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![[Post New]](/s/i/i.gif) 2011/04/04 07:39:41
Subject: Re:Blood Angel player looking for anti Necron Tactics
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Been Around the Block
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I was just wondering, but what was the Necron player running when you played him? Do you remember his entire list?
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![[Post New]](/s/i/i.gif) 2011/04/04 08:16:18
Subject: Blood Angel player looking for anti Necron Tactics
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Dark Angels Librarian with Book of Secrets
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Ignore the Monoliths. Focus on Phasing him out. And assault! They can't do squat in assaults.
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![[Post New]](/s/i/i.gif) 2011/04/04 08:58:09
Subject: Blood Angel player looking for anti Necron Tactics
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Widowmaker
Perth, WA, australia
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The game is done, he won by phase out in the 4th turn
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So far
500 point of
750 point of
500 point
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![[Post New]](/s/i/i.gif) 2011/04/04 21:06:33
Subject: Re:Blood Angel player looking for anti Necron Tactics
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Road-Raging Blood Angel Biker
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Sushi636 wrote:I was just wondering, but what was the Necron player running when you played him? Do you remember his entire list?
best I can remember
hq
necron lord w/res orb
necron lord destroyer body with a "warp scythe" and res orb
troops
4 10 man warrior squads
fast attack
2 squads of 3 destroyers
Heavy
2 tomb spiders
2 monoliths
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Blood Rouges 10K+
Hive Fleet Unyielding 5.5k
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![[Post New]](/s/i/i.gif) 2011/04/05 06:07:07
Subject: Blood Angel player looking for anti Necron Tactics
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Drop Trooper with Demo Charge
Tongala, Victoria, Australia
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The Grog wrote:QuietOrkmi wrote:
Mephiston (Is he fearless? Does it matter?) can be pinned with the deceiver and pariah trick if I am not mistaken.
There would not be much outside of heavy destroyers that can deal with the infantry sized Hivelord.
This requires Mephiston both inside the 12" bubble and not in HtH, with Pariahs on the board and nearby with the Deciever in tow. Since Mephiston moves 12" and the other units move 6", I greatly doubt that this will happen often.
Pariahs plus terrifying visage or deceivers similar rule would certainly slow down mephiston
Lol @ people who think 40 necron liabilities is a cheesy tourney tier list.
A good necron players power comes from unit synergy, not from individual units profiles and abilities, like spess muhreens
JonnyB wrote:
I still believe that warrior spam has it's place.
Yeah; on the shelf
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This message was edited 3 times. Last update was at 2011/04/05 06:15:47
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![[Post New]](/s/i/i.gif) 2011/04/05 14:46:28
Subject: Blood Angel player looking for anti Necron Tactics
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Dakka Veteran
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Pariahs against Mephiston is very hard to make work. He's much faster than they are, so the likely result is that Mephiston will activate his powers 19" away, charge the Pariahs (or Flayed Ones) and kill them, and that will be that. You have to arrange it so that the Deciever/Flayed Ones can charge him while the Pariahs move up to get him in range of the aura. This generally means that he charged a different unit that the Pariahs and Flayed Ones were hiding behind so as not to die.
And you are devoting more than his cost in marginal-to-useless units to try to deal with him in a predictable and telegraphed manner. You still have to handle the rest of the army. There was an entire thread on this subject not that long ago.
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This message was edited 2 times. Last update was at 2011/04/05 14:50:34
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![[Post New]](/s/i/i.gif) 2011/04/11 17:54:29
Subject: Blood Angel player looking for anti Necron Tactics
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Road-Raging Blood Angel Biker
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He really was a monster against the Necrons. Almost made me feel bad.
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Blood Rouges 10K+
Hive Fleet Unyielding 5.5k
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