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Made in us
Wicked Canoptek Wraith





United States

KingCracker wrote:The problem with suggesting a defiler against a Tau army, is suggesting a defiler against a Tau army. Those things are HUGE, and easy to shoot. And its been mentioned many times how well Tau can smash vehicles. Youd get 1 MAYBE 2 turns of shooting that beast before it was scrap.

I am also a bit "eehhhhhh" on the thought of using bikers to screen rhinos. Isnt that a bit expensive for a screen?


Well yeah them being easy to shoot is kinda the point Id gladly sacrafice 2-3 huge machines rather than my army getting shot up, not to mention they do pack a nasty punch and their size makes it easier to obtain line of sight, the alternative would be deepstriking obliterators but deepstriking can go horribly wrong

Well for a screen that can be up to speed with rhinos you have either raptors or bikers neither of which are cheap, I mean they are CSM so they arent exactly cheap to begin with, what it really comes down to is are you willing to sacrafice Unit A-B so units C,D,ect. can get into the fight with minimal casualties? Besides Tau firewarriors are BS3 so their shooting isnt all too horrible (though S5 basic gun is pretty nasty) as for railguns they would either target defilers, the screen of biker or raptors, or shoot at rhinos (while having to deal with that cover save)

   
Made in ca
Angered Reaver Arena Champion






jdjamesdean@mail.com wrote:
KingCracker wrote:
What doesnt die horribly to Railguns? I mean really?


Wave serpent w/ holo fields of course


Except wave serpents can't take holo fields. Falcons can take them but they don't have energy fields so you are still shooting at S10 AP1. Holo fields are still annoying, but the energy field/holo field combo is not possible.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in us
Winged Kroot Vulture





Seattle, WA

ShadowZetki wrote:Defilers would be a great assest. Bikers are fast and quite killy vs Tau crap WS, and defilers for that 72inch S8 AP3 large balst battle cannon (for 150pts you can really ruin his day)


Going to have to disagree with the Defiler part, SZ. Tau tactica is 50% target priority/ 50% Mobility. Even in the smallest games I have at least 2 Railguns. Priority #1? Defilier. Railguns and the Defilier's cannon have the same range. 0-1 turns of shooting. 2, tops if the Tau player rolls bad. It's just too damn big to stay out of LOS.

   
Made in us
Nasty Nob on Warbike with Klaw




Stephens City, VA

Dracos wrote:
jdjamesdean@mail.com wrote:
KingCracker wrote:
What doesnt die horribly to Railguns? I mean really?


Wave serpent w/ holo fields of course


Except wave serpents can't take holo fields. Falcons can take them but they don't have energy fields so you are still shooting at S10 AP1. Holo fields are still annoying, but the energy field/holo field combo is not possible.


My Eldar playing friend stopped playing when I bought his codex ... and started learning the rules ... lol

anywho

Don't take expensive vehicles against a railgun list, they won't hold up. rhino spam imo

If he go's first deploy as close as possible
If you go first deploy centrally so he cant just deploy way far away

   
Made in us
Winged Kroot Vulture





Seattle, WA

The tau answer to rhino spam is Missile Pods, and most tau armies have pods-a-plenty. Especially the fireknife lovers.

   
Made in gb
Fireknife Shas'el




Banging my head against the wall cos I made a typo while hacking the Matrix

Ah yerah those rail guns are nasty.
I know I have a Tau army.
I suggest using some greater daemons to beat the living daylights out of it.

Great RP Lord of Dakka

Don't mess with the Kaiser!

"It's not what you do, it is how big the explosion is, and the people you kill allong the way that makes it all worthwhile," The Kaiser

sillyboy wrote:Are you my twin brother, Kais? O_o
 
   
Made in us
Boosting Space Marine Biker




Aurora, CO.

medabee wrote:I currently Play a CSM, Armoured Khorn zerker army, I have lost 6/6 matches to my buddy,
my problem I am having while playing is that he favors Broadsides with Rail Guns and a Hammer-Head With a Rail-gun.
With those units he keeps his firewarriors bunched up near to provide a meat sheild for him.
Any Suggestions would be appreciated.


if you want to give up fluffiness for effectiveness, I would reccomend a Slaanesh Daemon Prince with Lash. Pull those fire warriors into combat, repeat with broadsides.

If you are not wanting to do that... Deep striking termies is a good idea. Take a chaos sorcerer and turn one of the broadsides into a spawn. Will tie him up for at least ONE turn.

Obliterators using lascannons to pop broadsides is always good, or deepstriking them with flamers can work too.

Finally, if you are low on model count, get more.

Also, what point limit are you playing at?

10'000 years ago, Terra was under siege. The Sons of Rogal Dorn stood firm at the gate, never letting an inch slip away so long as we drew breath. We were killed in droves defending the Emperor and his Imperium, and we killed many in turn. We defended the Emperor and his Imperium, and this is what it means to be a Fist
2500 worth - W114/D28/L70
The Baleful Soul - 2000 worth -W21/D5/L4
 
   
Made in us
Ravager





Ft campbell ky

Try throwing in some defilers. Thatll dampen his day


Automatically Appended Next Post:
And termies as well

This message was edited 1 time. Last update was at 2010/11/13 22:04:39


So what did a squad of Fire Dragons say to the ork stompa?
MUhahahahah Apocaliptic Explosion!!!

3000 pts  
   
Made in us
Wicked Canoptek Wraith





United States

Okay defilers can be bad, (especially if Tau gets first turn) but like I said oblits are a great alternative only reason I suggested defilers is because I have had great luck with walkers but that is a different story, hmm what about outflanking chosen?
   
Made in us
Rotting Sorcerer of Nurgle





Why would defilers be bad if the Tau get first turn?
You can always reserve the defiler and ALWAYS get at least one shot it.

That's what I do with mine...and I'm always happy if it gets to shoot once in a game...any more is cherry on top.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Wicked Canoptek Wraith





United States

Sanctjud wrote:Why would defilers be bad if the Tau get first turn?
You can always reserve the defiler and ALWAYS get at least one shot it.

That's what I do with mine...and I'm always happy if it gets to shoot once in a game...any more is cherry on top.

Me personally from my experiences in playing chaos during a time I had some bad luck against Tau (beat them about 70-80% of the time though) I dunno lucky tau commander will rail gun those suckers but yes reserve them and you can ruin his day late game.
   
Made in us
Troubled By Non-Compliant Worlds





Nashville

WEll finaly back in the world where internet exists and I have time to answer this forum.

@Brother-Thnuder-
I am currentlty at around 1900-2000prts andhave just picked up a squad obilerators(2/3) still need a third my LGS only had two on hand. Not very experianced with using a Lash of Submission.

@ShadowZetki-
Not exactly sure what chosen are, are they like CSM or Possesed? Not near my codex at the moment.

@Shas'ui T'au Kais-
I have a demon prince currently being Assembled and painted on my table, need time to finish, I dont not like the idea of Primer armys. But yes I was thinking Mrk of Slanessh and lash combo with wings.

@SMarteye-
He used a squad of 3 broadsides, squad of battlesuits, markerlights, and commander longknife with sheild drones, and fire warriors, it was a 1600pt game.
as for the actulal list I cant really remember.

Hopfully I will get out of work on time and be home before dinner time and be able to post a copy of my current list up here.

@AbaddonFidelis-
Listen if I wanted advice to play as a blood angel I would have asked for that advice instead. But I chose choas because the army suits me better than the hormonal and semi menstrual marines. Dont want to sound rude but I think I may have, but ohwell.

@Ledabot-
Havent boought bikes yet I have way too many units left to paint. Might consider taking them.

@ArbitorIAn-

@OP

I like the suggestion of the horde of frothing loonies running forward - Tau have only one template weapon available, and it's quite easy to oversaturate them with targets. I'd also have a look at some fluffy ways to get closer quicker - how about infiltrating Chosen with a MoK, and an Icon, and some Daemons in reserve? Deep Striking Terminators with a MoK? Either of these solutions would fit right into a Khorne army and allow you to get closer, quicker.

I dont have an IG codex could you possibly explain a little more please?

@juraigamer-
Good advice.

@schadenfreude-
HMMMMMM. Like the idea of kittens in a Chipper.

@Avatar720-
By far your advice has been some of the more helpfull and Will take into consideration. Thanks. Will have my army list up later this evening.
-----
I absoulty HATE papa Nurgle, the looks and image of the decaying is not crisp clean and bloody like Khorne, I am awar that in the current ed of my codex Khorne and Tzchent really took a beating and made to look like crap units verse slannesh and Nurgle. Nurgle is overpowerd and we all know that it will change by next codex.

-------


Anyway I have work todo here at work so yeah time to get back to that,(lol me work, lol). But When I get home tonight I will have my list ready to be posted. so look out


Charlies well spent Paycheck

I apologize in advance for sounding rude, I don't mean to sound that way 
   
Made in ca
Hellacious Havoc




It's quite funny that your having so much trouble with a tau player who hides behind his broadsides/hammerheads.

Yes he is exploiting many of chaos' flaws. We have little mobility after all.

At my little club I've beaten spit out of a tau player who does the very same thing (he even uses Deep striking crisis suits decked out with plasma) every single time. My secret?

Oblits = dead hammer head if hes dumb enough to expose its rear to deep striking twinlinked melta guns / lascannons

Chosen outflanking with 3-5 plasma/melta guns destroys anything he has hiding in the back. with good rolls ofcourse. (I destroyed 3 squads of broadsides with 1 outflanking squad of plasma chosen in 3 turns) they suffered 3 casualties.. due to me rolling over heats lol.

Tau really hate the lash of submission. Since they have nothing to protect them aside from a devil fish. (I'm no elitist bastard who brings double lashes and what not, I bring a simple sorcerer clumped with some mates)

Daemon princes are powerful and very scary to tau. but that being said.. he will focus ALOT of his firepower at your daemon prince.. your lucky if he survives a single turn.

Rhinospam This keeps your troops safe. and you can deliver them much quicker. Though most will be popped very early in the game.

I've probably been beating a horse for the last while. But the fact remains. Play his weaknesses and ride him like a pony.

Or do what Abbadonfidelis suggests and get an army who's codex isn't sucking the life out of them.






   
Made in us
Troubled By Non-Compliant Worlds





Nashville

ok So this is my units:

squad of ten Khorne beserkers with skull champ
squad of ten Khorne beserkers with skull champ
"ROff" a Term lord with Lightning claws
Deamon Prince
choas Sorcerr with term armr and minion
Squad of ten CSM/with champ
Squad of 5 "Fallen" CSM/with champ
Squad of Havocks with 4 Lascannon with champ
1 Greater Deamon
2 Lascannon Predators
3 Rhinos
1 squad of 2 oblits
Squad of 5 possessed
1 Proxy dreaddclaw

and half of a Land Raider, my buddy lost one of the sprues who gave it to me for free, so i cant comlpain

so lets see what yall can do with this info.

Charlies well spent Paycheck

I apologize in advance for sounding rude, I don't mean to sound that way 
   
Made in us
Fresh-Faced New User




My thoughts would be (choose one of these):
You need some chosen marines (the fallen are fine proxies) to infiltrate and bring daemons close to his lines. I'd lean toward lesser daemons (it doesn't take much cc to ruin his day) but a GD would be a nice distraction/threat too).

Your lord and sorcerer would be much more effective on steads/bikes or in normal armor for mounting up in rhinos.

Give your DP wings and use him as target bait or the hammer in a hammer anvil

These will bring lots of speed to your hard hitting guys.

Other options:
Some terminators would be excellent for deep striking.
Try footsloging a squad or two and force his list to account for both volume and hard targets. Thousand sons or plauge marines would be good footsloggers (the first is kinda cheesy/not fluffy).
Maybe a chaos spawn or two to provide screening and a cheap yet concerning target. This would be great to lead/cover your foot slogging anvil.

Marines normally have to really rush and really have to crank the model counts against Tau.
   
Made in us
Wicked Canoptek Wraith





United States

hmm why do you have a sorcerer it seems like something you should take with extra points.
Just get atleast one chosen sqaud to outflank make sure they have an icon and tele your daemons in which never scatter due to that icon and they can move and assault the second they come in, also with the chosen turn the champion you should have into the greater daemon and wreak havoc on his flank, also consider deepstriking some obliterators in for good luck. Remember the golden rule with Chaos... Be the biggest dick you can be trust me my friend beats my ass all the time with his Berzerker army

-EDIT- no I dont play Tau but I did for alittle

This message was edited 2 times. Last update was at 2010/11/17 16:44:12


 
   
 
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