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![[Post New]](/s/i/i.gif) 2014/02/13 21:57:51
Subject: Incompetent Units, the ones that always fail.
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Heroic Senior Officer
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The nobility of my army have the highest honour of riding horses into battle. My Dragoons always get given a task. As they gallop towards the enemy then erupt in a charge and then on average half the squad gets mown down to bolter fire, the ones that make it fail to hit (I usually kill one marine) and the survivors get punched to death. If I run 30 sometimes they will kill one squad, but usually they all die on a grand scale. Once I had 10 of them charge 2 chaos marines, one was a power fist. That one powerfist defeated them all then went on to kill 3 leman russ battle tanks. I accidentally stood on that soldier an hour later... (seriously was an accident). At the end of the day they always fail their job, they die in huge numbers. Its a wonder I still have nobels and royalty left on my planet. I mean these guys take more casualties in overwatch than anything else. But I love cavalry too much to let them go, I have a system, where if any horsemen makes out of the battle alive they get a medal... Frankly I dont give out many medals. (surprise surprise.) Anyone else got a unit that may as well not even show up to battle but you still take them?
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This message was edited 1 time. Last update was at 2014/02/13 21:58:29
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![[Post New]](/s/i/i.gif) 2014/02/13 22:02:22
Subject: Incompetent Units, the ones that always fail.
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Slashing Veteran Sword Bretheren
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Honestly, my Ork lootas. I think the problem is that I only have 5 of them, and people always think of lootas as being one of the strongest aspects to an ork army so they always just shoot these guys right out of the gates, even if they are sitting in cover.
I tend to get 1s on the d3, giving me an epic 5 shots at bs2. So really they do nothing for my army, but they are painted up so nicely, and my army is deathskulls, so I feel I should field lootas as part of the fluff.
But really I should get more of them, then I would start to see their effectiveness.
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DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+
"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought |
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![[Post New]](/s/i/i.gif) 2014/02/13 22:07:38
Subject: Incompetent Units, the ones that always fail.
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Pragmatic Primus Commanding Cult Forces
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I have a unit of jump pack Wolf Guard. They are completely awesome and can do a lot of damage, but they are so ridiculously expensive that I would be a lot better off if I left them at home.
But I still bring them everytime. For the fluff. And for great justice.
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Error 404: Interesting signature not found
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![[Post New]](/s/i/i.gif) 2014/02/13 22:29:09
Subject: Incompetent Units, the ones that always fail.
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Heroic Senior Officer
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I have the same problem with my shadow spectres, they do damage but they are expensive and not overly justifiable, but they look epic and mean I have all the aspects so I am happy to take them. After all I need souls for my wraith guard.
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This message was edited 1 time. Last update was at 2014/02/13 22:29:27
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![[Post New]](/s/i/i.gif) 2014/02/13 22:34:46
Subject: Incompetent Units, the ones that always fail.
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Grovelin' Grot Rigger
Dayton
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My Deffkoptas are pretty much my favorite unit but are pretty expensive and tend to get focused after the outflank or scout move being only a unit of 5 with Leadership 7, but i love the models so much.
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Waggh Damolisher 25k
Segregatorum Dynasty 435 points
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![[Post New]](/s/i/i.gif) 2014/02/13 22:35:59
Subject: Incompetent Units, the ones that always fail.
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Longtime Dakkanaut
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With this new codex my Trygon Prime has fallen from MVP to benchwarmer, having failed numerous charges, failed to crush numerous tanks, and failed to kill many a space marine. : /
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![[Post New]](/s/i/i.gif) 2014/02/13 22:38:16
Subject: Re:Incompetent Units, the ones that always fail.
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Jinking Ravenwing Land Speeder Pilot
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Every Dark Elder ever...
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6000 pts
2000 pts
2500 pts
3000 pts
"We're on an express elevator to hell - goin' down!"
"Depends on the service being refused. It should be fine to refuse to make a porn star a dildo shaped cake that they wanted to use in a wedding themed porn..." |
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![[Post New]](/s/i/i.gif) 2014/02/13 22:41:16
Subject: Re:Incompetent Units, the ones that always fail.
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Heroic Senior Officer
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Really? I have always eyed up using them as allies for my eldar, one of those flying boats with a lance full of posion shooting needles sounds awesome
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![[Post New]](/s/i/i.gif) 2014/02/13 22:44:59
Subject: Incompetent Units, the ones that always fail.
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Slaanesh Veteran Marine with Tentacles
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It's not a unit, but I always take a Tachyon Arrow when possible, I figure the fairly decent chance of insta-gibbing a vehicle is better than the 1-2 warriors I would take instead.
I have yet to hit with a single one.
Not wound. Hit.
Oh, and Kharn keeps turning into a youknowwhat on me.
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This message was edited 1 time. Last update was at 2014/02/13 22:45:21
Necrons: 4000+ pts
Tyranids: 1000+ pts
Word Bearers: 1500+ pts
Emperor's Children: 1500+ pts
Minotaurs: 2000+ pts (killed by Primaris, thanks GW)
Custodes: 1000+ pts |
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![[Post New]](/s/i/i.gif) 2014/02/13 22:55:55
Subject: Incompetent Units, the ones that always fail.
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Sure Space Wolves Land Raider Pilot
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My Ctan shard. BS 5, yet every shot with his 1 shot anti vehicle power has always rolled a 1 to hit.
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~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
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![[Post New]](/s/i/i.gif) 2014/02/13 23:07:16
Subject: Incompetent Units, the ones that always fail.
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Longtime Dakkanaut
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Every unit on its first battle after paint completion.
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![[Post New]](/s/i/i.gif) 2014/02/13 23:13:37
Subject: Re:Incompetent Units, the ones that always fail.
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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Sadly enough I just started my big Rough Rider Project that ive been working on forever (Cold Ones + Victoria Miniatures Praetorian Guard, yay!) so it looks like they may not be sterling, but they will be beautiful! The one startlingly incompetent unit that I have is one considered to be the best. My Vendetta has done nothing in any game its been in. Its either shot down early or if its unopposed (which has happened often enough actually) it whiffs all of its shots and twin linked shots, then it almost always fails to wound models or even Pen a vehicle. The few times it has managed to wound its been countered by invulns and cover saves. So fie on that horrid flyer! Im taking a hellhound instead.
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17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2014/02/13 23:17:43
Subject: Re:Incompetent Units, the ones that always fail.
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Heroic Senior Officer
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generalchaos34 wrote:Sadly enough I just started my big Rough Rider Project that ive been working on forever (Cold Ones + Victoria Miniatures Praetorian Guard, yay!) so it looks like they may not be sterling, but they will be beautiful! The one startlingly incompetent unit that I have is one considered to be the best. My Vendetta has done nothing in any game its been in. Its either shot down early or if its unopposed (which has happened often enough actually) it whiffs all of its shots and twin linked shots, then it almost always fails to wound models or even Pen a vehicle. The few times it has managed to wound its been countered by invulns and cover saves. So fie on that horrid flyer! Im taking a hellhound instead.
I feel your pain, before i started a fresh I had over 50 rough riders. Alas they would only die. I was gonna mention that in my OP that my fliers dont do all that much damage either (I have a vandetta and vulture), they do nothing most of the time.
Im currently trying to find horses that work for my praetorian rough riders too, great models. I feel your pain...
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![[Post New]](/s/i/i.gif) 2014/02/13 23:26:25
Subject: Re:Incompetent Units, the ones that always fail.
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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Swastakowey wrote: generalchaos34 wrote:Sadly enough I just started my big Rough Rider Project that ive been working on forever (Cold Ones + Victoria Miniatures Praetorian Guard, yay!) so it looks like they may not be sterling, but they will be beautiful! The one startlingly incompetent unit that I have is one considered to be the best. My Vendetta has done nothing in any game its been in. Its either shot down early or if its unopposed (which has happened often enough actually) it whiffs all of its shots and twin linked shots, then it almost always fails to wound models or even Pen a vehicle. The few times it has managed to wound its been countered by invulns and cover saves. So fie on that horrid flyer! Im taking a hellhound instead.
I feel your pain, before i started a fresh I had over 50 rough riders. Alas they would only die. I was gonna mention that in my OP that my fliers dont do all that much damage either (I have a vandetta and vulture), they do nothing most of the time.
Im currently trying to find horses that work for my praetorian rough riders too, great models. I feel your pain...
Ive heard that the WFB Empire horseman work just fine, esp the pistoleers. Im using the newest Dark Elf Cold ones and they fit on the saddle with almost no fuss, the Lizard men cold ones (which are much chunkier) I have to use a hair drier to get them to stretch a bit.
Im beginning to think about using rough riders outflanking with Creed, so they can stay alive longer, or just reserve them and use them as counter charge units. Or even better, you could use the FREE Death Korps rules and ally in their death riders, who only cost a little extra and come with 2 wounds stock
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17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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![[Post New]](/s/i/i.gif) 2014/02/13 23:29:22
Subject: Re:Incompetent Units, the ones that always fail.
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Heroic Senior Officer
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generalchaos34 wrote: Swastakowey wrote: generalchaos34 wrote:Sadly enough I just started my big Rough Rider Project that ive been working on forever (Cold Ones + Victoria Miniatures Praetorian Guard, yay!) so it looks like they may not be sterling, but they will be beautiful! The one startlingly incompetent unit that I have is one considered to be the best. My Vendetta has done nothing in any game its been in. Its either shot down early or if its unopposed (which has happened often enough actually) it whiffs all of its shots and twin linked shots, then it almost always fails to wound models or even Pen a vehicle. The few times it has managed to wound its been countered by invulns and cover saves. So fie on that horrid flyer! Im taking a hellhound instead.
I feel your pain, before i started a fresh I had over 50 rough riders. Alas they would only die. I was gonna mention that in my OP that my fliers dont do all that much damage either (I have a vandetta and vulture), they do nothing most of the time.
Im currently trying to find horses that work for my praetorian rough riders too, great models. I feel your pain...
Ive heard that the WFB Empire horseman work just fine, esp the pistoleers. Im using the newest Dark Elf Cold ones and they fit on the saddle with almost no fuss, the Lizard men cold ones (which are much chunkier) I have to use a hair drier to get them to stretch a bit.
Im beginning to think about using rough riders outflanking with Creed, so they can stay alive longer, or just reserve them and use them as counter charge units. Or even better, you could use the FREE Death Korps rules and ally in their death riders, who only cost a little extra and come with 2 wounds stock
Yea I didnt want to spend heap sof money though, but I just got my historical Empire army that came with many a horse so I may have the horses shared between the 40k and fantasy riders.
I'll be frank, outflanking them doesnt work unless you get lucky, reserve is your best bet (in my opinion.)
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![[Post New]](/s/i/i.gif) 2014/02/13 23:40:56
Subject: Incompetent Units, the ones that always fail.
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Judgemental Grey Knight Justicar
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Coteaz and seize initiative has been that way for me even tho it isn't a unit and just a power. I should seize 1 of 3 games. Out of the 107 GK games I have played w/ Coteaz he has Seized 3 times total.
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01001000 01101001 00100000 01110100 01101000 01100101 01110010 01100101 00101110 |
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![[Post New]](/s/i/i.gif) 2014/02/13 23:47:29
Subject: Incompetent Units, the ones that always fail.
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Been Around the Block
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Mythra wrote:Coteaz and seize initiative has been that way for me even tho it isn't a unit and just a power. I should seize 1 of 3 games. Out of the 107 GK games I have played w/ Coteaz he has Seized 3 times total.
I don't think you're doing the math right as he's not likely to seize once every three tries. But 3/107 is pretty bad
The best use of that though is when you're opponent seizes and has to roll again
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![[Post New]](/s/i/i.gif) 2014/02/13 23:56:51
Subject: Incompetent Units, the ones that always fail.
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Ultramarine Terminator with Assault Cannon
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My Sternguard vets and Terminators. They always manage to die before they deliver any significant payload.
Every model that I equipped with a melta weapon, ever.
Tho I always seem to have the same stand out MVP, my Stormtalon.
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![[Post New]](/s/i/i.gif) 2014/02/14 00:11:33
Subject: Incompetent Units, the ones that always fail.
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Grim Rune Priest in the Eye of the Storm
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Lets see, My Deathwing Knights, I like to roll 7 1s out of 8 saves with them.
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![[Post New]](/s/i/i.gif) 2014/02/14 00:20:41
Subject: Re:Incompetent Units, the ones that always fail.
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Hurr! Ogryn Bone 'Ead!
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The Mole Launcher. S5, AP5, 24" range, Heavy 1, small blast, Barrage (which by a special rule only ever fires indirectly), with Strikedown, and costing the same as a Missile Launcher... No where near as good as a missile launcher. But it's so fluffy and random a weapon that I can't not take it!
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Death Korps of Krieg Siege Army 1500 |
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![[Post New]](/s/i/i.gif) 2014/02/14 00:24:59
Subject: Incompetent Units, the ones that always fail.
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Deranged Necron Destroyer
Somewhere Ironic
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Storm Troopers for me. I used them time and again, and time and again, I was disappointed. I never learned my lesson, so I sold em to stop myself from using em. I'm not gonna lie though; soon as plastic versions come out, I'm back to using them.
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DQ:90S++G++MB++I--Pw40k01+D+A++/hWD-R+++T(D)DM+
Organiser of 40k Montreal
There is only war in Montreal
kronk wrote:The International Programmers Society has twice met to get the world to agree on one methodology for programming dates. Both times they met, the meeting devolved into a giant Unreal Tournament Lan party... |
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![[Post New]](/s/i/i.gif) 2014/02/14 00:28:14
Subject: Re:Incompetent Units, the ones that always fail.
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Morphing Obliterator
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it's a toss up between my tactical terminator squad that always loses half the unit to bolt pistol fire (not even bolters... bolt pistols!) and the fully pimped out cc biker command squad that consistently loses guys carrying storm shields and rolling with FNP from the apothecary to failed dangerous terrain tests. I've lost more bikes from that unit due to terrain than I have to the enemy.
my dice have this perverse relationship with the statistical survivability of a unit. if a unit has 2+ armor, I'll roll 1s for my saves. if it's only got a 5+ cover save, I'll roll 5s and 6s like a boss.
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![[Post New]](/s/i/i.gif) 2014/02/14 00:58:56
Subject: Incompetent Units, the ones that always fail.
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Heroic Senior Officer
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Shadelkan wrote:Storm Troopers for me. I used them time and again, and time and again, I was disappointed. I never learned my lesson, so I sold em to stop myself from using em. I'm not gonna lie though; soon as plastic versions come out, I'm back to using them.
Dont get me started on them haha,
Once during apocalypse my 30 storm troopers decided to drop behind enemy lines backed up by swooping hawks and vespid. They all Died from grot fire except the xenos allies who just flew off elsewhere. So many points died for nothing haha.
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![[Post New]](/s/i/i.gif) 2014/02/14 01:02:15
Subject: Re:Incompetent Units, the ones that always fail.
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Lord of the Fleet
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Never had much luck with my stock Leman Russ. Battle cannon just doesn't cut it. Usually it scatters, and when it does hit, it doesn't cause too many wounds due to spacing, then there's cover saves to factor in...then a lance kills it or stun locks it until something bigger kills it.
My Demolishers and Executioners always did well though.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2014/02/14 01:03:26
Subject: Incompetent Units, the ones that always fail.
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Cosmic Joe
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Repentia. They are by far the most completely useless unit I've ever played. I considered it a major victory when they managed to fall upon a hapless dreadnaught and tore it to pieces. The next turn they were gunned down to a woman. That was the closest they ever came to earning their points back.
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Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. |
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![[Post New]](/s/i/i.gif) 2014/02/14 01:51:57
Subject: Re:Incompetent Units, the ones that always fail.
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Tea-Kettle of Blood
Adelaide, South Australia
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My Trygon has been regularly missing the majority of his attacks. I send him in after a squad he should mulch and he just flails about killing a couple of them per turn until the Power Fists eventually takes off all his wounds.
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Ailaros wrote:You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" |
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![[Post New]](/s/i/i.gif) 2014/02/14 01:59:07
Subject: Incompetent Units, the ones that always fail.
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Regular Dakkanaut
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My Marine sniper scouts... specifically, the Sergeant. He is well known in my group for generally failing to hit, and on the rare occasion he does, failing to wound. He's actually become a running joke and I include the squad in practically every marine list I write, just for the greater lols.
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![[Post New]](/s/i/i.gif) 2014/02/14 02:17:10
Subject: Incompetent Units, the ones that always fail.
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Disguised Speculo
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Goddamn battlewagons. I built nine of the things from scratch, but every time I use them they always get penned and BOOM from the first lascannon that looks their way
@Swastakowey
Seriously run them as Death Korps riders. You can find the rules in google since Forgeworld put them up for free.
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![[Post New]](/s/i/i.gif) 2014/02/14 02:18:31
Subject: Incompetent Units, the ones that always fail.
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Heroic Senior Officer
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Dakkamite wrote:Goddamn battlewagons. I built nine of the things from scratch, but every time I use them they always get penned and BOOM from the first lascannon that looks their way
@Swastakowey
Seriously run them as Death Korps riders. You can find the rules in google since Forgeworld put them up for free.
Yea i might do that, my group wont make me ally to use them so all is good. They have WS 4 too or just extra wound? I cant remember.
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![[Post New]](/s/i/i.gif) 2014/02/14 02:33:16
Subject: Incompetent Units, the ones that always fail.
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Preacher of the Emperor
Hanford, CA, AKA The Eye of Terror
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Swastakowey wrote: Dakkamite wrote:Goddamn battlewagons. I built nine of the things from scratch, but every time I use them they always get penned and BOOM from the first lascannon that looks their way
@Swastakowey
Seriously run them as Death Korps riders. You can find the rules in google since Forgeworld put them up for free.
Yea i might do that, my group wont make me ally to use them so all is good. They have WS 4 too or just extra wound? I cant remember.
Both actually
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17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"
-Imperial Guard Uplifting Primer |
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