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Made in us
Decrepit Dakkanaut




 Platuan4th wrote:
timd wrote:
 BaconSlayer wrote:
 Tyr13 wrote:
To add to that, Finland and Italy are both in the EU. So the red tape there is pretty low. I dont think theyve ever hired devs from outside the EU...

Vetock is an American.


True, although he worked fro GW USA for a long time before moving across the pond.

T


They hired the American Chris Fitzpatrick, who sculpted the 6th Ed Dark Elves, after he randomly sent them examples of his work unsolicited. He wasn't a former or current GW employee at the time.

Not a Dev, but still pretty important position.

That's still not the norm though is it?

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Regular Dakkanaut




What are the odds that the people of Britain decide that Brexit was a plan guided by Putin and decide to not go through with it?
   
Made in au
[MOD]
Making Stuff






Under the couch

Smellingsalts wrote:
What are the odds that the people of Britain decide that Brexit was a plan guided by Putin and decide to not go through with it?

Not as good as the odds of off topic chatter being unwelcome in this thread.

Please keep the politics in the Off Topic section.

 
   
Made in us
Regular Dakkanaut





Slayer-Fan123 wrote:
 Platuan4th wrote:
timd wrote:
 BaconSlayer wrote:
 Tyr13 wrote:
To add to that, Finland and Italy are both in the EU. So the red tape there is pretty low. I dont think theyve ever hired devs from outside the EU...

Vetock is an American.

True, although he worked fro GW USA for a long time before moving across the pond.T

They hired the American Chris Fitzpatrick, who sculpted the 6th Ed Dark Elves, after he randomly sent them examples of his work unsolicited. He wasn't a former or current GW employee at the time.
Not a Dev, but still pretty important position.

That's still not the norm though is it?

Not currently, though I think Brian Nelson did a similar thing and got hired. I think he was also a friend of a friend of the Perrys, so that probably didn't hurt.
   
Made in no
Hurr! Ogryn Bone 'Ead!






I find it annoying that the ad doesn't mention a degree in game development as a possible requirement. You know, many universities these days offer courses in game development and while they're probably mostly dealing with video games, the basics remain the same, whether it's board, card, video or miniature games.
   
Made in si
Charging Dragon Prince





Isn't that a standard these days? Most openings will list a desired area of education but usually, something from the neighboring branch will also do, as long it's on the same level.

Companies can always opt to give a test and send an invitation to those that caught their attention.
   
Made in gb
Decrepit Dakkanaut





UK

They're also looking for a new White Dwarf editor

An incredible opportunity awaits – and you could be the one to take it. We’re looking for a new Managing Editor to shape the future of White Dwarf – giving you the chance to guide one of Warhammer’s most iconic publications into the future. Discover more and apply here: http://bit.ly/2A2unRL

 
   
Made in us
Regular Dakkanaut





 Formosa wrote:
 Mad Doc Grotsnik wrote:
 Formosa wrote:
Wow... no qualifications needed just a video eh... that explains so so much


Why not apply?



Because I would get sacked sooooooooooo quickly, I have never been one to tow the party line, accept mediocrity as an excuse and I would want to change things that clearly don’t work, I would want to rip 8th ed to bits and rebuild it from the ground up (a lot would stay the same though TBH).

The way I work and the way they work would be incompatible basically, the first time I had someone from marketing try to tell me to make something good to sell more minis is the day I would be fired.

Plus my mate works there and the horror stories I’ve been told make me mega hesitant...


GW wouldn't need to make incredibly awesome rules to go with a new model if the base rules were solid and there was intra- and inter-codex parity
   
Made in it
Reliable Krootox






 Zingraff wrote:
I find it annoying that the ad doesn't mention a degree in game development as a possible requirement. You know, many universities these days offer courses in game development and while they're probably mostly dealing with video games, the basics remain the same, whether it's board, card, video or miniature games.


Because they seem to be trying to avoid the reliance on only taking on graduates. Given the exorbitant cost of a university education in the UK it's nice to see.

The ad says if they get the right person applying they'll do on the job training to develop their skills, better to get keep the recruitment pool wide and offer training than only take in people from a very narrow background.

It's the same with their modelling positions - They list the ideal tools but know that skills are largely transferable and if you've the chops in the right area but with different materials then they'll work with you to train you up - It's about the having he right person for the job, not the right bit of paper.
   
Made in gb
Decrepit Dakkanaut




UK

To be honest a lot of positions now throw on a degree almost without thinking if the person applying even needs one. Plus it automatically shuts out a lot of people who can actually have a lot of real world experience who have perhaps never had the chance or went straight into work instead of getting a degree.

A degree used to be the exception; now its almost mandatory, especially if you start trying to rise up beyond entry level jobs (heck I've seen people passed over even though they've worked at a place for years/decades just because they've not got a random degree - even if they already show all the knowledge, experience etc.. anyway.).

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
Made in no
Hurr! Ogryn Bone 'Ead!






I'm not saying a degree should have been a requirement, and I don't believe a degree in game design necessarily makes you more qualified. The vast majority of the best board game designers do not have degrees in game design, however many have degrees in mathematics and programming.

I also think the ad should have mentioned previous designs, published or not. Most people who dabble in game design will at some point attempt to share their design, through self-publication or by having their game produced by a publishing company.

I care about GW and I would like them to hire the best talent, and ads like these matters. Reading this ad, GW comes across as if they're still living in a vacuum with little interest in what goes on around them. Statements such as "We understand that experience in the field of games development is a rare commodity..." just aren't true anymore, but the ad isn't going to appeal to the people who are actually qualified.

This message was edited 2 times. Last update was at 2018/08/01 10:49:53


 
   
Made in se
Executing Exarch






By "experience" I'm sure they mean "professional experience" which would still hold true.
   
Made in gb
[DCM]
Chief Deputy Sub Assistant Trainee Squig Handling Intern






Late to party, so apologies if I’ve skimmed over this already being discussed.

Wonder if this is to expand the team, or replace departing employees? Maybe both of course.

Fed up of Scalpers? But still want your Exclusives? Why not join us?

Hey look! It’s my 2025 Hobby Log/Blog/Project/Whatevs 
   
Made in de
Regular Dakkanaut




Well, at least they still hire for attitude, not skill. That has worked out so far, right?


Quite.
Actually "hiring for attitude" is becoming a lot more common nowadays. My wife's company just started doing that as well because they found out that if you only hire for skill it's quite easy to end up with terrible teams of people who're brilliant on paper that can waste incredible amounts of R&D money by not working together properly.

And to be honest, most degrees don't really teach you much regarding how to actually do the job.
The company does and often you might as well take the guy who's fitting better into your team personality-wise.
   
Made in de
Towering Hierophant Bio-Titan






XuQishi wrote:
Well, at least they still hire for attitude, not skill. That has worked out so far, right?


Quite.
Actually "hiring for attitude" is becoming a lot more common nowadays. My wife's company just started doing that as well because they found out that if you only hire for skill it's quite easy to end up with terrible teams of people who're brilliant on paper that can waste incredible amounts of R&D money by not working together properly.

And to be honest, most degrees don't really teach you much regarding how to actually do the job.
The company does and often you might as well take the guy who's fitting better into your team personality-wise.


This is true. One of the best management tips I've learned over the years is that it's often much easier to teach missing skills than to change an attitude. Someone who really wants to be there will go out of their way to learn what they don't already know. Someone only willing to do the bare minimum to earn a pay cheque may not even use all the skills they do have.
   
Made in gb
Decrepit Dakkanaut




UK

If anyone has applied here :
https://www.humblebundle.com/books/puzzlecraft-books?

The bundle for you with all the theory books you'll need



Also I agree, when I was at uni more than one of the lecturers was annoyed by the fact that the course basically teaches you one thing - how to read journals and write essays. The practical elements are often only taught once or twice and are just about a taster and a lot of people end up in year three not actually sure what they can do with the degree they've got in a practical job sense. Ergo you learn a lot of theory but little real world application.

Of course this varies course to course, but its still there at the core of many degrees. It's one thing to learn the theory of how something works or happens; its quite another to learn hot work in that field

A Blog in Miniature

3D Printing, hobbying and model fun! 
   
 
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