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Chaos Daemons in August (pre-orders up on GW site, discussion starts on pg 8)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Courageous Grand Master




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Apart from the fact those plaguebearers look constipated, the range looks very nice. So much for CSM getting a release soon!

"Our crops will wither, our children will die piteous
deaths and the sun will be swept from the sky. But is it true?" - Tom Kirby, CEO, Games Workshop Ltd 
   
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Ultramarine Master with Gauntlets of Macragge





Boston, MA

Do_I_Not_Like_That wrote:Apart from the fact those plaguebearers look constipated, the range looks very nice. So much for CSM getting a release soon!

Just wait another month or two.

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Thrall Wizard of Tzeentch





Screamers look to have gotten some serious stat upgrades? Still WS3 but now 2 wounds, I4, 2 base attacks! Rather significant upgrade for their non-vehicle killy secondary role. Their "bladevane" attack I think got better but hard to read that.

Flamers got another wound (that's on top of their ridiculousness with Overwatch now) and another point in Initiative! They still suck in CC, but can at least beat up IG now.
   
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Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I know we can't post point costs on here...but can anyone tell if Flamer points changed? I see the point cost for the upgrade model, but I can't tell if the regular models changed in points. Hoping not, but their current point cost with these upcoming stats would probably quickly swing them into the placement of "most broken unit in 40k." And strangely, I'm good with that

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Inspiring Icon Bearer






They are capped at 3 per squad, welcome the nerf.

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4000 Deamons - Mainly a fantasy army now.
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Fresh-Faced New User




Anyone also notice that there is no +4 invul save in the rules descriptions. So that means they default to a +5. O boy!
   
Made in us
Thrall Wizard of Tzeentch





Screamers went up 9 points it looks like. Flamers went down in cost it appears? Too blurry to really make out, but it looks like they went DOWN 12 points a model?
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I only took 3 flamers per squad anyway-not a nerf for me. 12 points down though would be beyond phenomenal.

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USA

timetowaste85 wrote:I only took 3 flamers per squad anyway-not a nerf for me. 12 points down though would be beyond phenomenal.
This.

Also, I can't quite make out the text, but it looks like on the right-hand page it says something like "May include up to six additional Flamers for XX points". I exact number of points is a bit blurry, but it looks like the first number is a 2.

I know i'm going to be including more flamers in my army.

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Made in us
Thrall Wizard of Tzeentch





They are not capped it appears. Looks like 3 in the base squad and you can buy up to six additional.

Screamers also appear to be 3 in base squad and up to six additional.

Did lose their 4++ on the flamers (mistake?). At least screamers can jink.

The Pyromancer is only +5 points but looks like total junk, just +1A :(

This message was edited 1 time. Last update was at 2012/07/24 16:45:46


 
   
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Connecticut

pretre wrote:Ugh, can't direct link?
Updated to have direct link

This message was edited 3 times. Last update was at 2012/07/24 17:46:51


 
   
Made in us
Inspiring Icon Bearer






TzeentchNet wrote:They are not capped it appears. Looks like 3 in the base squad and you can buy up to six additional.

Screamers also appear to be 3 in base squad and up to six additional.

Did lose their 4++ on the flamers (mistake?). At least screamers can jink.

The Pyromancer is only +5 points but looks like total junk, just +1A :(


Correct my bad.

3000
4000 Deamons - Mainly a fantasy army now.
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Battlefortress Driver with Krusha Wheel






Boulder, CO

I love Daemons. My wife has a Daemon army. This is just the kick I needed to help her bring the points value up to 1500.
I also love how out of left field this release is.
Well, out of left field based on the rumors from the last year.
   
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Home Base: Prosper, TX (Dallas)

I second the direct link. Google is being mean and telling me I need to log in but then not showing me the pictures when I do

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Fresh-Faced New User




flamers are 3-9

This message was edited 1 time. Last update was at 2012/07/24 17:05:37


 
   
Made in us
Thrall Wizard of Tzeentch





I'm not sure how this will change my Daemon list yet. I think I need to ponder how to use the chariots before I alter my mix of screamers and flamers.

Flamers got a bit less survivable against shooting from losing the 4++ but are WAY cheaper to make up for that (and really, they died like dogs even at 4++). Deep strike changes and overwatch make them absolutely brutal to some armies (even Tallied Plaguebearers will have to watch out!). Since they have Bolt I may actually completely replace small Horror squads with them at their lower price. Interesting.

Screamers got way better. And cheaper. They were already pretty good in 6e, but this may put me over the top to using two squads of 5-6 and just fire and forget them at any vehicles (especially Manticores).

Anyone have any ideas on using the chariots?
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Wonder if they'll FAQ the save-all Tzeentch daemons had a 4++, so I'm not sure why they would remove it. I assume the BRB says that all models with the Daemon rule have an automatic 5++, because if you combine just this article and the codex, it would appear flamers have NO save now. Something will probably get fixed. I can't see flamers being the ONLY Tzeentch daemons to lose their 4++.

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Made in us
Ruthless Interrogator







Revarien wrote:Cheaper plaguebearers, eh? That's a new trick for GW...

Now I can actually fill out ranks of them for fantasy... and just keep my metal ones for 40k...


All daemon troops have gone down in price since being redone in plastic. No surprise there really.

blood reaper wrote:I like the Plague Bearers, but the paint job and fuzzy image does them no justice, while the Nurglings look awesome but both share one major factor, they look 'cartoony', specifically the Nurglings, it's not bad, but it still looks far better than the older models, far better.


The plaguebearers look damn good from what I can make out. You can tell the faces are not as "derpy" as the previous ones. Elsewhere it was mentioned there were alternate heads, including a fly head, so should be really sweet kit! Nurglings are supposed to be silly, and aside from the previous metal incarnations were always the comic relief of Nurgle. This can still be seen in a lot of the Nurgle models done by FW. They are a tad bigger than I expected, but they will also make a nice palaquin of nurgle with minimal work.


nolzur wrote:So, a bit curious as to why the plaguebearers have multiple horns? In the fluff it states that they have one eye and one horn.


Most of them do have one horn and one eye, but many nurgle units also have antlers, which appears to be in the unit champion and "command" models. It's most likely a way to differentiate them from the rank and file models, and is totally within the established fluff for Nurgle daemons.


Seriously happy with the Nurgle units, and well worth the 2+ year wait on plastic plaguebearers. They turned out about as good as I could have expected. Really having to contain myself and not go full out on purchases with CSM around the corner. Definitely adding a nice allies contingent for the Death Guard!

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Mimetic Dakini





Washington State

So from the YouTube video, it appears that the Chaos Daemon update strictly adds new units. I didn't see anything in the insert or in the WD that changed anything in Codex: CD.

However, based on the fact that they included new rules for Slaanesh 'Chariots' (whatyaa know, lets actually give units with the name 'chariot' actual rules for chariots out of the 6e rulebook!), I would like to think that this would imply that they are going to have a big update (Errata / FAQ) to Chaos : CD in the near future.

If they don't errata / faq Codex : CD, then some of the units would seem a bit disjointed, especially when it comes to the Tzeentch saves and Slaanesh 'Chariots' and the other Marks still using the old 'non-chariot' rules.
   
Made in us
Graham McNeil





http://daemons40k.blogspot.com/2012/07/a-look-at-changes-to-daemons-units-in.html

I have a complete rundown of the updates to Daemons at my blog. The new rules are legible.

   
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Between FAQ, WD booklet and codex book. It will be a big mess having to bring all three to tourneys, especially if he rules don't line up between them all.

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Thrall Wizard of Tzeentch





Wait, no bolt for flamers? I skipped past that :(
   
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In the dark recesses of your mind...

spaceman spiff wrote:So from the YouTube video, it appears that the Chaos Daemon update strictly adds new units. I didn't see anything in the insert or in the WD that changed anything in Codex: CD.



Aside from the changes to flamers you mean?

Loving the new nurgling sculps, it is a shame that they don't really have a place in a 40k army. It is great to have plastic plaguebearers, but the new models are just not all that great. It might be the paint. The new slaaneshi models look great, like most slaaneshi stuff. I wonder if the new units will be making their way into people's armies any time soon.

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Fixture of Dakka





Southampton

I think I like the Plaguebearers, but the paint job is doing them no favours.

Chariots are pretty good kits, but fall into the catgory of "over large model" which I find clutters up the table too much.

Also love the Bray-Shaman. Single frame plastic kits rule. When do we get them for 40K already?

   
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Sunny SoCal

First page links are broken... for me anyhow, can't see the limited edition one!

   
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Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

Having never taken BoT on my flamers, this change doesn't bother me. Costing the same as a naked Scout squad instead of a little over 100pts for my flamer squads? Hell yes!

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
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Frightening Flamer of Tzeentch





How often did anyone take Bolt with Flamers anyway.

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At first I wasn't too excited about this release never a fan of daemons having their own codex especially in 40k but then realized that this additional pamphlet thing could mean new big thins for everyone maybe a way to put out cool new stuff and update armies without a brand new codex, could truly be the right path, I know they kind of did it with sisters but not their own pamphlet if this is the path GW is going to keep us up to date between codex releases and give us new stuff for our armies bravo GW.

 
   
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Decrepit Dakkanaut







MajorTom11 wrote:First page links are broken... for me anyhow, can't see the limited edition one!

Should be fixed now.
I won't put the rules pics into the first post though for obvious reasons.

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USA

timetowaste85 wrote:Having never taken BoT on my flamers, this change doesn't bother me. Costing the same as a naked Scout squad instead of a little over 100pts for my flamer squads? Hell yes!
This. Again.

30 points for Bolt on the old Flamers was way too much for a squad that I normally used as a suicide unit to kill bunched up enemies. I think 30 point might still be too much for the new flamers, but I won't miss something I never used.

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