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Made in us
Battlewagon Driver with Charged Engine





McNinja wrote:
vipoid wrote:To be perfectly honest, I'd rather the Swarmlord didn't have EW.

However, I'd rather no special characters had EW.

I think it's a lazy rule, put in purely to lend an unnecessary level of 'awsome' to each designer's favourite SC.

Sorry, but no amount of prestiege or experience on the battlefield should allow you to withstand a direct hit from a siege weapon.
I don't think EW is an "experience" thing, more of a "I'm about 20 feet tall and punch buildings on a daily basis" sort of thing. EW doesn't denote experience, but rather an extraordinary toughness due to size or something else. For instance, I've created three Necron characters, and only one has EW. Why? Because his whole shtick is being able to get back up no matter what put him down. I think the people who make their characters with EW don't consider the ramifications of actually having EW until they've played a game where ID/EW came into play.

When a character has EW, whether homebrew or GW official, it needs to be paid for in points, and fully justified in a logical way by the fluff.

That was sort of ranty, but anyway, I think having EW simply makes a character/monster more menacing, and can add a lot to the character of the character, if you know what I mean. I don't think that anything in the new Necron codex has EW, come to think of it.


I agree. Also, in the lore dosent the swarmlord never die? It says "the swarmlord is deathless, each time the swarmlord dies the hivemind reabsorbs him and is reborn"

If that dosent denote EW I dont know what does.

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Deadshot wrote:
Abbaddon, Logan and Draigo are able to get far better guards than TG.

Nothing in any codex is better at protecting one guy than Tyrant Guard.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Shepherd





Deadshot wrote:He is a great army booster, but some just want an all round beatstick. Something the Nid codex lacks.

Abbaddon, Logan and Draigo are able to get far better guards than TG.


Except they can be singled out in cc swarmie can't.

The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in au
Norn Queen






Draigo wrote:
Deadshot wrote:He is a great army booster, but some just want an all round beatstick. Something the Nid codex lacks.

Abbaddon, Logan and Draigo are able to get far better guards than TG.


Except they can be singled out in cc swarmie can't.


This is something I don't see enough appreciation for. The Swarmlord (or any hive Tyrant) in a brood of Tyrant Guard are effectively a sergeant. They're not an Independant Character (they join the Tyrant Guard brood like an Independant Character, but they don't gain the Independant Character rule when doing it), they can't be singled out in assault, they don't have to move into base to base contact in assault, and can make all their attacks from behind the wall of Tyrant Guard. It makes it very hard to actually land hits on the Swarmlord or Hive Tyrant.

Broodlords are the same. They have stats and close combat abilities that make Space Marine characters weep, and its only downside is its save. When you consider its buried in a huge Genestealer brood like any other sergeant, it becomes a lot harder to deal with.

This message was edited 2 times. Last update was at 2012/02/29 22:56:04


 
   
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Courageous Space Marine Captain






Glasgow, Scotland

The difference between the Broodlord and Tyrant/Swarmlord is that the HT/SW will always be engaged. What happens when the broodlord is at the front and the unit gets charged in the rear?

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Made in us
Shepherd





You can always have a what if/not optimal scenario for anything so thats moot. Thats like saying well ork boyz are good but if theyre hit with a battle canon template.. If they get charged they get charged but you do the best you can to avoid that just like vs big guns you try to stay in cover.

The enemy of my enemy is a bastard so lets kill him too.


 
   
Made in us
Been Around the Block




Oklahoma City

I've lost the Swarmlord more than once to the New Cheese on the Block: Mindshackle Scarabs. Having him impale himself on his own Bonesabers is disheartening to say the least. Because the Swarmlord only has 3+ armor and a 4++ in Close Combat, he should definitely be given Eternal Warrior. The rest of the synapse creatures can do without it, but Swarmlord really needs it.

Unless that would make the Codex too powerful of course. (Damn you Robin Cruddace!)

"There is one rule, above all others, for a man. Whatever comes, face it on your feet." -- al'Lan Mandragoran 
   
Made in us
Fixture of Dakka





Mindshackles only work on a random model in base contact. To avoid it, put more guys in base contact and keep the guys you don't want Mindshackled away from that guy.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Daemonic Dreadnought






AL

My C'tan with Time's Arrow alongside Wraiths with whip coils laugh at your wished for Eternal Warrior

Gods? There are no gods. Merely existences, obstacles to overcome.

"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB 
   
Made in ca
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Inactive

Billagio wrote:
McNinja wrote:
vipoid wrote:To be perfectly honest, I'd rather the Swarmlord didn't have EW.

However, I'd rather no special characters had EW.

I think it's a lazy rule, put in purely to lend an unnecessary level of 'awsome' to each designer's favourite SC.

Sorry, but no amount of prestiege or experience on the battlefield should allow you to withstand a direct hit from a siege weapon.
I don't think EW is an "experience" thing, more of a "I'm about 20 feet tall and punch buildings on a daily basis" sort of thing. EW doesn't denote experience, but rather an extraordinary toughness due to size or something else. For instance, I've created three Necron characters, and only one has EW. Why? Because his whole shtick is being able to get back up no matter what put him down. I think the people who make their characters with EW don't consider the ramifications of actually having EW until they've played a game where ID/EW came into play.

When a character has EW, whether homebrew or GW official, it needs to be paid for in points, and fully justified in a logical way by the fluff.

That was sort of ranty, but anyway, I think having EW simply makes a character/monster more menacing, and can add a lot to the character of the character, if you know what I mean. I don't think that anything in the new Necron codex has EW, come to think of it.


I agree. Also, in the lore dosent the swarmlord never die? It says "the swarmlord is deathless, each time the swarmlord dies the hivemind reabsorbs him and is reborn"

If that dosent denote EW I dont know what does.


But as the rule book says " death " in a game doesnt mean he actually died. It can mean he is out of action.
Game wise, Swarmlord can die, fluffwise, the "vessel" also does die.
Its the essence that gets reabsorbed and reborn.

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DarknessEternal wrote:Mindshackles only work on a random model in base contact. To avoid it, put more guys in base contact and keep the guys you don't want Mindshackled away from that guy.


This. If you know where the mind shackles are, keep 3 Tyrant Guard between him and the scarabs.

Still though, you should have a bubble wap unit of Termagants or something near the Swarmlord anyway.
   
Made in au
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Actually, it doesn't matter if the Swarmlord has EW. He's still going to be if he gets in range of wraithcannons/d-cannons or ion cannons.

What Grey Knights fear most:

1000pts
1500pts (incomplete)  
   
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In your nightmares...

Of all the rules I have written for SCs, 2 have had EW and one of them lives outside time. Some character's backgrounds pretty much demand EW. Swarmie is one of those characters, along with Dante and maybe Yarrick (he did have his arm lopped off and then killed a warboss, after all...)

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Been Around the Block




Seems to me the main reason for his EW warrior is grey knights and if this is the case, i think the problem lies with the grey knights.

I think you could justify the Swarmlord having it.

   
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Trustworthy Shas'vre






Dorset, UK

But then the swarmlord would officialy be the filth when combined with Tyrant Guard as you can't pick him out like.
   
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Been Around the Block




Tyranid players deserve some filth.....
   
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Nottinghamshire- England

khaosspacemarines wrote:Tyranid players deserve some filth.....



Ah... The only time the words Tyranid and Filth are seen in a sentence that doesn't include "are anything but"

Grimtuff wrote: GW want the full wrath of their Gestapo to come down on this new fangled Internet and it's free speech.


A Town Called Malus wrote: Draigo is a Mat Ward creation. They don't follow the same rules as everyone else.
 
   
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Trustworthy Shas'vre






Dorset, UK

The only time Tau and Filth are mentioned in the same sentance is when "Are not at all the" is between them

This message was edited 1 time. Last update was at 2012/06/19 14:10:18


 
   
Made in za
Fixture of Dakka




Temple Prime

Honestly, if everyone else's super special costs more than a land raider SC gets to have EW, why can't we? Why must we be able to be slain by one lucky grey knight punk with a force weapon but people like Abaddon, Gazghkull, Calgar et al don't? It's not like we're asking to give the swarmlord a invulnerable save against shooting.

This message was edited 1 time. Last update was at 2012/06/19 14:15:13


 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
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Junior Officer with Laspistol





Desperado Corp.

You're right... no EW for anyone then! It's settled! IMHO, that would be an improvement, but it would be bad at the same time. I want it and I don't. But I digress. I think any MC with EW is going to be a bugger to kill, but then Swarmy doesn't have the greates defence without a reliable INV, his only defence is Tyrant Guard. So, sure, why not?

Oh, and at OrkEater: Epic Threadcromancy, Batman!

This message was edited 1 time. Last update was at 2012/06/19 20:45:25


Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
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Temple Prime

The mental image of some no name grey knight killing Abaddon with a lucky scratch to his shoulder with a force weapon and thus stopping the entirety of the thirteenth black crusade in it's track as the forces of Chaos crap their collective pants at the death of their leader, is quite frankly, absolutely bloody hilarious.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Which is quite plausible. Draigo was just a lowly GK before killing M'kar. Then WOOOSH! He's Superman who does better than ANYONE else. Then he kills a Primarch, and becomes Chapter Lord.

Mordrak, Crowe and Stern as well as a non-playable GK captain all fought on Armeggedfon War 1. Look at them.now. Grand Master, Brother Captain and Master Purifier+Brotherhood Champion.

Maybe some lowly initiate will jill Abbaddon and then mindrape the Eldar?

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Desperado Corp.

Only if we let Ward come back for seconds.

Pretre: OOOOHHHHH snap. That's like driving away from hitting a pedestrian.
Pacific:First person to Photoshop a GW store into the streets of Kabul wins the thread.
Selym: "Be true to thyself, play Chaos" - Jesus, Daemon Prince of Cegorach.
H.B.M.C: You can't lobotomise someone twice. 
   
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Swarmlord is toughness 6, activate force weapons on 3d6. I play nids. he basically is EW.

Space marines

:tyranid: Tyranid

and a smattering of chaos 
   
Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

Not if they have a Brotherhood Banner. They autopass the test. And most psykers have high.Ld anyway. Eldar Seers are 10, Libbies are 10, GK are 8-10, Chaos Sorcerors are 10 and DP are 10. Orks and Psyker Battle Squads are 7 IIRC and Wierdboys can be 8-10 if tgere are more than 7 orks in the.mob.

I'm celebrating 8 years on Dakka Dakka!
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Check out my Deathwatch story, Aftermath in the fiction section!

Credit to Castiel for banner. Thanks Cas!
 
   
Made in us
Troubled By Non-Compliant Worlds





so basically EW is only good against grey knights (in this situation)

What I would really like is 5 wound regular tyrant. as well as an option for an invul for more points. swarm lord has one, i know. but he is a lot of points as has way more stuff than just an invul more.

Space marines

:tyranid: Tyranid

and a smattering of chaos 
   
Made in za
Fixture of Dakka




Temple Prime

It's just that it's really not fair that at least one of everyone else's super special 200+ point special character gets eternal warrior but none of ours do. What makes us so unfavourited that a single nemesis force hammer will pretty much always ensure the Swarmlord is not going to be on the table in one turn?

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
Made in gb
Trustworthy Shas'vre






Dorset, UK

Deadshot wrote:Not if they have a Brotherhood Banner. They autopass the test. And most psykers have high.Ld anyway. Eldar Seers are 10, Libbies are 10, GK are 8-10, Chaos Sorcerors are 10 and DP are 10. Orks and Psyker Battle Squads are 7 IIRC and Wierdboys can be 8-10 if tgere are more than 7 orks in the.mob.


Weirdboyz can also be Ld 2 should there be 2 boyz in the mob and h chooses to swap his Ld (Which he can)
   
Made in za
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Temple Prime

GoDz BuZzSaW wrote:
Deadshot wrote:Not if they have a Brotherhood Banner. They autopass the test. And most psykers have high.Ld anyway. Eldar Seers are 10, Libbies are 10, GK are 8-10, Chaos Sorcerors are 10 and DP are 10. Orks and Psyker Battle Squads are 7 IIRC and Wierdboys can be 8-10 if tgere are more than 7 orks in the.mob.


Weirdboyz can also be Ld 2 should there be 2 boyz in the mob and h chooses to swap his Ld (Which he can)

Except that nobody sane would ever do that.

 Midnightdeathblade wrote:
Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.



 
   
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Sadistic Inquisitorial Excruciator






The Midlands

DreadlordME! wrote:A 280 point beast like that should be EW in my opinion.


T6 and 5 Wounds? No.

 
   
 
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