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Made in us
Mutilatin' Mad Dok




Philadelphia, PA

I have 2 dice tins: 1 for skaven & demon's, and 1 for everything else. I really cannot explain how this happened but it works out for me, ironically, none of the dice are GW. I keep dice in small plastic baseball card containers that keep the dice seperate from everything else. I have no idea why honestly, it just always made sense..

Orange Trollblood Dice x16
Black Pirate Dice x2
White Protectate Dice x4
White Bone style dice x2.

The amount works for both my lists for the magic phase, the bone dice are used for rolling spells. Orange dice as much as possible for rolling to wound. Black dice for any attacks from Juggernauts. I don't know if it works, but I just stick with it.

Tournment Record
2013: Khador (40-9-0)
============
DQ:70+S++++G+M+B+I+Pw40k95-D++A+++/aWD100R+++T(M)DM+

 
   
Made in us
Fresh-Faced New User




I suck at forum search-fu.. But I remember there was a scientific college study on "pip" dice- those rounded corner dice where the numbers are little dents dug out of the plastic- meaning the 6 has less physical plastic on its side than the 1 does.

Anyway, the end result was proven with like 1000 dice, each rolled 1600 times or whatever the proper number of statistical tries were.. that the 1 was rolled statisticly more often than it SHOULD have... something like 19% rather than the 16.6% it SHOULD have been. Further the 6 rolled less than they should- like 14%. They used super precise casino dice as a control to compare them to- and these indeed did 16.6% all the way across the numbers.

High speed cameras were used to watch their tumble, and they figured out why: youd think the 6 would be more common on top, since the 1 side is heavier and would settle at the bottom more often, but actually its the other way around, while rolling to a stop, the 1 on top has the most mass up there to RESIST the next tumble- meaning that it will stop with the 1 on top more often than the others. CERTAINLY more than the 6, which was able to resist the final flop LEAST of all!

Some dice were aberrations- each die was rolled in its own little 'cubicle', so the ones that consistently rolled 1s were easy to keep track of.. and some dice rolled 1s at up to 24%!!!! [ACK! they DO exist!!] These aberrations were cut in half to see what their issue was, and it was found that these dice had air bubble voids in their molded plastic- all dice had bubbles here and there, but the aberrations had more bubbles near the 6 than usual- further nudging the 1 result in the tumble roll to be more probable.

So, at the end of the study, it was determined that rounded corner pip dice were BAD for gaming if you want high numbers, good if you want low numbers. In effect- they were lousy gaming dice. The study recommended that rather than tumbling/scattering the dice, it would be better to rattle them in a cup/box, then flip the box over and letting the dice slam straight down - laying however they were juggled.

Rolling and letting them coast to a stop= bad. The statistical dice graduate study said so.

Reading this, or even better- finding the study itself- would make anybody a bit superstitious about dice.
   
Made in us
Fresh-Faced New User




I, being an Ork player, play only red dice. Additionally I don't EVER let an opponent use my dice and taint the luck for WHATEVER reason.......Sometimes I shout WAAAAGH!!! while rolling.................................................DON'T JUDGE ME!!!!!!

I'ma let you finish.............But I just wanted to let everyone know that GREEN IZ BEST!!! 
   
Made in us
Warp-Screaming Noise Marine





Centerville MA

First i use dice that are 16mm, no smaller, i'll leave those for you weedy lil players, then within my dice bag i have the very same dice i started the game with and all my newer ones tossed in there too. I only let myself use my die(aside from scatter) and i currently have half my original dice at home in the home dice bag, and the other half here at the store. My newest dice have my wife's and cats (along with mine) names on it.

   
Made in us
Been Around the Block






We used to keep an exess of all our our RPG dice in a big plastic bin so whoever gamed with us would have dice when they inevitably forgot to bring their own. There was a green die with red and white speckles that would not roll anything over a 6 at a critical moment (20 sider). Its antics had been noticed for quite some time. After numerous verbal and unpleasant warnings, it was deemed that its betrayals would be no longer tolerated.

A simple sacrificial altar for it was built from an old candle stick. The die was placed on top and then it was lit on fire and burned. All its friends and colleagues in the bin were lined up and forced to watch so that they would learn from its example and see what would happen to bad dice.

This message was edited 2 times. Last update was at 2010/01/15 17:28:57



 
   
Made in us
Fixture of Dakka






Arlington, Texas

I have a lucky set of purple with red pips that I bought before Ard Boyz that roll astoundingly average for me. I talk them and their average rolling up to everyone, and they always give me an even spread of 1s, 2s, 3s, etc. throughout a game even if it's a lot of the one number at the wrong time.

Worship me. 
   
 
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