Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/04/13 15:04:29
Subject: New IG bullgyrn hurtstar
|
 |
Agile Revenant Titan
|
I call it a hurt star because its not as good as a death star.
10 bullgryns, all with slab sheild and grenade launcher, with attached IG characters, and allied space marine chapter master with sheild eternal and goodies.
30 toughness 5 wounds with 3+ armor, with a chapter master tanking s10 nonsense.
Could this work?
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 15:24:06
Subject: New IG bullgyrn hurtstar
|
 |
Trazyn's Museum Curator
|
Probably. You are looking at over 500 points though, with no transport.
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 15:30:56
Subject: Re:New IG bullgyrn hurtstar
|
 |
Agile Revenant Titan
|
Isnt there an order that lets them run really fast though? like 3d6 take tghe highest?
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 15:34:47
Subject: Re:New IG bullgyrn hurtstar
|
 |
Rough Rider with Boomstick
|
That's Move! Move! Move!. You when you run you get to roll 3D6, and pick the highest.
|
My blog! 1,500 Points II 1,500 Points II 125
Have a nice day. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 16:03:51
Subject: New IG bullgyrn hurtstar
|
 |
Rough Rider with Boomstick
|
I don't think you really need the SM character, either. There's just not that much S10 stuff out there, and it frees up ally requirement. Inquisitors would be cheaper, offer other cool force multipliers, and give you Hammerhand and the Liber Heresius to get scout. I think you upgrade at least a couple to Power Maul/Brute Shield in that case, for that S8 goodness. With a 12" deployment, 6" scout, 6" first turn move + (lets say) a 5" run, you're in charge range of your opponent's deployment zone turn 2. As someone who played Ogryns more than most in the previous codex, I'd say the weakest aspect of them is the 5+ armor save. The chance to increase that to 3+ is a big deal.
10 Bullgryn (460)
2 Power maul upgrades (30)
2 Priests (50)
Inquisitor, Psyker Mastery 1, Power Armor, Liber Heresius (78)
618 points, but super stompy and super tough.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 17:21:53
Subject: New IG bullgyrn hurtstar
|
 |
Screaming Shining Spear
|
Biophysical wrote:I don't think you really need the SM character, either. There's just not that much S10 stuff out there.
Well...except Wraithknights, Wraithguard, and Wraithlords with a Ghostsword + VoT. Most Eldar lists I see include at least one of the options. The most common of the 3 (Wraithknight) can put out 8 STR 10 shots in a single turn. (2 From the cannons, 1 from HoW, 5 attacks on the charge) If you see a lot of Eldar in your meta, i would say it is worth taking a SE Captian or Chapter Master.
|
4000 points: Craftworld Mymeara |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 17:28:28
Subject: New IG bullgyrn hurtstar
|
 |
Rough Rider with Boomstick
|
I suppose I don't see a lot of Eldar. I'm less concerned about the close combat S10. You should have a couple turns to pave the way with awesome firepower before you have to deal with that. The Ogryn are clearing objectives and breaking through infantry, in my book.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 18:15:32
Subject: New IG bullgyrn hurtstar
|
 |
Homicidal Veteran Blood Angel Assault Marine
|
Only a 3+ save for that many points seems...Not wise, and easy to kill.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 18:17:03
Subject: New IG bullgyrn hurtstar
|
 |
Trazyn's Museum Curator
|
troa wrote:Only a 3+ save for that many points seems...Not wise, and easy to kill.
Remember that it is T5, meaning that it takes S10 to remove one model in one hit.
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 18:17:30
Subject: New IG bullgyrn hurtstar
|
 |
Agile Revenant Titan
|
troa wrote:Only a 3+ save for that many points seems...Not wise, and easy to kill.
30 t5 wounds with 3+ armor is harder than you think. 30 toughness 5 marines....
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 18:26:50
Subject: New IG bullgyrn hurtstar
|
 |
Longtime Dakkanaut
|
You need to able to outflank or scout or infitrate these guys. Otherwise, meh.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 19:02:43
Subject: New IG bullgyrn hurtstar
|
 |
Stone Bonkers Fabricator General
|
ninjafiredragon wrote: troa wrote:Only a 3+ save for that many points seems...Not wise, and easy to kill.
30 t5 wounds with 3+ armor is harder than you think. 30 toughness 5 marines....
that are very vulnerable to ID. Yes it does only come from Str10 and things that specifically cause ID. Like GK and a lot of Daemon/ CSM items.
Further, are 30 T5 marines really that hard to kill. Are 30 plague marines(with their FNP) that hard to kill? Are 30 biker marines that hard to kill? Now think about the offensive potential. 30 plague marines might be rocking 12 plasma guns and a bunch of bolters. 30 biker marines might again, be rocking 12 plasma guns and a bunch of twinlinked bolters. are 10 frag grenade launchers scary?
|
Dark Mechanicus and Renegade Iron Hand Dakka Blog
My Dark Mechanicus P&M Blog. Mostly Modeling as I paint very slowly. Lots of kitbashed conversions of marines and a few guard to make up a renegade Iron Hand chapter and Dark Mechanicus Allies. Bionics++ |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 19:05:55
Subject: New IG bullgyrn hurtstar
|
 |
Trazyn's Museum Curator
|
Exergy wrote: ninjafiredragon wrote: troa wrote:Only a 3+ save for that many points seems...Not wise, and easy to kill.
30 t5 wounds with 3+ armor is harder than you think. 30 toughness 5 marines....
that are very vulnerable to ID. Yes it does only come from Str10 and things that specifically cause ID. Like GK and a lot of Daemon/ CSM items.
Further, are 30 T5 marines really that hard to kill. Are 30 plague marines(with their FNP) that hard to kill? Are 30 biker marines that hard to kill? Now think about the offensive potential. 30 plague marines might be rocking 12 plasma guns and a bunch of bolters. 30 biker marines might again, be rocking 12 plasma guns and a bunch of twinlinked bolters. are 10 frag grenade launchers scary?
10 frag grenades are not scary.
40 WS4 S5 attacks on the charge (which, if there is a priest, may rerolls failed hits and wounds) + 10 S5 HoW, are.
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 19:07:13
Subject: New IG bullgyrn hurtstar
|
 |
Agile Revenant Titan
|
Exergy wrote: ninjafiredragon wrote: troa wrote:Only a 3+ save for that many points seems...Not wise, and easy to kill.
30 t5 wounds with 3+ armor is harder than you think. 30 toughness 5 marines....
that are very vulnerable to ID. Yes it does only come from Str10 and things that specifically cause ID. Like GK and a lot of Daemon/ CSM items.
Further, are 30 T5 marines really that hard to kill. Are 30 plague marines(with their FNP) that hard to kill? Are 30 biker marines that hard to kill? Now think about the offensive potential. 30 plague marines might be rocking 12 plasma guns and a bunch of bolters. 30 biker marines might again, be rocking 12 plasma guns and a bunch of twinlinked bolters. are 10 frag grenade launchers scary?
1: thats why I suggested a tanking chapter master to tank those insta gib wounds.
2: Big difference is that the bullgryn arent there for there guns, there there to assault the  out of the enemy and soak up shots as they do it. And the bullgryn anrt as slow as youd think with the mmm order
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 19:23:32
Subject: New IG bullgyrn hurtstar
|
 |
Depraved Slaanesh Chaos Lord
Inside Yvraine
|
On the charge, prescienced Seekers will kill 4 of them first turn, bullgryns will return fire and kill 5. Seekers kill 2 more next round, bullgryns kill 3. Seekers kill 2 more, bullgryns kill 2, seekers finish it off with ten models left. Yeh, not too concerned as a daemon player. EDIT- With a shield eternal CM, the chapter master and one ogryn will die first turn, instead of 4 ogryns. The end result is more or less the same though.
|
This message was edited 6 times. Last update was at 2014/04/13 20:21:37
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 20:12:42
Subject: Re:New IG bullgyrn hurtstar
|
 |
Agile Revenant Titan
|
Well ya thats vs a screemer star tho xD
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 20:21:15
Subject: New IG bullgyrn hurtstar
|
 |
Depraved Slaanesh Chaos Lord
Inside Yvraine
|
A screamer-star needs to have screamers and a grimoire in it. A squad of seekers has neither. =o
|
This message was edited 2 times. Last update was at 2014/04/13 20:22:00
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 20:24:18
Subject: New IG bullgyrn hurtstar
|
 |
Agile Revenant Titan
|
BlaxicanX wrote:A screamer-star needs to have screamers and a grimoire in it.
A squad of seekers has neither. =o
lol
Well then dont forget the grenade lauchers they have :p
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 20:38:44
Subject: New IG bullgyrn hurtstar
|
 |
Daemonic Dreadnought
|
The bullgryn's #1 competition in the new dex is 50 guardsmen blob + 50 conscripts cost the exact same amount as 10 bullgryns. They both go nuts with the bonus from a priest.
The blob's more vulnerable to small arms while the bulls are more vulnerable to ID and debuffs like rad grenades.
The swarms has more potential offensive power, but the bulls are less spread out and concentrate their power in a smaller portion of the table.
The bullgryns would be a lot easier to play and paint, but the swarm is scoring units.
Right now I'm leaning towards the swarm because they are scoring units.
|
Chaos isn’t a pit. Chaos is a ladder. Many who try to climb it fail, and never get to try again. The fall breaks them. And some are given a chance to climb, but refuse. They cling to the realm, or love, or the gods…illusions. Only the ladder is real. The climb is all there is, but they’ll never know this. Not until it’s too late.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 20:54:28
Subject: New IG bullgyrn hurtstar
|
 |
Courageous Space Marine Captain
|
schadenfreude wrote:The bullgryn's #1 competition in the new dex is 50 guardsmen blob + 50 conscripts cost the exact same amount as 10 bullgryns. They both go nuts with the bonus from a priest.
I know which one I'd rather paint... or move, for that matter.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/13 21:15:36
Subject: New IG bullgyrn hurtstar
|
 |
Angered Reaver Arena Champion
Connah's Quay, North Wales
|
Yes, move those T3 models straight into FRFSRF range. That sounds effective
IG in general are very good at anti-deathstar, they can give an entire blob precision shots and eventually the grimour herald will fail his LOS, and with only 2 wounds he isn't very safe when we also factor in barrage from the Wyvern,
As for this deathstar, i think it lacks the speed or reach to be up there with the best such as the Farsight Bomb or Seerstar all the while keeping all Deathstar weaknesses such as a lot of points and only being able to kill a single unit a turn.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 00:50:44
Subject: New IG bullgyrn hurtstar
|
 |
Decrepit Dakkanaut
|
I'm having a hard time liking the large-shield ogryn, myself. The problem is that their killing power is just so crummy. Yeah, regular ogryn and big shield ogryn hit the same in close combat, but regular ogryn do a much, much better job shooting first. 10 assault heavy bolters is better than 10 lobbed frag grenades by a long, long shot. Meanwhile, the small shield ogryn get +2S, Ap4, and shred on HoW.
The big-shield ogryn do get Sv3+, but it can be broken up (especially in close combat, which is a serious problem), but I don't know if it's better than the 5++ that you get with the small shields. Yes, you can give big-shield ogryn a 4++ through other means, but you have to pay for those other means, they're not always reliable (don't always roll the right spell, don't always pass the psychic test, etc.), and you have to pay even more for them. And on units that can get picked out by precise shots.
So, the question is is it better to go with regular ogryn or maul ogryn? Regular ogryn are obviously easier to kill, especially with those scary hard-counter units (S10, yes, but also everything DE, etc.), but they also are more flexible. After all, prescience is now an easy thing to add into the squad, and 30 TL S5 attacks could do bonkers damage.
Plus, it's only 485 points for 10 ogryn, a priest, and a psyker. That's rather cheaper than the other option. Of course, it's not just about S5 attacks. Punishers can do this for 3/5ths the price, but they can't then follow it up with close combat, and can't contest objectives, etc.
The mace ones seem pretty beaty, of course, but they're also expensive at 685 points. S7 means they can threaten vehicles and monstrous creatures, but I wonder, is it worth the price? The main problem is that the loss of versatility hurts them like it hurts assault marines. They waste 685 points every turn they're not in close combat, and they don't do a single other thing, while at least regular ogryn and big shield ogryn shoot (and big shield ogryn shield).
I guess on the one hand, what do maul ogryn do well that regular ogryn don't, and on the other hand, why do you need regular ogryn if they're sort of just concentrated guardsmen?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 00:58:27
Subject: New IG bullgyrn hurtstar
|
 |
Rough Rider with Boomstick
|
Because you have cool conversions for Ogryn.
Yeah, not really tactics. Maybe because you play games with time limits?
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 01:09:04
Subject: New IG bullgyrn hurtstar
|
 |
Decrepit Dakkanaut
|
Well, let's think about it this way. What high-profile things is a big pile of ogryn going to be good against?
Are they going to beat nob bikers? Are they beating a screamerstar? Are they going to make it to the other side of the board and beat up riptides?
I know they're not doing bupkis against wave serpent spam in any configuration. I can say that much, at least.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 04:02:05
Subject: New IG bullgyrn hurtstar
|
 |
Shas'o Commanding the Hunter Kadre
Olympia, WA
|
I say make this happen. You'll find the right balance as you go, but this really gives the units behind it serious help too. wonder what the rest of the list would be. Hmm...
|
Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com
7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 05:52:05
Subject: Re:New IG bullgyrn hurtstar
|
 |
!!Goffik Rocker!!
|
Not sure if you can benefit from a Run-Run-Run order if you have chapter master attached to a squad.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 12:44:00
Subject: Re:New IG bullgyrn hurtstar
|
 |
Agile Revenant Titan
|
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 16:33:31
Subject: New IG bullgyrn hurtstar
|
 |
Ladies Love the Vibro-Cannon Operator
|
felixcat wrote:You need to able to outflank or scout or infitrate these guys. Otherwise, meh.
Outflank from the wrong side, small percentage but possible. Infiltrate would be the best choice.
This unit is generally too slow. Faster armies will run circles around it.
|
Former moderator 40kOnline
Lanchester's square law - please obey in list building!
Illumini: "And thank you for not finishing your post with a " " I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."
Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/14 17:09:14
Subject: Re:New IG bullgyrn hurtstar
|
 |
Agile Revenant Titan
|
Or deepstrike via sevren loth
|
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/04/21 22:00:00
Subject: New IG bullgyrn hurtstar
|
 |
Regular Dakkanaut
|
Its an interesting idea and will look ace on the table... but i think blob squads are such a strong choice, especially with all the psychic power tricks you can bring, that they are too good to leave at home and probably perform this role more efficiently.
George
|
|
|
 |
 |
|