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Ultramarine Master with Gauntlets of Macragge





Boston, MA

Charax wrote:I'll probably pick up the Lord and Dreadnought from a bits supplier, but the rest isnt really that appealing - nice that chaos get cultists and DA get deathwing, but I cant imagine the sculpts being that great.

Why can't you? The sculpts in Black Reach are very good, and the ones in Isle of Blood are even better.
Glorioski wrote:
Formosa wrote:
Glorioski wrote:Are the marines going to have DA icons on them?
seems likely


Ugh, way to sell less starter sets GW.

Yeah, screw them! Since we've totally seen the models and know they have DA iconography on them, right? I doubt they will have iconography on them; while the paint set ones have DA icons, so did the 5th ed paint set Marines. The Marines in Black Reach did not have Ultramarine iconography on them, so I doubt the ones in this box will have DA icons either. If they do that's probably just going to be a little bit of time with a knife and file though, no biggie.
Phydox wrote:If this starter content is true, I hope it doesnt mean the designer, who is writing the Chaos Codex, had a giant brain fart and is making Power Armored Chaos Marines only elite or 0-1 squad limit.

"Their 10k years old, therefore there must not many around, therefore there should not be many Space marines in the Chaos Armies!"

What kind of bogus reasoning is this? Why would you even think this is a remote possibility?
RiTides wrote:So... this means the chaos dex must be coming out with/before the starter set, right? Since cultists aren't in the current dex?

Meaning... it's coming soon?? That'd be really cool...

Rumors are pointing to August or October. Codex: Space Marines came out in October 2008, one month after AoBR, so it's a possibility.

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August seems to be Codex CSM and a 2nd wave Daemons.

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Thanks for the information tokugawa!
I really like the chaos side of things and I do hope the cultists look bad ass.

This message was edited 1 time. Last update was at 2012/07/01 22:29:14


   
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Got it, thanks!
   
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kenshin620 wrote:
RiTides wrote:So... this means the chaos dex must be coming out with/before the starter set, right? Since cultists aren't in the current dex?

Meaning... it's coming soon?? That'd be really cool...


Unless they pull a fast one and just include Cultist stats and entries in the booklet

"Chaos Cultists may be taken as a troop choice in a CSM army blah blah blah...."


Naw, they are Guardsmen. Make use of the Ally rules!

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Maine USA

I don't mean to sound like a troll here or anything, but it's decisions like this that continually make me realize why I have stopped playing Warhammer 40k and switched over to Warhammer FB and Flames of war. The sheer ignorance and greed that the 40k team shows is mind boggling (thought smart as I understand). I understand that Space marines bring them money and I know that it is the number one product that continues to sell but to see the opening set for a new edition be Space Marines vs Spiky Space Marines is just a staple for the future of 40k.

Games Workshop continues to do what we've been seeing in the last 5 years, all the the Imperium and Space marine armies being done while doing little for the other xeno races. Now I understand I am probably just saying this because I use to play Tau, but even then, the last time Tau were released were 2005, it's been years, where the standard Space Marine codex has been done three times since then (to my limited knowledge, correct me if I am wrong please). The same story goes for Necrons, Dark Eldar, Eldar, CSM, and Tyranids; all these codex's were incredibly old, and were pushed back as far as they could before even Games workshop could not ignore them.

I'm probably just whining and complaining, but the way 6th edition is going shows me no reason to stop playing any of my current games and go back.

Alright...getting off of my soapbox now.

This message was edited 1 time. Last update was at 2012/07/01 22:35:41


 
   
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Backfire wrote:
kenshin620 wrote:
RiTides wrote:So... this means the chaos dex must be coming out with/before the starter set, right? Since cultists aren't in the current dex?

Meaning... it's coming soon?? That'd be really cool...


Unless they pull a fast one and just include Cultist stats and entries in the booklet

"Chaos Cultists may be taken as a troop choice in a CSM army blah blah blah...."


Naw, they are Guardsmen. Make use of the Ally rules!


guardsmen cant swap their lasgun with a pistol and CC weapon IIRC so it would point to cultists being in the new dex

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Any indication on the mini's looks? I am dying for some robed terminators and the ravenwing bikers currently available are pretty good so it would be interesting to see what they do to them in the starter. Some asymetrical robes with battle damage would be nice.
   
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There are stats for stub guns in the back of the rulebook. Any models in the game currently carry those?

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Avrik_Shasla wrote:I don't mean to sound like a troll here or anything, but it's decisions like this that continually make me realize why I have stopped playing Warhammer 40k and switched over to Warhammer FB and Flames of war. The sheer ignorance and greed that the 40k team shows is mind boggling (thought smart as I understand). I understand that Space marines bring them money and I know that it is the number one product that continues to sell but to see the opening set for a new edition be Space Marines vs Spiky Space Marines is just a staple for the future of 40k.

Games Workshop continues to do what we've been seeing in the last 5 years, all the the Imperium and Space marine armies being done while doing little for the other xeno races. Now I understand I am probably just saying this because I use to play Tau, but even then, the last time Tau were released were 2005, it's been years, where the standard Space Marine codex has been done three times since then (to my limited knowledge, correct me if I am wrong please). The same story goes for Necrons, Dark Eldar, Eldar, CSM, and Tyranids; all these codex's were incredibly old, and were pushed back as far as they could before even Games workshop could not ignore them.

I'm probably just whining and complaining, but the way 6th edition is going shows me no reason to stop playing any of my current games and go back.

Alright...getting off of my soapbox now.


"GW has preference for Imperial armies" is an old, dead, beaten horse. Current Tau codex was released in 2006, current Space Marine codex in 2008, so yes, you are wrong, there has been ONE Space Marine codex update since the last Tau codex. CSM codex is from 2007, so it is "incredibly" one year older than current Space Marine codex. Tyranid codex was not "incredibly old", current was released in 2010, and previous one was 2005. Now, it is true that Dark Eldar and Necron books were incredibly old when finally replaced, but pretty much same was true for Space Wolves, Sisters of Battle and Grey Knights. Blood Angels had just the miserable WD codex.

I'm afraid you were wrong in nearly everything.

This message was edited 2 times. Last update was at 2012/07/01 23:18:56


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Avrik_Shasla wrote:

Yeah, except you're missing the fact that Dark Eldar and Necrons got updates in the last two years with ranges of new gorgeous models, competitive rules, and so on. Orks have almost everything fleshed out in great plastic kits. Imperium armies do get some favoritism, but xeno armies get theirs too. And is it really greed to make what they know will sell? That just sounds smart to me. Even so, there've been enough riskier endeavours like Dark Eldar to make it worth it.

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And considering the new necron flyers and other units, they seem to be in line to be the kings of 6th.

The rumors considering the chaos codec worry me, and the one sidedness of the stuff rumored to be in this set don't seem to help to quell those worries.

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Then, they raised prices on the Orks, and I did not speak out because I did not play Orks.

Then, they raised prices on the Nids, and I did not speak out because I did not play Nids.

Then, they raised prices on the Marines, and there was nobody to speak out for me. 
   
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Spartan089 wrote:And considering the new necron flyers and other units, they seem to be in line to be the kings of 6th.

The rumors considering the chaos codec worry me, and the one sidedness of the stuff rumored to be in this set don't seem to help to quell those worries.

What worries you about the Chaos codex? Having a fairly one sided starter set doesn't mean much of anything, it just means one side has more toys than the other. Even so, I wouldn't trust this rumor til we had someone in the know confirm it or saw a picture or two.

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If it has really cool terrain, I might consider it.
Being an IG player, I might also consider DA as an allied force choice.
It'll be alot of money to spend on top of what I just spent for rules.

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Brother SRM wrote:Yeah, except you're missing the fact that Dark Eldar and Necrons got updates in the last two years


How long was it before that, though? That was his point, they made us wait as long as they possibly could, until it had been so long it wasn't funny anymore and they kinda "had" to do something.

Also, I think it's cool if you want the set anyway because the minis are a "deal", but that's not really what the set is for. It's not really intended for veterans to add cheap models to their existing collections, it's supposed to be the entry point for new people wanting to play. With that in mind it's kind of in GW's best interest then to make sure both sides are balanced, lest potential players get turned off because their gakky, fledgling Chaos army gets it's ass stomped in every single game they play with the starter set, and they decide that it's actually not worth investing literally hundreds of dollars into this game if they're going to lose all the time, or skew sales towards Space Marines because it creates the image that they're the "good guys", they're the best army who always wins and everyone else only exists to be their fething punching bag.

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tokugawa wrote:The unit entry has been leaked. Just saw it quoted on chinese forum baiduhttp://tieba.baidu.com/f?kw=%D5%BD%B4%B840000 .

DA has :

Captain Balthasar(with power armor, not in TDA)
Librarian(with power armor)
Tactical Sqaud(10 men, with 1 plasma cannon)
Deathwing Squad(5 men, with storm bolters, no Stormshield)
Ravenwing Squad(3 bikes)

Chaos part:
Lord(in power armor)
Chaos Dread(with tl-melta and DCCW)
Chosen(6 men, with power maul, power fist and lightning claw)
Cultists(20 men, half with ccw and pistol, the other half have assault rifle)



Looking at these units, other than an extra HQ, either of these forces could be an allied detachment under the new rules.

Disappointing that one of the SM HQs isn't in TDA.

 GamesWorkshop wrote:
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Based on that list, Dark Angels are going to wipe the floor with that Chaos force.

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2,000pts


 
   
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Avrik_Shasla wrote:The same story goes for Necrons, Dark Eldar, Eldar, CSM, and Tyranids; all these codex's were incredibly old, and were pushed back as far as they could before even Games workshop could not ignore them.

I'm probably just whining and complaining, but the way 6th edition is going shows me no reason to stop playing any of my current games and go back.

Alright...getting off of my soapbox now.
The Necrons and Dark Eldar got LOADS of new miniatures. The DE got a full and glorious revamp by their signature sculptor with numerous vehicle and troops kits in plastic, plus all of the remainder as new sculpts. The Necrons have gotten a ton of kits as well.

I am a SW player, and I waited about 30 months less than DE (though more than 9 years since summer 2000) and I got PA (5 troops, plus some variety), TDA, and then 2.5 years later, Thunderwolves and FenWolves. No bigs. I was happy to get my revamp, and happy to see others get theirs.

I am jealous of the DE, so much so I bought some of the kits just for how awesome they were. Probably the best range in the game.

Break --

I was hoping for a DW Terminator Captain, but as long as the sculpts are good (SHulk quality), I'll be happy regardless.
   
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Harriticus wrote:Based on that list, Dark Angels are going to wipe the floor with that Chaos force.



Assuming the new Chaos Codex doesn't drop before the starter set and give all the Chaos units more muscle.... :-P

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Did you see the old Dark Eldar miniature range? It needed the revamp. If the Space Wolves model range were anywhere even close to the same kind of ugly then I could maybe see a reason to be jealous that you didn't get the same treatment, but as it is?

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


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Kroothawk wrote:Fits what has been rumoured for some time now, only with more details on weapon loadout.
BTW this drawing showed up in the 6th edition rulebook, might be a glimpse on how the dreadnought might look:



That is, for the most part, just the FW chassis.

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Ouze wrote:Uh, where's the content you guys are clearly seeing? I got a link to Chinese Google's search results and I don't see the starter set stuff.


It's on Baidu. Sergeant Raphael is armed with a plasma pistol, not the previously rumored combi weapon.

[Thumb - f31fbe096b63f624e6e8b6ae8744ebf81b4ca3e2.jpg]

[Thumb - 7af40ad162d9f2d33b81ab42a9ec8a136227cc8f.jpg]

This message was edited 1 time. Last update was at 2012/07/02 03:32:46


 
   
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dienekes96 wrote:
Avrik_Shasla wrote:The same story goes for Necrons, Dark Eldar, Eldar, CSM, and Tyranids; all these codex's were incredibly old, and were pushed back as far as they could before even Games workshop could not ignore them.

I'm probably just whining and complaining, but the way 6th edition is going shows me no reason to stop playing any of my current games and go back.

Alright...getting off of my soapbox now.
The Necrons and Dark Eldar got LOADS of new miniatures. The DE got a full and glorious revamp by their signature sculptor with numerous vehicle and troops kits in plastic, plus all of the remainder as new sculpts. The Necrons have gotten a ton of kits as well.

I am a SW player, and I waited about 30 months less than DE (though more than 9 years since summer 2000) and I got PA (5 troops, plus some variety), TDA, and then 2.5 years later, Thunderwolves and FenWolves. No bigs. I was happy to get my revamp, and happy to see others get theirs.

I am jealous of the DE, so much so I bought some of the kits just for how awesome they were. Probably the best range in the game.

Break --

I was hoping for a DW Terminator Captain, but as long as the sculpts are good (SHulk quality), I'll be happy regardless.


You also got a couple of new special characters... plus, in the intervening years, you got the land raider crusader/redeemer kit, full plastic attack bikes, redone rhino/razorback/predator/whirlwind/vindicator kits, redone plastic scouts and devastators, plastic dreadnought, drop pod, etc while the Dark Eldar got nothing. They may not be specifically ONLY space wolf kits but they came out in the intervening years and you've had full access to them since the new codex (and most with the prior one as well as they were redesigned versions of older models). Let's not pull the "woe is me!" card for any marines just yet.
   
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Sidstyler wrote:Also, I think it's cool if you want the set anyway because the minis are a "deal", but that's not really what the set is for. It's not really intended for veterans to add cheap models to their existing collections, it's supposed to be the entry point for new people wanting to play. With that in mind it's kind of in GW's best interest then to make sure both sides are balanced, lest potential players get turned off because their gakky, fledgling Chaos army gets it's ass stomped in every single game they play with the starter set, and they decide that it's actually not worth investing literally hundreds of dollars into this game if they're going to lose all the time, or skew sales towards Space Marines because it creates the image that they're the "good guys", they're the best army who always wins and everyone else only exists to be their fething punching bag.

I agree wholeheartedly. The starter set should show off a bit more variety than this, and be more balanced. Compare this to the Warmachine and Hordes two-player starter sets. Those are two fully playable armies out of the box and are balanced against each other. Now, with 40k needing more models to play I'm not expeciting full legal armies (HQ and 2 troops) but it would be nice to see two forces that can go up against each other in a fair fight, and to show off more aspects of the game than marines to give a taste of what the whole game is like. In that regard, the cultists are a step in the right direction, but it's still mostly marines vs marines...

From these rumors, I'd say AoBR was more successful as an intro to the game.

This message was edited 1 time. Last update was at 2012/07/02 03:45:45


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The Dark Angels list has 2 weapon entries for AP2 double strength melee weapons, so it appears that there is a Thunder Hammer in there somewhere, I suspect the Terminators aren't all storm bolter and power fist.

This message was edited 1 time. Last update was at 2012/07/02 03:52:40


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Drunkspleen wrote:The Dark Angels list has 2 weapon entries for AP2 double strength melee weapons, so it appears that there is a Thunder Hammer in there somewhere, I suspect the Terminators aren't all storm bolter and power fist.
That would be the chainfist entry.

The Terminator squad has a standard sergeant SB + PW, 1 Assault cannon + P fist, 2 SB + P fist, 1 SB + chainfist



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Power fists are AP2 double strength melee weapons, or did that change? I haven't gotten my rulebook yet.

EDIT: Oh you meant two different weapons, not two occurances of that, my bad.

This message was edited 1 time. Last update was at 2012/07/02 03:57:56


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BDJV wrote:That would be the chainfist entry.

The Terminator squad has a standard sergeant SB + PW, 1 Assault cannon + P fist, 2 SB + P fist, 1 SB + chainfist


Ah right, forgot about the chainfist, that makes a lot more sense given the length of their names too.

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SPaint read the Chinese, I posted the weapons list based on stats, and TheDude put it together to get a potential content list.
http://www.warseer.com/forums/showthread.php?343627-Official-Warseer-6th-Ed-Starter-Set-Thread-%28Summary-in-first-post%29/page16

Via TheDude:
Captain Balthasar: w/ Power Armour, Combi-Plasma, Frag & Krak grenades

Librarian Raphael: w/ Power Armour, Bolt Pistol, Force Weapon, Frag & Krak grenades

Deathwing Squad: Sergeant w/ Storm Bolter & Power Sword, 1 w/ Assault Cannon & Power Fist and 3 w/ Storm Bolter & Power Fist

Tactical Sqaud: Sergeant w/ Bolt Pistol & Close Combat Weapon and 9 Marines, 1 w/ Plasma Cannon, 1 w/ Plasma Gun, 7 w/ Bolters. All with Bolt Pistol and Frag & Krak grenades

Ravenwing Squad: Sergeant w/ Bolt Pistol & Close Combat Weapon, 1 w/ Plasma Gun and 1 regular. All with Bolt Pistol and Frag & Krak grenades


Chaos Lord: Power Armour, Power Sword, Plasma Pistol, Frag & Krak grenades

Dreadnought (Seems to be named as "Hellbeast"): Multi Melta and Power Fist

Chosen: Sergeant w/ Power Maul, Bolt Pistol & Bolter. One with a lightning claw, one with Power Axe, Bolt Pistol & Bolter, one with Power Fist, Bolt Pistol & Bolter, two with Close Combat Weapons, Bolters & Bolt Pistols. All have Power Armour, Frag & Krak grenades

Cultist squad 1: Cultist leader w/ two Close Combat Weapons and 9 Cultists, one w/ Flamer, 8 w/ Close Combat Weapons & Autopistols

Cultist squad 2: Cultist leader w/ Close Combat Weapon & (possibly) Shotgun and 9 Cultist, 1 w/ (possibly) Heavy Stubber and 8 w/ Autoguns


Edit: update from Spaint:
Sorry, there are some omissions in your list but I'm on a phone right now so it's harder to check.
Balthazar has a power sword.
Raphael is the tac squad leader and he has a plasma pistol.
One of the terminators has a chainfist.

This message was edited 1 time. Last update was at 2012/07/02 04:47:52


 
   
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Thanks guys for the pages and translations! Still reading threw everything now.
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