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![[Post New]](/s/i/i.gif) 2014/06/21 07:26:58
Subject: How does everybody deal with Lords of war without having one?
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Monster-Slaying Daemonhunter
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My Warhound moves 12" every turn and charges 12". I wouldn't call that slow.
Necron Jesus does the same. Again...not slow. If I deployed centrally, I will be in charge range for most of the board by T2, and the whole board by T3.
And of course, the Warhound would walk AWAY from you, shooting D-plates and a Heavy15 while he does.
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2014/06/21 11:27:26
Subject: How does everybody deal with Lords of war without having one?
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Wicked Canoptek Wraith
The Golden Throne
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Necron Jesus moves 18" and murders everything he steps on if you give him the right upgrade
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Build a man a fire, he will be warm for a night. Set a man on fire, and he will be warm for the rest of his life. |
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![[Post New]](/s/i/i.gif) 2014/06/21 11:59:46
Subject: Re:How does everybody deal with Lords of war without having one?
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Longtime Dakkanaut
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Superheavies get a lot of unfair flak imo. At least now, what with it being in the core rules, the onus is on the player refusing to play them to justify why they won't, rather than the player with the SH trying to justify why they should. It's actually a really high risk strategy to put so many points into one unit. Plus, D-weapons received a big nerf [they're just right now I reckon], and SHs haven't gone down in cost. Most SHs are fine in PUGs, although Stompa with meks and oil cans are broken. Try taking that out.
I recently played a game with my Sisters with Warhound against Guard. The Warhound was reliably taking out two tanks a turn and was definitely the main reason why I comfortably won the game. However, this was only because my opponent was really unlucky. He kept his big guns in reserve so I was only destroying Chimeras for the first turn. Then turn two, two vendettas and tank hunter Leman Russ' came in. Vendettas rolled very poorly, with only one shot getting through the void shield. Same for tanks. However if he had rolled even average dice I would be down a Warhound and a third of my points. This was shown when the two Vendettas took out the Warhound turn 5, but by this time it was already game over.
So, SHs can be a game winner but are high risk.
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![[Post New]](/s/i/i.gif) 2014/06/21 16:29:19
Subject: Re:How does everybody deal with Lords of war without having one?
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Monster-Slaying Daemonhunter
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tyrannosaurus wrote:Vendettas rolled very poorly, with only one shot getting through the void shield.
You may need to read your Void Shields again. I know this is true for the VSG, and it may also be true for the Walker Shields: a Void Shield intercepts ALL the shooting from a single unit. Therefore, a squadron of Vendettas--even if everything hit and penned against AV12, would take out a single Void Shield. (On the Warhound, it might spill over to both shields.) This means that the first unit that shoots the Titan will never be able to strip hull points--it requires at least two separate units to do that.
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LVO 2017 - Best GK Player
The Grimdark Future 8500 1500  6000 2000 5000
"[We have] an inheritance which is beyond the reach of change and decay." 1 Peter 1.4
"With the Emperor there is no variation or shadow due to change." James 1.17
“Fear the Emperor; do not associate with those who are given to change.” Proverbs 24.21 |
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![[Post New]](/s/i/i.gif) 2014/06/21 22:26:31
Subject: How does everybody deal with Lords of war without having one?
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Death-Dealing Devastator
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Played my first game of 7th just the other day and brought my Cerberus Heavy Tank Destroyer. I would say that had I not taken the Immune to Melta upgrade it wouldn't have lasted very long. As it sits however I did take it and I spent most of the game Thunderblitzing his Salamanders off of the objectives as the Cerberus has a low rate of fire and is not effective against a mostly infantry lists at range.
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Carcharodon Astra, by the Emporer it is willed. |
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![[Post New]](/s/i/i.gif) 2014/06/22 18:27:12
Subject: How does everybody deal with Lords of war without having one?
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Lieutenant Colonel
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Elric Greywolf wrote:
My Warhound moves 12" every turn and charges 12". I wouldn't call that slow.
Necron Jesus does the same. Again...not slow. If I deployed centrally, I will be in charge range for most of the board by T2, and the whole board by T3.
And of course, the Warhound would walk AWAY from you, shooting D-plates and a Heavy15 while he does.
why does your SH walker get a guaranteed 12" charge?
Unless warhound has a specific rule that grants it this,
they charge 2d6 just like the rest of the super heavy walkers
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![[Post New]](/s/i/i.gif) 2014/06/22 18:37:38
Subject: How does everybody deal with Lords of war without having one?
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Slippery Scout Biker
East Wenatchee, WA
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The toughest to deal with for me is the ctan ascendent. Two ten man sternguard dropping with combi grav is all ive got so far. And there is always a good chance i lose most of em when it blows up
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![[Post New]](/s/i/i.gif) 2014/06/22 19:57:33
Subject: How does everybody deal with Lords of war without having one?
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Willing Inquisitorial Excruciator
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inquisitormaus wrote:The toughest to deal with for me is the ctan ascendent. Two ten man sternguard dropping with combi grav is all ive got so far. And there is always a good chance i lose most of em when it blows up
Go for centurion grav cannon drop from stormraven with prescience and psychic shriek(can he take this) coteaz or tigurius. They do 15 reroll hit reroll wound grav shots or 20 if you just put 4 inside the raven. It is not first turn yes but still w decent counter i think
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![[Post New]](/s/i/i.gif) 2014/06/23 13:28:59
Subject: How does everybody deal with Lords of war without having one?
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Psychic Novitiate selected by a Gatherer
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I might be crazy, but i've always dealt with them with my space wolves by throwing my lone wolf (TDA TH SS) directly at one works 90% of the time, sure he dies from the explosion some times but its so damn epic, its why i keep fielding that model
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2500+ points
3000+ points
2500 points
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![[Post New]](/s/i/i.gif) 2014/06/23 20:57:12
Subject: How does everybody deal with Lords of war without having one?
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Slippery Scout Biker
East Wenatchee, WA
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Ive thought about a grav star but i have yet to pick up centurians. I also need that thing dead first turn before it starts dropping a hellstorm template and the 4d6 shot power. The lone wolf seems like it would be wildly inconsistant. Even with a 3++ thats an unfair fight. You get what....five attacks on the charge at s8 versus his base 8 attacks plus stomp, a 4++, fnp, and t9 s9
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![[Post New]](/s/i/i.gif) 2014/06/23 23:28:43
Subject: How does everybody deal with Lords of war without having one?
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Quick-fingered Warlord Moderatus
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overlord-wall wrote:I might be crazy, but i've always dealt with them with my space wolves by throwing my lone wolf (TDA TH SS) directly at one works 90% of the time, sure he dies from the explosion some times but its so damn epic, its why i keep fielding that model
How are you killing LoWs reliably with a TDA TH SS?
inquisitormaus wrote:Ive thought about a grav star but i have yet to pick up centurians. I also need that thing dead first turn before it starts dropping a hellstorm template and the 4d6 shot power. The lone wolf seems like it would be wildly inconsistant. Even with a 3++ thats an unfair fight. You get what....five attacks on the charge at s8 versus his base 8 attacks plus stomp, a 4++, fnp, and t9 s9
If you can reliably alpha-strike a LoW in Turn 1, then those LoWs are weak as gak. The point of them is to be able to take a hell lot of damage and dish it out in return, no one would take LoWs if they could be one-shotted so easily in one turn.
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Click here for my Swap Shop post - I'm buying stuff!
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![[Post New]](/s/i/i.gif) 2014/06/24 06:34:35
Subject: How does everybody deal with Lords of war without having one?
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Psychic Novitiate selected by a Gatherer
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Enigwolf wrote:overlord-wall wrote:I might be crazy, but i've always dealt with them with my space wolves by throwing my lone wolf (TDA TH SS) directly at one works 90% of the time, sure he dies from the explosion some times but its so damn epic, its why i keep fielding that model
How are you killing LoWs reliably with a TDA TH SS?
im not really sure to be honest, i guess the dice gods are shinning upon me.
in my meta we dont' have many LoW, nor have we played much 7th edition
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2500+ points
3000+ points
2500 points
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![[Post New]](/s/i/i.gif) 2014/06/24 06:43:03
Subject: How does everybody deal with Lords of war without having one?
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Quick-fingered Warlord Moderatus
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overlord-wall wrote: Enigwolf wrote:overlord-wall wrote:I might be crazy, but i've always dealt with them with my space wolves by throwing my lone wolf (TDA TH SS) directly at one works 90% of the time, sure he dies from the explosion some times but its so damn epic, its why i keep fielding that model
How are you killing LoWs reliably with a TDA TH SS?
im not really sure to be honest, i guess the dice gods are shinning upon me.
in my meta we dont' have many LoW, nor have we played much 7th edition
You might want to check with how you're playing the rules of your LoW. You cannot "Explodes!" a LoW - only strip more hull points off.
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This message was edited 1 time. Last update was at 2014/06/24 06:43:11
Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
Black Legion/Iron Warriors/Night Lords Inquisitorial Friends & Co. (Inq, GK, Elysians, Assassins) Elysian Droptroops, soon-to-add Armored Battlegroup Adeptus Mechanicus Forge World Lucius
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![[Post New]](/s/i/i.gif) 2014/06/24 13:42:18
Subject: How does everybody deal with Lords of war without having one?
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Insect-Infested Nurgle Chaos Lord
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You can when you finally kill it.
It goes up with an apocalyptic BOOM
That said, you do have to actually kill it first...
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The Viletide: Daemons of Nurgle/Deathguard: 7400 pts
Disclples of the Dragon - Ad Mech - about 2000 pts
GSC - about 2000 Pts
Rhulic Mercs - um...many...
Circle Oroboros - 300 Pts or so
Menoth - 300+ pts
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![[Post New]](/s/i/i.gif) 2014/06/24 14:15:17
Subject: How does everybody deal with Lords of war without having one?
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Resolute Ultramarine Honor Guard
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Wait, how is the Achilles getting +1 AV with a PFG Techmarine? The Land Raider Achilles (i'm assuming the MM/TFC one) is AV14 base...
I'm looking at IA 2 2nd Ed and it's AV14...
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2014/06/24 14:27:19
Subject: How does everybody deal with Lords of war without having one?
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Quick-fingered Warlord Moderatus
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Ascalam wrote:You can when you finally kill it.
It goes up with an apocalyptic BOOM
That said, you do have to actually kill it first... 
What I meant to say was, you can't one-shot a LoW with a TH/ SS Termie with the "Explodes!" result on the vehicle damage chart, which he was implying that he did.
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Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
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![[Post New]](/s/i/i.gif) 2014/06/25 18:28:20
Subject: How does everybody deal with Lords of war without having one?
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Slippery Scout Biker
East Wenatchee, WA
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If im lucky ten combi gravs can kill a LoW GMC first turn. If im unlucky then ten more will do it. If hes really lucky on the saves or fnp i could be screwed but thirty grav wounds are not easy to take on a six wound model.
As for them being fair because of how much they cost and d weapons being nerfed i disagree. The thing got the infiltrate warlord trait, wiped two tac squads, a scout squad and a dev squad first turn cause he stole the initiative. This could literally never happen until low came along. Do we even have a thunderhawk model yet?
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This message was edited 1 time. Last update was at 2014/06/25 18:29:35
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![[Post New]](/s/i/i.gif) 2014/06/25 21:15:14
Subject: How does everybody deal with Lords of war without having one?
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Quick-fingered Warlord Moderatus
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inquisitormaus wrote:
If im lucky ten combi gravs can kill a LoW GMC first turn. If im unlucky then ten more will do it. If hes really lucky on the saves or fnp i could be screwed but thirty grav wounds are not easy to take on a six wound model.
As for them being fair because of how much they cost and d weapons being nerfed i disagree. The thing got the infiltrate warlord trait, wiped two tac squads, a scout squad and a dev squad first turn cause he stole the initiative. This could literally never happen until low came along. Do we even have a thunderhawk model yet?
Google-fu: http://www.forgeworld.co.uk/Warhammer-40000/Grey-Knights/THUNDERHAWK_GUNSHIP.html
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This message was edited 1 time. Last update was at 2014/06/25 21:15:33
Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
Black Legion/Iron Warriors/Night Lords Inquisitorial Friends & Co. (Inq, GK, Elysians, Assassins) Elysian Droptroops, soon-to-add Armored Battlegroup Adeptus Mechanicus Forge World Lucius
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![[Post New]](/s/i/i.gif) 2014/06/26 02:37:53
Subject: How does everybody deal with Lords of war without having one?
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Slippery Scout Biker
East Wenatchee, WA
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Oh sweet jesus. Why do they not have a cheaper one yet. Well over five hundred dollars could finish my sm and eldar armies. Guess im never gonna low marines
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