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Made in ca
Stealthy Warhound Titan Princeps







kronk wrote:
im2randomghgh wrote:
Automatically Appended Next Post:
kronk wrote:Honorable Mention: Tank Hunters on Cyclone Missile Launcher sporting Black Templar Terminators. Only 3 points per teminator.

Also, it will make their storm bolters S5, which can glance a rhino.


2nd honorable mention: Furious Charge on Black Templar Assault terminators. 3 points per model for +1I and +1S doesn't suck with Lightning claws that reroll to hit and wound.


It basically makes their storm-bolters a short-range version of the gun every single infantry model in my army gets.

Impressive.


Nice. But you're focusing on the wrong part. Do you have something that can move 6", shoot 4 times at S9AP3, and then assault what it shot with 5 powerfists at S9 (if the launchers didn't kill it's target) while sporting a 2+/5++?

Didn't think so...


I have two mantas though.

Each one can shoot close to 100 times per turn.

Including two heavy rail guns.

   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Mantas are Apoc. They don't count.

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in us
Sinewy Scourge







im2randomghgh wrote:
kronk wrote:
im2randomghgh wrote:
Automatically Appended Next Post:
kronk wrote:Honorable Mention: Tank Hunters on Cyclone Missile Launcher sporting Black Templar Terminators. Only 3 points per teminator.

Also, it will make their storm bolters S5, which can glance a rhino.


2nd honorable mention: Furious Charge on Black Templar Assault terminators. 3 points per model for +1I and +1S doesn't suck with Lightning claws that reroll to hit and wound.


It basically makes their storm-bolters a short-range version of the gun every single infantry model in my army gets.

Impressive.


Nice. But you're focusing on the wrong part. Do you have something that can move 6", shoot 4 times at S9AP3, and then assault what it shot with 5 powerfists at S9 (if the launchers didn't kill it's target) while sporting a 2+/5++?

Didn't think so...


I have two mantas though.

Each one can shoot close to 100 times per turn.

Including two heavy rail guns.


Black Templars don't die when you happen to pass them and cough. Tau do.

Kabal of the Void Dominator - now with more purple!

"And the moral of the story is: Appreciate what you've got, because basically, I'm fantastic." 
   
Made in us
Frightening Flamer of Tzeentch





Some dusty place in Texas

Mr. Self Destruct wrote:
im2randomghgh wrote:
kronk wrote:
im2randomghgh wrote:
Automatically Appended Next Post:
kronk wrote:Honorable Mention: Tank Hunters on Cyclone Missile Launcher sporting Black Templar Terminators. Only 3 points per teminator.

Also, it will make their storm bolters S5, which can glance a rhino.


2nd honorable mention: Furious Charge on Black Templar Assault terminators. 3 points per model for +1I and +1S doesn't suck with Lightning claws that reroll to hit and wound.


It basically makes their storm-bolters a short-range version of the gun every single infantry model in my army gets.

Impressive.


Nice. But you're focusing on the wrong part. Do you have something that can move 6", shoot 4 times at S9AP3, and then assault what it shot with 5 powerfists at S9 (if the launchers didn't kill it's target) while sporting a 2+/5++?

Didn't think so...


I have two mantas though.

Each one can shoot close to 100 times per turn.

Including two heavy rail guns.


Black Templars don't die when you happen to pass them and cough. Tau do.


And to add to this massive quote box:

Considering many Tau have a basic BS stat of 3 without markerlights, its not quite as dependable at shooting as it should be. I mean certainly, markerlights are abundant in a good Tau list, but the fact remains that BS 3 for an army that depends on shooting as its only source of reliable attack is pretty bad. Its like how Termigants with devourers are amazing troops, being able to unload a gakload of dakka at a cheap price, but beacsue they are BS 3 that means usually only about half the shots will get through. BS 3 is redeemable when you can use sheer weight of numbers to back up for lack of shooting accuracy, but most firewarrior squads are very small, and even with a pretty good gun in their hands, alot of shots are gonna miss, and that sinks your boat.

And if we're going to throw Mantas in the mix, Ill throw a Heirophant. That thing just wont die

And don't rhinos have a rear armor of 10, so technically str 4 can glance a Rhino?

Warhammer 40,000 Armies:

Warmachine/Hordes Armies:
Protectorate, Legion, Skorne

"Something always fires that light that gets in your eyes" 
   
Made in us
Mutating Changebringer





New Hampshire, USA

Deffrolla.

Painboy.

Khorne Daemons 4000+pts
 
   
Made in ca
Stealthy Warhound Titan Princeps







Swiftblade wrote:
Mr. Self Destruct wrote:
im2randomghgh wrote:
kronk wrote:
im2randomghgh wrote:
Automatically Appended Next Post:
kronk wrote:Honorable Mention: Tank Hunters on Cyclone Missile Launcher sporting Black Templar Terminators. Only 3 points per teminator.

Also, it will make their storm bolters S5, which can glance a rhino.


2nd honorable mention: Furious Charge on Black Templar Assault terminators. 3 points per model for +1I and +1S doesn't suck with Lightning claws that reroll to hit and wound.


It basically makes their storm-bolters a short-range version of the gun every single infantry model in my army gets.

Impressive.


Nice. But you're focusing on the wrong part. Do you have something that can move 6", shoot 4 times at S9AP3, and then assault what it shot with 5 powerfists at S9 (if the launchers didn't kill it's target) while sporting a 2+/5++?

Didn't think so...


I have two mantas though.

Each one can shoot close to 100 times per turn.

Including two heavy rail guns.


Black Templars don't die when you happen to pass them and cough. Tau do.


And to add to this massive quote box:

Considering many Tau have a basic BS stat of 3 without markerlights, its not quite as dependable at shooting as it should be. I mean certainly, markerlights are abundant in a good Tau list, but the fact remains that BS 3 for an army that depends on shooting as its only source of reliable attack is pretty bad. Its like how Termigants with devourers are amazing troops, being able to unload a gakload of dakka at a cheap price, but beacsue they are BS 3 that means usually only about half the shots will get through. BS 3 is redeemable when you can use sheer weight of numbers to back up for lack of shooting accuracy, but most firewarrior squads are very small, and even with a pretty good gun in their hands, alot of shots are gonna miss, and that sinks your boat.

And if we're going to throw Mantas in the mix, Ill throw a Heirophant. That thing just wont die

And don't rhinos have a rear armor of 10, so technically str 4 can glance a Rhino?


I often lament the lack of basic BS4. But if they did have that, Tau would be a force of nature. Especially since with Basic BS4 and with TA a Crisis team could have BS5

   
Made in nz
Been Around the Block




Waaagh banner 15 points (Ghazghkull WS 7 ) for 15 points in a nob squad.
   
Made in us
Nurgle Predator Driver with an Infestation



Reno NV

Ima huge fan of Motw at 15 pts a potential 7 rending hits on a charge FTW.

"Sir, intelligence reports the enemy can't swim."
"GOOD, DROWN THEM IN BODIES!"

DO:80S++G++MB++IPw40k99+++D++A++/eWD350R+++++T(D)DM++ 
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

DeffDred wrote:Deffrolla.

Painboy.


A painboy turns a nob squad with the proper mix of crazy weapon loadouts from point sink into death star!


DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in us
Horrific Horror





IF you have to pay points 5 points for The Changling if you are talking upgrade, its dark angles the upgade to Sammael jetbike is free to a 14 14 10 land speeder with 4+ invol. You could also argue Multi-Meltas free on Dreads

This message was edited 1 time. Last update was at 2011/10/11 13:01:08


20k of = Too much money! 
   
Made in us
Ruthless Interrogator





Ann Arbor, MI

Herald of Tzeentch's Chariot. 15 pts for +1S, +1T, +3W, +1A, Jetbike, Furious Charge. You lose IC status, but really, how could you not take this upgrade?
   
Made in pe
Storm Trooper with Maglight





Lima, Peru, Holy Terra

KFF

MY WHOLE ARMY GETS COVER SAVES HURR!!!

This message was edited 1 time. Last update was at 2011/10/11 17:08:12




DR:90-SG+M--B--I--Pw40k11#-D++A--/mWD-R+T(F)DM+

 
   
Made in gb
Servoarm Flailing Magos





Camo cloaks essentially give a squad of veterans a 3+ invulnerable save, for 30 pts a squad. Add in go to ground and you can make that 2+, which aint bad.

Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION 
   
Made in fi
Long-Range Black Templar Land Speeder Pilot




Right behind you...

Holy Orb of Antioch for Black Templars. Costs 10 points, and always wounds on a 2+, and has AP3

There is only the Emperor, and he is our shield and protector.




 
   
Made in us
Insect-Infested Nurgle Chaos Lord





Oregon, USA

Gotta love the Holy Hand Grenade

Monty Python references FTW!


The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
 
   
Made in fi
Long-Range Black Templar Land Speeder Pilot




Right behind you...

Ascalam wrote:Gotta love the Holy Hand Grenade

Monty Python references FTW!



Indeed

There is only the Emperor, and he is our shield and protector.




 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

Joey wrote:Camo cloaks essentially give a squad of veterans a 3+ invulnerable save, for 30 pts a squad. Add in go to ground and you can make that 2+, which aint bad.
It gives them +1 to their *cover* save, which may or may not be 3+, and for a squad that costs 70pts base, that's not exactly cheap, there's a reason it's not hugely popular, especially given such units are usually mounted in chimeras where the cloaks don't do anything.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Terminator with Assault Cannon





Florida

Rocky1 wrote:
Tau Disruption Pods. 5pts for a cover save for all vehicles at 12+"

Gotta be this


Yup. This has my vote. But it's still not enough to help my tau win a game lol

SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking.
= Epic First Post.
 
   
Made in us
Dakka Veteran





Thunder Shield

/thread
   
Made in ca
Stealthy Warhound Titan Princeps







Not an upgrade so much as a unit...

But An'ggrath costs 888 points and gets infinite attacks in melee and is basically unkillable.

   
Made in ie
Mutated Chosen Chaos Marine





Infinite? That's terrible. You'd never stop rolling once you started a combat with him.

Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. 
   
Made in us
Slaanesh Chosen Marine Riding a Fiend




Inside a pretty, pretty pain cave... won't you come inside?

5-point Psybolt ammo is pretty ridiculous.

 
   
Made in ca
Stealthy Warhound Titan Princeps







Durza wrote:Infinite? That's terrible. You'd never stop rolling once you started a combat with him.


Not really. You'd just kill the things in B2B REAL fast.

   
Made in gb
Decrepit Dakkanaut




He only gets more attacks when he rolls "6"s , same as the old Axe of Khorne
   
Made in hk
Water-Caste Negotiator






Disruption pod for tau for 5 points. Vehicles get cover save from anything shooting more than 12 inches away.


Automatically Appended Next Post:
Nvrm someone said it already =[

This message was edited 1 time. Last update was at 2011/10/12 11:25:36



 
   
Made in us
Fixture of Dakka






On a boat, Trying not to die.

nosferatu1001 wrote:He only gets more attacks when he rolls "6"s , same as the old Axe of Khorne

Yeah, I mean, the cheating Dreadnaught (DC Dread w/ Blood Talons) will get a ton more extra attacks.

Every Normal Man Must Be Tempted At Times To Spit On His Hands, Hoist That Black Flag, And Begin Slitting Throats. 
   
Made in ca
Stealthy Warhound Titan Princeps







Chowderhead wrote:
nosferatu1001 wrote:He only gets more attacks when he rolls "6"s , same as the old Axe of Khorne

Yeah, I mean, the cheating Dreadnaught (DC Dread w/ Blood Talons) will get a ton more extra attacks.


An'ggrath has like seven basic attacks plus IIRC three on the charge? so 10+ potentially infinite attacks

Plus, have you seen his statline? It's like they intended for him to be an unstoppable rape-machine.

   
Made in dk
Stormin' Stompa





5 pts. Psybolt Ammo upgrade for a Grey Knight Rifleman Dread must be the most cost-effective upgrade ever.


1. It increases the strength of both weapons at the same prize.

2. It increases the strength of twin-linked weapons making it more likely of being relevant.

3. It make said weapon capable of Insta-Gibbing Toughness 4 models, including such popular things as Marines, Tyranid Warriors and Ork Nobs to name a few.

4. It makes a popular anti-transport weapon even better.


For 5 pts.!!



.

This message was edited 1 time. Last update was at 2011/10/12 12:06:46


-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

18.000 3.500 8.200 3.300 2.400 3.100 5.500 2.500 3.200 3.000


 
   
Made in gb
Blood-Drenched Death Company Marine






Dpods on tau. Practically mandatory.
   
Made in ie
Mutated Chosen Chaos Marine





im2randomghgh wrote:
Chowderhead wrote:
nosferatu1001 wrote:He only gets more attacks when he rolls "6"s , same as the old Axe of Khorne

Yeah, I mean, the cheating Dreadnaught (DC Dread w/ Blood Talons) will get a ton more extra attacks.


An'ggrath has like seven basic attacks plus IIRC three on the charge? so 10+ potentially infinite attacks

Plus, have you seen his statline? It's like they intended for him to be an unstoppable rape-machine.

Maybe they did. Nothing shouts 'Run away then shoot me' like a Greater Daemon of Khorne.

Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. 
   
 
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