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![[Post New]](/s/i/i.gif) 2008/07/27 06:43:40
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Junior Officer with Laspistol
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Man, building upwards from it made the whole thing look a lot more orky all of a sudden. Excellent work - and best of luck finishing it!
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![[Post New]](/s/i/i.gif) 2008/07/27 15:36:02
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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Listen up yer squigs, dis is how its dun.
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n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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![[Post New]](/s/i/i.gif) 2008/07/27 15:51:54
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Highlord with a Blackstone Fortress
Adrift within the vortex of my imagination.
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I wouldnt built it any taller, keep the plate you have built on the left side as the walls of the firepoint, not walls supporting a roof with a firepoint.
Cover over the right hand side with a plate and adda turret or two on that. a fairly tall turret so it is not recesed into the space below, which is full of orks.
You see even orks can go by less is more. Too many people make their ork big stuff ranshackle and tall with rickety frames layerr after layer. If you look at the ork vehicles from epic and forgeowlrd they are squat and brooding.
If you keep it as I just showed you, glyphed it up and added the sponsons and an odd turret or two you will have a very balsy brooding vehicle that will look like it desrves the Av14 it gets.
You have plenty of comic relief in your vehicles, you need something to balance them, a 'coming to get you' vehicle. If you ever want to jolly it up simply leave the large firing platform free and add different bits to it. Such as lobbas, grot bombs an 'uge howitza or whatever. Keep it plain ans simple, with no more than an internal hatch or two, if that.
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This message was edited 1 time. Last update was at 2008/07/27 15:59:47
n'oublie jamais - It appears I now have to highlight this again.
It is by tea alone I set my mind in motion. By the juice of the brew my thoughts aquire speed, my mind becomes strained, the strain becomes a warning. It is by tea alone I set my mind in motion. |
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![[Post New]](/s/i/i.gif) 2008/07/27 17:08:48
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Longtime Dakkanaut
Long Beach, CA
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This is one of the coolest thing to monitor in here. Nice photo editing too.
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"Do NOT ask me if you can fire the squad you forgot to shoot once we are in the assault phase, EVER!!!"
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![[Post New]](/s/i/i.gif) 2008/07/27 19:54:34
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Longtime Dakkanaut
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How did I miss this?
Fantastic work!
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“Of the fabulous hydra it is said, cut off one head and two will grow in its place”
- antique proverb
LEGION of PLASTIC blog |
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![[Post New]](/s/i/i.gif) 2008/07/27 20:34:28
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Lurking Gaunt
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I'm tellin' ya, portholes man. Perfect shape to stick an arm with a shoota out of.
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![[Post New]](/s/i/i.gif) 2008/07/27 22:33:16
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Bonkers Buggy Driver with Rockets
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I am a bit surprised that everyone's ideas generally lead to me closing off the front with a ramped surface like what the kannon is built into. I didn't really see myself doing that, but I'll give it some thought.
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![[Post New]](/s/i/i.gif) 2008/07/27 23:09:42
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Dakka Veteran
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This is so wonderfully done I hesitate to suggest anything. Really nice work here.
Still, where are the exhaust pipes going to be? It just wouldn't feel orky without lots and lots of oversized grungy exhaust everywhere. Just two or three on a piece this sized doesn't seem to cut it.
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![[Post New]](/s/i/i.gif) 2008/07/27 23:11:41
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Bonkers Buggy Driver with Rockets
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I've plans for a massive engine in the back, no worries. It'll probably be one of the things I do after I get the initial structure squared off, though, since I am not sure how much into the baneblade's hull I am going to cut to try and seat a cylindrical fuel tank in there.
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![[Post New]](/s/i/i.gif) 2008/07/28 19:25:16
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Regular Dakkanaut
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Ohhhhhh yeah! That's looking sweet!
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![[Post New]](/s/i/i.gif) 2008/07/28 19:27:02
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Nasty Nob on Warbike with Klaw
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So, here are my thoughts.
The top section where you don't know what to put there? That's where I'd put, either, the Grot bomb or (preferably) the turret.
As of right now, your turret will have a 90 degree fire arc.
Moving the Grot Bomb will make it 180 degrees, at least.
Putting it on top would give it a 360 degree arc. It doesn't matter that there's a cannon right below it. It'll work if Booma believes in himself enough.
The area next to the cannon that you can't think of something for would be a good access area. Put an armored door on the front of the armored compartment right there - behind Booma in the image below- (for sh**s and grins, you could model a "Not Welkum" matt in front of the door). It might require an extension to the compartment if you don't want them to have to "stoop" to get in... Or, an access hatch on the "floor" (right under Boomas feet in THIS image):
Another thought is for your "sponsons."
Since you're making them like bunkers, it would be awesome if you made the slits wide enough for shootas to stick out of. then, you could mount shootas INSIDE the "bunker" on swivels that will allow the barrels to be moved once the top is put on.
Whaddaya think?
Eric
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Black Fiend wrote: Okay all the ChapterHouse Nazis to the right!! All the GW apologists to the far left. LETS GET READY TO RUMBLE !!!
The Green Git wrote: I'd like to cross section them and see if they have TFG rings, but that's probably illegal.
Polonius wrote: You have to love when the most clearly biased person in the room is claiming to be objective.
Greebynog wrote:Us brits have a sense of fair play and propriety that you colonial savages can only dream of.
Stelek wrote: I know you're afraid. I want you to be. Because you should be. I've got the humiliation wagon all set up for you to take a ride back to suck city.
Quote: LunaHound--- Why do people hate unpainted models? I mean is it lacking the realism to what we fantasize the plastic soldier men to be?
I just can't stand it when people have fun the wrong way. - Chongara
I do believe that the GW "moneysheep" is a dying breed, despite their bleats to the contrary. - AesSedai
You are a thief and a predator of the wargaming community, and i'll be damned if anyone says differently ever again on my watch in these forums. -MajorTom11 |
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![[Post New]](/s/i/i.gif) 2008/07/29 11:34:41
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Gefreiter
Germany
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This is gonna be a really cool ork baneblade.
I enjoyed the pictures.
I love your death roller xD
I noticed the guardsman of yours.
I guess this is a baneblade commander's body with a pig iron head and cadian arms and weapon.
I like it. Just an experiment or a wonderful start of a new themed IG Army with coats?
Do you have more pics of GW miniatures with pig iron heads?
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Mightee Moschazz
Angels of the Grail
Death Korps of Krieg 337. Firing Squad (337. Exekutionskommando)
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![[Post New]](/s/i/i.gif) 2008/07/29 14:17:15
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Joined the Military for Authentic Experience
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I love your work.
This is fantastic.
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![[Post New]](/s/i/i.gif) 2008/11/30 08:42:50
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Squishy Squig
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Luv it. Only problem is that you really do need to make up your mind on the design. I envy the Deff Rolla though, beautiful craftsmanship.
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-1500pts
-just started |
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![[Post New]](/s/i/i.gif) 2008/11/30 18:39:17
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Tinkering Tech-Priest
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nice like it a lot may have to make one (or more)
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armored company 18/2/3
3/1/8
5/1/12
3/0/5
3/0/2 |
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![[Post New]](/s/i/i.gif) 2008/11/30 19:01:05
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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Hey, I remember this! What ever happened to this project?
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![[Post New]](/s/i/i.gif) 2008/11/30 20:39:25
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Decrepit Dakkanaut
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oh man another ein project i missed. yea i too would like to see what became of this ork awesomeness. your the reason i joined dakka in the first place!
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![[Post New]](/s/i/i.gif) 2008/12/01 09:17:13
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Hooded Inquisitorial Interrogator
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i want to play and ride with you on your predator. i want to be friends with you
too bad alien scum
arrrghhhhhhhhh *cuts off head of space marine*
dat was fun friend....friend??? friend!!!!
humph your not my friend any more *walks off to the predator* now for some fun!
i play as and needs the new sm army codex!!!!! |
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![[Post New]](/s/i/i.gif) 2009/04/14 06:24:42
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Newbie Black Templar Neophyte
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Damn this is crazy how did you get those rivets on the deff rolla they look so real!?!?!?!?!?!?!?!
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![[Post New]](/s/i/i.gif) 2009/04/14 08:09:47
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Roarin' Runtherd
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great job so far
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![[Post New]](/s/i/i.gif) 2009/04/14 09:16:33
Subject: Re:A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Longtime Dakkanaut
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Yeah, we demand pics of the finished article!
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“Of the fabulous hydra it is said, cut off one head and two will grow in its place”
- antique proverb
LEGION of PLASTIC blog |
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![[Post New]](/s/i/i.gif) 2009/05/23 08:26:00
Subject: A Looted Baneblade / Hellhammer / Skullhamma W.I.P.
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Brainy Zoanthrope
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i do not know how you make these conversions. you are the best converter ive seen. good work buddy
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