What I particularly like about DA asm is that they can take 2 special weapons in a 5 man squad. I might run 5 with 2 flamers as again an area denial squad for someone's scoring or objective grabbing units.
95 points for 2 flamers on 5 jump dudes? Pretty nice. You can get the same thing roughly with RW bikers with 3 guys for 90 points, but they have T5 and scouts, and HoW guaranteed still keeping the 12" move, and teleport homers.
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