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Made in us
Homicidal Veteran Blood Angel Assault Marine




HIDING IN THE METAL BAWKSES!!

Ithani wrote:
Sorry to be that guy but:

5 bikes, mos, ioe, lightning claw + meltabomb 180ish (i love the look of this)
VS
7 screamers 175 pts

I was thinking:
Survivability to the bikes but the 2w and guranteed invuln does look tasty in cc against cc specialists.
Damage (favorable cc): bikes (meq/i4 or less)
Flexibility (ability to deal with various threats) prolly goes to the screamers with amour bane and ap2 but that said there is melta b for av but thats more a laist ditch attempt rather than a good option.
Mobility: jetbikes vs bikes? screamers win? + the demonic deployment but pretty even?

Or wait till the new CD codex?

Another thing: Im looking in the csm codex- can anyone see where these bikes have tl bolters? is it in the brb or something? i can see references to exchanging them for combis and stuff but... am i know im being stupid/blind but... ?!


I'd give flexibilty to bikes because they shoot and for some extra points you can get 2 specials on them.
TL bolter is included in the bike entry in the armory (pg. 66)

 
   
Made in us
Fireknife Shas'el





United States

 schadenfreude wrote:
Drial87 wrote:
10 bikers, MoS and IoE, power weapon and melta bombs on the AC and take Huron or Ahriman for the D3 infiltrate and a normal lord on a bike with a murder sword and laugh as you 1st turn charge. =P


Can't 1st turn charge with infiltrating units unless you go 2nd.

Juggernauts are also calvary so a MOK lord could also keep up, too bad Kharne is stuck on foot.

I'm thinking 10 with veterans of the long war, and either mok+wrath or mos+excess. Maybe add 2 melta guns for opening transports.
You know, I haven't actually found where it says you can't turn 1 assault if you go first. I've only found that for the Scout special rule in the FAQ.
   
 
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