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![[Post New]](/s/i/i.gif) 2008/03/20 16:44:18
Subject: How can anyone beat the nids?
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RogueSangre
The Cockatrice Malediction
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Da Boss wrote:What amuses me about the nid fluff is that their digestive systems seem to work like carnot engines- as perfect as they can be in terms of efficiency. Unlikely, as far as I can see. The way to beat them would be the same things that mess up any predator, but on a larger scale.
Yeah, if the Hive Mind is so smart and organized and stuff why doesn't it just assimilate some plants and set up in orbit around a star or something. Seems like a much better strategy. Duh!
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![[Post New]](/s/i/i.gif) 2008/03/20 19:02:39
Subject: Re:How can anyone beat the nids?
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Savage Khorne Berserker Biker
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Raid..... lots and lots of raid.....
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Angron- crushing the theme and fluff of armies one horde at a time.
-The Trooper |
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![[Post New]](/s/i/i.gif) 2008/03/21 08:34:55
Subject: How can anyone beat the nids?
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Stern Iron Priest with Thrall Bodyguard
The drinking halls of Fenris or South London as its sometimes called
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Best way would be to destroy planent in thier path before they get to them thus denying them vital resources and food. eventually they will be unable to sustan themselves
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R.I.P Amy Winehouse
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![[Post New]](/s/i/i.gif) 2008/03/22 19:55:26
Subject: How can anyone beat the nids?
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Stalwart Skittari
Wit' dem umies in da good battle
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beef wrote:Best way would be to destroy planent in thier path before they get to them thus denying them vital resources and food. eventually they will be unable to sustan themselves
they do.... evrytime the nids come to a planet... they shoot at the nids and when the nids come to the frontlines.. they go away and do EXTERMINATUS on the planet and then evryting is dead ... but the nids didnt get food and so they raid the imperialspacemcdonalds
and then... why are the tyranids so fat? when they dont get anyfood... lol
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Dem GOrk E' Da MOrk are Du Bezt |
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![[Post New]](/s/i/i.gif) 2008/03/23 13:10:25
Subject: Re:How can anyone beat the nids?
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Slippery Scout Biker
right behind you...
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Then again, If one were to kill the "hive mind" or whatever thinks for the 'nids the 'nids would loose almost all cohesion and cease to be a force in the galaxy (pull a Tassadar and crash the gantrithor into the overming = drop a few nukes on the hive mind, both ultimately stay dead and without any guiding force the minions fall upon themselfves and self destruct (excluding Kerrigan from this analogy))
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Peace is a lie. There is only passion.
Through passion I gain strength.
Through strength I gain power.
Through power, I gain victory.
Through victory my chains are broken. |
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![[Post New]](/s/i/i.gif) 2008/03/24 18:10:47
Subject: Re:How can anyone beat the nids?
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Fresh-Faced New User
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Dessel Ordo wrote:Then again, If one were to kill the "hive mind" or whatever thinks for the 'nids the 'nids would loose almost all cohesion and cease to be a force in the galaxy (pull a Tassadar and crash the gantrithor into the overming = drop a few nukes on the hive mind, both ultimately stay dead and without any guiding force the minions fall upon themselfves and self destruct (excluding Kerrigan from this analogy))
Points for trying, but you can't kill the Hive Mind. It is a gestalt consciousness which is composed of all of the different tyranids. It is said that killing an individual tyranid does not diminish the Hive Mind. I think a more accurate statement would be "It doesn't diminish the Hive Mind to any appreciable extent." In short, to hurt the Hive Mind one would have to kill a significantly large portion of the Tyranid Race. Which makes it a moot point, of course, because if one could do so then one could simply go about killing the 'Nids and forget about the Hive Mind. It might make it easier in later stages of buggy cleanup, assuming one were able to get to that point. However, it seems as if nobody has been able to propose an acceptable solution to this end thusfar...
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![[Post New]](/s/i/i.gif) 2008/04/01 11:56:13
Subject: How can anyone beat the nids?
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Been Around the Block
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kirsanth wrote:in all fairness though, eating the orks, their spores, and the planet the spores were released on works as well as fire from a tyranid point of view.
less orks, more tyranids!
keep it up long and whole hive fleets will go vegetarian.
then everyone else can just ignore them.
problem solved, two birds with one stone and all that.
In the first Tau codex, there's a story about the liberation of Pech, and how the Kroot denied the Orks reinforements by eating the slain Orks.
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![[Post New]](/s/i/i.gif) 2008/04/02 14:15:25
Subject: How can anyone beat the nids?
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Stalwart Space Marine
KILL! MAIM! BURN! KILL! MAIM! BURN! I... I mean... For the Emperor?..
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Now if you were a bit smart, you would realize that there are lots of boyz and gurlz in the Imperium that haven't been conscripted. So, you screw up the economy for a while by conscripting everybody, then you let the IG meet Nids head on. Now, Nids have Fexes and Bio-Titans. IG has Russes, Baneblades, Warhounds etc. And to deny the Nids reinforcements, you carry back your dead because for the nids to get reinforcements their Rippers need food. Deny them corpses, and you deny them food.
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The Ten Commandments of the Space Marine
1. Thou shalt never, ever, ever argue with the Machine Spirit!
2. Thou shalt always remember that the only thing Flamers are sanctioned to cook is Tyranids. Or, lacking these, thine local contingent of Imperial Guardsmen.
3. Thou shalt always stick "Honk if you think i'm Sexy" stickers on the sides of Rhino's carrying Sisters of Battle.
4. Thou shalt, whenever in doubt, hit on the blonde Battle Sister.
5. Thou shalt not slap the most holy of buttocks of thine Sisters the Battle Sisters and utter the blasphemous words "OMG l33t a55!", unless thou wishest to clean the treads of thine Rhino with thine tongue!
6. Thou shallst not use the chainfists of thine holy Terminator brethren as impromptu can openers.
7. Thou may haveth two livers, but thou shallst not therefore drink twice as much.
8. Thou shallst not refer to Sisters of Battle as the Cavalry.
9. Thou shallst on pain of death not paint the heretical words: "Your Farseer is my other ride!" upon thine Rhino!
10. Thou shallst always remember these wise words: Spase Marines are t3h uberz! Hurr! |
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![[Post New]](/s/i/i.gif) 2008/04/02 15:23:14
Subject: Re:How can anyone beat the nids?
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Longtime Dakkanaut
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Nids are totally pwned vs. Crons, just because of a schtick mismatch.
Locally:
Nid kills Cron. Cron phases out, leaving behind 0 nutrients and returning to the line of battle in instants.
Cron kills Nid. Gauss weapon leaves no matter remaining for the Nids brethren to reconstitute into a new Nid.
Galaxy scale:
Nids float about very slowly between stars, blanketing them with a "Shadow in the Warp" that the Crons don't even notice.
Crons move instantly between worlds using their portals (see the ice book with Ciaphas Cain for an example of these) or swiftly using FTL drives
Reproduction:
Nids manufacture more of their kind via devouring matter.
Crons...might. Basically depends on which flavor of Crons the author is using. If they are the "Evil Computers" type they make more out of raw materials, same as Nids...heck Tomb Spyders do it in battle. If they are interpreted as the "ancient Soul in Machine body" style of Crons there can never be more than there were Necrontyr
Thus, Necrons vs. Nids on a galactic scale isn't even a conflict. All The Necrons can zip to each section of the Nid swarms and obliterate them, suffering no permanent damage in the process. The Nids can't move fast enough to concentrate force, nor is there any reward for doing so, as the Crons could simply exit that area and attack elsewhere. Assailed through space in this manner the Nids are denied their raw materials, esp. as the Necrons can also sterilize worlds (Scouring of Kronos anyone?) ahead of the Nids with no concern for the world's safety.
Most devastating of all, there is nothing for the Hive Mind to adapt to. No visionary technique is behind the fact that bits of it are disintegrating, it isn't a poison or virus or anything. The Crons just roll up on each Hive Fleet with overwhelming force and gauss it down, obliterating even the particulate remains.
This becomes even more ridiculous when you add in the C'tan. This gives the Crons, at a minimum, the power to obliterate Stars. To a C'tan the Nid Hive Fleets would be a buffet, absorbing the life force of such a thing would be their equivalent of all-you-can-eat. Heck, we've already seen how this plays out. In the Cron codex it notes that the Nid Hive Fleet parted around the Outsider's Dyson Sphere thingy on the way into the galaxy...the only recorded instance of Nids backing down.
It's just a case of Codex Creep, the Orks were the universal scourge...then they trumped that with the Nids, and now they've trumped that with the Necrons. In terms of fluff, the only race I'd give a shot vs. Necrons is Chaos.
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All in all, fact is that Warhammer 40K has never been as balanced as it is now, and codex releases have never been as interesting as they are now (new units and vehicles and tons of new special rules/strategies each release -- not just the same old crap with a few changes in statlines and points costs).
-Therion
_______________________________________
New Codexia's Finest Hour - my fluff about the change between codexes, roughly novel length. |
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![[Post New]](/s/i/i.gif) 2008/04/10 00:47:55
Subject: Re:How can anyone beat the nids?
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Slippery Scout Biker
right behind you...
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Shakov wrote:Dessel Ordo wrote:Then again, If one were to kill the "hive mind" or whatever thinks for the 'nids the 'nids would loose almost all cohesion and cease to be a force in the galaxy (pull a Tassadar and crash the gantrithor into the overming = drop a few nukes on the hive mind, both ultimately stay dead and without any guiding force the minions fall upon themselfves and self destruct (excluding Kerrigan from this analogy))
Points for trying, but you can't kill the Hive Mind. It is a gestalt consciousness which is composed of all of the different tyranids. It is said that killing an individual tyranid does not diminish the Hive Mind. I think a more accurate statement would be "It doesn't diminish the Hive Mind to any appreciable extent." In short, to hurt the Hive Mind one would have to kill a significantly large portion of the Tyranid Race. Which makes it a moot point, of course, because if one could do so then one could simply go about killing the 'Nids and forget about the Hive Mind. It might make it easier in later stages of buggy cleanup, assuming one were able to get to that point. However, it seems as if nobody has been able to propose an acceptable solution to this end thusfar...
 When the Gantrithor was crashed into the overmind, Tassadar was channeling an inordinate amount of dark templar psyionic energies, cutting of the overmind from the SC equivalant of the warp (having psyonic powers) so to propperly finish my earlier analogy, you would likely need to kill the Hive Mind with a bunch of Pariah's, the Hive Mind waving what I would assume to be a fairly large pressence in the warp (a pariah coming near your average psycer is enough to drive him insane/kill him) so having an arseload of Pariah's attacking said hive mind could be enough to cause actual physical convulsions, kill it, tear it assunder and rend its presence from the warp. Severing said warp pressence would throw the 'nids into the dissaray I mentioned earlier. Granted it would be one hell of a long slog to get to the hive mind as it is probably deep within a truely massive nid swarm thats way the hell outside of the galaxy. Lol, it's such a pain trying to try and cross reference fluff for precident (previous and simmilair cases) in an argument when the other members of the argument dont know that much about the other fluff (or chooses to ignore the key points of the reference)
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Peace is a lie. There is only passion.
Through passion I gain strength.
Through strength I gain power.
Through power, I gain victory.
Through victory my chains are broken. |
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![[Post New]](/s/i/i.gif) 2008/04/13 02:36:54
Subject: Re:How can anyone beat the nids?
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Guard Heavy Weapon Crewman
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Kej wrote:Speaking of a nice Waaagh...
Read Fifteen Hours by Mitchel Scanlon if you haven't. Quite a nice portrayel of a Guard vs. Ork battle.
So far, out of the Black Library, it is my favorite representation of Orks. I haven't read them all yet though 
this is definatly a good book how ever it was a little dissapointing they didn't give more background as to why the hell they were fighting over the planet
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Guard- 2500pts
Dark Angels- 1750pts
Orks- 1750pts
Empire- 2000pts
a good soldier obeys without question, a good officer commands without doubt
some times you just have to straighten your cap and die like a guardsman-anon |
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![[Post New]](/s/i/i.gif) 2008/04/13 17:15:19
Subject: How can anyone beat the nids?
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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I'm trying to remember which Hive fleet the Inquisitor led into Ork space, but it escapes me.
But aye, the Ork and Tyranid thing is already well underway if I'm remmebering the fluff correctly.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2008/07/09 06:08:05
Subject: Re:How can anyone beat the nids?
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Slippery Scout Biker
right behind you...
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sorry about last post, I didnt really read reply fully. Doesnt mean I dont have a point with my analogy tho: nids cut off from warp=nids without hive mind=useless nids=dead nids. So a massive cron warp-negation obelisk feild could do it (or some other races equivalent tech) and after cutting of and slaughtering enough large groups of nids, hive mind WILL start to feel it.
Still no response to my several mentions of the fact that long extra-galactic trips can't be easy on... well... anything, huh?
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Peace is a lie. There is only passion.
Through passion I gain strength.
Through strength I gain power.
Through power, I gain victory.
Through victory my chains are broken. |
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![[Post New]](/s/i/i.gif) 2008/07/11 07:20:23
Subject: How can anyone beat the nids?
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Fresh-Faced New User
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I really think the only thing capable of defeating the Nids is the Imperium. I mean, With orks and nids they both grow stronger from the fighting. Orks aren't going to go to the lengths it takes to deny nids the biomass and they themselves just get bigger and stronger. While the Necrons completely avoid fighting Nids. The Imperium will destroy its on worlds after fighting the nids to deny it biomass and they have the numbers and technology to seriously damage them in the fights.
So I think if the nids get destroyed it will be humanity that does it.
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![[Post New]](/s/i/i.gif) 2008/07/13 02:45:40
Subject: Re:How can anyone beat the nids?
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Guarding Guardian
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well, take about four wraithlord, the autarch of lyandon, and a blender, lure the nids into said blender with the Eldar POS's and bang! tyranid milkshake... kinda crispy but oh well, people have paid more to eat worse. oh, so much worse... uhuhuhuhuhuhuhuhh.......
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Go Go Guardian Rangers! wait, no stop! not the entrenched storm bolter squad!!! SH T!!!!!!!!!!!!!!
Oh wait, it's just Dessel_Ordo. Nevermind, continue the assault. |
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![[Post New]](/s/i/i.gif) 2008/07/13 02:49:51
Subject: Re:How can anyone beat the nids?
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Guarding Guardian
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but seriously though... the Eldar god Ynnead will be the destructor of everything once all the Eldar die. in doing so they are saved; after they all die... wait a minute *wipes arm across table and dumps Eldar army into trash* yup, makes perfect sense to me...
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Go Go Guardian Rangers! wait, no stop! not the entrenched storm bolter squad!!! SH T!!!!!!!!!!!!!!
Oh wait, it's just Dessel_Ordo. Nevermind, continue the assault. |
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![[Post New]](/s/i/i.gif) 2008/07/13 03:02:57
Subject: Re:How can anyone beat the nids?
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Guarding Guardian
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the Emperium will be toatally screwed over by infighting and the fact that they are figthing orks, Chaos, Eldar Chrons, Tau, well pretty much everything and yet they still don't even know how to recreate tech as good as it once was. the current pattern Land Raiders and Crusader andstuff aren't nearly as good as they used to be. that being said, the degridation of the Emperium of man will be it's downfall. besides, the nids are just pansies on roids. the Autarch of Lyandon, a flimsy limbed pirate douch from the hippie army list sauntered on over and sttabbed the carnifex of hive fleet kraken in the head and it went boom. end of hive fleet kraken. if there was only one eldar left, and it was a spiritseer, there would be an endless stream of wraith-constructs going straight up the arse of the 'nids. plus, Maugan Rha is the only Phoenix Lord who does not require a body to be inside his suit of armour to continue fighting... so yeah... he would be the last sentient being alive ever... Maugan Rha... wow...
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Go Go Guardian Rangers! wait, no stop! not the entrenched storm bolter squad!!! SH T!!!!!!!!!!!!!!
Oh wait, it's just Dessel_Ordo. Nevermind, continue the assault. |
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![[Post New]](/s/i/i.gif) 2008/07/24 20:14:04
Subject: How can anyone beat the nids?
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Decrepit Dakkanaut
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just virus bomb the hivefleets  and also someone said orks needing the warp, which is just wrong. the orks use eachothers gesalt feilds to gain WAAAGH! energy
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![[Post New]](/s/i/i.gif) 2008/07/25 02:05:54
Subject: Re:How can anyone beat the nids?
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Beast of Nurgle
land of the DEAD DEAD
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not again
GENERATION 7: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment
It was the weapon of a Daemon Prince. Not as clumsy or random as a Bloodfeeder; an elegant weapon for a more detailed age. For nearly a two editions, the Daemon Princes were the guardians of variety and flavour in the Chaos Codex. Before the dark times... before the Jervis. H.B.M.C.
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![[Post New]](/s/i/i.gif) 2008/07/27 06:22:04
Subject: Re:How can anyone beat the nids?
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Adolescent Youth with Potential
lost in the warp
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Think about it like this... the ultramarines 1st company was wiped out by the tyranids, but was successful in holding the polar defenses of macragge against behemoth. thats 50 marines at each pole and they held off a huge amount of marines.
black templars number ~6000 around the galaxy. get every one of them in one fleet & send them on a crusade into tyranid space. 6000 marines is the size of some legions during the great crusade, they could probably conquer anything. get more chapters too, ultramarines, space wolves... imagine 20,000 space marines, thats unstoppable.
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![[Post New]](/s/i/i.gif) 2008/07/28 01:35:25
Subject: How can anyone beat the nids?
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Slaanesh Chosen Marine Riding a Fiend
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I vote for virus bombs. Or some chaos ritual that turns the hivemind into a hotdog.
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![[Post New]](/s/i/i.gif) 2008/07/28 23:15:54
Subject: Re:How can anyone beat the nids?
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Slippery Scout Biker
right behind you...
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20000 marine Idea would work, but the problem with that is that you mentioned the Templars... who break codex astares in the extreme... Inquisition is already gunning for the BTs, and well, having all 6000 of them in one place, well.. that would set off the inquisition in typical inquisitorial fashion, which makes the entire BT legion go chaos (the inquisition has caused marine chapters to revoke the Imperium due to false persecution in the past). Then you have traded the nid problem (which may not even be totally solved yet, depending on when the inquisition does their thing) for a new CSM, and the Imperium needs one of those even less then it needs the nids...
Virus bombs would work.
I still say using cron pylons to cut off big chuns of the hive mind from its hives... diminishing the hive mind and making the nids easy kills in the process, would work best tho.
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Peace is a lie. There is only passion.
Through passion I gain strength.
Through strength I gain power.
Through power, I gain victory.
Through victory my chains are broken. |
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