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![[Post New]](/s/i/i.gif) 2015/07/13 00:50:20
Subject: Re:AOS multiple weapons & number of attacks
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Prescient Cryptek of Eternity
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TheCustomLime wrote:Going by the rules as written you get both double the attacks and the special rule. There is nothing saying you can't have both that doesn't rely on assumptions.
There is also nothing saying you CAN have both that doesn't rely on assumptions. My take is that the rules are written such that the assumption has to be one instance of the line. Take the Empire Master Engineer as an example...
"...Master Engineers prefer to shoot their foes; most carry a few Pistols into battle alongside a Repeater Handgun or an Artisan Repeater Pistol."
Under Missile Weapons, there is a listing for "Pistol".
How many Pistols do you suggest I get to attack with? How many is a few?
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![[Post New]](/s/i/i.gif) 2015/07/13 01:15:13
Subject: Re:AOS multiple weapons & number of attacks
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Ultramarine Librarian with Freaky Familiar
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I think a lot of confusion comes from the old fantasy game where the number of attacks a model has is an inherent characteristic modified by weapon type. So, the stat block of a Sigmarine armed with a Warhammer could be read as "A warhammer wielding Sigmarine gets two attacks". From this reading, I can understand why people think that only the special rule is gained since adding another Warhammer is a modification of the model's attack characteristic.
However, I put it to you that in AoS a model has no inherent attack characteristic. Its number of attacks is wholly dependent on what weapon it is wielding. IOW, in AoS it is "A warhammer grants a Sigmarine two attacks" rather than "A warhammer wielding Sigmarine has two attacks". My precedent is the Lord Castellan who has a rule that specifies that when whatever condition is met he can add +1 attacks to both of his weapons when he attacks. It does not include a provision that he may attack with both. It should be noted that both weapons are different but there is nothing in the rules AFAIK that would make this an exceptional case.
Going by your Empire guy example that line about how him having multiple pistols is purely flavor text. And historically, some guys did carry multiple pistols so that they could discard their pistol and draw another after firing to get around the lengthy reload time of muzzle loaded guns.
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![[Post New]](/s/i/i.gif) 2015/07/13 02:12:21
Subject: Re:AOS multiple weapons & number of attacks
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Prescient Cryptek of Eternity
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TheCustomLime wrote:I think a lot of confusion comes from the old fantasy game where the number of attacks a model has is an inherent characteristic modified by weapon type. So, the stat block of a Sigmarine armed with a Warhammer could be read as "A warhammer wielding Sigmarine gets two attacks". From this reading, I can understand why people think that only the special rule is gained since adding another Warhammer is a modification of the model's attack characteristic.
However, I put it to you that in AoS a model has no inherent attack characteristic. Its number of attacks is wholly dependent on what weapon it is wielding. IOW, in AoS it is "A warhammer grants a Sigmarine two attacks" rather than "A warhammer wielding Sigmarine has two attacks". My precedent is the Lord Castellan who has a rule that specifies that when whatever condition is met he can add +1 attacks to both of his weapons when he attacks. It does not include a provision that he may attack with both. It should be noted that both weapons are different but there is nothing in the rules AFAIK that would make this an exceptional case.
Going by your Empire guy example that line about how him having multiple pistols is purely flavor text. And historically, some guys did carry multiple pistols so that they could discard their pistol and draw another after firing to get around the lengthy reload time of muzzle loaded guns.
It's not flavor text at all. It's telling you what he's equipped with. "Pistol" is one of the Missile Weapons listed in the chart. How many does he have? A few? How many is that? I contend that he's equipped with Pistols, so he gets to make a "Pistol" attack. There are no special rules associated with having multiple Pistols as there are with many other weapon types, so he just gets the single attack.
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![[Post New]](/s/i/i.gif) 2015/07/13 02:35:41
Subject: AOS multiple weapons & number of attacks
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Stinky Spore
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Been following this since it started. Looking at the Engineer I see what you mean Kriswall. However the difference between the other examples and the Engineer example is the fact that they state an exact amount of the other weapons (pair, two, etc.). So for the Engineer all you really can do is make the one pistol shot since you have no idea how many it does have. However with the Engineer you would still get the pistol shot and either D3 shots from the Handgun or 3 shots from the Artisan pistol all within the same shooting phase.
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This message was edited 1 time. Last update was at 2015/07/13 02:36:49
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![[Post New]](/s/i/i.gif) 2015/07/13 02:55:52
Subject: Re:AOS multiple weapons & number of attacks
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Ultramarine Librarian with Freaky Familiar
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Kriswall wrote: TheCustomLime wrote:I think a lot of confusion comes from the old fantasy game where the number of attacks a model has is an inherent characteristic modified by weapon type. So, the stat block of a Sigmarine armed with a Warhammer could be read as "A warhammer wielding Sigmarine gets two attacks". From this reading, I can understand why people think that only the special rule is gained since adding another Warhammer is a modification of the model's attack characteristic.
However, I put it to you that in AoS a model has no inherent attack characteristic. Its number of attacks is wholly dependent on what weapon it is wielding. IOW, in AoS it is "A warhammer grants a Sigmarine two attacks" rather than "A warhammer wielding Sigmarine has two attacks". My precedent is the Lord Castellan who has a rule that specifies that when whatever condition is met he can add +1 attacks to both of his weapons when he attacks. It does not include a provision that he may attack with both. It should be noted that both weapons are different but there is nothing in the rules AFAIK that would make this an exceptional case.
Going by your Empire guy example that line about how him having multiple pistols is purely flavor text. And historically, some guys did carry multiple pistols so that they could discard their pistol and draw another after firing to get around the lengthy reload time of muzzle loaded guns.
It's not flavor text at all. It's telling you what he's equipped with. "Pistol" is one of the Missile Weapons listed in the chart. How many does he have? A few? How many is that? I contend that he's equipped with Pistols, so he gets to make a "Pistol" attack. There are no special rules associated with having multiple Pistols as there are with many other weapon types, so he just gets the single attack.
That is an excellent question but here is the thing: RAW he can shoot with all of his guns. They do seem to have specified that he can only take a certain weapon alongside his pistols but they have failed to mention how many he has. Sooo... he can shoot with however many you think he has. He could dual wield his pistol(s) with his rifle and shoot them. I know it's stupid and I know it's gamey but that's the rules we got. Hopefully they will errata this soon and add rules about attacking with multiple weapons. Or just state that the Engineer has x number of pistols.
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![[Post New]](/s/i/i.gif) 2015/07/16 08:26:55
Subject: Re:AOS multiple weapons & number of attacks
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Longtime Dakkanaut
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I don't have a dog in this fight, and I can see both sides of the debate...
... but I just realized how crazy Boneripper is if multiple weapons are left. With Braziers he'll do 16x 3+/3+ attack that each cause 3 damage.
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![[Post New]](/s/i/i.gif) 2015/07/16 09:20:55
Subject: Re:AOS multiple weapons & number of attacks
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Fresh-Faced New User
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Altruizine wrote:I don't have a dog in this fight, and I can see both sides of the debate...
... but I just realized how crazy Boneripper is if multiple weapons are left. With Braziers he'll do 16x 3+/3+ attack that each cause 3 damage.
still nothing in comperison to the high elf repeater bolt thrower and its 72 RAW shots
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![[Post New]](/s/i/i.gif) 2015/07/17 07:19:45
Subject: Re:AOS multiple weapons & number of attacks
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Fresh-Faced New User
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PenPen wrote: Altruizine wrote:I don't have a dog in this fight, and I can see both sides of the debate...
... but I just realized how crazy Boneripper is if multiple weapons are left. With Braziers he'll do 16x 3+/3+ attack that each cause 3 damage.
still nothing in comperison to the high elf repeater bolt thrower and its 72 RAW shots
How do you get to 72 shots? I can't figure out an interpretation that allows me to multiply 6 (the number of attacks a bolt thrower has inherently) with the 12 in the "War machine Crew Table". RAW I'd say there are two worthless rows in the "War machine Crew Table" and the bolthrower gets 6 shots even if it has no crew, because it's number of attacks is 6 and now *. (I'd also say RAI the bolt thrower should probably have Attacks: * so you then look up the crew table)
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![[Post New]](/s/i/i.gif) 2015/07/20 07:10:26
Subject: Re:AOS multiple weapons & number of attacks
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Fresh-Faced New User
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Nepenthe wrote:PenPen wrote: Altruizine wrote:I don't have a dog in this fight, and I can see both sides of the debate...
... but I just realized how crazy Boneripper is if multiple weapons are left. With Braziers he'll do 16x 3+/3+ attack that each cause 3 damage.
still nothing in comperison to the high elf repeater bolt thrower and its 72 RAW shots
How do you get to 72 shots? I can't figure out an interpretation that allows me to multiply 6 (the number of attacks a bolt thrower has inherently) with the 12 in the "War machine Crew Table". RAW I'd say there are two worthless rows in the "War machine Crew Table" and the bolthrower gets 6 shots even if it has no crew, because it's number of attacks is 6 and now *. (I'd also say RAI the bolt thrower should probably have Attacks: * so you then look up the crew table)
1 bolt has 6 attacks
2 crew fire 12 bolts
12 x 6 = 72 attacks
1 sword has 6 attacks
model has 2 swords
2 x 6 = 12 attacks
same raw logic ^^
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![[Post New]](/s/i/i.gif) 2015/07/20 15:45:35
Subject: Re:AOS multiple weapons & number of attacks
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Androgynous Daemon Prince of Slaanesh
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PenPen wrote: Nepenthe wrote:PenPen wrote: Altruizine wrote:I don't have a dog in this fight, and I can see both sides of the debate...
... but I just realized how crazy Boneripper is if multiple weapons are left. With Braziers he'll do 16x 3+/3+ attack that each cause 3 damage.
still nothing in comperison to the high elf repeater bolt thrower and its 72 RAW shots
How do you get to 72 shots? I can't figure out an interpretation that allows me to multiply 6 (the number of attacks a bolt thrower has inherently) with the 12 in the "War machine Crew Table". RAW I'd say there are two worthless rows in the "War machine Crew Table" and the bolthrower gets 6 shots even if it has no crew, because it's number of attacks is 6 and now *. (I'd also say RAI the bolt thrower should probably have Attacks: * so you then look up the crew table)
1 bolt has 6 attacks
2 crew fire 12 bolts
12 x 6 = 72 attacks
1 sword has 6 attacks
model has 2 swords
2 x 6 = 12 attacks
same raw logic ^^
Which is pretty much ridiculous and I'd walk away from anyone trying to do that. In a tourney I'd be calling over the TO real quick.
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Reality is a nice place to visit, but I'd hate to live there.
Manchu wrote:I'm a Catholic. We eat our God.
Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind. |
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![[Post New]](/s/i/i.gif) 2015/07/20 16:18:17
Subject: Re:AOS multiple weapons & number of attacks
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Hunter with Harpoon Laucher
Castle Clarkenstein
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Silly arguement on the bolt thrower that is only possible with RAW.
It's a typo. They forgot to put the * in for attacks. You have those tables below for the models that have variable stats based on crew, or wounds. For all other warmachines you can see that they have a table for number of wounds and a * on stats that correspond to the tables.
Null argument. You either go with the typo theory and its inline with other warmachines like the Dark Elf version, or you go RAW and your opponent walks away from the table.
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....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
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![[Post New]](/s/i/i.gif) 2015/07/20 16:59:47
Subject: AOS multiple weapons & number of attacks
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Decrepit Dakkanaut
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It's an internet phenomeon. RAW has ZERO meaning for the game itself and I have barely ever seen anyone arguing RAW in the years I've been REF/TO. There's a single case I remember on a major ETC tournament by a rather...troublesome team but that has been settled rather quickly. Use common sense, not RAW.
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![[Post New]](/s/i/i.gif) 2015/07/20 18:44:40
Subject: AOS multiple weapons & number of attacks
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Lurking Gaunt
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I can see it both ways, but RAW it seems it would be double attacks for two of the same weapon.
Models use all weapons in combat
weapons dictate number of attacks
If I have one weapon - I get that # of attacks
If I have two weapons - since I get to attack with ALL, I also have those # of attacks.
There isn't anything saying that I get all the attacks if I am using a sword and spear, but I don't get them if I'm using two swords.
That being said, RAI I think it should go the other way, or else if my Ogres can get 6 attacks with rerolling 1s, i'm going to be ripping off some Iron Fists from my models lol
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This message was edited 1 time. Last update was at 2015/07/20 18:54:09
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![[Post New]](/s/i/i.gif) 2015/07/21 02:29:05
Subject: Re:AOS multiple weapons & number of attacks
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Hunter with Harpoon Laucher
Castle Clarkenstein
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oooh, nice catch, yes that would make my bulls rather nasty  Although finding someone to play with might be tough after the first time.
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....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
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![[Post New]](/s/i/i.gif) 2015/07/21 06:52:47
Subject: Re:AOS multiple weapons & number of attacks
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Fresh-Faced New User
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i'm just saying that
if someone wants to play double attacks + rule with 2x same weapon
i will shoot him with 72 attacks from my bolt thrower
raw is raw
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![[Post New]](/s/i/i.gif) 2015/07/21 11:43:28
Subject: Re:AOS multiple weapons & number of attacks
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Prescient Cryptek of Eternity
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PenPen wrote:i'm just saying that
if someone wants to play double attacks + rule with 2x same weapon
i will shoot him with 72 attacks from my bolt thrower
raw is raw
I tend to agree. I have a couple of Highborn Bolt Throwers. I'll just ask before the game how my opponent feels. If he feels that we double down, I'll toss down a half dozen Bolt Throwers, claim the assassinate Sudden Death objective and start unloading shots. That's 432 shots. Half hit, so 216. Two thirds wound, so 144. Rend is -1, so we'll that versus a 4+ save unit (the most common), 96 damage is caused. That's a reliable 16 damage per Bolt Thrower, on average. I have 36" range, so even if I go second, I should have at least a turn (probably two) before I get charged. One turn should be enough to kill one model... or, to kill the fast units that could charge me.
Yup. I think that's what I'll do when people want to play RaW that you get double, triple, etc. attacks for more weapons equipped.
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![[Post New]](/s/i/i.gif) 2015/07/21 13:31:03
Subject: Re:AOS multiple weapons & number of attacks
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Hunter with Harpoon Laucher
Castle Clarkenstein
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PenPen wrote:i'm just saying that
if someone wants to play double attacks + rule with 2x same weapon
i will shoot him with 72 attacks from my bolt thrower
raw is raw
Ah, i see your point.
Yessir, i will agree to that!
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....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
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![[Post New]](/s/i/i.gif) 2015/07/22 13:20:13
Subject: AOS multiple weapons & number of attacks
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Resolute Ultramarine Honor Guard
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So wait, Karl Franz gets to swing with the Warhammer and dreadclaw gets to attack?
Well gak, now I want to buy him.
And some more demigryphs...
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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![[Post New]](/s/i/i.gif) 2015/07/22 17:50:49
Subject: Re:AOS multiple weapons & number of attacks
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Longtime Dakkanaut
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Kriswall wrote:PenPen wrote:i'm just saying that
if someone wants to play double attacks + rule with 2x same weapon
i will shoot him with 72 attacks from my bolt thrower
raw is raw
I tend to agree. I have a couple of Highborn Bolt Throwers. I'll just ask before the game how my opponent feels. If he feels that we double down, I'll toss down a half dozen Bolt Throwers, claim the assassinate Sudden Death objective and start unloading shots. That's 432 shots. Half hit, so 216. Two thirds wound, so 144. Rend is -1, so we'll that versus a 4+ save unit (the most common), 96 damage is caused. That's a reliable 16 damage per Bolt Thrower, on average. I have 36" range, so even if I go second, I should have at least a turn (probably two) before I get charged. One turn should be enough to kill one model... or, to kill the fast units that could charge me.
Yup. I think that's what I'll do when people want to play RaW that you get double, triple, etc. attacks for more weapons equipped.
I am not sure bolt throwers are the best comparison as the rules for firing state "the crew...they may fire the war machine.." so the crew are firing the machine, plural on crew, firing the singular on war machine. Whereas the OP question has to do with a singular model using plural weapons.
I agree with you however that having two weapons does not mean you get to double your attacks, there is no such rule in the game.
from the warscrolls section on abilities
Abilities: Abilities are things that the model can do
during a game that are not covered by the standard
game rules.
listed under dreadlord abilities are:
Tyrant Shield: You can re-roll failed save
rolls for a Dreadlord with a Tyrant Shield.
and
Exile Blades: A Dreadlord with two blades
is a whirlwind of death few can escape
from. You can re-roll hit rolls of 1 for a
Dreadlord equipped with two Exile Blades.
and some other stuff that are not germaine to the topic at hand.
listed under description for dread lord is:
Some
Dreadlords enter battle carrying a
viciously sharp Exile Blade and a Tyrant
Shield, whilst others eschew the protection
of a shield and prefer to wade through
battle wielding an Exile Blade in each
hand. A few Dreadlords instead carry
a single double-handed and deadly
Chillblade to war.
the description tells us options the unit can take, but does not give rules for them.
So having two exile blades, the ability we gain is listed under the dread lords abilities, re-rolls of 1's. There are no general rules for attacking with two weapons and as abilities covers things models can do that are not covered by the general rules [attacking with two weapons] this is how you can attack with two exile blades as a dreadlord, by re-rolling 1s.
just as "tyrant shield" has rules [ability] you get from being equipped with a exile sword and a tyrant shield.
There are no general rules for attacking with two weapons, you have to look at the rules granted specifically for doing so under the abilities of the model in question.
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![[Post New]](/s/i/i.gif) 2015/07/22 22:14:35
Subject: Re:AOS multiple weapons & number of attacks
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Stinky Spore
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So there are multiple ways of doubling a number, 1 * 2 = 2 but also 1 + 1 = 2. The high elf repeater bolt thrower (if you did not go with how the rest of the war machines are presented) could just as easily be 12 extra volleys so only 18 shots. But looking at every other warscroll for artillery (that I have seen and I have gone through dwarfs, skaven, dark elves, and empire) and seeing as how all the rest are similar fashion then all that can be taken away is that it is a typo. With 1 crew member you get 6 attacks total, with 2 you get 12 total.
The discussion about 2 of the same weapon getting double attacks I would argue that if the weapon profile is plural then no you would not. If the weapon profile is singular then yes you would. This comes in play with units such as:
Skaven Warlords
Skaven Monks
Doombulls
Minotaurs
Dreadlords
Beastlords
Ogres
Tyrants
Orc Warboss
Savage Orc Warboss
...
the list goes on, most of which are your big boss type characters.
@blaktoof
The second step of the Combat phase in the rules reads:
Step 2: Each model in the unit attacks with
all of the melee weapons it is armed with
(see Attacking).
That is how you end up getting double the attacks for wielding two of the same weapon. But again I would argue that this is only the case if the weapon stat line is singular and not plural for that weapon.
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![[Post New]](/s/i/i.gif) 2015/07/23 03:27:54
Subject: AOS multiple weapons & number of attacks
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Longtime Dakkanaut
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attacking with all of your weapons does not mean you get to double the attacks.
it means if the profile lists 2+ weapons and the model has 2+ weapons it makes the attacks with each weapon profile.
example malekith on dragon, has 3 weapon profiles, it attacks witch each profile in melee.
there is no actual rule telling you to double your attacks.
if you were meant to have double attacks there would be a separate profile showing for example 12 attacks for 2 exile blades. just as there are separate attack profiles for the separate weapon load out profiles.
also no idea where you are getting the rules for firing double shots with 2 crew, that is not a rule.
in fact the rule says the crew[plural]...they[plural] may fire the bolt thrower[singular]. regardless of how many crew you have the bolt thrower fires one time, if you had 1099 crew for 1 bolt thrower, it would fire one shooting attack of 6shots. not 1099 shooting attacks of 6 shots.
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This message was edited 1 time. Last update was at 2015/07/23 03:29:40
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![[Post New]](/s/i/i.gif) 2015/07/23 08:10:47
Subject: AOS multiple weapons & number of attacks
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Regular Dakkanaut
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blaktoof wrote:attacking with all of your weapons does not mean you get to double the attacks.
it means if the profile lists 2+ weapons and the model has 2+ weapons it makes the attacks with each weapon profile.
example malekith on dragon, has 3 weapon profiles, it attacks witch each profile in melee.
there is no actual rule telling you to double your attacks.
if you were meant to have double attacks there would be a separate profile showing for example 12 attacks for 2 exile blades. just as there are separate attack profiles for the separate weapon load out profiles.
also no idea where you are getting the rules for firing double shots with 2 crew, that is not a rule.
in fact the rule says the crew[plural]...they[plural] may fire the bolt thrower[singular]. regardless of how many crew you have the bolt thrower fires one time, if you had 1099 crew for 1 bolt thrower, it would fire one shooting attack of 6shots. not 1099 shooting attacks of 6 shots.
...Well duh, what if you have 2 weapons of the same kind?
I find it funny that you guys think that a melee specialist unit with 4 or 6 attacks has too many attacks. In the mean time I've been pumping out a lot more arrows. If everyone is determined to play it like that, I can only be happy - all my units either don't have the option to take more than one weapon or can only take 2 different weapons.
To the guy insisting that if one applies the rules to dual wielding then he should get to shoot 72 times with the bolt thrower: that's clearly a typo, whereas to screw up the rules for dual wielding, they should have worded poorly multiple sentences. Either way if you insist, I guess the opponent can always walk away.
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This message was edited 1 time. Last update was at 2015/07/23 08:12:02
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![[Post New]](/s/i/i.gif) 2015/07/23 15:50:54
Subject: Re:AOS multiple weapons & number of attacks
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Been Around the Block
Middle of the U.S.
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Gryph wrote:
The discussion about 2 of the same weapon getting double attacks I would argue that if the weapon profile is plural then no you would not. If the weapon profile is singular then yes you would. This comes in play with units such as:
Skaven Warlords
Skaven Monks
Doombulls...
...
There is one problem with the Monks if we are using that assumption. The Plague Monks have a special rule/ability called "Frenzied Assault", which goes as follows
Frenzied Assault: On a turn in which they charge, all models in this unit make 3 attacks with their Foetid Blades, rather than 2
There is a also an ability for using Foetid Blades plural stating you get to reroll all failed hit rolls for models armed with more than one Foetid Blade.
However, the weapon profile only says Foetid Blade even though you can take two of them. Now, as someone who was an English major and used to be an English teacher, I could use this and the discussion in this thread as proof of the importance of precision in pluralizing words, especially in rules/technical manuals. But, as a rational human being, I can look at this and say that, especially because it doesn't specifically say in the main rulesheets that using two of one items means you double the attacks or count that attack characteristic twice, it means that you never double the attacks unless a special rule tells you to on the warscroll.
We can argue RAW and RAI until we are blue in the face - I think in the 430ish pages of warscrolls, we can cut GW a bit of slack for inconsistently pluralizing some of the weapon choices and look at the examples given that state that multiple weapons give special rules and not extra attacks (a la 8th Edition). This is a completely different game from 8th Ed and I think the interpretation people are making saying that having two of the same type of weapons doubles the attacks are hangovers from that.
Those are my thoughts and how we've played our games. If your group wants to shoot each bolt thrower 72 times, enjoy your one turn of AoS per game against HEs then... At least you will have plenty of time to try other games after you rage quit following that experiment
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"Sounds like it's just more stuff being rolled on to an already existing rumor ball. Wouldn't be surprised if most of it's BS.
Lalalalalalala Rumari Damacy." -- SilverDevilfish |
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![[Post New]](/s/i/i.gif) 2015/07/23 21:59:35
Subject: Re:AOS multiple weapons & number of attacks
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Stinky Spore
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@HobbyBox
I see no problem with the Frenzied Assault rule.
With the way the rules are written a Monk would have:
Two Foetid Blades - 4 Attacks normal, 6 attacks on the charge.
Foetid Blade and Woe-Stave - 3 attacks normal, 4 attacks on the charge.
The thing with the Plague Monk unit is they are a glass cannon. They have no save and a bravery of 5.
Most of the other examples I provided also get benefits for wielding two of the same weapons. Skaven Warlords re-roll 1s to hit, Savage Orc Warboss re-roll all failed hits, Orc Warboss gets 8 attacks instead of 6 (yes, I would count that as 16 attacks at that point). So I fail to see how the Frenzied Assault rule is a problem.
The whole HE bolt thrower example I talked about 4 posts up and agree that is one that is definitely a typo especially since it is a one off. But having so many different units with this type of rule set and singular vs. plural weapons to me means it is more meant to be. If it was just one or two units then sure, a typo, but so many units?
@blaktoof
So to take the Dreadlord as an example.
Dreadlord can have a Chillblade OR Exile Blade and Tyrant Shield OR two Exile Blades. Chillblade is easy, just the 3 attacks but all pretty dangerous. Exile Blade and Tyrant Shield, again easy as it is 6 attacks and you get to re-roll all failed saves (that is awesome!). Finally two Exile Blades. So if you are suppose to attack with each weapon you have (as per the rules) and the weapon entry states Exile Blade, not BladeS, then in order to attack with all melee weapons you would use the Exile Blade entry twice for attacking with.
Your example of Malekith also show attacking with all melee weapons. A Skaven Warlord can have a War Halberd and Barbed Blade which comes out to 8 attacks for it.
Does 10 or 12 attacks seem all that crazy when a dwarf organ gun on average (of firing all 4 barrels) has 13 attacks? The Dark Elf Reaper Bolt Thrower has 12 attacks? The Hellpit Abomination being able to get 18 attacks and no less than 9? War Hydra being able to get 6 to 10 melee attacks and 2 to 6 ranged?
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![[Post New]](/s/i/i.gif) 2015/07/23 22:14:17
Subject: AOS multiple weapons & number of attacks
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Androgynous Daemon Prince of Slaanesh
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Vetril wrote:blaktoof wrote:attacking with all of your weapons does not mean you get to double the attacks.
it means if the profile lists 2+ weapons and the model has 2+ weapons it makes the attacks with each weapon profile.
example malekith on dragon, has 3 weapon profiles, it attacks witch each profile in melee.
there is no actual rule telling you to double your attacks.
if you were meant to have double attacks there would be a separate profile showing for example 12 attacks for 2 exile blades. just as there are separate attack profiles for the separate weapon load out profiles.
also no idea where you are getting the rules for firing double shots with 2 crew, that is not a rule.
in fact the rule says the crew[plural]...they[plural] may fire the bolt thrower[singular]. regardless of how many crew you have the bolt thrower fires one time, if you had 1099 crew for 1 bolt thrower, it would fire one shooting attack of 6shots. not 1099 shooting attacks of 6 shots.
...Well duh, what if you have 2 weapons of the same kind?
I find it funny that you guys think that a melee specialist unit with 4 or 6 attacks has too many attacks. In the mean time I've been pumping out a lot more arrows. If everyone is determined to play it like that, I can only be happy - all my units either don't have the option to take more than one weapon or can only take 2 different weapons.
To the guy insisting that if one applies the rules to dual wielding then he should get to shoot 72 times with the bolt thrower: that's clearly a typo, whereas to screw up the rules for dual wielding, they should have worded poorly multiple sentences. Either way if you insist, I guess the opponent can always walk away.
Translation: "my way is clearly right, but you're taking advantage of a typo and are obviously wrong". We all KNOW the bolt thrower thing isn't legit. It's only a sarcastic response to people like you trying to word a rule the way you want it to be. Quit trying to bend the rules, and the rest of us will stop giving sarcastic responses. 90% of this thread disagrees with you. You have like 1 or 2 supporters. Can you POSSIBLY accept the fact that you're wrong? Please? Thanks.
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![[Post New]](/s/i/i.gif) 2015/07/23 23:08:11
Subject: Re:AOS multiple weapons & number of attacks
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Hunter with Harpoon Laucher
Castle Clarkenstein
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Gryph wrote:@HobbyBox
I see no problem with the Frenzied Assault rule.
With the way the rules are written a Monk would have:
Two Foetid Blades - 4 Attacks normal, 6 attacks on the charge.
Foetid Blade and Woe-Stave - 3 attacks normal, 4 attacks on the charge.
The thing with the Plague Monk unit is they are a glass cannon. They have no save and a bravery of 5.
Most of the other examples I provided also get benefits for wielding two of the same weapons. Skaven Warlords re-roll 1s to hit, Savage Orc Warboss re-roll all failed hits, Orc Warboss gets 8 attacks instead of 6 (yes, I would count that as 16 attacks at that point). So I fail to see how the Frenzied Assault rule is a problem.
The whole HE bolt thrower example I talked about 4 posts up and agree that is one that is definitely a typo especially since it is a one off. But having so many different units with this type of rule set and singular vs. plural weapons to me means it is more meant to be. If it was just one or two units then sure, a typo, but so many units?
@blaktoof
So to take the Dreadlord as an example.
Dreadlord can have a Chillblade OR Exile Blade and Tyrant Shield OR two Exile Blades. Chillblade is easy, just the 3 attacks but all pretty dangerous. Exile Blade and Tyrant Shield, again easy as it is 6 attacks and you get to re-roll all failed saves (that is awesome!). Finally two Exile Blades. So if you are suppose to attack with each weapon you have (as per the rules) and the weapon entry states Exile Blade, not Blade S, then in order to attack with all melee weapons you would use the Exile Blade entry twice for attacking with.
Your example of Malekith also show attacking with all melee weapons. A Skaven Warlord can have a War Halberd and Barbed Blade which comes out to 8 attacks for it.
Does 10 or 12 attacks seem all that crazy when a dwarf organ gun on average (of firing all 4 barrels) has 13 attacks? The Dark Elf Reaper Bolt Thrower has 12 attacks? The Hellpit Abomination being able to get 18 attacks and no less than 9? War Hydra being able to get 6 to 10 melee attacks and 2 to 6 ranged?
yes, 10 or 12 attacks seems crazy when we have all the examples of other charaters. When you are able to wield two of the same weapon, it' gives a special rule on what benefit that gives you. This is your bonus.
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....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
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![[Post New]](/s/i/i.gif) 2015/07/23 23:46:01
Subject: AOS multiple weapons & number of attacks
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Regular Dakkanaut
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Saying that you double attacks with 2 weapons of the same kind is not an idea from 8th - in which you didn't double attacks when dual wielding anyway. It comes from reading the AoS rules.
RAW, I KNOW I am right. I could write down a formal demonstration using Boolean logic to show you why the alternate ruling is wrong, but I doubt you would consider that proof, otherwise you'd already be agreeing with me, I think.
This is not the first case where an illogical ruling for AoS was presented, in my opinion - I'm talking about the idea that seed units are needed to summon more of the same type.
I find it funny because both have no logical basis, according to the rules.
You can disregard what I say, of course, but don't pretend that I high five you and tell you you are right when you are not.
I don't benefit either from doubling attacks, because I play wood elves - find me a case from their warscrolls where you can equip a model with 2 weapons of the same kind. My opponents do benefit from rolling more attacks. So as you can see I'm not trying to twist a rule for personal gain (and what a gain... An advantage in a toy soldiers game that I play for fun with friends).
Finally, the weapon naming criteria are very consistent - plurals are used only for multiple weapons that on a mechanical level are to be considered a single one: "sacrificial daggers" and "ancient bows" are a single weapon which has a plural name, since it represents multiple objects. Just like "claws".
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This message was edited 1 time. Last update was at 2015/07/23 23:48:36
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![[Post New]](/s/i/i.gif) 2015/07/24 00:25:17
Subject: Re:AOS multiple weapons & number of attacks
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Stinky Spore
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@mikhaila
All the other characters, especially the ones who do duel wield the same weapon and their weapon profile is plural not singular, have some other pretty good bonuses besides the weapons themselves. Chaos Lord for example has the ability to heal every time he kills a hero or monster. Lokhir Fellheart heals a wound every hero phase and can re-roll saves of 1. So just saying all the examples of other characters doesn't mean much when even the ones that dual wield but don't get double the weapon attack profile are actually getting some pretty awesome bonuses outside of their weapons.
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![[Post New]](/s/i/i.gif) 2015/07/24 22:43:39
Subject: Re:AOS multiple weapons & number of attacks
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Hunter with Harpoon Laucher
Castle Clarkenstein
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Gryph wrote:@mikhaila
All the other characters, especially the ones who do duel wield the same weapon and their weapon profile is plural not singular, have some other pretty good bonuses besides the weapons themselves. Chaos Lord for example has the ability to heal every time he kills a hero or monster. Lokhir Fellheart heals a wound every hero phase and can re-roll saves of 1. So just saying all the examples of other characters doesn't mean much when even the ones that dual wield but don't get double the weapon attack profile are actually getting some pretty awesome bonuses outside of their weapons.
Change my statement to "other characters, their weapons and rules, as pertains to the arguement"
I was not saying to compare the arguement at hand to the rest of the game.
You asked a question, I answered. Yes it seems Crazy.
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....and lo!.....The Age of Sigmar came to an end when Saint Veetock and his hamster legions smote the false Sigmar and destroyed the bubbleverse and lead the true believers back to the Old World.
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![[Post New]](/s/i/i.gif) 2015/07/24 22:57:26
Subject: AOS multiple weapons & number of attacks
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Tzeentch Veteran Marine with Psychic Potential
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If someone could find a circumstance in which someone gets the option to wield duplicates of the same weapon, and it says nothing about giving them any bonus, we could put this to rest. However i dont think it exists because the intent is not to double your attacks. If the intent was to double the attacks, the orc warboss would say "he makes 8 attacks instead of 12" rather than "he makes 8 attacks instead of 6." this rule directly supports the interpretation that the intent is NOT to double attacks. Even disregarding all the other points that have been brought up, looking at this statement clearly shows intent. I dont know how this has been disregarded.
Furthermore why would he get more attacks, but have a clause that specifically denotes how many, and every other character with this option has NO such mention of extra attacks. Instead, in the same warscroll spot, it says they get to reroll 1's.
@Vetril - your programming brain doesnt have a problem with this? What does boolean logic say about this exact situation with the warboss vs. Other characters. Because any way i look at this it's undoubtedly clear the intent is not to double attacks.
Also there is no rule telling you to double them. Anywhere. It would have been very easy to do it in the main rules, or even on the warscrolls like the warboss. Instead that variable on the waracroll has been filled with rerolling ones for most characters that have the option to wield duplicate weapons.
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This message was edited 1 time. Last update was at 2015/07/24 22:58:53
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