Dakkafang Dreggrim wrote:Well odds are that each flash git will miss at least once. So just ask to reroll 1 dice per git. Of 20 gitz shoot ie reroll 20 misses.
Be crazy to roll on the command tree to get re-rolls 1's. And give them all ammo runts
re roll 1's first
re roll a miss with Master
re roll a miss with ammo runt
Ahaha that would be crazy, you'd have to have soo many dice pools, as you'd need to know each gitz rolls, which ones got ones (as if one got two rolls of 1 - you can re-roll both but not roll using master after), then you could also only use an ammo runt if there was a roll available after master and re rolling 1's! that would be a true nightmare
I agree they are a jack of all trades unit. Why would they be nobs if they couldn't punch a few things! I basically think of them as shooty nobs. Where the normal nobs can be kited out to have a variety of
CC and a few guns, the gitz are more shooty but still provide plenty of punch. Can't wait to test mine next game.