Author |
Message |
 |
|
 |
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2011/10/07 09:28:46
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Lord of the Fleet
|
Targeters from the old DH Codex. Pre-measure to your target for 1 point per squad!
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 12:42:49
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Storm Trooper with Maglight
|
Deff rollas are good too. You can turn your 20 boy transport into an infantry shredder for just 20 points!
|
DR:90-SG+M--B--I--Pw40k11#-D++A--/mWD-R+T(F)DM+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 13:00:54
Subject: Re:Most Cost-Effective Upgrade in 40k
|
 |
Long-Range Land Speeder Pilot
|
Demonic possession for Chaos tanks. for 20 points you ignore all crew shaken and stunned results. it works great for the landraider. -1 BS is not bad when you have all twin linked weapons on it. the thing is cheaper than most LR is it feels even more unstoppable then a normal one!
|
You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 13:07:17
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Ancient Ultramarine Venerable Dreadnought
|
acekevin8412 wrote:Tau Disruption Pods. 5pts for a cover save for all vehicles at 12+"
Clearly, Tau are completely OP.
|
Iron Warriors 442nd Grand Battalion: 10k points |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 13:12:46
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Decrepit Dakkanaut
|
Not as OP as Necrons.
|
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 13:34:02
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Willing Inquisitorial Excruciator
|
ı go for psybolt ammunition. a 10 min squad of storm bolters at str 5 hell yeah
or even more a storm raven wıth hurricane bolters, twin linked assault cannons and a twin linked heavy bolter at +1 str. I WANT
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 13:58:17
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Mutated Chosen Chaos Marine
|
Not sure about the most cost effective, but Chaos Sorceror is definitely the least. 10pts extra for 1WS less than Chaos Lord, +5pts for a second power and around 20pts per power...
5pt meltabombs are a good option though.
|
Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 14:03:13
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Long-Range Land Speeder Pilot
|
Durza wrote:Not sure about the most cost effective, but Chaos Sorceror is definitely the least. 10pts extra for 1WS less than Chaos Lord, +5pts for a second power and around 20pts per power...
5pt meltabombs are a good option though.
You get a force weapon though =|
|
You are not free whose liberty is won by the rigour of other, more righteous souls. Your are merely protected. Your freedom is parasitic, you suck the honourable man dry and offer nothing in return. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 14:03:53
Subject: Re:Most Cost-Effective Upgrade in 40k
|
 |
Battlewagon Driver with Charged Engine
Between Alpha and Omega, and a little to the left
|
5 pts Psyammo for dreadnaught autocannons. Turn an already powerful weapon into a 2 shot TL missile launcher
|
This message was edited 1 time. Last update was at 2011/10/07 14:04:11
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 14:08:05
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Mutated Chosen Chaos Marine
|
GamzaTheChaos wrote:Durza wrote:Not sure about the most cost effective, but Chaos Sorceror is definitely the least. 10pts extra for 1WS less than Chaos Lord, +5pts for a second power and around 20pts per power...
5pt meltabombs are a good option though.
You get a force weapon though =|
... So does the SM librarian. With two free powers. And a hood. For the same price.
|
Arguing with some people is like playing chess with a pigeon. You can play the best chess in the world, but at the end of the day the pigeon will still knock all the pieces off the board and then gak all over it. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 14:10:36
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Decrepit Dakkanaut
|
Free missile launchers and flamers for a 10-man tactical squad.
|
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 14:29:42
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Thrall Wizard of Tzeentch
|
Durza wrote:GamzaTheChaos wrote:Durza wrote:Not sure about the most cost effective, but Chaos Sorceror is definitely the least. 10pts extra for 1WS less than Chaos Lord, +5pts for a second power and around 20pts per power...
5pt meltabombs are a good option though.
You get a force weapon though =|
... So does the SM librarian. With two free powers. And a hood. For the same price.
Just like to point out a sorcerer also has +1WS +1BS +1W +1A +1I and a 5++ save over a librarian, I'm sure that's enough free stuff to offset costs of powers
|
"The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents."
~The Call of Cthulhu |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 14:34:48
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Decrepit Dakkanaut
|
Honorable Mention: Tank Hunters on Cyclone Missile Launcher sporting Black Templar Terminators. Only 3 points per teminator.
Also, it will make their storm bolters S5, which can glance a rhino.
2nd honorable mention: Furious Charge on Black Templar Assault terminators. 3 points per model for +1I and +1S doesn't suck with Lightning claws that reroll to hit and wound.
|
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 14:41:15
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Decrepit Dakkanaut
|
curtis wrote:Durza wrote:GamzaTheChaos wrote:Durza wrote:Not sure about the most cost effective, but Chaos Sorceror is definitely the least. 10pts extra for 1WS less than Chaos Lord, +5pts for a second power and around 20pts per power...
5pt meltabombs are a good option though.
You get a force weapon though =|
... So does the SM librarian. With two free powers. And a hood. For the same price.
Just like to point out a sorcerer also has +1WS +1BS +1W +1A +1I and a 5++ save over a librarian, I'm sure that's enough free stuff to offset costs of powers
Not really. A Chaos Sorcerer doesn't have the best selection of powers ever; Warptime is only useful in combat, where you DON'T want him (powerfist + Sorcerer = Dead Sorcerer); Doombolt is useless, an assault 3 S4 AP3 power that has 18" range and is hindered by cover is not worth an 115pt model; Wind of Chaos is reasonable, but requires you to be perilously close to an enemy; Gift requires you to be within 6" of an enemy at the start of your turn, and is only useful for trying to snipe powerfists from squads, making Warptime useful, but requiring him to purchase a costly Mark of Tzeentch if he wants to use both GoC and Warptime, at which point he become stupidly expensive.
Then you have the 3 Mark powers, out of which Nurgle's Rot is sub-par (s3 ap- hit, nice... not really...), Bolt of Change is basically an AP1 krak missile that you've just payed a stupidly high price for, and Lash of Submission is the only power that doesn't really have a drawback, especially coming from the cheapest mark.
Factor in the Sorcerer's lack of psychic defense, and the fact that half of his statline doesn't matter, and you've got a jolly overpriced model that can be outperformed by a Daemon Prince in all bar hiding; the only benefits of taking a Sorcerer are that he can join a squad and ride around in a rhino, firing lash out of it with relative impunity.
|
This message was edited 1 time. Last update was at 2011/10/07 14:41:40
Mandorallen turned back toward the insolently sneering baron. 'My Lord,' The great knight said distantly, 'I find thy face apelike and thy form misshapen. Thy beard, moreover, is an offence against decency, resembling more closely the scabrous fur which doth decorate the hinder portion of a mongrel dog than a proper adornment for a human face. Is it possibly that thy mother, seized by some wild lechery, did dally at some time past with a randy goat?' - Mimbrate Knight Protector Mandorallen.
Excerpt from "Seeress of Kell", Book Five of The Malloreon series by David Eddings.
My deviantART Profile - Pay No Attention To The Man Behind The Madness
"You need not fear us, unless you are a dark heart, a vile one who preys on the innocent; I promise, you can’t hide forever in the empty darkness, for we will hunt you down like the animals you are, and pull you into the very bowels of hell." Iron - Within Temptation |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 14:43:29
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Decrepit Dakkanaut
|
Chaos sorcerers don't suck, but they could use the 5th edition power bump that the Space Marine Librarians got.
|
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 14:50:26
Subject: Re:Most Cost-Effective Upgrade in 40k
|
 |
Imperial Guard Landspeeder Pilot
On moon miranda.
|
Psybolt ammo on GK dreads.
Why on earth Mat Ward thought that upgrading two BS4/5 TL Autocannons to S8 was only a 5pt upgrade is beyond me.
|
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 15:09:55
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Stealthy Space Wolves Scout
|
Wolf Totem any one?
|
My purpose in life is to ruin yours. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 15:28:37
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Blood-Raging Khorne Berserker
|
I can't believe no one has mentioned Psybolt Ammo....
So cost effective it's broken.
|
Avoiding Dakka until they get serious about dealing with their troll problem |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/07 15:41:10
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Automated Rubric Marine of Tzeentch
Milwaukee, Wisconsin
|
Xenocidal Maniac wrote:I can't believe no one has mentioned Psybolt Ammo....
So cost effective it's broken.
People have mentioned it... twice, on dreads most of all, 5 pts for a twinlinked krak missle platform of doom against tanks.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 15:07:18
Subject: Re:Most Cost-Effective Upgrade in 40k
|
 |
Trazyn's Museum Curator
|
Cybork Body - 10pts for a 5++ on your already hard as nail Warboss. Nice
Nightfields - 10pts to reduce a weapon's maximum range by 6", effectively trolling meltas.
Phylactery - 15pts, and on a 6 the lord comes back with 3 wounds! ...And then he gets hit by a vindicator.
|
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 15:14:21
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Lieutenant Colonel
|
Warscythe.
WAY to cheap for what it does.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 15:28:11
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Trazyn's Museum Curator
|
RaptorsTallon wrote:Warscythe.
WAY to cheap for what it does.
It's also the one of the few things that makes the cron army playable.
|
This message was edited 1 time. Last update was at 2011/10/08 15:28:19
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 15:40:50
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Screamin' Stormboy
Sydney, Australia
|
Space Marine Terminator Assault Squad:
0 points for Thunder Hammer and 3++ Storm Shield.
And thus players of 40k were introduced to era of Mat Ward. It was grim and dark.
|
This message was edited 1 time. Last update was at 2011/10/08 15:42:19
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 15:40:57
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Regular Dakkanaut
|
I've got to go with whoever said meltaguns. All this other stuff is nice, I guess, but if I can have a meltagun, I take a meltagun.
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 17:43:32
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Stealthy Warhound Titan Princeps
|
Tau multi-tracker for 5 points.
Lets your suits fire both weapons, and lets tanks count as fast for the purpose of firing. Automatically Appended Next Post: kronk wrote:Honorable Mention: Tank Hunters on Cyclone Missile Launcher sporting Black Templar Terminators. Only 3 points per teminator.
Also, it will make their storm bolters S5, which can glance a rhino.
2nd honorable mention: Furious Charge on Black Templar Assault terminators. 3 points per model for +1I and +1S doesn't suck with Lightning claws that reroll to hit and wound.
It basically makes their storm-bolters a short-range version of the gun every single infantry model in my army gets.
Impressive.
|
This message was edited 1 time. Last update was at 2011/10/08 17:47:03
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 18:50:24
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Imperial Guard Landspeeder Pilot
On moon miranda.
|
TutorialBoss wrote:Space Marine Terminator Assault Squad:
0 points for Thunder Hammer and 3++ Storm Shield.
And thus players of 40k were introduced to era of Mat Ward. It was grim and dark.
Indeed, not something the game needed. True, TH/ SS termi's were lacking something, but making it 3++ for CC only would have made them very popular regardless, 3++ against shooting as well, for zero cost increase, is more than a wee bit overdone and has lead to the extinction of other terminator types in C: SM armies.
im2randomghgh wrote:Tau multi-tracker for 5 points.
Lets your suits fire both weapons, and lets tanks count as fast for the purpose of firing.
I would have thought that the Disruption Pods would have been by far the better ones. Multitrackers on suits are 20% of their base points costs. Very good, but not cheap and vital for the proper functioning of the unit. On tanks, it depends entirely on what its armed with and what its shooting at. The 5pts for 4+ cover against anything further than 12" away is incredible, and gives Tau much needed resiliency for almost nothing, I've seen 20-30pts of such upgrades swing games entirely on their own more than once.
It basically makes their storm-bolters a short-range version of the gun every single infantry model in my army gets.
Impressive.
On far superior troops that can move and fire at full effect (and functionally giving them the same threat radius but with twice as many shots at that long range as Fire Warriors against vehicles), it makes a whole lot more difference, though at the same time I wouldn't say its really worth it.
|
This message was edited 1 time. Last update was at 2011/10/08 18:51:12
IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 19:01:47
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Irked Necron Immortal
|
CthuluIsSpy wrote:RaptorsTallon wrote:Warscythe.
WAY to cheap for what it does.
It's also the one of the few things that makes the cron army playable.
I have to +1 this. A power weapon that kills invulns is amazingly good, sucks that it's only close combat in a shooty army ( but great use as a buffer or a Deathstar killer) .
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/08 22:03:40
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Long-Range Land Speeder Pilot
|
psybolt for Dreads. The difference between putting a wound on something and exploding T4 with ID (and all the consequences like no FNP) is a world of difference why this was 5 on dreads while storm ravens pay like 20(?) makes no sense. Ward clearly didn't see the huge step adding +1 S does
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/09 03:31:09
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Homicidal Veteran Blood Angel Assault Marine
HIDING IN THE METAL BAWKSES!!
|
im2randomghgh wrote:
Automatically Appended Next Post:
kronk wrote:Honorable Mention: Tank Hunters on Cyclone Missile Launcher sporting Black Templar Terminators. Only 3 points per teminator.
Also, it will make their storm bolters S5, which can glance a rhino.
2nd honorable mention: Furious Charge on Black Templar Assault terminators. 3 points per model for +1I and +1S doesn't suck with Lightning claws that reroll to hit and wound.
It basically makes their storm-bolters a short-range version of the gun every single infantry model in my army gets.
Impressive.
They move 6" and shoot 24", same as a pulse rifle.
Psybolts are better for that purpose, but S9 ML is the good part.
|
This message was edited 5 times. Last update was at 2011/10/09 04:00:34
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2011/10/09 03:49:20
Subject: Most Cost-Effective Upgrade in 40k
|
 |
Decrepit Dakkanaut
|
im2randomghgh wrote:
Automatically Appended Next Post:
kronk wrote:Honorable Mention: Tank Hunters on Cyclone Missile Launcher sporting Black Templar Terminators. Only 3 points per teminator.
Also, it will make their storm bolters S5, which can glance a rhino.
2nd honorable mention: Furious Charge on Black Templar Assault terminators. 3 points per model for +1I and +1S doesn't suck with Lightning claws that reroll to hit and wound.
It basically makes their storm-bolters a short-range version of the gun every single infantry model in my army gets.
Impressive.
Nice. But you're focusing on the wrong part. Do you have something that can move 6", shoot 4 times at S9AP3, and then assault what it shot with 5 powerfists at S9 (if the launchers didn't kill it's target) while sporting a 2+/5++?
Didn't think so...
|
DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
|
|
 |
 |
|