Posted By Thunderkiss on 05/13/2007 8:04 AM
Seems pretty cut and dried to me, the only time it gets confusing is when semantics are applied to attempt to gain an undue and clearly illegal advantage.
Not always, sometimes the rules are written in a way that it can be read in a number of different ways as we all see things from our own perspectives.
I'm a Marine and Tau player. Marines can't fleet fullstop and Tau Vespids can fleet but can't deepstrike, therefore argueing this rule gives me no advantage in the games I play, so my opinion is not bias in any way.
Although I believe myself correct I can see the opposite interpritations. From one point we've got the arguement that the rules state each phase of a turn seperatly indicating that they apply to there respective phases. I.E. you can shoot counted as moved, fleet replaces shoot, therefore you can fleet. (this is the one I believe to be the correct interpritation)
Then you've got the arguement that the rules state you cannot MOVE, fleet is a form of move and therefore cannot fleet. (I believe this to be incorrect, however if you read it in that context then it does make perfect sense so its a valid argument which is why I'm NOT saying that my opinion is the correct one, I merly believe it is as RAW is not helping either side)
It obvious to me that these rules were not written atthe time with Fleet in mind and lets be honest GW staff are human as us and can't think of every angle and can't describe everything in a short crystal clear sentence all the time.