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![[Post New]](/s/i/i.gif) 2016/04/20 21:19:25
Subject: Re:Next week's white dwarf hint. 40k orks?
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Chaplain with Hate to Spare
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What would be cool is if they released Errata in White Dwarf that rebalanced the Ork Codex. And then made a habit of doing so for other armies that need it.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/04/20 21:22:02
Subject: Re:Next week's white dwarf hint. 40k orks?
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Grim Dark Angels Interrogator-Chaplain
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casvalremdeikun wrote:What would be cool is if they released Errata in White Dwarf that rebalanced the Ork Codex. And then made a habit of doing so for other armies that need it.
They're on with that now I believe. That week of FAQs and Errata requests on FB generated an insane number of queries. Granted there were some repeat questions, there was about 2500+ to look at.
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![[Post New]](/s/i/i.gif) 2016/04/20 21:23:21
Subject: Next week's white dwarf hint. 40k orks?
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Fresh-Faced New User
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Oh good, can't wait to see how they screw over Orks too. What, gutting my Crimson Slaughter wasn't enough?
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![[Post New]](/s/i/i.gif) 2016/04/20 21:39:13
Subject: Next week's white dwarf hint. 40k orks?
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Auspicious Aspiring Champion of Chaos
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I was wondering when the Chaos players were going to show up to remind us that they got a lackluster release.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2016/04/20 22:09:18
Subject: Re:Next week's white dwarf hint. 40k orks?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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casvalremdeikun wrote:What would be cool is if they released Errata in White Dwarf that rebalanced the Ork Codex. And then made a habit of doing so for other armies that need it.
Yeaaah...you're not gonna see an errata like that.
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![[Post New]](/s/i/i.gif) 2016/04/21 00:22:47
Subject: Re:Next week's white dwarf hint. 40k orks?
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RogueSangre
The Cockatrice Malediction
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Cleatus wrote:<sarcasm>
GW: Just kidding, it's another Space Marine release. Here are some of the new psyker powers:
Zzap -- Roll a D6. On 2+, all Space Marines have Fleet. All of them. Like, in the whole world. Forever.
Kapow -- Space Marines now have power fists on both hands, and feet. Bolters now fire power fists.
Krakoooooooom! -- Flip the gaming table. Space Marines win. For the Emprah!
</sarcasm>
You forgot to specify that since it's only a half lore they can only roll up to half their triple their powers rounding up.
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![[Post New]](/s/i/i.gif) 2016/04/21 01:27:40
Subject: Re:Next week's white dwarf hint. 40k orks?
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Chaplain with Hate to Spare
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Kanluwen wrote: casvalremdeikun wrote:What would be cool is if they released Errata in White Dwarf that rebalanced the Ork Codex. And then made a habit of doing so for other armies that need it.
Yeaaah...you're not gonna see an errata like that.
I don't think Ork players are in for anything good next week. For the record, I don't play Orks. As someone who collects Blood Angels, I feel their pain though. A man can dream though!
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/04/21 01:38:36
Subject: Next week's white dwarf hint. 40k orks?
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Krazed Killa Kan
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Well, Char, to be fair, you did just get a large number of psychic powers.
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Fang, son of Great Fang, the traitor we seek, The laws of the brethren say this: That only the king sees the crown of the gods, And he, the usurper, must die.
Mother earth is pregnant for the third time, for y'all have knocked her up. I have tasted the maggots in the mind of the universe, but I was not offended. For I knew I had to rise above it all, or drown in my own gak. |
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![[Post New]](/s/i/i.gif) 2016/04/21 01:57:46
Subject: Next week's white dwarf hint. 40k orks?
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Chaplain with Hate to Spare
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TedNugent wrote:Well, Char, to be fair, you did just get a large number of psychic powers. 
Yeah, that makes it sting less, I guess. I still feel bad for my Lower Tier brothers. But, to be fair, the Orks *did* just get an "update" to Ghazghull, if you can actually call it that. I imagine that if BA get an update, it will probably be in the form of something similar to Angels of Death. Or they will get a revamp of their codex similar to how Space Wolves did (for better or worse).
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/04/21 12:32:16
Subject: Next week's white dwarf hint. 40k orks?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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casvalremdeikun wrote: TedNugent wrote:Well, Char, to be fair, you did just get a large number of psychic powers. 
Yeah, that makes it sting less, I guess. I still feel bad for my Lower Tier brothers. But, to be fair, the Orks *did* just get an "update" to Ghazghull, if you can actually call it that. I imagine that if BA get an update, it will probably be in the form of something similar to Angels of Death. Or they will get a revamp of their codex similar to how Space Wolves did (for better or worse).
No, Orks got a severe nerfing with the "new" Ghazghull supplement.
Calling it an "update" would be like calling the WD BA list from 4th edition an "update", instead the complete slap in the face that it truly was/is.
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![[Post New]](/s/i/i.gif) 2016/04/21 12:40:48
Subject: Next week's white dwarf hint. 40k orks?
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Chaplain with Hate to Spare
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Experiment 626 wrote: casvalremdeikun wrote: TedNugent wrote:Well, Char, to be fair, you did just get a large number of psychic powers. 
Yeah, that makes it sting less, I guess. I still feel bad for my Lower Tier brothers. But, to be fair, the Orks *did* just get an "update" to Ghazghull, if you can actually call it that. I imagine that if BA get an update, it will probably be in the form of something similar to Angels of Death. Or they will get a revamp of their codex similar to how Space Wolves did (for better or worse).
No, Orks got a severe nerfing with the "new" Ghazghull supplement.
Calling it an "update" would be like calling the WD BA list from 4th edition an "update", instead the complete slap in the face that it truly was/is.
I never said it was better. It is just a newer version of Ghaz. Like Windows ME only worse.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2016/04/21 13:13:17
Subject: Next week's white dwarf hint. 40k orks?
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Flashy Flashgitz
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Gamgee wrote:Weren't there rumors of an ork vs Tau supplement? Or were those debunked? Or I could even be imagining them? Would that clarify the beamyness of the hint or no? Maybe they got some of dat blu boyz tek to show em how to make em right and proppa beamy gunz. Some of dat orkky know wots.
It's hard to imagine GW making a campaign that is not Imperium vs anybody else. Would be cool, but GW has to push on thouse space marines. But Orks vs Blood Angels would be fair enough.
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![[Post New]](/s/i/i.gif) 2016/04/21 13:23:46
Subject: Next week's white dwarf hint. 40k orks?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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hordrak wrote: Gamgee wrote:Weren't there rumors of an ork vs Tau supplement? Or were those debunked? Or I could even be imagining them? Would that clarify the beamyness of the hint or no? Maybe they got some of dat blu boyz tek to show em how to make em right and proppa beamy gunz. Some of dat orkky know wots.
It's hard to imagine GW making a campaign that is not Imperium vs anybody else. Would be cool, but GW has to push on thouse space marines.
You do realize that GW actually did a campaign that was not Imperium vs anybody else, right?
One of their single most popular Apocalypse Warzone books was Eldar and Dark Eldar versus Tyranids, with the Imperium not being present at all. The book was called "Valedor".
But Orks vs Blood Angels would be fair enough.
Pft. It'd be Orks v. Guard again likely.
In any regards, the "rumor" was after the Warboss Grukk's Boss Mob and Tau Command Cadres got leaked and Naftka/ BoLS started their usual crap of making garbage up for clicks.
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![[Post New]](/s/i/i.gif) 2016/04/21 15:01:16
Subject: Next week's white dwarf hint. 40k orks?
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Flashy Flashgitz
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Kanluwen wrote: hordrak wrote: Gamgee wrote:Weren't there rumors of an ork vs Tau supplement? Or were those debunked? Or I could even be imagining them? Would that clarify the beamyness of the hint or no? Maybe they got some of dat blu boyz tek to show em how to make em right and proppa beamy gunz. Some of dat orkky know wots.
It's hard to imagine GW making a campaign that is not Imperium vs anybody else. Would be cool, but GW has to push on thouse space marines.
You do realize that GW actually did a campaign that was not Imperium vs anybody else, right?
One of their single most popular Apocalypse Warzone books was Eldar and Dark Eldar versus Tyranids, with the Imperium not being present at all. The book was called "Valedor".
But Orks vs Blood Angels would be fair enough.
Pft. It'd be Orks v. Guard again likely.
In any regards, the "rumor" was after the Warboss Grukk's Boss Mob and Tau Command Cadres got leaked and Naftka/ BoLS started their usual crap of making garbage up for clicks.
Well, that's Apocalypse, so maybe. But in regular 40k I don't remember such things.
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![[Post New]](/s/i/i.gif) 2016/04/21 15:22:06
Subject: Next week's white dwarf hint. 40k orks?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Prior to the Apocalypse Warzone books(which are still in print but not really useful, as most of the non-Tyranid formations have either been republished or absorbed into their respective parent codices), GW didn't do Campaign books aside from the "Codex: Eye of Terror" book many years prior.
That was the point I was making; that there WAS precedent for such a thing.
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![[Post New]](/s/i/i.gif) 2016/04/21 15:30:01
Subject: Next week's white dwarf hint. 40k orks?
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Lieutenant General
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Kanluwen wrote:Prior to the Apocalypse Warzone books(which are still in print but not really useful, as most of the non-Tyranid formations have either been republished or absorbed into their respective parent codices), GW didn't do Campaign books aside from the "Codex: Eye of Terror" book many years prior.
You've forgotten Codex: Armageddon from 2000.
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'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2016/04/21 16:19:34
Subject: Next week's white dwarf hint. 40k orks?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Ghaz wrote: Kanluwen wrote:Prior to the Apocalypse Warzone books(which are still in print but not really useful, as most of the non-Tyranid formations have either been republished or absorbed into their respective parent codices), GW didn't do Campaign books aside from the "Codex: Eye of Terror" book many years prior.
You've forgotten Codex: Armageddon from 2000.
So I did!
So two books and a White Dwarf pamphlet for Medusa IV.
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![[Post New]](/s/i/i.gif) 2016/04/21 16:38:16
Subject: Next week's white dwarf hint. 40k orks?
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Battlewagon Driver with Charged Engine
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Krakoom is the vortex result from the shokk attack gun, so I am hoping for an artillery formation.
The reason I don't take my lobbas is because I'm usually out of slots in a single CAD and my meta looks down on multiple CADs.
I Finally got a vortex out of the SAG a month ago. It didn't kill much but it cause the enemy to run like hell from it...glorious.
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![[Post New]](/s/i/i.gif) 2016/04/21 17:04:20
Subject: Next week's white dwarf hint. 40k orks?
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Shadowy Grot Kommittee Memba
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Experiment 626 wrote: casvalremdeikun wrote: TedNugent wrote:Well, Char, to be fair, you did just get a large number of psychic powers. 
Yeah, that makes it sting less, I guess. I still feel bad for my Lower Tier brothers. But, to be fair, the Orks *did* just get an "update" to Ghazghull, if you can actually call it that. I imagine that if BA get an update, it will probably be in the form of something similar to Angels of Death. Or they will get a revamp of their codex similar to how Space Wolves did (for better or worse).
No, Orks got a severe nerfing with the "new" Ghazghull supplement.
Calling it an "update" would be like calling the WD BA list from 4th edition an "update", instead the complete slap in the face that it truly was/is.
Well...in terms of "net gain" I suppose it is something of a nerf, in that they removed Green Tide and the ghaz detachment which was used once in a blue moon, but holistically the new Ghaz update did make a lot of things that were really bad, slightly more usable.
The Ghaz-curion is functional, as an army-sized formation. Certainly it's a buff to Ghazghkull himself (as there is now a reason an ork player may want to play Ghazghkull, whereas before there was no reason to run him). It's a buff to the Ork Warband formation (previously no reason ever to use it, now there is a small reason) a buff to most of the Red Waagh formations (now they have a lot less set wargear restrictions, so they're more functional) and a very slight buff to "biggest and da best" because now only the warlord must accept and issue challenges, not every character.
Orks still aren't good, and neeeeeeed updates to their core rules to make them not utter crap, but GW has stated you can still use Green Tide and now we just need ITC to legalize it in their alternate ruleset everyone seems to care about for some reason, and we won't have lost that. If that happens, new W!G will be a net positive, though not a nearly big enough one. Automatically Appended Next Post: Catachans vs Orks with new subfaction rules/formations for Catachan detachments and a new core codex for Orks would be the best thing ever.
Just sayin'. Especially if they did it as an "angels of death" style book for guard with the different regiments' rules and strike forces, to go along with the cadians. Orks could get rules for 'mob', 'speed kult', 'mek mob' and 'feral' style ork armies, and guard could get Vostroyan, Steel Legion, Mordian, Catachan and Tallarn rules for their model lines that are still sold.
/wishlist.
I know dozens of people that would instantly shell out 140$ for two books full of that. Myself included.
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This message was edited 1 time. Last update was at 2016/04/21 17:08:35
"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2016/04/21 17:10:49
Subject: Next week's white dwarf hint. 40k orks?
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Bonkers Buggy Driver with Rockets
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Eavy armor is a free upgrade for Flashgitz
Lootas are back on the elites section
All walkers become Mc and gmc
Mek tools can also heal Mc and gmc wounds
DoKS tools can provide fnp to Mc and gmc
Sag get very desirable random effete (for ex, 3 vortex for kraboom)
New sets for warbuggies, and new rules that make them cheaper
Pk gets a point reduction
Big Choppa gets an ap bonus
Mff and kff now cover units instead of models, and only effect orks and their allies
It's either that or...
The fantasy orruks get a dakka gun like unit, now their FINALLY is enough dakka between 40k and aos
Oh who am I kidding, there can never be enough dakka.
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This message was edited 2 times. Last update was at 2016/04/21 17:14:18
"dont put all yer boyz in one trukk" "umless its dredds, then take as much uf those as possible"
geargutz interpretation of the 'umies "eggs in one basket" |
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![[Post New]](/s/i/i.gif) 2016/04/21 17:38:24
Subject: Next week's white dwarf hint. 40k orks?
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Battlewagon Driver with Charged Engine
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Off topic, but TedNugent wrote:Orks still aren't good, and neeeeeeed updates to their core rules to make them not utter crap, but GW has stated you can still use Green Tide and now we just need ITC to legalize it in their alternate ruleset everyone seems to care about for some reason, and we won't have lost that. If that happens, new W!G will be a net positive, though not a nearly big enough one. GW has not officially stated that Green Tide is legal. Random emails don't count. The Green Tide is deleted, or nothing has ever been deleted in the history of the game. Squats still exist and can be allied with Green Tide.
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![[Post New]](/s/i/i.gif) 2016/04/21 18:36:00
Subject: Next week's white dwarf hint. 40k orks?
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Dakka Veteran
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Just hoping for a mek gun formation so I don't need to use a 2nd CAD with my IA8 dredd mob CAD.
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2016/04/21 19:55:54
Subject: Next week's white dwarf hint. 40k orks?
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Flashy Flashgitz
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geargutz wrote:Eavy armor is a free upgrade for Flashgitz
Lootas are back on the elites section
All walkers become Mc and gmc
Mek tools can also heal Mc and gmc wounds
DoKS tools can provide fnp to Mc and gmc
Sag get very desirable random effete (for ex, 3 vortex for kraboom)
New sets for warbuggies, and new rules that make them cheaper
Pk gets a point reduction
Big Choppa gets an ap bonus
Mff and kff now cover units instead of models, and only effect orks and their allies
It's either that or...
The fantasy orruks get a dakka gun like unit, now their FINALLY is enough dakka between 40k and aos
Oh who am I kidding, there can never be enough dakka.
Well, Flash Gitz sould come standart with a 4+. Lootas look good in Heavy support, so they don't compete with Tankbustas. But Flash Gitz shoul be moved into Elites. AP4 on the Big Chopa would be nice and not op.
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![[Post New]](/s/i/i.gif) 2016/04/21 20:07:32
Subject: Next week's white dwarf hint. 40k orks?
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Locked in the Tower of Amareo
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Ghaz wrote: Kanluwen wrote:Prior to the Apocalypse Warzone books(which are still in print but not really useful, as most of the non-Tyranid formations have either been republished or absorbed into their respective parent codices), GW didn't do Campaign books aside from the "Codex: Eye of Terror" book many years prior.
You've forgotten Codex: Armageddon from 2000.
Ah the memories. IG and orks there is what drew me to 40k in the first place.
16 years...Bejezus.
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2024 painted/bought: 109/109 |
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![[Post New]](/s/i/i.gif) 2016/04/21 22:09:19
Subject: Next week's white dwarf hint. 40k orks?
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Sneaky Sniper Drone
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SO gave a look throw my ork codex Krakoom is the 6 of the Shokk Att Gun, Zzap is the zzap gun so my bet is grots will def be involved
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![[Post New]](/s/i/i.gif) 2016/04/22 00:07:40
Subject: Next week's white dwarf hint. 40k orks?
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Dakka Veteran
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JimOnMars wrote:Off topic, but TedNugent wrote:Orks still aren't good, and neeeeeeed updates to their core rules to make them not utter crap, but GW has stated you can still use Green Tide and now we just need ITC to legalize it in their alternate ruleset everyone seems to care about for some reason, and we won't have lost that. If that happens, new W!G will be a net positive, though not a nearly big enough one. GW has not officially stated that Green Tide is legal. Random emails don't count. The Green Tide is deleted, or nothing has ever been deleted in the history of the game. Squats still exist and can be allied with Green Tide.
I would disagree. The update was to give out a half assed decurion. The greentide just didn't fit into it.
Regarding that email. Coming from GW makes it GW approved. It specifically said to use the decurion with your old book. That shows how the Greentide still exists.
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![[Post New]](/s/i/i.gif) 2016/04/22 00:07:57
Subject: Next week's white dwarf hint. 40k orks?
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Fixture of Dakka
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They could do the Octarius War with orks and nids with death watch involved. Two armies that need major revamps and a new marine faction. Could do well.
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![[Post New]](/s/i/i.gif) 2016/04/22 00:59:30
Subject: Next week's white dwarf hint. 40k orks?
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Sword-Bearing Inquisitorial Crusader
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MajorWesJanson wrote:They could do the Octarius War with orks and nids with death watch involved. Two armies that need major revamps and a new marine faction. Could do well.
Quick, someone email this to GW! They might listen!
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![[Post New]](/s/i/i.gif) 2016/04/22 01:06:20
Subject: Next week's white dwarf hint. 40k orks?
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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SaJeel wrote:SO gave a look throw my ork codex Krakoom is the 6 of the Shokk Att Gun, Zzap is the zzap gun so my bet is grots will def be involved
I'm kinda thinking we might see a second Mek Gun set or a redone sprue. The Kannon(Dakka dakka dakka), the Zzap gun(obvious), the Lobba (Kapow!), and a Shokk Attack Gun could be making an appearance as Big Gunz in plastic.
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This message was edited 1 time. Last update was at 2016/04/22 01:06:32
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![[Post New]](/s/i/i.gif) 2016/04/22 04:19:07
Subject: Next week's white dwarf hint. 40k orks?
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Slippery Scout Biker
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Kanluwen wrote: SaJeel wrote:SO gave a look throw my ork codex Krakoom is the 6 of the Shokk Att Gun, Zzap is the zzap gun so my bet is grots will def be involved
I'm kinda thinking we might see a second Mek Gun set or a redone sprue.
The Kannon(Dakka dakka dakka), the Zzap gun(obvious), the Lobba (Kapow!), and a Shokk Attack Gun could be making an appearance as Big Gunz in plastic.
That would be awesome, Mek Gunz with Shokk attack guns would be auto include in any army I run if it was a thing.
I dont think Ghazzy supplement was bad, but i do think it is let down by the fact that it is based on the Ork Codex. If you were to fix up the points costs and rules issues with the ork codex it would dramatically improve the ghazzy codex. Not saying it would be Eldar/ SM/Tau/Necron level but it wouldnt be far from it. Personally i would like to see them address the issues with walkers in 7th edition, Orks have like a quarter of their codex invested in them so at the very least i would like to see:
Gorkanaught/Morkanaught made into super heavies OR Ramshackle on a 2+ (Pens become glances) and 'ere we go as a base rule.
Deff Dreads and Killa Kans both get Ramshackle on a 3+ and 5+ respectively as well as 'ere we go as a base rule.
I would also like to see both the dreads and kans able to be specialised more, at the moment it seems they are to much part assault part shooty but not really good at either.
I would also like to see the mob rule to be rewritten as on a 6+ they pass morale check (no other requirements), meaning ghazzy supplement would pass on a 4+, also add a nob banner bearer who boosts the army by +1 on the mob rule table. I like the idea of mob rule but its to unforgiving at the moment.
Dont get me wrong, there is a lot more that is needed to be done to the codex but that is a few things i would like to see.
Fezza
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