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Made in us
Rough Rider with Boomstick





Georgia, US

I was wondering for those who have experience with doubles for some tips. Should you try to combine your two armies with each other or fight two separate 1v1 with the other team. Should one army be entirely responsible for AA or should each have a little bit? And any other tips or tricks. Thanks to any one who answers.

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Made in gb
Guard Heavy Weapon Crewman





When i play doubles with my friend, he brings his tau and i use orks so he focuses solely on shooting, anti-tank and anti-air, while i spend all my points on strong close combat units and sheer numbers. That usually works for us because it means we only need to do one thing each rather than have all different things to do each. It also means you can spend more points on what your job is rather than have to fill up points on things that are normally necessary in a one on one game. As for your question on do you work together or not, i would say yes work together. If you each pick one guy then you wont get any help if you wind up in a sticky situation. For example, if me and my partner were working seperately and our opponent deepstrikes some terminators next to his fire warriors, the fire warriors would be slaughtered in cc. However, if i was helping him then i could send my stormboyz or a battlewagon full of boyz to even out the assault. Do you see what im getting at? Work together, thats why you get a partner. Otherwise you might as well be playing 2 seperate games on adjacent tables.
   
Made in au
Guarding Guardian



Melbourne

I have a tip from a force I faced at a doubles tourney, cc necrons with immotek allied with shooty DE, it was night time for 4 turns and the DE didn't care.
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Support from each other will be key, alot easier to win when know someone is cvobering your weakness and yours covered by your 2nd player.

Means less for enemy team to exploit

There's a reason its a doubles game

This message was edited 1 time. Last update was at 2014/04/12 21:30:07


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Made in gb
Towering Hierophant Bio-Titan





Fareham

Its just like building your own army.
You need to support everything with another unit.

Unless your playing high points doubles, the chances are pretty slim that you can both cover everything needed, so its easier to both pick armies that work well together.

Usually people will go for a CC based army and a shooting based army.
This usually gets rid of the weakness in both armies.

However, you do run the risk of playing a double shooty/combat army, in which case, it will be better at that aspect than you will be.
However, doing that gives little balance at times, so does not cover all bases that well.

   
 
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