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Made in us
Veteran ORC







Lord Scythican wrote:
Tophawtdog4411 wrote:
Slarg232 wrote:
Tophawtdog4411 wrote:
Slarg232 wrote:
Tophawtdog4411 wrote:Lol theres hardly any horror in it when you have more than enough weapons to supply a whole fething army with.

More of a suspense thriller and sure you dont have power armor (durr) but a tyranids mod on pc actually doesnt sound like a bad idea

Btw im 3 chapters from beating the game


And your playing it on what difficulty?


Hard, the 1 difficulty below insane.



Yeah, Imma have to call bs on that. The only possible way that you got enough guns to supply a whole army on Hard is if you downloaded the Packs off of xbox live, which completely invalidates the entire discussion. There is no way you were able to continuously buy that many guns in game and not run out of ammo.



Its pretty easy when you invest with dmg and hp in the suit module and a bit of dmg with the plasma cutter. Only use the power nodes on certain emergency rooms and then sell power nodes and tons of stasis packs as i never really have to use them much exepect easy puzzles etc . Pretty easy especially if you stomp all bodies and find all of the bronze, diamon chips etc. You just gotta know wht youre doing man


Did you even play the game? That gak may have helped in the first one but since you can't even sell power nodes in Dead Space 2 I am calling bs too.


This. The only weapon I have anything invested in is the Plasma Cutter, (it's my Favorite, according to acheivements) and it was still not enough to go through most areas. Like the kindergarten.


Automatically Appended Next Post:
Anung Un Rama wrote:I'm in chapter 11 now and I enjoy it. Granted, it doesn't exactly reinvent the wheel, but it's still really good. The flying mechanic works well and the atmosphere is great.
What the game realy excells at, is the presentation. I don't think 3rd-Person games can be much more cinemativ or engaging.

The scariest parts so far were the Kindergarten and
Spoiler:
the return to the Ishimura. Not because it was so scary, but because there were such long passages were nothing happened.


Agreed. I keep thinking something is going to happen simply for nostalgic purposes, especially since the layout is exactly the same. I loved the MindFreak moment though, where

Spoiler:
Isaac opens a door, a giant tentacle comes flying around the corner like in the first game, grabs Isaac, starts dragging him along..... and then your back to the door, with Isaac shaking his head with his hand. TOTALLY AWESOME!



Automatically Appended Next Post:
Gawd, I don't think I can finish the game. It's not that I am getting scared of it, it's just that Straus' Step One is one of my personal terrors, and I am really having trouble watching it. I have to watch it to do it right, but at the same time, I really DON'T fething WANT TO WATCH IT!


Automatically Appended Next Post:
Ifalna wrote:Partner got it two days ago or so, there is no way I could handle playing it but watching him play feels like watching a really good movie.

He only finished the first recently, so we were both looking forward to the plot.

2 scariest moments so far have been a toilet auto flushing, and a small alarm clock going off in a bedroom. That makes the game sound like a failure for not having the scariest moments being Necros or hallucinations, but oh godddd random sounds are the worst. Little alarm clocked freaked the boyfriend out so hard that he yelped and wasted a few rounds on it.

The plot rounds out really nicely this time and the ending is refreshing, but I won't ruin any of that

Great mechanics, great replayability and a great plot. Really impressed by it overall.


Indeed, sorry I didn't see this in the first place.

I agree, the ending of the second one was so perfectly done that I was actually shaking upon it's completion and I burst out laughing near the point of tears at the final final scene.

This message was edited 3 times. Last update was at 2011/01/31 05:19:08


I've never feared Death or Dying. I've only feared never Trying. 
   
Made in de
Dominating Dominatrix






Piercing the heavens

Aaaaaaand I'm done. Really good game. Granted, not a lot of new things in it, but it looks and feels really good. The ending was nice and...
Spoiler:
Marker side twelve is gone. The others will have to pick up the pieces.

Seriously, what is this here? Wayland-Utani?
   
Made in us
Veteran ORC







Anung Un Rama wrote:Aaaaaaand I'm done. Really good game. Granted, not a lot of new things in it, but it looks and feels really good. The ending was nice and...
Spoiler:
Marker side twelve is gone. The others will have to pick up the pieces.

Seriously, what is this here? Wayland-Utani?


I think it took me longer to get past "step one" than it did the entire game, honestly. I loved the throwback to the first game though, where

Spoiler:
Isaac looks over his shoulder expecting a Necromorph and Essle says "What?"


It made me giggle.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in de
Dominating Dominatrix






Piercing the heavens

Oh yes, the ending was good. And the steps, yeah, that was really ugly.
Spoiler:
I was overall a bit dissapointed by the eding though. Isaac defeating his own ghosts so to speak was a good point for the game, but it lacked a real boss like the first game. And I was really hoping for some big fight in zero gravity.

Come to think of it, the game didn't really have any boss fights. And the ending was a bit too long for my taste. There was no real terror with the unkillable Morph this time, because it wasn't anything new and it didn't get quite as much build-up as in the last game.

And I still don't get the Marker.
   
Made in us
Veteran ORC







Anung Un Rama wrote:Oh yes, the ending was good. And the steps, yeah, that was really ugly.
Spoiler:
I was overall a bit dissapointed by the eding though. Isaac defeating his own ghosts so to speak was a good point for the game, but it lacked a real boss like the first game. And I was really hoping for some big fight in zero gravity.

Come to think of it, the game didn't really have any boss fights. And the ending was a bit too long for my taste. There was no real terror with the unkillable Morph this time, because it wasn't anything new and it didn't get quite as much build-up as in the last game.

And I still don't get the Marker.


Spoiler:
Yeah, I agree with that. I expected Isaac to be done fighting his ghosts when he told Nicole "I don't think that's a good idea" when she asked him to touch her.

But yeah, bosses were a disapointment, Brutes hardly count as bosses. I think the closest we got was the Tormenter, wasn't it? The ending wasn't bad, especailly after the credits started to roll, in my humble opinion. Just needed a better boss.

Alas, I had a different experiance with the Unkillable Morph. I was low on ammo, and was constantly in the red for that entire section in which it was involved. I was fleeing for my life that entire thing, but of course, I was saving up armor and cash for what I was hoping was going to be Hardcore New Game+.


You can't do Hardcore in a New Game+

Spoiler:
I also do not understand the Marker as of yet.


As of now, I am going in a Zealot New Game+, and I ain't leaving until I find Peng. Anyone know where it is located, chapter wise?

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in de
Dominating Dominatrix






Piercing the heavens

Spoiler:
Without checking the Dead Space wikia, let's gather what we know about the Marker(s).
The first one (the black Marker I think) was found on Earth and was the reason for the founding of Unitology. The Red Marker on Aegis 7 was man-made. The symbol carved in the marker somehow make people bat-gak crazy OR tells them the formula to create Necromorphs. Which would mean, that there is larger Alien inteligence behind the Morphs, but that doesn't explain why the Marker on earth doesn't "work".

This message was edited 1 time. Last update was at 2011/01/31 22:53:46


 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Anung Un Rama wrote:
Spoiler:
Without checking the Dead Space wikia, let's gather what we know about the Marker(s).
The first one (the black Marker I think) was found on Earth and was the reason for the founding of Unitology. The Red Marker on Aegis 7 was man-made. The symbol carved in the marker somehow make people bat-gak crazy OR tells them the formula to create Necromorphs. Which would mean, that there is larger Alien inteligence behind the Morphs, but that doesn't explain why the Marker on earth doesn't "work".


Spoiler:
From what I gathered of the first game the original marker was a 2001 style monolith filled with necromorph virus (maybe nanite?) on earth left by an alien race for some reason (as a failsafe in case humans got out of control/) that some corperation/government on earth replicated and placed on a planet to see its effects on people, after the experiment was finished they attempted to remove the marker by disguising its removal and transportation as a planet crack using the ishimura and thus leading to the events of the first game.


   
Made in de
Dominating Dominatrix






Piercing the heavens

corpsesarefun wrote:
Anung Un Rama wrote:
Spoiler:
Without checking the Dead Space wikia, let's gather what we know about the Marker(s).
The first one (the black Marker I think) was found on Earth and was the reason for the founding of Unitology. The Red Marker on Aegis 7 was man-made. The symbol carved in the marker somehow make people bat-gak crazy OR tells them the formula to create Necromorphs. Which would mean, that there is larger Alien inteligence behind the Morphs, but that doesn't explain why the Marker on earth doesn't "work".
Spoiler:
From what I gathered of the first game the original marker was a 2001 style monolith filled with necromorph virus (maybe nanite?) on earth left by an alien race for some reason (as a failsafe in case humans got out of control/) that some corperation/government on earth replicated and placed on a planet to see its effects on people, after the experiment was finished they attempted to remove the marker by disguising its removal and transportation as a planet crack using the ishimura and thus leading to the events of the first game.
Spoiler:
The idea with the failsafe is not bad, though I don't see how the evil corperation could've unleashed the Morps on Aegis 7 on purpose.
   
Made in au
Deadly Dark Eldar Warrior





Im really looking forward to it myself, Im a big fan of the series. I would have bought it on the day of release but I havnt worked in like 3 weeks so I havnt had money. Strangeley same thing happened when I went to pre order the special edition, I didnt have money for ages so in the end I wasnt going to be able to pay it.
I also love the largely underated WII game and I also enjoyed the animated movie, looking forward to the new one.

I personally love the whole Dead Space story and setting, sure its not overly original but its growing into its own little world. Becoming its own game rather then "the Alien rip off" or "Zombies in Space".
Im hoping for some revelations especially on the nature of the Marker and the Necromorphs themselves and their connection to the artifact.

As for them being scary, I didnt think it was all that scary, sure I had one or two jumpy moments in the first one but I dont feel that made the atmosphere in the game any worse. I liked the tone of the game, isolated, alone, always being watched. Because the things can pop out of anywhere it kept you on your toes, I liked that. I guess you could say years of gaming has dessensitised me, very little in gaming shocks me anymore but it doesnt stop me from appreciating Dead Space for what it is, a fun, exciting story about a man on a ship filled with monsters.

I look forward to Dead Space 2, Im hoping to grab it on Thursday.

 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Anung Un Rama wrote:
corpsesarefun wrote:
Anung Un Rama wrote:
Spoiler:
Without checking the Dead Space wikia, let's gather what we know about the Marker(s).
The first one (the black Marker I think) was found on Earth and was the reason for the founding of Unitology. The Red Marker on Aegis 7 was man-made. The symbol carved in the marker somehow make people bat-gak crazy OR tells them the formula to create Necromorphs. Which would mean, that there is larger Alien inteligence behind the Morphs, but that doesn't explain why the Marker on earth doesn't "work".
Spoiler:
From what I gathered of the first game the original marker was a 2001 style monolith filled with necromorph virus (maybe nanite?) on earth left by an alien race for some reason (as a failsafe in case humans got out of control/) that some corperation/government on earth replicated and placed on a planet to see its effects on people, after the experiment was finished they attempted to remove the marker by disguising its removal and transportation as a planet crack using the ishimura and thus leading to the events of the first game.
Spoiler:
The idea with the failsafe is not bad, though I don't see how the evil corperation could've unleashed the Morps on Aegis 7 on purpose.

Spoiler:
If they found the original marker and managed to translate the ominous alien writing on it as some form of warning then it makes sense that they dropped a perfect copy on a planet that was due for cracking anyway to see what it was capable of.


Hell maybe they were even going to use it as a bioweapon
   
Made in de
Dominating Dominatrix






Piercing the heavens

corpsesarefun wrote:
Spoiler:
If they found the original marker and managed to translate the ominous alien writing on it as some form of warning then it makes sense that they dropped a perfect copy on a planet that was due for cracking anyway to see what it was capable of.
Hell maybe they were even going to use it as a bioweapon
Spoiler:
But how do you activate the Marker and how did they avoid activating the one on earth in the first place? And can we assume that it's just the form and the writing on the Marker that somehow manages to produce that special frequency?
   
Made in us
Veteran ORC







corpsesarefun wrote:
Anung Un Rama wrote:
Spoiler:
Without checking the Dead Space wikia, let's gather what we know about the Marker(s).
The first one (the black Marker I think) was found on Earth and was the reason for the founding of Unitology. The Red Marker on Aegis 7 was man-made. The symbol carved in the marker somehow make people bat-gak crazy OR tells them the formula to create Necromorphs. Which would mean, that there is larger Alien inteligence behind the Morphs, but that doesn't explain why the Marker on earth doesn't "work".


Spoiler:
From what I gathered of the first game the original marker was a 2001 style monolith filled with necromorph virus (maybe nanite?) on earth left by an alien race for some reason (as a failsafe in case humans got out of control/) that some corperation/government on earth replicated and placed on a planet to see its effects on people, after the experiment was finished they attempted to remove the marker by disguising its removal and transportation as a planet crack using the ishimura and thus leading to the events of the first game.




Spoiler:
That's not entirely correct, either. I remember reading (in either Game Informer, OXM, or somewhere in Dead Space: Ignition) that the entire Sector around the planet was quarrenteened and that the Ishimura was on an illegal Cracking Expadition, because resources were running THAT low, and that the Marker had been hidden their many years previously.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in de
Dominating Dominatrix






Piercing the heavens

Help with this one. What exactly happend with the Marker at the end of Dead Space 1? I can't remember.
   
Made in us
Veteran ORC







ColdFire wrote:Im really looking forward to it myself, Im a big fan of the series. I would have bought it on the day of release but I havnt worked in like 3 weeks so I havnt had money. Strangeley same thing happened when I went to pre order the special edition, I didnt have money for ages so in the end I wasnt going to be able to pay it.
I also love the largely underated WII game and I also enjoyed the animated movie, looking forward to the new one.

I personally love the whole Dead Space story and setting, sure its not overly original but its growing into its own little world. Becoming its own game rather then "the Alien rip off" or "Zombies in Space".
Im hoping for some revelations especially on the nature of the Marker and the Necromorphs themselves and their connection to the artifact.

As for them being scary, I didnt think it was all that scary, sure I had one or two jumpy moments in the first one but I dont feel that made the atmosphere in the game any worse. I liked the tone of the game, isolated, alone, always being watched. Because the things can pop out of anywhere it kept you on your toes, I liked that. I guess you could say years of gaming has dessensitised me, very little in gaming shocks me anymore but it doesnt stop me from appreciating Dead Space for what it is, a fun, exciting story about a man on a ship filled with monsters.

I look forward to Dead Space 2, Im hoping to grab it on Thursday.


Indeed. I honestly have thought of these games as more Power Fantasy, though that's probably because when I get scared, I get angry :/


Automatically Appended Next Post:
Anung Un Rama wrote:Help with this one. What exactly happend with the Marker at the end of Dead Space 1? I can't remember.


I forget, it's been a long time since I have played it, adn it was my brother's game, but didn't you lower it back down and the blown up (or rather, finish cracking) the planet it was on?

This message was edited 1 time. Last update was at 2011/01/31 23:28:30


I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Slarg232 wrote:
corpsesarefun wrote:
Anung Un Rama wrote:
Spoiler:
Without checking the Dead Space wikia, let's gather what we know about the Marker(s).
The first one (the black Marker I think) was found on Earth and was the reason for the founding of Unitology. The Red Marker on Aegis 7 was man-made. The symbol carved in the marker somehow make people bat-gak crazy OR tells them the formula to create Necromorphs. Which would mean, that there is larger Alien inteligence behind the Morphs, but that doesn't explain why the Marker on earth doesn't "work".


Spoiler:
From what I gathered of the first game the original marker was a 2001 style monolith filled with necromorph virus (maybe nanite?) on earth left by an alien race for some reason (as a failsafe in case humans got out of control/) that some corperation/government on earth replicated and placed on a planet to see its effects on people, after the experiment was finished they attempted to remove the marker by disguising its removal and transportation as a planet crack using the ishimura and thus leading to the events of the first game.




Spoiler:
That's not entirely correct, either. I remember reading (in either Game Informer, OXM, or somewhere in Dead Space: Ignition) that the entire Sector around the planet was quarrenteened and that the Ishimura was on an illegal Cracking Expadition, because resources were running THAT low, and that the Marker had been hidden their many years previously.


Spoiler:
interesting, the first game makes it would to be a recovery mission the woman that isn't nicole almost states this

   
Made in us
Veteran ORC







corpsesarefun wrote:
Spoiler:
interesting, the first game makes it would to be a recovery mission the woman that isn't nicole almost states this



Could be that they changed it afterwards, making it a new thing for a better storyline? That sort of thing isn't unheard of. It could also be that the source wasn't entirely good, also (Could have possibly read it in Game Infarcer?)

Still something to be considered.

Edit: Still could be Illegal though. The CEC isn't a branch of the government, is it?

This message was edited 1 time. Last update was at 2011/01/31 23:32:45


I've never feared Death or Dying. I've only feared never Trying. 
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Slarg232 wrote:
corpsesarefun wrote:
Spoiler:
interesting, the first game makes it would to be a recovery mission the woman that isn't nicole almost states this



Could be that they changed it afterwards, making it a new thing for a better storyline? That sort of thing isn't unheard of. It could also be that the source wasn't entirely good, also (Could have possibly read it in Game Infarcer?)

Still something to be considered.

Spoiler:
Its very possible that the region WAS quarantined by said corporation so the tests wouldn't be influenced and that it was illegal for the ishimura to crack the planet but that crime covered up the actual events even more

   
Made in de
Dominating Dominatrix






Piercing the heavens

Spoiler:
But wasn't it the Planet Cracking which revealed the Marker in the first place?

Also, do we know that the Red Marker was build after the Unitology founder discoverd the Marker on Earth? Maybe someone else discovered it before.
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

Anung Un Rama wrote:Help with this one. What exactly happend with the Marker at the end of Dead Space 1? I can't remember.


Spoiler:
I think the original one was destroyed in the blast at the end of the game. However shards were collected and shown to the prisoners in Dead Space 2. They still spoke to them






   
Made in de
Dominating Dominatrix






Piercing the heavens

Lord Scythican wrote:
Anung Un Rama wrote:Help with this one. What exactly happend with the Marker at the end of Dead Space 1? I can't remember.
Spoiler:
I think the original one was destroyed in the blast at the end of the game. However shards were collected and shown to the prisoners in Dead Space 2. They still spoke to them

Thanks. I must've missed that info, some of the audio logs are hard to understand.
   
Made in us
Veteran ORC







corpsesarefun wrote:
Slarg232 wrote:
corpsesarefun wrote:
Spoiler:
interesting, the first game makes it would to be a recovery mission the woman that isn't nicole almost states this



Could be that they changed it afterwards, making it a new thing for a better storyline? That sort of thing isn't unheard of. It could also be that the source wasn't entirely good, also (Could have possibly read it in Game Infarcer?)

Still something to be considered.

Spoiler:
Its very possible that the region WAS quarantined by said corporation so the tests wouldn't be influenced and that it was illegal for the ishimura to crack the planet but that crime covered up the actual events even more



Possible. Perhaps more details are to be had in Extraction and the Movie? I can fill all you guys in on Ignition if you haven't played it.

Anung Un Rama wrote:
Spoiler:
But wasn't it the Planet Cracking which revealed the Marker in the first place?

Also, do we know that the Red Marker was build after the Unitology founder discoverd the Marker on Earth? Maybe someone else discovered it before.


Spoiler:
Yes, planet Cracking was what revealed the Marker in the first place, but honestly, if I were tryign to hide something, I wouldn't leave it on the planets surface. Who knows what other technology Deadspace has, it has targeted stasis and a Kenisis module, along with booster chairs and personal jet thrusters.

And I am pretty sure that the Red Marker was built AFTER humanity found the Black Marker on Earth. Not 100% sure, but sure enough.



Automatically Appended Next Post:
Anung Un Rama wrote:
Lord Scythican wrote:
Anung Un Rama wrote:Help with this one. What exactly happend with the Marker at the end of Dead Space 1? I can't remember.
Spoiler:
I think the original one was destroyed in the blast at the end of the game. However shards were collected and shown to the prisoners in Dead Space 2. They still spoke to them

Thanks. I must've missed that info, some of the audio logs are hard to understand.


I missed that too, but that was because the only word my parents hate games to say is feth, and that word gets dropped alot in the beginning of the game.

We made a deal; I can play anything I want, but they don't want to see it or hear it. It's worked out good so far.

ALSO: for those of you with Facebook, Steve Polouksis or whatever his name is is doing a "Post Launch Questionairre", where he is taking the people's questions and answering them on facebook. He has upward of 600 comments already, and I doubt he is going to do more than five or six, but you can still ask. I asked if we will see a return of more boss like characters like the Hive Mind or Leviathan in the upcoming DLC, The Severed.

This message was edited 1 time. Last update was at 2011/01/31 23:48:32


I've never feared Death or Dying. I've only feared never Trying. 
   
Made in de
Dominating Dominatrix






Piercing the heavens

From the Dead Space Wikia, about the final boss:
Spoiler:
Isaac then approaches the Marker when the Nicole vision suddenly reveals that he is simply going to die as she pulls him into his own mind. There, Isaac encounters the parts affected by the Marker, which he shoots and destroys along with the Nicole vision.

So he kills his insanity? I can live with that. But how does that destroy the Marker at the end?
   
Made in gb
Decrepit Dakkanaut




Swindon, Wiltshire, UK

Anung Un Rama wrote:From the Dead Space Wikia, about the final boss:
Spoiler:
Isaac then approaches the Marker when the Nicole vision suddenly reveals that he is simply going to die as she pulls him into his own mind. There, Isaac encounters the parts affected by the Marker, which he shoots and destroys along with the Nicole vision.

So he kills his insanity? I can live with that. But how does that destroy the Marker at the end?


Maybe while shooting in his mind he is also shooting the feth out of the marker?
   
Made in de
Dominating Dominatrix






Piercing the heavens

Also from the Wikia, a quote from the first game about the Marker:
Spoiler:
"They reverse-engineered it a couple of hundred years ago from the REAL Marker, a true alien artifact recovered on Earth. They dug it up, studied it, and made it their own. Then they brought it to Aegis VII, and activated it. And you've seen the result. The stuff of nightmares. They sealed the system, and no one would have been the wiser." —Kendra Daniels

So the Ishimura accidently re-discovered the Marker and the whole thing started again?
   
Made in us
Veteran ORC







What was your guys favorite suit, asthetically?

Personally, I am loving the normal Engineering suit, but I use the Advanced suit because of the Stasis bonus. I've heard there is one in the game that makes you look like a big daddy. I want that one!

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in de
Dominating Dominatrix






Piercing the heavens

Mine's the Security Armor. Hit makes him look really bad-ass and I tend to carry around the Pulse Rifle a lot anyway.

Speaking of which, I used most of the weapons from the last game. Still love the Ripper and I always carried the Plasma Cutter with me. The only new weapon I used all the time was the Force Gun.
   
Made in us
Veteran ORC







Anung Un Rama wrote:Mine's the Security Armor. Hit makes him look really bad-ass and I tend to carry around the Pulse Rifle a lot anyway.

Speaking of which, I used most of the weapons from the last game. Still love the Ripper and I always carried the Plasma Cutter with me. The only new weapon I used all the time was the Force Gun.


Ah, I love me the Force Gun. Especially the Hacker Force Gun, which charges up faster than the normal one. I found that the Force Gun, when only slightly upgraded destroys Black Necromorphs in one hit I don't think it's a new gun though, I distinctly remember using it's Alt Fire in the first game.

I think the new weapons were the Javalin Gun, Seeker Rifle, and the Detonator. Only tried out the Seeker Rifle out of that list, my opinion: Avoid at all costs. It doesn't really sever limbs, and a Sniper Rifle isn't really a good thing to have in close quarters.

I've never feared Death or Dying. I've only feared never Trying. 
   
Made in us
Boom! Leman Russ Commander





Princeton, WV

I have the elite egineering suit, but I find the thing is ugly because of its yellow colour. I have only used the plasma cutter and pulse rifle, but I have started to use the javelin gun on my second play through.
   
Made in de
Dominating Dominatrix






Piercing the heavens

Tried the Multiplayer today. I'm not really into competitive Online Multiplayer, but there are a few interesting ideas in there. Though I'm not sure if I'd play it again once I wrote my review.
   
Made in us
Unrelenting Rubric Terminator of Tzeentch





Akron, Ohio

On the original marker-
Spoiler:
The original marker was found in an underwater crater hundreds of years before the events of Dead SPace. A joint military-corporate venture secures the marker and begins studying it. During this process, they discover that the marker both mind-feths everyone near it (it was miles underwater but was still messing with people on the shore) and has genetic codes written on its surface. The codes listed both human DNA and an other. A scientist manges to create a copy of the other, but he injects himself in the middle of a marker inspired craze. He turns into a necromorph and kills everyone in the research facility. This is not the only way the marker creates necromorphs: necromorph humans were washing up on the shore sporadically and there were necromorph sea creatures around the crater. Obviously, the marker has some ability to create the necromorphs without direct human action. After everyone in the research facility dies, Altman destroys the station. Altman had discovered the marker with a group of scientists who were captured and coerced into helping the military-corporate group. After destroying the facility, Altman is captured by the military and used to continue research on the marker. The military ends up turning Altman into the creator of Unitology (Altman himself was completely against worship of the marker). The book (Dead Space:Martyr) ends here, leaving us at the movie, the comics, and the first game.

On the red marker-
Spoiler:
This was one of the military's prototype markers. They sent it to Aegis VII for testing or storage (not sure). The Ishimura was mining in the system illgally. Once the marker was located, Unitologists onboard the ship, including the captain, decide that they must secure the marker and bring back. There may be evidence that the Unitologists already knew of the marker, but I can't recall anything specific. Of course, the crew was unable to return the marker as they ended up as necromorphs. I have no idea how the virus got started on the Aegis VII colony; it could have been the markers ability to passively infect nearby tissue, a store of necromorph tissue left behind by the military infected the colonists, or a group of scientists unlocked the code in the colony (I doubt they would have the experts necessary planetside).


DR:90S+G++MB+I+Pw40k07++D++A++/eWD-R+++T(Ot)DM+
 
   
 
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