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Made in us
Prescient Cryptek of Eternity





East Coast, USA

 doctortom wrote:
Dadavester wrote:
We have mutliple examples of rules being interrupted mid flow.

To get back to the matter at hand. Auspex scan shoots before the deathmarks as it interrupts the deathmark rule.

This is not a squencing issue as they all have different triggers, which hapoen at different times. Even if it was it is the Marine players turn so they get choose, and Auspex scan still fires first.


From a practical standpoint, in this case even with sequencing, it's the Space Marines player's turn, so even with sequencing the SM player would get to choose which would go first, which would normally be the SM players shooting before the Deathmarks..


Are there any options for Space Marines to be set up during the Necron players turn? I'm not familiar enough with the 432 different sources that detail Space Marine rules.

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Completed Trades With: ultraatma 
   
Made in us
Longtime Dakkanaut





Not that I'm aware of, but that doesn't mean there isn't one or there won't be one in the future.
   
Made in us
Longtime Dakkanaut





 Draco765 wrote:
There is a FAQ answer that might set a standard for interrupting a sequence of rules.

https://www.warhammer-community.com/wp-content/uploads/2019/09/30ead283.pdf page 11, primary question deals with Auspex Scan and the like.

"Q2. If the unit arriving as reinforcements has another unit embarked inside it which must disembark after it has been set up (such as units embarked within a Drop Pod, or a Tyrannocyte), can the firing unit shoot at the unit as it disembarks?A: No – though the unit can shoot at the Drop Pod/Tyrannocyte before the units inside disembark."

Notice the last part of the answer, since the act of Dropping in and then disembarking are two parts of a single rule, the way they worded the above answer might also apply here.

The Deathmarks are going to get shot first. Then if they survive, can shoot their target.


Although this faq answer exists, it makes no sense.

The unit in the drop pod was most definitely in tactical reserves/reinforcements and is being setup on the table when it disembarks the same turn that it is arriving to the table.

The idea that it is on the table for some period of time the same turn before it disembarks and is setup shouldn't protect it somehow, because that is the same as gate, da jump, DMC, etc. where the unit is already on the table same turn and then is setup again, and per the faq is a valid target for auspex scan.

If it made sense compared to other rules it would be good basis for saying there is precedent, as the faq answer reads its about as good as invalidating other RAW in the faq that you can use auspex scan on Da Jump, Gate, DMC, Veil, etc as it is as supporting that you can interrupt ethereal interception.

This message was edited 2 times. Last update was at 2020/01/19 07:15:18


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






It actually makes a lot of sense, because otherwise you could auspex-scan every unit disembarking.

The thing is, the unit inside is arriving from deep strike, but you cannot shoot it because you can't shoot any embarked units.

After the window for using auspex scan has closed, the unit disembarks.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in gb
Horrific Hive Tyrant





And there's not much point trying to appeal to what would make sense if it was real.

It doesnt make much sense that you cant normally (without a scanner) shoot at an assault squad dropping from the sky at any point until way after they have their chainswords at your throat.

This is very much a gamey part of the game, completely separate from any simulation aspects.
   
Made in us
Irked Necron Immortal





Jackson, TN

blaktoof wrote:
 Draco765 wrote:
There is a FAQ answer that might set a standard for interrupting a sequence of rules.

https://www.warhammer-community.com/wp-content/uploads/2019/09/30ead283.pdf page 11, primary question deals with Auspex Scan and the like.

"Q2. If the unit arriving as reinforcements has another unit embarked inside it which must disembark after it has been set up (such as units embarked within a Drop Pod, or a Tyrannocyte), can the firing unit shoot at the unit as it disembarks?A: No – though the unit can shoot at the Drop Pod/Tyrannocyte before the units inside disembark."

Notice the last part of the answer, since the act of Dropping in and then disembarking are two parts of a single rule, the way they worded the above answer might also apply here.

The Deathmarks are going to get shot first. Then if they survive, can shoot their target.


Although this faq answer exists, it makes no sense.

The unit in the drop pod was most definitely in tactical reserves/reinforcements and is being setup on the table when it disembarks the same turn that it is arriving to the table.

The idea that it is on the table for some period of time the same turn before it disembarks and is setup shouldn't protect it somehow, because that is the same as gate, da jump, DMC, etc. where the unit is already on the table same turn and then is setup again, and per the faq is a valid target for auspex scan.

If it made sense compared to other rules it would be good basis for saying there is precedent, as the faq answer reads its about as good as invalidating other RAW in the faq that you can use auspex scan on Da Jump, Gate, DMC, Veil, etc as it is as supporting that you can interrupt ethereal interception.


Since you mentioned Veil, this precedence also lets Aspex scan (and similar tricks) interrupt the Veil as well. As you must Set Up the character before the other unit, they can interrupt and shoot that character first.
   
Made in de
Nihilistic Necron Lord






Germany

Veil doesnt say that you have to set up the bearer first.

The Veil of Darkness
Once per battle, at the end of any of your Movement phases, the bearer can use the Veil of Darkness. When they do, the bearer, and up to one friendly <DYNASTY> INFANTRY unit within 3" of the bearer, are removed from the battlefield. Then, set up the bearer (and the second unit you chose, if any) anywhere on the battlefield that is more than 9" from any enemy models (the second unit must be set up wholly within 6" of the bearer).


   
 
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