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Made in us
Focused Fire Warrior





5 miles north of Funkytown

@ Avatar 720

Your facts about the kroot meatshield can be argued with this fact


rockprime said:
Here's my big question about tau vs MEQ armies: Is there any way for tau to kill just a basic 190 pt marine squad in cover without resorting to directing 300+ points toward or kitting suits just for that purpose? Therein lies my criticism of the army and its potential against MEQ. Judging the difficulty of a whole army just to deal with a commonly seen 1/7 of another.


This argument can be reversed by saying that the 100 point squad of kroot just took the firepower of how many points of units, I know that a squad of sisters/ necrons/ SM aren't THAT much, but it is still an investment they have to make. That is why the use of a meatshield is not giving up a free KP, its diverting resourses that could be gunning for more important KPs (crisis suits, etc). You will argue that the weapons that the basic infantry sent to kill the kroot can't do s**t against our harder hitters, and in most cases you will be right.

However, I'm not necessarily worried about the enemy's shooting at my valuable units, but the possiblity of my suits getting tied up in combat. The kroot get in the way of said assualts and even absorb them, in leu of my suits taking the hit.

And you are right, high str low AP weapons hurt suits, and meh, the suits would die no matter what, as stated above, its the assualting which stinks

The best thing about this particular signature is that by the time you realise it doesn't say anything it's far too late to stop reading it.
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Made in us
Nimble Glade Rider





So Cal

In my expierence, I do not have issues with either MEQ or Horde armies, when playing individual games, right now our only real issue is within tournys or campaigns because our lists must change dramitcally to effectively to play against each different type of army.


Wood Elves: 2400 pts
Tau & Gue'vesa (IG): 9000 pts
Chaos Daemons 3500pts Fantasy

 
   
Made in gb
Focused Fire Warrior




Nottingham

+1 to the above.

I've played against SM a lot and with a fairly Plasma heavy list I win more than I lose, by a lot in fact. Get them out of transports and they suffer a lot. Normally as they are in the open!

Bit confused by some comments about "one unit should be good at killing one unit" I.E Not having to focus fire on units at a time. Erm...that's the whole point of Tau and why I love them. You have to use unit synergy to get the maximum out of everything and THAT is a lot more fun than going "X unit kicks Y units ass, point and fire/assault" - THAT is boring.

As a few of the sensible Tau players have mentioned before, we ROCK at taking down mech-armies. I don't care what anyone says. I normally stop most mech armies on turn 1/2. Remember, even a immobilise/stunned will put the hurt on for at least one turn. That's one turn longer to fire at!




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