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![[Post New]](/s/i/i.gif) 2015/06/27 19:16:38
Subject: Reasons to take a CAD in new SM?
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Commander of the Mysterious 2nd Legion
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jakejackjake wrote:So this formation is idiot proof and super strong with a million obsec units. If you lose with it a lot it's probably not the lists fault. The only reason not to take it is that the game will be boring. So much movement phase
Gotta hand it to GW, they've managed to make the internet panic about a formation consisting largely of tac marines.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2015/06/27 23:43:50
Subject: Re:Reasons to take a CAD in new SM?
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Fresh-Faced New User
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BrianDavion wrote:the full battle company sounds good, but let's look at the requirements for a moment shall we? you need to take 2 demi companies and an auxillery.
this means 1 captain (bare bones)
6x 5 man tac squads
2 devestator squads (we'll assume they've got multi meltas as this list is gonna be short on anti-tank firepower and MMs are pretty cheap)
2 Bike Squads (hey bare bones they're dirt cheap)
10th company task force auxillery
3 scout bike squads (yet again going for cheap)
and the devestators and taticals get razorbacks
so this list goes for about 948 points.
I'm pretty sure I could design a 1000 point list that could shread this.
Can you post that 1000 point list? At 1000 points we're still talking about having to deal with at least 20 units with Objective Secured in Maelstrom missions. Unless you only play missions with KP?
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This message was edited 1 time. Last update was at 2015/06/27 23:48:49
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![[Post New]](/s/i/i.gif) 2015/06/28 02:14:08
Subject: Reasons to take a CAD in new SM?
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Longtime Dakkanaut
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BrianDavion wrote:jakejackjake wrote:So this formation is idiot proof and super strong with a million obsec units. If you lose with it a lot it's probably not the lists fault. The only reason not to take it is that the game will be boring. So much movement phase
Gotta hand it to GW, they've managed to make the internet panic about a formation consisting largely of tac marines.
Not Panic, just made Tac Marines worth taking finally which is something alot of Marine players have wanted for a while. Now if they had just made Termies actually scary it would have been nice.
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![[Post New]](/s/i/i.gif) 2015/06/28 07:05:06
Subject: Reasons to take a CAD in new SM?
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Longtime Dakkanaut
Indiana
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Yea the list is not idiot proof. It actually has a lot of weaknesses that need to be accounted for. However what it does do is make it so that many units that never saw the table will now have a role and works with a lot of different chapter tactics to provide different competitive play styles. I am personally considering building a red scorpions force, or at least small allied detachment until I see how FW rules things for inclusion in the new book and hopefully updates the rules for 7th ed
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![[Post New]](/s/i/i.gif) 2015/06/28 08:52:39
Subject: Re:Reasons to take a CAD in new SM?
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Resolute Ultramarine Honor Guard
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benjak wrote:BrianDavion wrote:the full battle company sounds good, but let's look at the requirements for a moment shall we? you need to take 2 demi companies and an auxillery.
this means 1 captain (bare bones)
6x 5 man tac squads
2 devestator squads (we'll assume they've got multi meltas as this list is gonna be short on anti-tank firepower and MMs are pretty cheap)
2 Bike Squads (hey bare bones they're dirt cheap)
10th company task force auxillery
3 scout bike squads (yet again going for cheap)
and the devestators and taticals get razorbacks
so this list goes for about 948 points.
I'm pretty sure I could design a 1000 point list that could shread this.
Can you post that 1000 point list? At 1000 points we're still talking about having to deal with at least 20 units with Objective Secured in Maelstrom missions. Unless you only play missions with KP?
Here's the only 1000 point list I could think of that would fit...
Captain (90)
Chaplain (90)
Tacticals x 6 with hb razorback (420)
Landspeeder x 2 with heavy bolter (90 total)
Devastators x 2 with hb razorback (140)
Scouts x 3 with boltguns (165)
Total: 995
20 objective secured units if you include the captain and chaplain. The. The three scout squads to dick around. Give one of the squads sniper rifles or something, or maybe the captain a melta bomb so he's not a complete chump with his chainsword and bolt pistol.
Notes: minimum three man bike squad is 63pts, so wouldn't be able to fit. The three man scout bike squad in the detachment is 74 points, since you have to buy cluster mines. The battle company must have both a captain and a chaplain, so...
You could replace the speeders for heavy bolter attack bikes, but I'd say the speeders are more survivable and can move faster.
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This message was edited 1 time. Last update was at 2015/06/28 08:55:36
warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2015/06/28 14:38:05
Subject: Reasons to take a CAD in new SM?
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Killer Klaivex
Oceanside, CA
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I think it would be fun to play. You only have S4 and S5 shooting, and you'd have to go into combat to take out AV12 with your krak grenades.
AV13 would be a huge problem, but opponents would struggle to get enough of that on the table to matter.
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![[Post New]](/s/i/i.gif) 2015/06/28 16:06:14
Subject: Reasons to take a CAD in new SM?
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Battlewagon Driver with Charged Engine
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HawaiiMatt wrote:I think it would be fun to play. You only have S4 and S5 shooting, and you'd have to go into combat to take out AV12 with your krak grenades.
AV13 would be a huge problem, but opponents would struggle to get enough of that on the table to matter.
It doesn't matter that the list can't kill those things. Gladius in general, especially <2000 points, is a low damage output army. It's simply hard to remove. If I were an SM player, I wouldn't want to play it just for how boring it is. But it will be effective, very effective.
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Rule #1 is Look Cool. |
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![[Post New]](/s/i/i.gif) 2015/06/28 17:07:42
Subject: Reasons to take a CAD in new SM?
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Krazed Killa Kan
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Cindis wrote: Frozocrone wrote:If I'm not mistaken then you currently can't take mulltiples of the same detachment in an army list for most tournaments.
Since free transports come by taking two demi-companies, this is illegal as per tournament house rules.
Wishful thinking. The Battle Company is a single formation and perfectly legal.
I 'm not so sure that it's wishful thinking.
The book reads above Gladius Strike Force:
"Although units cannot normally belong to more than one Detachment, units from a formation that is part of a Gladius Strike Force are an exception. They count as part of both their Formation and the Detachment, and have all associated Command Benefits and special rules."
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2015/06/30 04:39:48
Subject: Reasons to take a CAD in new SM?
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Longtime Dakkanaut
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TedNugent wrote:Cindis wrote: Frozocrone wrote:If I'm not mistaken then you currently can't take mulltiples of the same detachment in an army list for most tournaments.
Since free transports come by taking two demi-companies, this is illegal as per tournament house rules.
Wishful thinking. The Battle Company is a single formation and perfectly legal.
I 'm not so sure that it's wishful thinking.
The book reads above Gladius Strike Force:
"Although units cannot normally belong to more than one Detachment, units from a formation that is part of a Gladius Strike Force are an exception. They count as part of both their Formation and the Detachment, and have all associated Command Benefits and special rules."
This is the same as a Necron Decurion and no one has banned that yet that I know. SO pretty safe to assume it is will be just as legal. Same with the Harlequin formations not banned yet either.
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