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Made in no
Mutilatin' Mad Dok





Norway, Tønsberg

Thank you!! You captured my point entirely.
   
Made in us
Monster-Slaying Daemonhunter





 killerpenguin wrote:
Thank you!! You captured my point entirely.


I don't think they're overpowered, though.

Imperial Knights are far better when as a single lord of war brought in support of another, primary army. The all-knight household detachment is a novelty, much like bringing the Steel Fury Company in a 1850 point game. I mean, you can, but it's not really the most effective thing you can do.

This message was edited 2 times. Last update was at 2017/05/14 07:49:59


Guardsmen, hear me! Cadia may lie in ruin, but her proud people do not! For each brother and sister who gave their lives to Him as martyrs, we will reap a vengeance fiftyfold! Cadia may be no more, but will never be forgotten; our foes shall tremble in fear at the name, for their doom shall come from the barrels of Cadian guns, fired by Cadian hands! Forward, for vengeance and retribution, in His name and the names of our fallen comrades! 
   
Made in us
Locked in the Tower of Amareo




But you don't need dedicated anti-tank to kill them. S 6/7 spam hurts them as well. And what's 7th full of?
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Martel732 wrote:
But you don't need dedicated anti-tank to kill them. S 6/7 spam hurts them as well. And what's 7th full of?

Salt?

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Locked in the Tower of Amareo




I rarely use IKs. I have one in one list. It's just incredibly dumb that scatterlasers can kill them so easily.
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

 jeffersonian000 wrote:
Martel732 wrote:
But you don't need dedicated anti-tank to kill them. S 6/7 spam hurts them as well. And what's 7th full of?

Salt?

SJ


OH MY GOD. I laughed so frigging hard when i read that. HILARIOUS. Well played.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Locked in the Tower of Amareo




It's not as funny because one can say that about every edition.
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

Yeah but some things are just plain funny.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in ru
!!Goffik Rocker!!






 gwarsh41 wrote:
 Jancoran wrote:
 killerpenguin wrote:
Hi guys!
My friend has 3 imperial knights, i play Death guard and i have no idea how to deal with them. Its 7 av13 hullpoints right? With a 3 up cover save? We played 2000 points yesterday, he had a baronial court and some imperial guard psycher that made one of the psychers mastery level 5? So if the knights wasn't enough, he summoned a ton daemons as well.

Cheesy

So how do you guys deal with knights? Do you think it'll be easier with the new edition?


well... I am not playing Death Guard. i will however point this out: Objective Secured is the answer to a lot of questions regarding lists like this. It is okay to be able to kill stuff and all but in the end... it's where on the board you can get and when that can be made to matter if your list is built to that mantra.

So my sugestion in the vaguest of senses is to repel the comments people make about Objective Secured not being a "big deal" and actually treat it like a big deal. Because against that kind of foe specifically, no friend was ever truer to you than good old Obsec.


Going back to this. DG vectorium is pretty resilient with FNP re-rolls and stealth at +18". It offers some decent choices, but most of all, gives objective secured. I've used it against gladius and done well simply because of the overwhelming durability. T6 spawn with +5Fnp re-rolling 1s is nice. Start playing Maelstorm, eternal war is just kill points until the last turn. MSU DG vectorium is pretty awesome, and should easily be able to outscore 3 knights and a little daemon farm (who I doubt is rolling come the apoc or misshap rolls properly for their initial deep strike once summoned)


Spawns don't get fnp as they don't have votlw.
   
 
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