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Made in au
Horrific Howling Banshee





Australia

geordie09 wrote:
Mattieau wrote:
RustyKnight wrote:
Eldar (590):
Far Seer
Guardians (8+Platform)
Wraithguard (5+Spiritseer)
Vyper Squadron (2)


You know that's not two troop choices right?


Ahem... AOBR has how many troop choices?


2 for each. the 10 tacs can be split into 2 five man troops choices and the 20 ork boyz can be split into 2 ten man troops choices.

   
Made in gb
Veteran Knight Baron in a Crusader






UK

Mattieau wrote:
geordie09 wrote:
Mattieau wrote:
RustyKnight wrote:
Eldar (590):
Far Seer
Guardians (8+Platform)
Wraithguard (5+Spiritseer)
Vyper Squadron (2)


You know that's not two troop choices right?


Ahem... AOBR has how many troop choices?


2 for each. the 10 tacs can be split into 2 five man troops choices and the 20 ork boyz can be split into 2 ten man troops choices.


combat squads don't make up two troop choices and you can't get a missile launcher in a five man squad... I know, I'm being beardy, but the dudes suggestion is valid despite the rules for troop selection as GW have already set this precedent. Besides, due to the requirement for 2 troop choices this is probably a marketing ploy in order to ensure further sales of tac squads and the like!

   
Made in gb
Never-Miss Nightwing Pilot





In the Webway.

geordie09 wrote:
Mattieau wrote:
geordie09 wrote:
Mattieau wrote:
RustyKnight wrote:
Eldar (590):
Far Seer
Guardians (8+Platform)
Wraithguard (5+Spiritseer)
Vyper Squadron (2)


You know that's not two troop choices right?


Ahem... AOBR has how many troop choices?


2 for each. the 10 tacs can be split into 2 five man troops choices and the 20 ork boyz can be split into 2 ten man troops choices.


combat squads don't make up two troop choices and you can't get a missile launcher in a five man squad... I know, I'm being beardy, but the dudes suggestion is valid despite the rules for troop selection as GW have already set this precedent. Besides, due to the requirement for 2 troop choices this is probably a marketing ploy in order to ensure further sales of tac squads and the like!

Yeah, the SMs aren't easy to split into 2 troops in AoBR, but the units suggested by Rusty Knight are a bit wierd and not the best options.

"The stars themselves once lived and died at our command yet you still dare oppose our will. "-Farseer Mirehn Biellann

Armies at 'The Stand-still Point':

Cap'n Waaagggh's warband (Fantasy Orcs) 2250pts. Waaagghhh! in full flow... W-D-L=10-3-3

Hive Fleet Leviathan Strand 1500pts. W-D-L=7-1-2 Nom.

Eldar armies of various sizes W-D-L 26-6-3

 
   
Made in gb
Veteran Knight Baron in a Crusader






UK

Eldar Own wrote:
geordie09 wrote:
Mattieau wrote:
geordie09 wrote:
Mattieau wrote:
RustyKnight wrote:
Eldar (590):
Far Seer
Guardians (8+Platform)
Wraithguard (5+Spiritseer)
Vyper Squadron (2)


You know that's not two troop choices right?


Ahem... AOBR has how many troop choices?


2 for each. the 10 tacs can be split into 2 five man troops choices and the 20 ork boyz can be split into 2 ten man troops choices.


combat squads don't make up two troop choices and you can't get a missile launcher in a five man squad... I know, I'm being beardy, but the dudes suggestion is valid despite the rules for troop selection as GW have already set this precedent. Besides, due to the requirement for 2 troop choices this is probably a marketing ploy in order to ensure further sales of tac squads and the like!

Yeah, the SMs aren't easy to split into 2 troops in AoBR, but the units suggested by Rusty Knight are a bit wierd and not the best options.


True, just had a proper look at what he suggested! I don'e play eldar but id expect that the following... including two troop choices, would be a more realistic list.

Autarch (HQ)
5 Dire Avengers (Troop 1)
10 Guardians (Troop2)
5 Aspect Warriors (Elite - dunno which, Scorps are my favourite)
Wraithlord (Elite?)

vs Praetorians Imp Guard!!!

   
Made in au
Horrific Howling Banshee





Australia

geordie09 wrote:
Mattieau wrote:
geordie09 wrote:
Mattieau wrote:
RustyKnight wrote:
Eldar (590):
Far Seer
Guardians (8+Platform)
Wraithguard (5+Spiritseer)
Vyper Squadron (2)


You know that's not two troop choices right?


Ahem... AOBR has how many troop choices?


2 for each. the 10 tacs can be split into 2 five man troops choices and the 20 ork boyz can be split into 2 ten man troops choices.


combat squads don't make up two troop choices and you can't get a missile launcher in a five man squad... I know, I'm being beardy, but the dudes suggestion is valid despite the rules for troop selection as GW have already set this precedent. Besides, due to the requirement for 2 troop choices this is probably a marketing ploy in order to ensure further sales of tac squads and the like!


Okay, with the launcher it's not two troop choices, but at least it has the semblance of two troop choices.
I'd think more like this:

498 points:

Autarch with power weapon and fusion gun (90 Points)
10 Dire Avengers+ Wave Serpent with twin-linked EML (252 points)
3 guardian Jetbikes and shuriken cannon(76 Points)
2 war walkers with dual shuriken cannons (80 Points)

   
Made in gb
Veteran Knight Baron in a Crusader






UK

Mattieau wrote:
geordie09 wrote:
Mattieau wrote:
geordie09 wrote:
Mattieau wrote:
RustyKnight wrote:
Eldar (590):
Far Seer
Guardians (8+Platform)
Wraithguard (5+Spiritseer)
Vyper Squadron (2)


You know that's not two troop choices right?


Ahem... AOBR has how many troop choices?


2 for each. the 10 tacs can be split into 2 five man troops choices and the 20 ork boyz can be split into 2 ten man troops choices.


combat squads don't make up two troop choices and you can't get a missile launcher in a five man squad... I know, I'm being beardy, but the dudes suggestion is valid despite the rules for troop selection as GW have already set this precedent. Besides, due to the requirement for 2 troop choices this is probably a marketing ploy in order to ensure further sales of tac squads and the like!


Okay, with the launcher it's not two troop choices, but at least it has the semblance of two troop choices.
I'd think more like this:

498 points:

Autarch with power weapon and fusion gun (90 Points)
10 Dire Avengers+ Wave Serpent with twin-linked EML (252 points)
3 guardian Jetbikes and shuriken cannon(76 Points)
2 war walkers with dual shuriken cannons (80 Points)


I'll bow to your obvious superior experience with the Eldar Codex... but in general a more balanced list like this would be better!

vs Praetorian Imperial Guard

   
Made in us
Zealous Sin-Eater



Chico, CA

Anything but more SM, its like GW favors SM or something.

Peter: As we all know, Christmas is that mystical time of year when the ghost of Jesus rises from the grave to feast on the flesh of the living! So we all sing Christmas Carols to lull him back to sleep.
Bob: Outrageous, How dare he say such blasphemy. I've got to do something.
Man #1: Bob, there's nothing you can do.
Bob: Well, I guess I'll just have to develop a sense of humor.  
   
Made in au
Horrific Howling Banshee





Australia

Noir wrote:Anything but more SM, its like GW favors SM or something.


They do. But it's obvious why. Why wouldnt you favour the army/s that bring in the most profits?

   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Akron, Ohio

Mattieau wrote:2 for each. the 10 tacs can be split into 2 five man troops choices
No they can't. One sergeant, one flamer, one missile launcher, and seven bolter marines can't make two different units for the purposes of Force Org.
Mattieau wrote:and the
20 ork boyz can be split into 2 ten man troops choices.
They don't have to be; the Warboss makes the Nobz troops.
geordie09 wrote:Autarch (HQ)
5 Dire Avengers (Troop 1)
10 Guardians (Troop2)
5 Aspect Warriors (Elite - dunno which, Scorps are my favourite)
Wraithlord (Elite?)
I'd put a Far Seer in instead of an Autarch. The Far Seer will be more usefull as well as further differentiate the two armies into shooting against choppy. I'm not a big fan of a five-man Dire Avenger unit. Sure, it's great for DAVU, but it lacks punch against marines. I'd prefer to either see a largish Guardian jetbike unit or fold them into the other Aspect Warrior squad.
Mattieau wrote:
498 points:

Autarch with power weapon and fusion gun (90 Points)
10 Dire Avengers+ Wave Serpent with twin-linked EML (252 points)
3 guardian Jetbikes and shuriken cannon(76 Points)
2 war walkers with dual shuriken cannons (80 Points)
Isn't three vehicles a bit much? Especially with one being a Wave Serpent.

DR:90S+G++MB+I+Pw40k07++D++A++/eWD-R+++T(Ot)DM+
 
   
Made in ca
Insect-Infested Nurgle Chaos Lord






Any vehicle larger than a bike or a Dread-sized walker will be a definate nono for any starter set. Rhinos and Trukks are a *maybe* but generally only small vehicles will ever make it into a starter set, if any at all.

Gwar! wrote:Huh, I had no idea Graham McNeillm Dav Torpe and Pete Haines posted on Dakka. Hi Graham McNeillm Dav Torpe and Pete Haines!!!!!!!!!!!!! Can I have an Autograph!


Kanluwen wrote:
Hell, I'm not that bothered by the Stormraven. Why? Because, as it stands right now, it's "limited use".When it's shoehorned in to the Codex: Space Marines, then yeah. I'll be irked.


When I'm editing alot, you know I have a gakload of homework to (not) do. 
   
Made in au
Horrific Howling Banshee





Australia

498 Points

Autarch with power weapon and fusion gun (90 Points)
6 Howling Banshees (96 Points)
10 Dire Avengers (120 Points)
6 guardian Jetbikes and shuriken cannons(152 Points)
war walker with dual shuriken cannons (40 Points)

Better?

   
Made in au
Devestating Grey Knight Dreadknight





Grey Knights and Daemons. Less of a starter set more of just a set...to start you off...

WHAT I MEAN IS it wouldnt be a very good set for noobs, but it would be an awesome thing to buy for maybe 2 brothers or 2 people who want to start each race. Itd be fun seeing TAGK wading through a horde of lesser daemons.
   
Made in us
Consigned to the Grim Darkness





USA

geordie09 wrote:Ahem... AOBR has how many troop choices?
two each.

The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

the Marines only have 1.

the orks have 2(Warboss makes Nobs troops)

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in au
Member of a Lodge? I Can't Say



Australia

I’d personally like to see an SM vs CSM starter kit. I’d like to see the kit based around something cool that has been established in the 40k lore like the 13th Black Crusade with the Black Legion paired off with the Ultramarines or Salamanders. It’s kind of lame that most of the starter kits are usually something along the lines of “Random battle for random location” (i.e. lame).

The kit itself could contain 2 x 750 point forces and maybe some ruins. Both 750 point armies would more or less contain 2 squads of troops, a HQ and some rhinos/heavy support.

Something like this would be really cool for beginners and experienced hobbyists. Sprues for both factions would be more or less interchangeable, allowing beginners to be “creative” with the kit. Experienced players could still purchase the kit and kit bash an easy 1500 point renegade SM chapter force using all the sprues. Gameplay wise, both forces are easy to use, balanced armies that are great for beginners. Hobby wise, both armies are easy to paint (blue with yellow trim vs black with gold trim).

It would also be cool if the kit came with a booklet that listed some basic conversion ideas and alternate colour schemes.

H.B.M.C. wrote: Goood! Goooood!

Your hate has made you powerful. Now take your Privateer Press tape measure and strike me down with all your hatred and your journey to the dark side will be complete!!!


 
   
Made in us
Sadistic Inquisitorial Excruciator





Space Marines vs. Space Marines.

It's a training exercise. Or Space Wolves and Dark Angels are scrapping over who's gayer again.
   
Made in es
Oberfeldwebel




Palma de Mallorca, Spain

MMMM my bet comes for:
IG Vs Eldar
IG Vs Chaos
IG Vs Tau


i did'nt mentioned DE because in the 3rd Ed they came along SM

2000 foot sloging IG
Cataphracts.... need to recalculate points....
Iron warriors waiting for more bucks with a better job
4th Panzerdivision Ost waiting for orders Reichmarschall!!
 
   
Made in au
Incorporating Wet-Blending






Australia

Mattieau wrote:They do. But it's obvious why. Why wouldnt you favour the army/s that bring in the most profits?

Because this favouritism is why the other armies can't compete. The Eldar, for example, have a total of 11 plastic kits, which don't cover the Aspect Warriors, Rangers, Warlocks or Wraithguard. The Space Marines get 28, plus another 8 intended for specific chapters, plus five times as many codices as everyone else.

Jaon wrote:Grey Knights and Daemons. Less of a starter set more of just a set...to start you off...

WHAT I MEAN IS it wouldnt be a very good set for noobs, but it would be an awesome thing to buy for maybe 2 brothers or 2 people who want to start each race.

Only if one of them wanted to play daemons of that specific god. A starter set of daemons of Tzeentch is worthless to anyone wanting a Khorne, Slaanesh or Nurgle warband.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in au
Horrific Howling Banshee





Australia

AlexHolker wrote:
Mattieau wrote:They do. But it's obvious why. Why wouldnt you favour the army/s that bring in the most profits?

Because this favouritism is why the other armies can't compete. The Eldar, for example, have a total of 11 plastic kits, which don't cover the Aspect Warriors, Rangers, Warlocks or Wraithguard. The Space Marines get 28, plus another 8 intended for specific chapters, plus five times as many codices as everyone else.


Most 12 year olds first getting into the game would instantly go for the 8 foot tall unstoppable killing machines. This constant stream of new players who don't know better mean a constant stream of revenue, Games Workshop is going to keep favouring the space marines to ensure the stream of revenue and hopefully increase it.
   
Made in us
Sadistic Inquisitorial Excruciator





GW putting out a starter set without Space Marines is more unlikely than them packing $10,000 into every 10th box.
   
Made in us
Chalice-Wielding Sanguinary High Priest





Arlington TX, but want to be back in Seattle WA

I like the grey Knights and Daemons idea. That would be quite unique!

4250 points of Blood Angels goodness, sweet and silky W12-L6-D4
1000 points of Teil-Shan (my own scheme) Eldar Craftworld in progress
800 points of unassembled Urban themed Imperial Guard
650 points of my do-it-yourself Tempest Guard
675 points of Commoraghs finest!

The Dude - "Jackie Treehorn treats objects like women, man."

Lord Helmet - "I bet she gives great helmet."

 
   
Made in au
Longtime Dakkanaut






Mattieau wrote:
AlexHolker wrote:
Mattieau wrote:They do. But it's obvious why. Why wouldnt you favour the army/s that bring in the most profits?

Because this favouritism is why the other armies can't compete. The Eldar, for example, have a total of 11 plastic kits, which don't cover the Aspect Warriors, Rangers, Warlocks or Wraithguard. The Space Marines get 28, plus another 8 intended for specific chapters, plus five times as many codices as everyone else.


Most 12 year olds first getting into the game would instantly go for the 8 foot tall unstoppable killing machines.


But they'd totally lose to my (imaginary) 12 year olds 10ft tall Flavor-of-the-month-Angry-Marine!
   
Made in ca
Regular Dakkanaut





Aaugh. Never mind. To see what I posted, just go here. Regardless, I apologise for bumping a thread over two months old.

This message was edited 1 time. Last update was at 2011/02/05 15:41:23


The Kool-Aid Man is NOT cool! He's a public menace, DESTROYING walls and buildings so he can pour his sugary juice out for people!"- Linkara on the Kool-Aid Man

htj wrote:I break my conscripts down into squads of ten, then equip them with heavy weapons and special weapons. I pay 1pt to upgrade their WS, BS and Ld, then combine them into larger squads when deployed. I've found them to be quite effective.
 
   
 
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