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![[Post New]](/s/i/i.gif) 2008/04/29 07:21:53
Subject: Re:Death Guard Project Log (really pic heavy)
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Growlin' Guntrukk Driver with Killacannon
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Your work has been stellar so far. I like the simple, consistent elements like the exhaust tubing. The defiler looks ace as well, the necron spine integration really sells the theme of the entire piece for me. Everything looks really impressive so far.
I'm looking forward to seeing your... "Soup Kitchen" style Plaguereaper!
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Waaagh-in-Progress
"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys
If Gork had wanted you to live, he would not have created me. |
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![[Post New]](/s/i/i.gif) 2008/04/29 15:25:38
Subject: Death Guard Project Log (really pic heavy)
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Omnipotent Lord of Change
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DAMN Cadaver, between you and Dax over on Warseer I've got new found respect for the giant kit
But seriously, amazing defiler, well done.
- Salvage
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![[Post New]](/s/i/i.gif) 2008/04/29 21:23:33
Subject: Death Guard Project Log (really pic heavy)
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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Cadaver wrote:Yeah, I think it's a pretty good idea in general for everyone to stay away from adding spiky penises to their tanks.
Can I still add them to everything else though? Please?
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![[Post New]](/s/i/i.gif) 2008/04/29 21:57:14
Subject: Death Guard Project Log (really pic heavy)
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Ruthless Interrogator
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Aduro wrote:Cadaver wrote:Yeah, I think it's a pretty good idea in general for everyone to stay away from adding spiky penises to their tanks.
Can I still add them to everything else though? Please?
'Fraid not. The codex clearly states on page 86 that spiky penises are only available for tanks, but for the points it's just a waste.
Anyway, hopefully I'll have some more progress soon, however, GTA4 may claim most of my free time for awhile. I'm going to have to try hard to split my time between the two. At least it's not WoW though. I've seen first hand from a old roommate, that game is like crack.
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You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2008/04/29 22:39:14
Subject: Re:Death Guard Project Log (really pic heavy)
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Longtime Dakkanaut
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yeah...
Dude i feel you pain ... Ipicked up GTA4 today, promised not to open the wrapper until the terminators i've been working on are built and ready for painting!!!
panic...
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![[Post New]](/s/i/i.gif) 2008/05/06 07:01:12
Subject: Re:Death Guard Project Log (really pic heavy)
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Ruthless Interrogator
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Well, I was lacking a bit of inspiration for the second Defiler this weekend and there's been a certain rather large box sitting in my room tempting me for awhile now so without futher adieu I give you....
Plaguereaper!
Still very WIP but here it is:
And here's some WIP vents. Still deciding on there placement. but this is probably where I'll be adding them.
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You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2008/05/06 07:06:03
Subject: Death Guard Project Log (really pic heavy)
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Giggling Nurgling
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One word: Boneritis.
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![[Post New]](/s/i/i.gif) 2008/05/06 10:58:43
Subject: Death Guard Project Log (really pic heavy)
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Slippery Scout Biker
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Just read you're whole thread. Really impressive work mate! I love the exhausts and am really looking forward to seeing the defilers and baneblade painted. There have been some amazing paintjobs on flat panels of tanks, so I'd say use some as a canvas for some detail to really make your army centerpieces stand out.
Awesome!
- DMG-
Ps. more posting less GTA4
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The enemy is within. Don't confuse me with him. |
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![[Post New]](/s/i/i.gif) 2008/05/07 12:54:45
Subject: Re:Death Guard Project Log (really pic heavy)
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Legendary Dogfighter
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simply awesome! keep up the good work, waiting to see some paint on that baneblade!
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![[Post New]](/s/i/i.gif) 2008/05/16 05:58:31
Subject: Death Guard Project Log (really pic heavy)
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Ruthless Interrogator
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Well, I have a little update to report. I was diligently working on my raptors when a good for nothing friend called me and I continued to try and drill with my pin vice while talking on my cellphone. My hand slipped and I gouged a hole right under my thumbnail, which bled like crazy and hurt like hell. So I decided to call it a day on the converting.
I do have some pics although I was hoping to post pics of the Raptors after they were completely finished.
My Death Guard raptors are renamed Reapers and have a bit of a grim reaper feel to them(hence the name.) I greenstuffed a hood for one and I think like them better without hoods, they look a bit creepier. They will all be carrying scythes for CCWs except the champ. The champ will be based off a standard Raptor champion.
squad minus champ
nurgely bits
Wings(only got 3 done before my injury :()
The other day I painted up a PM in an alternate scheme just to see what it would look like. It's pretty cool, I think, although it's a bit rushed as it was just a test mini. I really like the streak method I used on the armor as well as the rust rather than metallics. The weathered armor and purple and green glazes turned out alright, I think. The purple glaze much more visible than the green in these pics.
I'm going to experiment on using these techniques on my regular PMs in the normal colors and maybe combine the rust effect with the metallic armor trim on my PMs. I'm contemplating using this paint scheme for my chosen.
C&C welcome.
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This message was edited 1 time. Last update was at 2008/05/17 09:58:36
You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2008/05/16 09:28:38
Subject: Re:Death Guard Project Log (really pic heavy)
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Legendary Dogfighter
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looking good! I do understand this was just a quick test and that it's nurgle but althgough the colour scheme is good, personally I think it woud benefit from being a little neater, especially the washes (purple on the back looks a bit splodgy. The streak effect is great!
keep it up. Did you consider painting a basecoat of blood on the champ while you were bleeding? would be a different touch, although players may think it's a bit creepy
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![[Post New]](/s/i/i.gif) 2008/05/16 10:41:56
Subject: Death Guard Project Log (really pic heavy)
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Slippery Scout Biker
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The rusty metal parts are so similar in colour to the rest of the model that it loses a bit of definition. I agree on being a little neater with the washes but I'd also make the metal a) more metallic and b) darker, to break up the armour colours. I know you want 'rust' not 'metal', but only metal rusts  Also, atm some of the rust just looks like you have put one coat over the basecoat.
The armour plates btw, are awesome - esp the purple washes.
- DMG-
PS. hope this comes across as constructive.
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The enemy is within. Don't confuse me with him. |
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![[Post New]](/s/i/i.gif) 2008/05/16 11:52:49
Subject: Death Guard Project Log (really pic heavy)
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Hard-Wired Sentinel Pilot
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Yep, Im missing like 1/2 of the images and I can't see some peoples posts. It must be Nurgle Wreaking browser havoc again :  :
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Armies Owned: Iron Warriors, Tau
Undead Titan Log
Malfred: Terminator Armor has always had room for extra boobage.
Drake_Marcus: It's true- that's why the Space Wolves love termie armour so much. The whole "bear" thing they've got going on is just a thinly veiled cover-up of their huge, hairy cleavage. |
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![[Post New]](/s/i/i.gif) 2008/05/16 15:18:15
Subject: Death Guard Project Log (really pic heavy)
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Omnipotent Lord of Change
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Loving the reaper conversions, extremely cool. The winged packs work great for jump packs too
Impressive work on the baneblade too!
- Salvage
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![[Post New]](/s/i/i.gif) 2008/05/16 16:48:36
Subject: Death Guard Project Log (really pic heavy)
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[MOD]
Otiose in a Niche
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As already stated fantastic work, put my old Death Guard to shame...
(cries in corner)
I'm a big fan of the white color scheme, I think it lets the puss and sores and rust stand out while the green just makes it all blend in together.
That's also why my bezerkers are grey with blood splatters rather than red.
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![[Post New]](/s/i/i.gif) 2008/05/16 20:35:55
Subject: Death Guard Project Log (really pic heavy)
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Ruthless Interrogator
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Thanks for the replies everyone.  Hopefully I'll be able to get back to work this weekend and finish the raptors and assemble my FW plaguemarines as well.
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This message was edited 2 times. Last update was at 2008/05/16 20:36:17
You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2008/05/16 22:19:59
Subject: Death Guard Project Log (really pic heavy)
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Dominating Dominatrix
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awesome deifler conversion you got there cad, can't wait to see it painted.
the "reaper raptors are a nice idea, alotugh I don't really dig the jump packs. I always though the 3rd edition wing packs would look best in a death guard army, but it's your call of course.
nice GS work on the pleaguereaper, altough I'm not sure I like the cannon. Still beats the penis gun though
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![[Post New]](/s/i/i.gif) 2008/05/19 16:45:45
Subject: Death Guard Project Log (really pic heavy)
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Omnipotent Lord of Change
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Not 100% related to DeathGuard, but you have a bigger pic of your avatar Cadaver? I think it's a chick in a gasmask, which has me excited even at 77x80 pixels - Salvage
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This message was edited 1 time. Last update was at 2008/05/19 16:46:03
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![[Post New]](/s/i/i.gif) 2008/05/19 21:26:24
Subject: Death Guard Project Log (really pic heavy)
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Ruthless Interrogator
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It is indeed a chick in a gasmask, in lingerie as well.
Unfortunately I couldn't find a larger pic on my computer. I used to have one cause I scaled it down to fit the avatar... I guess I deleted it. Sorry. :(
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This message was edited 1 time. Last update was at 2008/05/20 09:15:10
You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2008/05/20 14:56:13
Subject: Death Guard Project Log (really pic heavy)
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Omnipotent Lord of Change
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'Tis indeed a sad day in dread-land - Salvage
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This message was edited 1 time. Last update was at 2008/05/20 14:56:33
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![[Post New]](/s/i/i.gif) 2008/05/22 19:47:06
Subject: Death Guard Project Log (really pic heavy)
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Regular Dakkanaut
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wow. great work man!!
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Hobby Articles On My Site: CLICK HERE
Little Green Monsters : xenite.wordpress.com
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![[Post New]](/s/i/i.gif) 2008/05/22 22:18:09
Subject: Death Guard Project Log (really pic heavy)
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Stalwart Dark Angels Space Marine
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Great work man.
Feel sorry for some of the critics out there, when it's not constructive they should keep it to them self.
Had the same discussion with Foda_Bett, and I think he agrees with me. Just shake those kinds of comments of, it counter productive to think about.
Those with real advice is worth the effort considering though.
Some seriosly good GS work anyhow, and the defiler is awesome! This will be a great army!
Azmodai
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This message was edited 1 time. Last update was at 2008/05/22 22:18:59
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![[Post New]](/s/i/i.gif) 2008/05/23 08:04:29
Subject: Death Guard Project Log (really pic heavy)
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Ruthless Interrogator
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Thanks for the comments guys. Don't worry, I don't let the negative comments bother me.
As for updates, I've finished building the raptor squad which I forgot to post progress pics here. I've also been working on my 20 FW death guard models which I hope to have finished assembling in the next day or two. I'll get some pics up once they're done.
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You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2008/05/23 13:34:12
Subject: Re:Death Guard Project Log (really pic heavy)
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Virulent Space Marine dedicated to Nurgle
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Looking good as usual.  I like the new scheme also. Maybe some of those new GW washes would help it along a little though.
Oh yeah! cool avatar
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![[Post New]](/s/i/i.gif) 2008/05/23 18:01:47
Subject: Death Guard Project Log (really pic heavy)
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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Azmodai wrote:Great work man.
Feel sorry for some of the critics out there, when it's not constructive they should keep it to them self.
Had the same discussion with Foda_Bett, and I think he agrees with me. Just shake those kinds of comments of, it counter productive to think about.
Those with real advice is worth the effort considering though.
One negative response in three pages.... and you post this? What, if it isn't kowtowing we should just not post? Everyone is entitled to their opinions and can be as helpful, or not, as they see fit. Personally I don't like the raptor heads but I love the wings. Should I just not post as well?
ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2008/05/24 07:01:49
Subject: Death Guard Project Log (really pic heavy)
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Ruthless Interrogator
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ender502 wrote:Azmodai wrote:Great work man.
Feel sorry for some of the critics out there, when it's not constructive they should keep it to them self.
Had the same discussion with Foda_Bett, and I think he agrees with me. Just shake those kinds of comments of, it counter productive to think about.
Those with real advice is worth the effort considering though.
One negative response in three pages.... and you post this? What, if it isn't kowtowing we should just not post? Everyone is entitled to their opinions and can be as helpful, or not, as they see fit. Personally I don't like the raptor heads but I love the wings. Should I just not post as well?
ender502
I really don't want my project log to turn into an argument about what people should and shouldn't post. That said, people can post whatever they see fit but if they're being an a-hole, more often than not, people will let them know they are being an a-hole.
I'm just guessing here, but I think alot of the people telling me to ignore negative comments is because I'm a new member here and that's much appreciated. However, I'm a big boy and I can deal with some constructive criticism. I do think posts that just straight up bash an army, regardless of the level of skill of the army presented, are really childish and immature and probably done to gain the attention that initial post has received here. People like that aren't worth my time and so I don't let stuff like that bother me.
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This message was edited 1 time. Last update was at 2008/05/24 07:02:29
You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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![[Post New]](/s/i/i.gif) 2008/05/24 18:09:57
Subject: Death Guard Project Log (really pic heavy)
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Thunderhawk Pilot Dropping From Orbit
The wilds of Pennsyltucky
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Cadaver wrote: People like that aren't worth my time and so I don't let stuff like that bother me.
That's the only way to roll on Dakka. Keep the updates. I am really psyched to see how much you do with the baneblade.
ender502
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"Burning the aquila into the retinas of heretics is the new black." - Savnock
"The ignore button is for pansees who can't deal with their own problems. " - H.B.M.C. |
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![[Post New]](/s/i/i.gif) 2008/05/24 20:09:59
Subject: Death Guard Project Log (really pic heavy)
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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Less Drama! More Pictures!
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![[Post New]](/s/i/i.gif) 2008/05/24 21:32:30
Subject: Re:Death Guard Project Log (really pic heavy)
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Virulent Space Marine dedicated to Nurgle
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Not only does cadaver have one of the coolest avatars and an awesome looking army in progress, but he has the right attitude about negative comments that are not constructive in nature. Good form cadaver!
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![[Post New]](/s/i/i.gif) 2008/05/28 07:05:18
Subject: Death Guard Project Log (really pic heavy)
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Ruthless Interrogator
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I've been pretty busy working on stuff but I've been lazy about posting updates, so I thought it was about time I posted up some of the progress I've made.
Reapers/Raptors: More or less finished. I need to do a few detail bits but nothing major.
WIP Aspiring Champion converted from Chaplain Cassius(apologies for the horribly blurry pic):
My ForgeWorld Death Guard troops. The guns aren't glued in place yet, nor have the backpacks been attached. Those will be added after painting. I did these without using greenstuff on the plastic parts. Instead I wanted to make the armor corroded more in line with the FW bits. I drilled random holes of various sizes and distressed them with an exacto knife and then added tiny holes with a push pin. It turned out pretty well even though it was much more time consuming than greenstuff would've been.
ACs:
Corroded armor close up:
"Plague sword" CCWs taken from the new Skeleton Warriors box:
Group shot:
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You can never beat your first time. The second generation is shinier, stronger, faster and superior in every regard save one, and it's an unfair criticism to level, but it simply can't be as original. - Andy Chambers, on the evolution of Games Workshop games |
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