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Made in us
Powerful Pegasus Knight





Omaha

Battlefleet then Mordheim, but they would find a way to ruin the rules...

"Success is not final, failure is not fatal, it is the courage to continue that counts."  
   
Made in gb
Worthiest of Warlock Engineers






preston

I could not decide as each game brings a different aspect of play style and tactics.
It would be impossible to choose as i would want a bit of each so ill have to go with all of them im afraid.

Free from GW's tyranny and the hobby is looking better for it
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Made in gb
Brigadier General





The new Sick Man of Europe

Necromunda for sure! With proper support it could challenge any other sci-fi skirmish game in the marker currently.

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Made in gb
Hardened Veteran Guardsman




UK

BFG! (reading through the rule book again - you just feel the fun leaking off the pages)

: 1000+
: 1000+
1500+ (they didnt have one for Bretonnians)
Also + BFG Fleets
Oh and now


Wanna play BFG in London? Send me a PM.
 
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

 rockgod2304 wrote:
if you could bring back 1 gamethat GW would support which 1 would it be


With GW's penchant of doing everything in plastic again, and then loading the starter boxes with goodness... I choose Battlefleet Gothic.

I strongly wanted to say Bloodbowl, which I honestly feel is the strongest of all the specialist games, but BB actually has an active community that produces models for it.

Another strong conteder wouild be Neccromunda, but only if they didn't just do another lazy reprint and actually revised the rules and produced plastic terrain for it. Seriously, if Mantic can produce DEADZONE with beautiful plastic terrain and 4 full factions with a kickstarter, I think GW has deep enough pockets.

Incidently, I would throw buckets of money at a Kicstarter that would revive any of these games
   
Made in us
Longtime Dakkanaut





West Chester, PA

I would say Mordheim. But then again, the original rulebook and fan-made expansions are available online, along with a dozen new warbands. Mordheim was well developed and good, quick, easy fun.

I love the idea of BFG, but have never played it. I would love a streamlined version of BFG and Necromunda to integrate into 40k campaigns.

"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun

2500 points
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1000 points 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 TheSilo wrote:
I would love a streamlined version of BFG and Necromunda to integrate into 40k campaigns.


BFG would make sense, but not Necromunda. Some Hive Gangs having a shoot out won't jive with any of the big players on a scale level. A single marine could wipe out any gang pretty easily.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Average Orc Boy




Oregon IL

i never played it, but gorkamorka always looked like fun.
   
Made in us
Longtime Dakkanaut





West Chester, PA

 Grey Templar wrote:
 TheSilo wrote:
I would love a streamlined version of BFG and Necromunda to integrate into 40k campaigns.


BFG would make sense, but not Necromunda. Some Hive Gangs having a shoot out won't jive with any of the big players on a scale level. A single marine could wipe out any gang pretty easily.


We've got rules for Kill Team (small scale 40k) but its not much fun. Having small-scale special operations rules along the lines of Necromunda would be cool. I've seen lots of campaign battle reports with those.

"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun

2500 points
1500 points
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1000 points 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Battlefleet Gothic.

Beautiful game.




 
   
Made in us
Sagitarius with a Big F'in Gun





tornado alley, United States

Can I have just one more run of Space Hulk? I'd like to get a physical game and not have to fork out $300 for it on ebay... Talk about getting into the hobby too late to the party.

I've seen kickstarters for games that look similar to Bloodbowl, some succeed, some fail. It depends on how big the company is that's trying to do it.

Otherwise, probably either BFG, or Bloodbowl. I've seen BFG played at our store by a few people. There's maybe four or five people in the community that have the stuff for it.


~6000 ~4000 ~1000
Imperial Knights: & Admech:

My finance plays

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I do not work for GW in any fashion. When I edit my post, either I've misspelled something, punctuation, or I'm fixing swearing. Oops.  
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I know I am getting my Necromunda gameplay itch by using one of the "2nd edition Battle Bibles" you can find online to play retro games of 2nd edition 40K, just with squad cohesion removed and by having each player buy models at the individual level rather than the per-squad level, and capping the points levels of games at 4-500 points.

It's not Necromunda per se, because of the lack of a campaign and skill system, but the individual games have the same mechanical feel, because Necro used 90% of the 2nd edition 40K rules as a basis.

I still miss being able to get my hands on gangs and models that I don't already have from way back when (luckily I have lots), but at the same time it lets me experience the same gameplay that made me love Necromunda with all my Space Marines, Orks, Eldar etc. It even can give the bike-riding and small vehicle feel of Gorkamorka!




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in au
Raging Ravener






Necromunda for sure.
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

I am definitely interested in playing Epic: Armageddon, but for sure, when I think of my favorite experiences with the glory days of Specialist Games, I think of Battlefleet Gothic and Necromunda. Those games make me want to be 18 again.

Unfortunately, because I am 32 now, I have a problem believing those games will return, much to my sadness. Playing Battlefleet Gothic with flat sprite printouts of the ships as tokens is just not the same as seeing the models on the board.

This message was edited 2 times. Last update was at 2014/06/04 00:02:57




"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Leutnant





Louisville, KY, USA

I'd go for Epic and possibly BFG.
   
Made in us
Flashy Flashgitz





Pacific Northwest

Epic. I don't have any miniatures for it anymore and they can be pretty expensive to try and buy, but I'd love to see models produced for it. Not sure why they quit. Also, love Mordheim, but the rules are out there and really any fantasy minis will work for the war bands, so it is still there.

__________________________________________

Gorgrimm 'Eadsplittas Bad Moons
Aegis Guard Space marines


"For every battle honor, a thousand heroes die alone, unsung, and unremembered"

My External Space Marine Blog



 
   
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Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

Epic then BFG for me, just wish I was clever enough to convert inches to CM for 40k when I was younger..

Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Gargantuan Gargant





New Bedford, MA USA

Necromunda was a pretty epic game, but it's showing it's age. Mordheim had superior rules for damage and close combat.

Necromunda + Mordheim's close combat + damage table = W1N !!

I've actually thought of editing the Necromunda PDF's to include just that, but the project got derailed.

Also, it would be great to see a Necromunda Reboot with official rules for some of the Alien races, and the vehicle rules from Gorkamorka.

Orks, Dark Eldar Pirates, Grots, Stranded Tau Emmisaries, Genestealer Cult, etc.. would all be awesome inclusions to Necromunda......... Man, I should really work on that.

   
Made in be
Arch Magos w/ 4 Meg of RAM






In the Wasteland

Necromunda would be my choice. Some revised rules, new terrain, and most importantly, some plastic kits to construct your own gangs next to new kits of the original gangs. But that has already been said a couple of times.

But knowing GW, they would make a limited boxset that is overpriced. The kind you'll need to sell a liver for.

Vehicle rules are already there for necromunda. Just look at the ash waste ruleset. Ah, they should add those rules to Necromunda rulebook. Better then releasing it as an add on which costs as much as a night out drinking

This message was edited 2 times. Last update was at 2014/06/01 20:13:19




 
   
Made in us
Dakka Veteran




NoVA

I would say BB, but it's doing fine on it's own.

I would say BFG, but there are enough other space combat games that let me scratch that itch.

So I'll say Mordheim. I haven't found a good fantasy skirmish game that compares with what Mordheim offered. There's Deadzone and Infinity for sci fi, but nothing quite comparable for fantasy.

Playing: Droids (Legion), Starks (ASOIAF), BB2
Working on: Starks (ASOIAF), Twilight Kin (KoW). Droids (Legion)
 
   
Made in gb
Pious Warrior Priest





English Russia.

I wonder if rather than GW produce them they would maybe license the IP's out to a satelite company like they do with Forgeworld, that would be nice

Oh man, the first monster I see I'm going to sneak up behind him, whip out my wand, and shoot my magic all over his ass.

http://www.woodvilles.org.uk/
Woodville Household, Prepare for maximum toast! 
   
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Sniping Hexa





Some small city in nowhere, Illinois,United States

Tied between either Necromunda. Although both would kind of need to be revised, updated, have all the rules from all of the expansions and that condensed into one ruleset.

My personal blog. Aimed at the hobby and other things of interest to me

The obligatory non-40K/non-Warmahordes player in the forum.
Hobby Goals and Resolution of 2017: Paint at least 95% of my collection (even if getting new items). Buy small items only at 70% complete.
 
   
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Posts with Authority






 AegisGrimm wrote:
 TheAuldGrump wrote:
 AegisGrimm wrote:
Hmm, how about some rule system which could be used for both GorkaMorka and Necromunda? Basically a system in which you could take 40k units, and 'translate' them into stats for those games. Basically a 40k skirmish game.


That's basically 2nd edition 40K, if you just build tiny "armies" using the points costs of individual models (for instance, 300pts of 2nd edition Space marines is a single tactical squad). The core ruleset is the same.
Leaving out some very important differences.

Experience
Injury
Individual equipment
Vehicle handling as a skill set
Individual skills at all.
Morale is handled by individuals instead of groups - but can affect nearby individuals....

So, no... not the same thing, except in a very broad stroke.

I was not at all unhappy to switch to 3rd edition WH40K - I like it much better than 2nd.

But I like Necromunda better than either.

The Auld Grump


I haven't played Necromunda in years, but as far as I can remember unless you are specifically playing a Necromunda campaign, which I never got to do, than with a little work you can take everything you would get from a one-off game of Necromunda other than skills, and put them in games of 2nd edition.

Take 2nd edition, remove all rules for squad cohesion and unit cohesion. Buy troops for your skirmish force with their individual points values (so a Tactical Space Marine with bolter is 30pts). Designate a "leader" at the start of the game, which functions for leadership and bottle tests just like a gang leader. All equipment is handled the same mechanical way as in Necromunda, minus the ammo tests. Add in the Necromunda rules for being "downed" and getting Flesh Wounds during a fight.

You aren't going to be able to easily use the experience system for campaigns, but using the Necromunda rules with the 2nd edition 40K codexes and tiny point value games gives you the same control (and effects) over individual models as Necromunda.

It's not "Necromunda with Space Marines and Eldar" but it makes for a very solid skirmish-based enhancement of the 2nd edition 40K rules.
The thing is that the campaign rules are the most important part of Necromunda!

I would not play the game that you describe - for my tastes the ongoing campaign system is the backbone of games such as Necromunda and Mordheim. Making those rules less central would lose the entire point of the games.

If you have not played the campaign version of either Necromunda or Mordheim then you are missing out on what makes the games great.

For my personal list:
1. Mordheim
2. Necromunda/GorkaMorka (make them one game!)
3. Warhammer Quest
4. Battlefleet Gothic
5. Epic (I really don't care which version - I would like to see a new edition that bears similarity to WH40K 3rd ed.)

But for Epic to work they would need plastics for the bulk troops - the switch to metal miniatures for the small infantry effectively killed the game.

Realistically... I think that Necromunda would likely be above Mordheim - while I prefer Mordheim there are a lot of Necromuda players, and Necromunda would serve as a gateway to GW's best selling game.

The Auld Grump

This message was edited 1 time. Last update was at 2014/06/10 01:16:35


Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.

The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along.
 
   
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Waaagh! Warbiker



wales

Gorkamorka

currently playing dropzone commander, battlegroup and gorkamorka  
   
Made in us
Contagious Dreadnought of Nurgle





Oxfordshire UK

Warhammer Quest, all day, everyday.. who wouldn't want this lot to paint up now?! (Spoilered due to huge image)

Spoiler:


Aside from that, I'd love to see a 're-release of Man O War.


 
   
Made in gb
Stinky Spore




Derby, UK

I would say both Necromunda and Blood Bowl but the community themselves have done a better and more loving job on them than GW ever did.

I honestly think we're better off without. For me it'd be like Lucas coming out and saying "Awesome news! I've decided to take the reins on Star Wars again!!!!"

DBBL - DERBY BLOOD BOWL LEAGUE www.dbbl.org 
   
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Krazed Killa Kan






State of Jefferson

epic.... but I just bought DZC!!!!!
   
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Furious Raptor




A top the tip of the endless spire

what about Inquisitor?

''I am the prophet of doom!''
Really?
''Yes... the last thing you shall see before your eyes close...''
.....will be?
''....your bedroom ceiling'' 
   
Made in fr
Drew_Riggio




Versailles, France

 Easy E wrote:
I would add Aeronautica Imperialis to the Don't Need-GW-Anymore tier as well except for the models side of things. other than that, the community has done a fine job making up rules, missions, scenarios, factions, etc.

Out of curiosity, what criteria did you use to determine the Don't-Even-Bother-Tier?

My "bring'em back tier" is essentially made of games that work fine but just need new minis.

The "now thanks I'm fine" tier is made of games that work fine and have 3rd party minis. Thanks GW, but we don't need you anymore.

About the "Leave 'Em Dead" tier...
Well, there's that naval warfare game that just belongs to the dustbin. There are some games I didn't like, but to each one his own. There are some games that didn't age well, and some games that would really need a rewriting.

I'm not that confident in some current authors abilities to handle a Gorgamorka revamp. Better leave some games in peace.
   
Made in au
Nimble Pistolier




Australia

Necromunda/Mordhiem

 
   
 
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