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![[Post New]](/s/i/i.gif) 2011/03/10 14:39:01
Subject: Tanks or Mecha?
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Druid Warder
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Melissia wrote:Bakerofish wrote:nah the biggest problem with mechs isnt keeping their balance
heck, weve been walking for years and we still goof
... you reaaaaally don't know anything about biology, do you?
Our body has a complicated and easily damaged system for keeping balance.
yes but we can still fall down and not suffer under normal circumstances
and we can pick ourselves back up
weve made robots who can walk bipedal and navigate on terrain...but cant really pick themselves back up if they need to
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Hey, I just met you,
and this is crazy,
but I'm a demon,
possess you, maybe?
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![[Post New]](/s/i/i.gif) 2011/03/10 14:39:03
Subject: Tanks or Mecha?
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Consigned to the Grim Darkness
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Frazzled wrote:Melissia wrote:Frazzled wrote:OK so we're not talking real world, we're talking a game. Sorry, forget the helicopter reference then.
Oh no, we're talking about both.
Mecha IRL aren't realistic yet. We don't have the proper technology for them to keep their balance, nor the power plants it would take to move them without consuming ridiculous amounts of fuel, nor do we necessarily have the capability of moving them as quickly as in the actual series.
Battletech solves these problems with electroactive myomer bundles as substitutes for muscles (thus allowing the central computer of the 'mech to act as a brain, using pure electrical signals to cause the bundles to contract or loosen-- we have electroactive materials right now, but how useful they are for this kind of purpose I don't know), a complicated gyro system which takes up a good part of the central interior of a mech's chassis, and fusion power plants which require an immense amount of shielding and incredibly efficient heat sinks because they produce a lot of heat.
It's just futuristic enough to be believable to me, and it's possible that we might eventually see something like it. But maybe not.
DOn't confuse the two. In the treal world anything you can see you can kill, and that from a long range off. Mecha have an inherent disadvantage in that they can literally stand out and are thus targets for everyone. Tanks are better in that regard but as, noted, technology is such that its not 1940 but 1945. Every trooper can blow the crap out of something or call i fire to kill it from miles away.
The guy with a scope and radio (or the guy looking through a drone camera) is eminently more dangerous than any big walking hunk of metal.
Oh, I was simply talking aboutt he possibility of walking tanks existing, not their effectiveness.
The only known practical use for walking tanks I've seen is a mobile artillery system, using the legs' ability to navigate difficult terrain to get in range or to hide, and using a third leg to stabilize the platform for firing.
Because even in battletech the most deadly weapon you will ever face is artillery-- long tom cannons and Arrow IV missiles.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/03/10 14:41:34
Subject: Tanks or Mecha?
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Boom! Leman Russ Commander
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Melissia wrote:Bakerofish wrote:nah the biggest problem with mechs isnt keeping their balance
heck, weve been walking for years and we still goof
... you reaaaaally don't know anything about biology, do you?
Our body has a complicated and easily damaged system for keeping balance.
Tell me about it. I just got my gear in Xenogears last night and after the fight it was useless because it needed a new Knee Articulator.
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![[Post New]](/s/i/i.gif) 2011/03/10 14:42:38
Subject: Tanks or Mecha?
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5th God of Chaos! (Yea'rly!)
The Great State of Texas
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Now don't get me wrong, gamewise and rule of cool its all there. I can even see walkers in civilian uses on other planets (ooh that so sounds like avatar), jst not something that can go against a modern force arrayed against it with equivalent weaponry.
Unless of course the enemy infantry is fifty feet tall, then you might need a walker...
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-"Wait a minute.....who is that Frazz is talking to in the gallery? Hmmm something is going on here.....Oh.... it seems there is some dispute over video taping of some sort......Frazz is really upset now..........wait a minute......whats he go there.......is it? Can it be?....Frazz has just unleashed his hidden weiner dog from his mini bag, while quoting shakespeares "Let slip the dogs the war!!" GG
-"Don't mind Frazzled. He's just Dakka's crazy old dude locked in the attic. He's harmless. Mostly."
-TBone the Magnificent 1999-2014, Long Live the King!
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![[Post New]](/s/i/i.gif) 2011/03/10 14:42:40
Subject: Re:Tanks or Mecha?
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Veteran ORC
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I have to go 100% with Melissia here; Give me a Summoner, or give me death!
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I've never feared Death or Dying. I've only feared never Trying. |
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![[Post New]](/s/i/i.gif) 2011/03/10 14:43:10
Subject: Tanks or Mecha?
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Consigned to the Grim Darkness
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Bakerofish wrote:Melissia wrote:Bakerofish wrote:nah the biggest problem with mechs isnt keeping their balance
heck, weve been walking for years and we still goof
... you reaaaaally don't know anything about biology, do you?
Our body has a complicated and easily damaged system for keeping balance.
yes but we can still fall down and not suffer under normal circumstances
I recommend you look up equilibrioception. Falling down isn't necessarily because this was disrupted. But when it's disrupted, our entire bodies become effectively unusable-- dizziness, disorientation, nausea, vertigo. Yes, losing your balance can cause you to actually throw up ,amongst other things. People with disrupted equilibrioception cannot walk properly, and oftentimes they can't even stand up. Even their sense of sight is disrupted by this.
You REALLY don't know what you're talking about.
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This message was edited 1 time. Last update was at 2011/03/10 14:44:33
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/03/10 14:47:27
Subject: Tanks or Mecha?
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Junior Officer with Laspistol
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It seems I need to correct a grievous absence of Metal Gear.
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This message was edited 2 times. Last update was at 2011/03/10 14:48:19
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![[Post New]](/s/i/i.gif) 2011/03/10 14:47:39
Subject: Re:Tanks or Mecha?
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Druid Warder
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no no no listen
the problem with mechs is the same problems giants have if they existed
physics is their worst enemy
now bipedal locomotion is entirely possible . Asimo is proof of that. and humans can still trip. trippinng and falling isnt a problem since this is something that we can get used to and survive
the problem here is if you got a 50ft humanoid robot, if that robot trips or falls over, that thing will come crashing down with more force than a human body ever will
and that force can damage anything internal or external. with machines, i dont think weve built anything withstanding such an impact without damage
the other problem is picking yourself up unassisted if you even survive the fall...the human body is able to pick itself or right itself from virtually any position as our body is designed to do that
if you design a robot with that much flexibility you really will be sacrificing its armor...and again defeating the purpose of a mecha in the first place
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This message was edited 2 times. Last update was at 2011/03/10 14:55:06
Hey, I just met you,
and this is crazy,
but I'm a demon,
possess you, maybe?
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![[Post New]](/s/i/i.gif) 2011/03/10 15:03:00
Subject: Re:Tanks or Mecha?
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Boom! Leman Russ Commander
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Damn, The Dreadnote now I am embarrassed for forgetting Rex! Can you imagine having a model of that thing and using it in Apocalypse as a Warhound?
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![[Post New]](/s/i/i.gif) 2011/03/10 15:08:23
Subject: Re:Tanks or Mecha?
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Consigned to the Grim Darkness
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Bakerofish wrote:and that force can damage anything internal or external. with machines, i dont think weve built anything withstanding such an impact without damage
The games and lore of battletech account for this actually. In fact, in at least one of the books there's an example of a 'mech falling ovber and trying ot catch itself (like a human would) with its hands, and its weight actually caused its arms to be torn out of their sockets.
Knocking a 'mech over is a very valid strategy, which is why legs are given such high armor values in game.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/03/10 15:14:32
Subject: Tanks or Mecha?
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Druid Warder
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hmm so the battletech boys dont know what theyre talking about either
kidding aside i never did get the point of armoring the legs for bipedal mechs. I dont need to damage the legs to knock it over
when the mech is midstride all you have to do is tap it on one side hard enough and itll fall
kinda like a person, if you want to knock a person over a tap on the shoulder midstride is an easier way to make em fall
crab mecha are superior in this regard, mid stride it still has a tripod keeping it balanced.
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Hey, I just met you,
and this is crazy,
but I'm a demon,
possess you, maybe?
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![[Post New]](/s/i/i.gif) 2011/03/10 15:19:36
Subject: Tanks or Mecha?
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Consigned to the Grim Darkness
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Bakerofish wrote:when the mech is midstride all you have to do is tap it on one side hard enough and itll fall
... which is one of the ways to knock a mech down, yes?
But keep in mind that we're talking about vehicles with weapons that can melt TONS of armor per shot. In fact, that's how damage is measured in game. One shot on a lightly armored battlemech's legs will just sever it.
And more than once has a battlemech been downed because it lost so much armor at once that it literally fell down due to losing its balance from the weight loss or having disproportionate weight one side of the body...
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This message was edited 2 times. Last update was at 2011/03/10 15:20:46
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/03/10 15:22:33
Subject: Tanks or Mecha?
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Druid Warder
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meh, why waste ammo when you can just throw a rock or equivalent to do the exact same thing?
worked for the Ewoks
if the Empire used the grav tanks they had in the prequels it wouldve been a diffrent story
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Hey, I just met you,
and this is crazy,
but I'm a demon,
possess you, maybe?
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![[Post New]](/s/i/i.gif) 2011/03/10 15:23:32
Subject: Tanks or Mecha?
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Consigned to the Grim Darkness
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Bakerofish wrote:worked for the Ewoks
The facepalm orkmoticon needs more umph to it.
Let's try this:
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/03/10 15:28:35
Subject: Tanks or Mecha?
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Druid Warder
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are you marginalizing the military success of a furry indigneous people?
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Hey, I just met you,
and this is crazy,
but I'm a demon,
possess you, maybe?
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![[Post New]](/s/i/i.gif) 2011/03/10 15:33:44
Subject: Tanks or Mecha?
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[DCM]
Coastal Bliss in the Shadow of Sizewell
Suffolk, where the Aliens roam.
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I went tanks. Although I have no issues with mech stuff, and really like Battletech in particular.
I'm just an avid treadhead. The main reason the Imperial Guard army is my fave 40K force are the tanks. I can go and get lost at a Tank museum all day, and I'm still waiting for a decent tank console based game.
That tank MMO thing folks have been discussing over in Video games is very tempting I will admit.
So aye, tanks do it for me much more so than Mecha.
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"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.
Two White Horses (Ipswich Town and Denver Broncos Supporter)
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![[Post New]](/s/i/i.gif) 2011/03/10 15:40:39
Subject: Tanks or Mecha?
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Junior Officer with Laspistol
University of St. Andrews
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Tanks all the way. Tanks all the way.
THat being said, I do like some legged vehicles...but I want tracks on the front line.
Now that's my kinda mech.
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This message was edited 1 time. Last update was at 2011/03/10 15:42:16
"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/03/10 15:44:51
Subject: Tanks or Mecha?
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Consigned to the Grim Darkness
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Oh, and one last thing-- I love spiderbots. Dunno, they're just so awesome. Spiders themselves are cool (disgusting if they're crawling on you, but still cool to look at), and spider robots? AWESOME.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/03/10 15:50:38
Subject: Tanks or Mecha?
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Junior Officer with Laspistol
University of St. Andrews
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Spider tank, spider tank, does whatever a spider tank does.
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"If everything on Earth were rational, nothing would ever happen."
~Fyodor Dostoevsky
"Never attribute to malice that which is adequately explained by stupidity."
~Hanlon's Razor
707th Lubyan Aquila Banner Motor Rifle Regiment (6000 pts)
Battlefleet Tomania (2500 pts)
Visit my nation on Nation States!
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![[Post New]](/s/i/i.gif) 2011/03/10 16:34:14
Subject: Re:Tanks or Mecha?
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Fixture of Dakka
On a boat, Trying not to die.
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I'll take my Hellhound, thank you...
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Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. |
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![[Post New]](/s/i/i.gif) 2011/03/10 16:49:45
Subject: Tanks or Mecha?
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Rogue Grot Kannon Gunna
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Melissia wrote:Bakerofish wrote:when the mech is midstride all you have to do is tap it on one side hard enough and itll fall
... which is one of the ways to knock a mech down, yes?
But keep in mind that we're talking about vehicles with weapons that can melt TONS of armor per shot. In fact, that's how damage is measured in game. One shot on a lightly armored battlemech's legs will just sever it.
And more than once has a battlemech been downed because it lost so much armor at once that it literally fell down due to losing its balance from the weight loss or having disproportionate weight one side of the body...
If we have weapons that can do that, why wouldn't we just put them on tanks?
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![[Post New]](/s/i/i.gif) 2011/03/10 17:46:00
Subject: Tanks or Mecha?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Because tanks can be stopped with a single batch of landmines, can only carry so much ammunition, and are easily stopped by terrain features.
Mechs(not mecha) generally have larger ammo capacities(in the case of energy weapons, a secondary generator devoted exclusively to those weapons), extensive ECM suites built throughout the machine itself, and can actually work without having to rely on established routes like roads and plains, etc.
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![[Post New]](/s/i/i.gif) 2011/03/10 17:52:19
Subject: Tanks or Mecha?
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Rogue Grot Kannon Gunna
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And if we have those, why can't we put them on tanks?
And also: what? Anywhere a mech would feasibly be able to travel without tripping over and dying, a tank could travel more easily.
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![[Post New]](/s/i/i.gif) 2011/03/10 18:03:42
Subject: Tanks or Mecha?
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Mysterious Techpriest
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depends on the mech/tank
blocky/bulky mechs that look 'realistic' are cooler than gundam style mechs
for example, one of my personal favorites, looks relativly realistic, doesn't pack any giant cannons that would trip it up but still looks deadly
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![[Post New]](/s/i/i.gif) 2011/03/10 18:05:34
Subject: Tanks or Mecha?
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Consigned to the Grim Darkness
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WARBOSS TZOO wrote:Melissia wrote:Bakerofish wrote:when the mech is midstride all you have to do is tap it on one side hard enough and itll fall
... which is one of the ways to knock a mech down, yes?
But keep in mind that we're talking about vehicles with weapons that can melt TONS of armor per shot. In fact, that's how damage is measured in game. One shot on a lightly armored battlemech's legs will just sever it.
And more than once has a battlemech been downed because it lost so much armor at once that it literally fell down due to losing its balance from the weight loss or having disproportionate weight one side of the body...
If we have weapons that can do that, why wouldn't we just put them on tanks?
They do put them on tanks.
In fact, tanks are more efficient even in-universe than battlemechs as far as costs go. But battlemechs have more surface area on which to put guns, and they are more mobile.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/03/10 18:05:36
Subject: Tanks or Mecha?
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Daring Dark Eldar Raider Rider
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My vote goes to tanks. They're far more flexible on terrain, as people have pointed out. Also, this is just peculation, but Tank Destroyers have a far easier job of Destroying Mecha than they do with normal tanks, due to a bigger area to hit. Sure supply may be a problem, but when hasn't it been one?
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This message was edited 1 time. Last update was at 2011/03/10 18:05:45
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![[Post New]](/s/i/i.gif) 2011/03/10 18:10:01
Subject: Tanks or Mecha?
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Consigned to the Grim Darkness
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FourCartridge wrote:My vote goes to tanks. They're far more flexible on terrain, as people have pointed out.
Where?
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/03/10 18:12:13
Subject: Tanks or Mecha?
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Rogue Grot Kannon Gunna
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Sup.
WARBOSS TZOO wrote:And if we have those, why can't we put them on tanks?
And also: what? Anywhere a mech would feasibly be able to travel without tripping over and dying, a tank could travel more easily.
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![[Post New]](/s/i/i.gif) 2011/03/10 18:13:45
Subject: Tanks or Mecha?
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Consigned to the Grim Darkness
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Except for possibly an urban environment with lots of debris and roadblocks, a mountainous terrain, swamp terrain...
You know, places that aren't flat, dry terrain where tracked/wheeled vehicles function best?
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This message was edited 1 time. Last update was at 2011/03/10 18:14:16
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2011/03/10 18:15:03
Subject: Re:Tanks or Mecha?
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Oberleutnant
Germany
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Just to bring it back to:
Tanks.
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