Switch Theme:

so I want to buy a rupture.  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Sneaky Sniper Drone




So I know people call the riptide an OP unit especially when three are fielded at once. My question is would 1 riptide make people rage? I am not wanting an OP unit I honestly just like the mechanism units...the whole reason I went tau is because mechanism anime is a long time guilty pleasure. I am starting to play games and don't want to alienate anyone...I would buy the riptide for the sake of having one. But with my time and budget I can't be buying just for collecting, since I want to start building upwards of a 1500 point army.


So 1 riptide not broken?
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Buy whatever you want and play whatever you want.

Don't get too worked up about what other people think of your army.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in nl
Pragmatic Primus Commanding Cult Forces






One riptide should not be a problem. More than one is cheese.
Go ahead and buy one if you like it.

Error 404: Interesting signature not found

 
   
Made in gb
Towering Hierophant Bio-Titan





Fareham

I play alot of friendly games, and i can say pretty safely that a single riptide really does not make a huge difference.
Go with units you like.

Most of my armies are a mix of competitive and sub par units.
One tends to make up for another and give a good balance.

   
Made in ca
Sneaky Sniper Drone




Ok great! I was just worried about losing people to play against. Not as much fun having a big army but no one to play against!
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

I find one to be the "sweet spot" you still have your elites slots open for crisis suits and you have more flexibility. Once you start spamming riptides it just makes you look bad. On the other hand they aren't "that" bad when compared to things like Waveserpent spam or Jetseers. A few snipers can take out riptides with some work, and most of the time they end up wounding themselves with the nova reactor, or if you're like me, they miss half the time anyways.

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in ca
Fixture of Dakka




Buy what you want. Have fun with it. Explain to your opponent you are not a person who needs to win with plastic toy soldiers and just like the model, and want to play with it and have fun.

If you made an Over Powered list, your opponent may explain to you why it could be cheesy or OP so you may tweak your list next time.

Also just because you curb stomp over someone in one game doesn't mean you got an all powerful list. Just like if you loose once, your list is garbage, You need to try it out a few times before you know something is broken good or broken bad.

Your money, your minis, do what you want. After a game, ask your opponent if he feels you were cheesy/OP and try and change it a bit to play him again next time.


Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in nl
Sword-Bearing Inquisitorial Crusader



Eindhoven, Netherlands

A single riptide isn't a problem at all. Hell, even two riptides aren't necessarily a problem. It's just when you build you list around fielding as much of a unit that is considered broken, then it becomes cheesy power-playing.

Remember, there'll always be people considering your army or your list over-powered, so don't always take their complaints too seriously. I've heard people complain before about how sisters, orcs and tyranids were overpowered (not the same person, of course ), and these aren't exactly the strongest races around. Coincidentally, all complaints took place shortly after losing horribly to said armies

It's just when you start hearing multiple people complain about your list, when you need to start thinking about whether or not you're exploiting a certain OP unit.

TL/DR: there's absolutely nothing wrong with fielding a riptide

1400 points of EW/MW Italians (FoW)
2200 points of SoB and Inquisition (40K)
1000 points of orks (40K)
Just starting out with Ultramarines (30K)
Four 1000-2500 point forces for WHFB (RIP)
One orc team (Blood Bowl) 
   
Made in ca
Sneaky Sniper Drone




 generalchaos34 wrote:
I find one to be the "sweet spot" you still have your elites slots open for crisis suits and you have more flexibility. Once you start spamming riptides it just makes you look bad. On the other hand they aren't "that" bad when compared to things like Waveserpent spam or Jetseers. A few snipers can take out riptides with some work, and most of the time they end up wounding themselves with the nova reactor, or if you're like me, they miss half the time anyways.


Well the plan is 1 riptide and 2 squads of crisis suits..maybe ocassionally a stealth team. But in just want to field every bit of mecha I can!
   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

Shaso_Keo wrote:
 generalchaos34 wrote:
I find one to be the "sweet spot" you still have your elites slots open for crisis suits and you have more flexibility. Once you start spamming riptides it just makes you look bad. On the other hand they aren't "that" bad when compared to things like Waveserpent spam or Jetseers. A few snipers can take out riptides with some work, and most of the time they end up wounding themselves with the nova reactor, or if you're like me, they miss half the time anyways.


Well the plan is 1 riptide and 2 squads of crisis suits..maybe ocassionally a stealth team. But in just want to field every bit of mecha I can!


That's what I always run. 1 riptide, 2 crisis teams. And now that I finally took the Forge World plunge a XV9 Hazard team (they replaced my broadside team. They never sat well with me. Too static. I want my giant robots bouncing all over the board).

Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!

BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
Made in ca
Sneaky Sniper Drone




 dementedwombat wrote:
Shaso_Keo wrote:
 generalchaos34 wrote:
I find one to be the "sweet spot" you still have your elites slots open for crisis suits and you have more flexibility. Once you start spamming riptides it just makes you look bad. On the other hand they aren't "that" bad when compared to things like Waveserpent spam or Jetseers. A few snipers can take out riptides with some work, and most of the time they end up wounding themselves with the nova reactor, or if you're like me, they miss half the time anyways.


Well the plan is 1 riptide and 2 squads of crisis suits..maybe ocassionally a stealth team. But in just want to field every bit of mecha I can!


That's what I always run. 1 riptide, 2 crisis teams. And now that I finally took the Forge World plunge a XV9 Hazard team (they replaced my broadside team. They never sat well with me. Too static. I want my giant robots bouncing all over the board).

Hazard team? Is there a way to find out the basic rules for those units without buying....whatever a fest codec equivalent is? Still very much a noon, but that sounds more like my style.
   
Made in at
Slashing Veteran Sword Bretheren






Triple Riptide, 3 HYMP + EWO Broadsides, 1 Longstrike Hammerhead with disruption pod, 1 Buffmander, 1 Shadowsun outflanking with 3 Grav Centurions

make your opponents cry

This message was edited 2 times. Last update was at 2014/02/22 00:26:03


2000 l 2000 l 2000 l 1500 l 1000 l 1000 l Blood Ravens (using Ravenguard CT) 1500 l 1500 l
Eldar tactica l Black Templars tactica l Tau tactica l Astra Militarum codex summary l 7th ed summary l Tutorial: Hinged Land Raider doors (easy!) l My blog: High Gothic Musings
 Ravenous D wrote:
40K is like a beloved grandparent that is slowly falling into dementia and the rest of the family is in denial about how bad it is.
squidhills wrote:
GW is scared of girls. Why do you think they have so much trouble sculpting attractive female models? Because girls have cooties and the staff at GW don't like looking at them for too long because it makes them feel funny in their naughty place.
 
   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

Ummm...you didn't hear this from me...but the Tau 40k list for the Battlescribe roster editor has all the stats in it including the Forgeworld units...

I did legit buy the book though. I can scrape up a picture to prove it if anybody cares enough to ask me to.

Also I run shadowsun and an Ethereal as my 2 HQ choices. Shadowsun plays so nice with the Hazard team it's not even funny. a 7 model squad with majority toughness 5. All of them have a 3+ armor save, two of them have a 3++ invulnerable save, and Shadowsun gives the whole monstrosity Stealth and Shrouded. Plus they move 3d6 in the assault phase and can hit and run with I4 if you buy that wargear for one of the squad members.

This message was edited 1 time. Last update was at 2014/02/22 00:25:25


Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!

BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

If you had 3 riptides, I would gladly play against you. Just expect to get hit with black knight spam. Nothing is untouchable

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
 
Forum Index » 40K General Discussion
Go to: