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![[Post New]](/s/i/i.gif) 2012/05/07 00:25:39
Subject: Minecraft Hunger Games
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Khorne Veteran Marine with Chain-Axe
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If we could build structures and things then it could possibly take days for a match to finish.
I reckon the rules are written like that to wrap the whole thing up quickly.
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Thanrial wrote:Your not going to wake up, pick up the paper (or search the news) and see a headline:
"40K PLAYER SHOOTS 100 PEOPLE SHOUTING "DAKKA"" .
infinite_array wrote:junk wrote:infinite_array wrote:There's absolutely no way this thread won't descend into Monty Python jokes until being locked. Ni!
HELP! HELP! The OP is being repressed! Come and see the violence inherent in the system!
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![[Post New]](/s/i/i.gif) 2012/05/07 00:29:05
Subject: Minecraft Hunger Games
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Consigned to the Grim Darkness
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Oh, I wasnt' necessarily suggesting structures so much as I was thinking at least let us harvest wood for a workbench and a basic sword.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/05/07 00:43:25
Subject: Minecraft Hunger Games
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Khorne Veteran Marine with Chain-Axe
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The lack of supplies actually, in my opinion, adds to the game because you are forced to risk either scavenging for chests at the start and potentially get killed or leave without any basic supplies and wholly dependent on outside resource. If you can get logs then that defeats the whole purpose of the game.
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Thanrial wrote:Your not going to wake up, pick up the paper (or search the news) and see a headline:
"40K PLAYER SHOOTS 100 PEOPLE SHOUTING "DAKKA"" .
infinite_array wrote:junk wrote:infinite_array wrote:There's absolutely no way this thread won't descend into Monty Python jokes until being locked. Ni!
HELP! HELP! The OP is being repressed! Come and see the violence inherent in the system!
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![[Post New]](/s/i/i.gif) 2012/05/07 00:56:46
Subject: Re:Minecraft Hunger Games
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Liche Priest Hierophant
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I agree with vendetta, but we should be allowed to destroy web, leaves, flowers, tall grass vines and mushrooms (not mushroom blocks, though)
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![[Post New]](/s/i/i.gif) 2012/05/07 00:58:05
Subject: Minecraft Hunger Games
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Khorne Veteran Marine with Chain-Axe
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All those things you listed are included in the rules to break.
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Thanrial wrote:Your not going to wake up, pick up the paper (or search the news) and see a headline:
"40K PLAYER SHOOTS 100 PEOPLE SHOUTING "DAKKA"" .
infinite_array wrote:junk wrote:infinite_array wrote:There's absolutely no way this thread won't descend into Monty Python jokes until being locked. Ni!
HELP! HELP! The OP is being repressed! Come and see the violence inherent in the system!
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![[Post New]](/s/i/i.gif) 2012/05/07 01:04:05
Subject: Re:Minecraft Hunger Games
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Liche Priest Hierophant
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Really? I though it was only mushrooms and leaves?
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![[Post New]](/s/i/i.gif) 2012/05/07 01:18:21
Subject: Minecraft Hunger Games
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Khorne Veteran Marine with Chain-Axe
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Mushrooms, leaves, vines are all destroyable by original rules.
Flowers and tall grass don't do anything so its free game.
Webs are also destroyable even though you can get caught in it.
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Thanrial wrote:Your not going to wake up, pick up the paper (or search the news) and see a headline:
"40K PLAYER SHOOTS 100 PEOPLE SHOUTING "DAKKA"" .
infinite_array wrote:junk wrote:infinite_array wrote:There's absolutely no way this thread won't descend into Monty Python jokes until being locked. Ni!
HELP! HELP! The OP is being repressed! Come and see the violence inherent in the system!
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![[Post New]](/s/i/i.gif) 2012/05/07 02:48:00
Subject: Minecraft Hunger Games
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Consigned to the Grim Darkness
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I didn't suggest starting otu with logs, only that we can break them down to make basic wood items.
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The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog |
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![[Post New]](/s/i/i.gif) 2012/05/07 04:04:14
Subject: Minecraft Hunger Games
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Khorne Veteran Marine with Chain-Axe
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My basic point still applies: it eliminates the whole point of the game and favours those who don't take risk.
A good example would be player A and player B.
They both start off but A runs straight to the starter chests whilst B heads into the city.
What should happen is that A should have better equipment but B will be further away and dependant on chests scattered around the map.
However, if B can gain planks and make his own items, then using materials found in chest, such as diamonds (which can be found) he easily can beat player A who took a dangerous risk.
But, sticks are still scattered around in chests but not in the same place as weapon making materials.
So it automatically follows the whole principle of the games.
Higher Risk = Higher Reward.
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This message was edited 1 time. Last update was at 2012/05/07 04:05:04
Thanrial wrote:Your not going to wake up, pick up the paper (or search the news) and see a headline:
"40K PLAYER SHOOTS 100 PEOPLE SHOUTING "DAKKA"" .
infinite_array wrote:junk wrote:infinite_array wrote:There's absolutely no way this thread won't descend into Monty Python jokes until being locked. Ni!
HELP! HELP! The OP is being repressed! Come and see the violence inherent in the system!
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![[Post New]](/s/i/i.gif) 2012/05/07 11:50:44
Subject: Minecraft Hunger Games
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Warplord Titan Princeps of Tzeentch
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Vendetta 476 wrote:My basic point still applies: it eliminates the whole point of the game and favours those who don't take risk.
But then you're eliminating the whole point of minecraft: namely mining and crafting. In your example, A has an advantage because he has better tools, weapons, and armor at an earlier point in the game. But B still has a chance to catch up by mining and caving, although at a substantial risk to himself. edit: Although I think we should stick to the Mindcrack rule: no branch mining. You can dig for tunnels, but no mining for resources.
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This message was edited 1 time. Last update was at 2012/05/07 11:51:12
text removed by Moderation team. |
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![[Post New]](/s/i/i.gif) 2012/05/07 13:27:39
Subject: Minecraft Hunger Games
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Lieutenant Colonel
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biccat wrote:edit: Although I think we should stick to the Mindcrack rule: no branch mining. You can dig for tunnels, but no mining for resources.
So, you are allowed to mine, but you can't use the branch mining method?
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![[Post New]](/s/i/i.gif) 2012/05/07 16:50:41
Subject: Minecraft Hunger Games
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Warplord Titan Princeps of Tzeentch
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You can mine if you're looking for caves, but you can't mine in an organized pattern.
It's mostly an honesty issue, and it forces people into more dangerous situations.
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text removed by Moderation team. |
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![[Post New]](/s/i/i.gif) 2012/05/07 17:29:20
Subject: Minecraft Hunger Games
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[DCM]
Procrastinator extraordinaire
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That would only work in an open world map like the Mindcrack guys did, the map for this game is pre-made. If we did the open world map, I am all for mining and stuff.
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![[Post New]](/s/i/i.gif) 2012/05/07 20:22:05
Subject: Minecraft Hunger Games
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Monstrous Master Moulder
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Unless we have a team of about 5 ops, who warp to people every now and then to check they aren't up to anything.
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![[Post New]](/s/i/i.gif) 2012/05/08 05:53:02
Subject: Minecraft Hunger Games
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Veteran Knight Baron in a Crusader
Behind you
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Well essentially I saw no mobs except for those spawned by the sponsors in minecraft survival games. I would suggest these rules for quicker game times.
No mining
No item creation
No breaking bricks except mushrooms, vines and leaves.
Have a large number of scattered item chests with normal items in them. Diamond items should be exempt from gameplay until the final 4.
as each player dies to each other, they become a sponsor, and lead players to each other via mobs.
Mining would greatly lengthen play time as then it would be possible to hide yourself very easily, which is not the point.
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![[Post New]](/s/i/i.gif) 2012/05/08 06:37:00
Subject: Minecraft Hunger Games
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Wight Lord with the Sword of Kings
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Doctadeth wrote:Well essentially I saw no mobs except for those spawned by the sponsors in minecraft survival games. I would suggest these rules for quicker game times.
No mining
No item creation
No breaking bricks except mushrooms, vines and leaves.
Have a large number of scattered item chests with normal items in them. Diamond items should be exempt from gameplay until the final 4.
as each player dies to each other, they become a sponsor, and lead players to each other via mobs.
Mining would greatly lengthen play time as then it would be possible to hide yourself very easily, which is not the point.
This is the principe of it.
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![[Post New]](/s/i/i.gif) 2012/05/08 12:30:03
Subject: Minecraft Hunger Games
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Khorne Veteran Marine with Chain-Axe
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Item creation is allowed but only through the use of a crafting bench.
At the rise of each day the sponsors put more items in the chests in the centre rising up in tier of items up to diamond.
Instead of creating mobs, use lava and water to signifiy where to go.
Howzat?
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Thanrial wrote:Your not going to wake up, pick up the paper (or search the news) and see a headline:
"40K PLAYER SHOOTS 100 PEOPLE SHOUTING "DAKKA"" .
infinite_array wrote:junk wrote:infinite_array wrote:There's absolutely no way this thread won't descend into Monty Python jokes until being locked. Ni!
HELP! HELP! The OP is being repressed! Come and see the violence inherent in the system!
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![[Post New]](/s/i/i.gif) 2012/05/08 12:35:51
Subject: Minecraft Hunger Games
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Warplord Titan Princeps of Tzeentch
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Doctadeth wrote:Well essentially I saw no mobs except for those spawned by the sponsors in minecraft survival games. I would suggest these rules for quicker game times.
How long do you want games to last? The mindcrack ultra-hardcore took about 3.5 hours for 8 (?) players on a 2000x2000 map.
Seems like the 'tiered' idea would require a lot of work by whoever is running the event.
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text removed by Moderation team. |
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![[Post New]](/s/i/i.gif) 2012/05/08 13:02:26
Subject: Minecraft Hunger Games
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Stealthy Grot Snipa
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Or you fly and show them. Or mushrooms.
The thing with breaking vines is that you can scale buildings that will make it impossible unless they have vines.
I can then hide myself with leaves and fortify an area. I think what will happen is right at the start a punching war happend some people die and others flee.
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![[Post New]](/s/i/i.gif) 2012/05/08 17:49:23
Subject: Minecraft Hunger Games
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Ork Boy Hangin' off a Trukk
Newcastle, Australia
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If you want to remove mining/branch mining, why not just make a map thats only 10 (or less) blocks deep and then you hit bedrock? Seems like it would be easy enough to do.
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![[Post New]](/s/i/i.gif) 2012/05/08 17:51:22
Subject: Minecraft Hunger Games
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Monstrous Master Moulder
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That's just given me an idea. What about make a map using the seed that creates plain that's like 3-4 blocks deep, chop the top off, import the stuff from the saved game and splice that on, and hey presto!
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![[Post New]](/s/i/i.gif) 2012/05/08 18:08:41
Subject: Minecraft Hunger Games
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Warplord Titan Princeps of Tzeentch
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Shooms wrote:If you want to remove mining/branch mining, why not just make a map thats only 10 (or less) blocks deep and then you hit bedrock? Seems like it would be easy enough to do.
Because then you don't have caves, ravines, mineshafts and, more importantly, gold and diamond available. And lava would be extremely rare.
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text removed by Moderation team. |
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![[Post New]](/s/i/i.gif) 2012/05/08 18:21:18
Subject: Minecraft Hunger Games
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Aspirant Tech-Adept
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biccat wrote:Shooms wrote:If you want to remove mining/branch mining, why not just make a map thats only 10 (or less) blocks deep and then you hit bedrock? Seems like it would be easy enough to do.
Because then you don't have caves, ravines, mineshafts and, more importantly, gold and diamond available. And lava would be extremely rare.
But the aim of this isn't to use any of that stuff seeing as you can't mine
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![[Post New]](/s/i/i.gif) 2012/05/08 21:14:10
Subject: Minecraft Hunger Games
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Khorne Veteran Marine with Chain-Axe
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Like I said, check the map and see for yourself.
Its only 5 deep until you hit obsidian and there are entrances to a ruined subway.
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Thanrial wrote:Your not going to wake up, pick up the paper (or search the news) and see a headline:
"40K PLAYER SHOOTS 100 PEOPLE SHOUTING "DAKKA"" .
infinite_array wrote:junk wrote:infinite_array wrote:There's absolutely no way this thread won't descend into Monty Python jokes until being locked. Ni!
HELP! HELP! The OP is being repressed! Come and see the violence inherent in the system!
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![[Post New]](/s/i/i.gif) 2012/05/09 06:48:04
Subject: Re:Minecraft Hunger Games
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Liche Priest Hierophant
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No lava, that's how Captainsparklez lost, his sponsors put lava right in front of him, as well as a cave spider.
I'd say use zombies to direct players, not so deadly, but still a nuisence
or even just tp the players close to each other
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![[Post New]](/s/i/i.gif) 2012/05/09 08:00:37
Subject: Minecraft Hunger Games
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Ork Boy Hangin' off a Trukk
Newcastle, Australia
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biccat wrote:Shooms wrote:If you want to remove mining/branch mining, why not just make a map thats only 10 (or less) blocks deep and then you hit bedrock? Seems like it would be easy enough to do.
Because then you don't have caves, ravines, mineshafts and, more importantly, gold and diamond available. And lava would be extremely rare.
But its a custom built map? We can have lava, ravines, mineshafts, etc wherever we want. Just encase the deeper parts of the map with obsidian/bedrock, its that easy. Also we don't want the map to be too huge, the game isn't meant to last days.
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![[Post New]](/s/i/i.gif) 2012/05/09 18:10:23
Subject: Re:Minecraft Hunger Games
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Warplord Titan Princeps of Tzeentch
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Shooms wrote:But its a custom built map? We can have lava, ravines, mineshafts, etc wherever we want. Just encase the deeper parts of the map with obsidian/bedrock, its that easy. Also we don't want the map to be too huge, the game isn't meant to last days.
In a non-custom map, this is entirely doable. It would involve skills such as mining and crafting.
The map being discussed is basically a big PVP arena. That is boring, IMO.
eta: The game wouldn't take days. The Mindcrack guys did an 8-person ultra hardcore in about 3 hours. I expect ours would take a lot quicker due to non-player deaths.
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This message was edited 1 time. Last update was at 2012/05/09 18:12:05
text removed by Moderation team. |
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![[Post New]](/s/i/i.gif) 2012/05/09 21:04:53
Subject: Minecraft Hunger Games
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[DCM]
Procrastinator extraordinaire
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I don't really mind what we do, but if we do an Ultra Hardcore game on a non-custom map, it adds a whole new layer of tension to the game, the games will be pretty quick anyway, seeing as most of us haven't experienced a game when you can't regenerate health. The non-custom map would be very good for videos as well.
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![[Post New]](/s/i/i.gif) 2012/05/09 22:16:14
Subject: Minecraft Hunger Games
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Stealthy Grot Snipa
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I think most people will die from falling.
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![[Post New]](/s/i/i.gif) 2012/05/09 22:18:55
Subject: Minecraft Hunger Games
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Khorne Veteran Marine with Chain-Axe
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If we do the city-scape first, we can than try the custom plains type and after that a complety randomised map with no rules.
Howzat?
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Thanrial wrote:Your not going to wake up, pick up the paper (or search the news) and see a headline:
"40K PLAYER SHOOTS 100 PEOPLE SHOUTING "DAKKA"" .
infinite_array wrote:junk wrote:infinite_array wrote:There's absolutely no way this thread won't descend into Monty Python jokes until being locked. Ni!
HELP! HELP! The OP is being repressed! Come and see the violence inherent in the system!
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