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I'm not 100% convinced it's Arbites, but hey, it would make sense. The Drukhari are likely getting an upgrade sprue to their kit, so then the other side of that would be the full-new Arbites.
I personally would prefer an Inquisitorial retinue of some sort, but it's all good. Will be very interested to see what the Terrain looks like. Will it be more of the same walls and doors we already have, or will we see a divergence?
I'm not 100% convinced it's Arbites, but hey, it would make sense. The Drukhari are likely getting an upgrade sprue to their kit, so then the other side of that would be the full-new Arbites.
I personally would prefer an Inquisitorial retinue of some sort, but it's all good. Will be very interested to see what the Terrain looks like. Will it be more of the same walls and doors we already have, or will we see a divergence?
Why do you not think it's Arbites? It's noticably different from the Necromunda Enforcers and has features similar to the classic models, specifically the larger shoulder pad with Aquila.
Also, not so sure it’s just an upgrade frame for Kabalite warriors really.
The legs don’t seem to match ones from the existing box, so could be a new kit entirely (good way to get a new version out for them).
We are perhaps getting to the point where they’d decided KT, and it’s post unit releases, is popular enough that it can have two new units at a time now.
It’s been doing well long enough now that it could finally be at the point to release that, as lead time would have taken a little while anyway.
I'm not 100% convinced it's Arbites, but hey, it would make sense. The Drukhari are likely getting an upgrade sprue to their kit, so then the other side of that would be the full-new Arbites.
I personally would prefer an Inquisitorial retinue of some sort, but it's all good. Will be very interested to see what the Terrain looks like. Will it be more of the same walls and doors we already have, or will we see a divergence?
Why do you not think it's Arbites? It's noticably different from the Necromunda Enforcers and has features similar to the classic models, specifically the larger shoulder pad with Aquila.
Eh... Maybe it's just me being in denial. I'd much rather see them turn out to be redesigned Crusaders (which I know they don't match) or Inquisitorial Acolytes.
Coming out with Arbites will make a lot of nostalgia-goggle players very happy, but do nothing to fill out gaping holes in some of the armies that are out there, so it irks the pragmatic side of my brain.
drbored wrote: Coming out with Arbites will make a lot of nostalgia-goggle players very happy, but do nothing to fill out gaping holes in some of the armies that are out there, so it irks the pragmatic side of my brain.
Kill-Team is it's own game. It doesn't have to include kits that fill the holes of existing armies for a different game. Each Kill-Team has to service itself and itself only.
This message was edited 1 time. Last update was at 2022/12/31 06:59:25
If arbites come out, it'll be the first 40k setting kit I've purchased since BSF.
(At least if they have the same proportions are the Cadians. I'm not at all a fan of how clucnky the navy breech team looks, even though the design -save for the boots- is pretty great)
Danny76 wrote: Also, not so sure it’s just an upgrade frame for Kabalite warriors really.
The legs don’t seem to match ones from the existing box, so could be a new kit entirely (good way to get a new version out for them).
We are perhaps getting to the point where they’d decided KT, and it’s post unit releases, is popular enough that it can have two new units at a time now.
It’s been doing well long enough now that it could finally be at the point to release that, as lead time would have taken a little while anyway.
Do Kabalites need a new kit? They hold up very well. The Pathfinder upgrade had an extra set of legs too so if these don’t match that doesn’t necessarily mean much.
Danny76 wrote: Also, not so sure it’s just an upgrade frame for Kabalite warriors really.
The legs don’t seem to match ones from the existing box, so could be a new kit entirely (good way to get a new version out for them).
We are perhaps getting to the point where they’d decided KT, and it’s post unit releases, is popular enough that it can have two new units at a time now.
It’s been doing well long enough now that it could finally be at the point to release that, as lead time would have taken a little while anyway.
Do Kabalites need a new kit? They hold up very well. The Pathfinder upgrade had an extra set of legs too so if these don’t match that doesn’t necessarily mean much.
The Kabalites themselves are fine. The Drukhari lineup on the other hand had a lot of stuff that is still only available in finecast and went last chance to buy some time ago, among them the court of the Archon and beast models. It's not totally unreasonable that the killteam at least throws a bone or two in that direction. A Sslyth and maybe one or two of the smaller beasts would certainly be possible even if the main body of the team was Kabalites.
Danny76 wrote: Also, not so sure it’s just an upgrade frame for Kabalite warriors really.
The legs don’t seem to match ones from the existing box, so could be a new kit entirely (good way to get a new version out for them).
We are perhaps getting to the point where they’d decided KT, and it’s post unit releases, is popular enough that it can have two new units at a time now.
It’s been doing well long enough now that it could finally be at the point to release that, as lead time would have taken a little while anyway.
Do Kabalites need a new kit? They hold up very well. The Pathfinder upgrade had an extra set of legs too so if these don’t match that doesn’t necessarily mean much.
Are Trueborn still a option for DEldar or did they get pulled for having no actual models? Could be a way of reintegrating them.
It's noticably different from the Necromunda Enforcers and has features similar to the classic models, specifically the larger shoulder pad with Aquila.
There is no such thing as an GW Adeptus Arbite with a aquila shoulder pad.
Four generations exist:
1. Slim Arbites with verically padded shoulder pads
2. Classic Jes Godwin Arbites with winged fist on big right shoulder pad (but aquila on helmets)
3. Necromunda Enforcers winged skull on right shoulder pad
4a. Misspelled Palantine Enforcers with horizontally padded shoulder pads
4b. Misspelled Palantine Subjugators with padded shoulder pads
It's noticably different from the Necromunda Enforcers and has features similar to the classic models, specifically the larger shoulder pad with Aquila.
There is no such thing as an GW Adeptus Arbite with a aquila shoulder pad.
Four generations exist:
1. Slim Arbites with verically padded shoulder pads
2. Classic Jes Godwin Arbites with winged fist on big right shoulder pad (but aquila on helmets)
3. Necromunda Enforcers winged skull on right shoulder pad
4a. Misspelled Palantine Enforcers with horizontally padded shoulder pads
4b. Misspelled Palantine Subjugators with padded shoulder pads
The point is still the same even if I got the specifics of what the logo on their shoulder pad is slightly wrong. Both the classic arbites and classic enforcer models have their right shoulder pad larger than the left one and with a winged logo on it, just like this silhouette does.
This message was edited 1 time. Last update was at 2022/12/31 14:56:53
Arbitrator wrote: Are Trueborn still a option for DEldar or did they get pulled for having no actual models? Could be a way of reintegrating them.
Trueborn are a unit upgrade for Kabalites if you have a Master Archon. You pay 1 Power/15 Pts for the Master and gain access to a special ability, relic, and warlord trait while also getting an allowance of one unit of Trueborn for 1 Power per 5/2 Pts per model. Trueborn get 2+ BS, +1 Ld, and ignore all modifiers to hit and to BS for ranged attacks.
You can do something similar for Cults and Covens.
Gert wrote: I have a feeling the KT unit will be painfully similar to the Corsairs.
I'm hoping not, but I think you are probably right.
My hope is that they do a lot with the upgrade sprue. They could probably fit a few smaller creatures like a Khymera and or a Razorwing Flock on it and parts to make a Kabalite a Beastmaster. Because otherwise I think you are correct and they will pretty much just be Corsairs 2.0.
Not sure if anyone else has caught it, but the "shackle" part of the next box seems to be a callout to the (I believe mentioned as Officio Prefectus?) Imperium penal ship, the Boneshackle.
If it is Prefectus, Scions decked out as "enforcers" would not be out of place.
Kanluwen wrote: Not sure if anyone else has caught it, but the "shackle" part of the next box seems to be a callout to the (I believe mentioned as Officio Prefectus?) Imperium penal ship, the Boneshackle.
If it is Prefectus, Scions decked out as "enforcers" would not be out of place.
Or it's just a callout to space cops shackling people.
Kanluwen wrote: Not sure if anyone else has caught it, but the "shackle" part of the next box seems to be a callout to the (I believe mentioned as Officio Prefectus?) Imperium penal ship, the Boneshackle.
If it is Prefectus, Scions decked out as "enforcers" would not be out of place.
But why tease a silhouette of a scion kitted up in unrecognisable gear and armour? It dont even have the backpack every scion carry. Might as well say its Alpha Legion posing as scions, in arbites gear, if you like to make up fluff and backstory for a silhouette.
This message was edited 3 times. Last update was at 2023/01/01 10:02:58
Kanluwen wrote: Not sure if anyone else has caught it, but the "shackle" part of the next box seems to be a callout to the (I believe mentioned as Officio Prefectus?) Imperium penal ship, the Boneshackle.
If it is Prefectus, Scions decked out as "enforcers" would not be out of place.
Or it's just a callout to space cops shackling people.
Or the old piece of dark Eldar gear called soul-trap/soul-shackle. But that would be too logical
Fayric wrote: But why tease a silhouette of a scion kitted up in unrecognisable gear and armour? It dont even have the backpack every scion carry. Might as well say its Alpha Legion posing as scions, in arbites gear, if you like to make up fluff and backstory for a silhouette.
It's K, he sees scions everywhere. I especially liked when he insisted for multiple pages that rumor engine pic showing new Sister walkers (with obviously feminine legs and fleurs) is new Tempestus, case closed, everyone else is wrong
Spiky Corsairs doesn't sound terrible to me, to be honest. The thing with Dark Eldar is that they just need a substantial range update when their (preferably next) codex drops. One Kill Team isn't going to make up for all the lost characters, resin model still in the range or over ten years with nothing to show than a new plastic Archon and Succubus.
Kill Team isn't the place to modernize a range like that. Sisters with their extensive two waves of new plastic models getting one more kit via Kill Team? Sure, that works. But a single Kill Team kit simply can't make up for all the neglect Dark Eldar have suffered. It's far better for the Kill Team to be its own, hopefully enticing thing than trying to fit fifteen different things on a tiny sprue and not really getting anything of value out of it. Just ask yourself, how far is your Beastmaster unit going to get with one Razorwing base's worth of critters if they come on an upgrade sprue whose price is tied to ten dudes unrelated to that unit? That's not a satisfactory update to the army or a workable solution, really.
Kanluwen wrote: Not sure if anyone else has caught it, but the "shackle" part of the next box seems to be a callout to the (I believe mentioned as Officio Prefectus?) Imperium penal ship, the Boneshackle.
If it is Prefectus, Scions decked out as "enforcers" would not be out of place.
But why tease a silhouette of a scion kitted up in unrecognisable gear and armour? It dont even have the backpack every scion carry. Might as well say its Alpha Legion posing as scions, in arbites gear, if you like to make up fluff and backstory for a silhouette.
I mean, it is Alpha Legion posing as Scions in Arbites gear. What else would it be?
Nehekhara lives! Sort of!
Why is the rum always gone?
Kanluwen wrote: Not sure if anyone else has caught it, but the "shackle" part of the next box seems to be a callout to the (I believe mentioned as Officio Prefectus?) Imperium penal ship, the Boneshackle.
If it is Prefectus, Scions decked out as "enforcers" would not be out of place.
Or it's just a callout to space cops shackling people.
Or it might be about the penal ship, but still feature Arbites. If the ship has crashed into the hulk, the convicts might be loose, therefore the Arbites must board the ship to ensure that justice is served. The kaballites are just there to grab some depraved souls to torture.
Kanluwen wrote: Not sure if anyone else has caught it, but the "shackle" part of the next box seems to be a callout to the (I believe mentioned as Officio Prefectus?) Imperium penal ship, the Boneshackle.
If it is Prefectus, Scions decked out as "enforcers" would not be out of place.
But why tease a silhouette of a scion kitted up in unrecognisable gear and armour? It dont even have the backpack every scion carry. Might as well say its Alpha Legion posing as scions, in arbites gear, if you like to make up fluff and backstory for a silhouette.
Are 'Scions decked out as enforcers' even a thing anywhere in the background? To the point that you'd do them instead of actually existing enforcers that have been in the fluff for the better part of 30 years? Naval provosts and such exist, but they're Navy, not Scions - and we had both a Navy and a 'Stormtrooper' killteam already in this season.
Geifer wrote: Spiky Corsairs doesn't sound terrible to me, to be honest. The thing with Dark Eldar is that they just need a substantial range update when their (preferably next) codex drops. One Kill Team isn't going to make up for all the lost characters, resin model still in the range or over ten years with nothing to show than a new plastic Archon and Succubus.
Kill Team isn't the place to modernize a range like that. Sisters with their extensive two waves of new plastic models getting one more kit via Kill Team? Sure, that works. But a single Kill Team kit simply can't make up for all the neglect Dark Eldar have suffered. It's far better for the Kill Team to be its own, hopefully enticing thing than trying to fit fifteen different things on a tiny sprue and not really getting anything of value out of it. Just ask yourself, how far is your Beastmaster unit going to get with one Razorwing base's worth of critters if they come on an upgrade sprue whose price is tied to ten dudes unrelated to that unit? That's not a satisfactory update to the army or a workable solution, really.
I definitely agree that Kill Team shouldn't be the place to update the Dark Eldar, they need several new kits for all the resin stuff that still exists and could do with with their range expanded by a couple new kits. At least their core troop models still hold up well I suppose.
That said I do hope they do add a couple beasts or something unique onto the upgrade sprue. Not for people to army build for 40k, but to give the kill team a bit more to differentiate them from Corsairs. As a pretty big fan of Dark Eldar, I would be pretty bummed if the upgrade sprue just goes and turns one guy into the obligatory two pistol guy, one the double melee weapon guy, one the guy with the net etc. As someone who only plays Kill Team, I don't want the Dark Eldar to just be a reskinned Corsair team. Especially if they are package with Arbites, who I am having a hard time seeing how GW will differentiate from Navy Breachers (Carapace, Shotguns, Shields, Robot team members, etc).
Geifer wrote: Spiky Corsairs doesn't sound terrible to me, to be honest. The thing with Dark Eldar is that they just need a substantial range update when their (preferably next) codex drops. One Kill Team isn't going to make up for all the lost characters, resin model still in the range or over ten years with nothing to show than a new plastic Archon and Succubus.
Kill Team isn't the place to modernize a range like that. Sisters with their extensive two waves of new plastic models getting one more kit via Kill Team? Sure, that works. But a single Kill Team kit simply can't make up for all the neglect Dark Eldar have suffered. It's far better for the Kill Team to be its own, hopefully enticing thing than trying to fit fifteen different things on a tiny sprue and not really getting anything of value out of it. Just ask yourself, how far is your Beastmaster unit going to get with one Razorwing base's worth of critters if they come on an upgrade sprue whose price is tied to ten dudes unrelated to that unit? That's not a satisfactory update to the army or a workable solution, really.
I definitely agree that Kill Team shouldn't be the place to update the Dark Eldar, they need several new kits for all the resin stuff that still exists and could do with with their range expanded by a couple new kits. At least their core troop models still hold up well I suppose.
That said I do hope they do add a couple beasts or something unique onto the upgrade sprue. Not for people to army build for 40k, but to give the kill team a bit more to differentiate them from Corsairs. As a pretty big fan of Dark Eldar, I would be pretty bummed if the upgrade sprue just goes and turns one guy into the obligatory two pistol guy, one the double melee weapon guy, one the guy with the net etc. As someone who only plays Kill Team, I don't want the Dark Eldar to just be a reskinned Corsair team. Especially if they are package with Arbites, who I am having a hard time seeing how GW will differentiate from Navy Breachers (Carapace, Shotguns, Shields, Robot team members, etc).
Besides Grotesques, the Dark Eldar models that need plasticized are all oddball ones- beastmaster + 3 different critters and 3 different retinue members for the court of the archon.
Geifer wrote: Spiky Corsairs doesn't sound terrible to me, to be honest. The thing with Dark Eldar is that they just need a substantial range update when their (preferably next) codex drops. One Kill Team isn't going to make up for all the lost characters, resin model still in the range or over ten years with nothing to show than a new plastic Archon and Succubus.
Kill Team isn't the place to modernize a range like that. Sisters with their extensive two waves of new plastic models getting one more kit via Kill Team? Sure, that works. But a single Kill Team kit simply can't make up for all the neglect Dark Eldar have suffered. It's far better for the Kill Team to be its own, hopefully enticing thing than trying to fit fifteen different things on a tiny sprue and not really getting anything of value out of it. Just ask yourself, how far is your Beastmaster unit going to get with one Razorwing base's worth of critters if they come on an upgrade sprue whose price is tied to ten dudes unrelated to that unit? That's not a satisfactory update to the army or a workable solution, really.
I definitely agree that Kill Team shouldn't be the place to update the Dark Eldar, they need several new kits for all the resin stuff that still exists and could do with with their range expanded by a couple new kits. At least their core troop models still hold up well I suppose.
That said I do hope they do add a couple beasts or something unique onto the upgrade sprue. Not for people to army build for 40k, but to give the kill team a bit more to differentiate them from Corsairs. As a pretty big fan of Dark Eldar, I would be pretty bummed if the upgrade sprue just goes and turns one guy into the obligatory two pistol guy, one the double melee weapon guy, one the guy with the net etc. As someone who only plays Kill Team, I don't want the Dark Eldar to just be a reskinned Corsair team. Especially if they are package with Arbites, who I am having a hard time seeing how GW will differentiate from Navy Breachers (Carapace, Shotguns, Shields, Robot team members, etc).
Besides Grotesques, the Dark Eldar models that need plasticized are all oddball ones- beastmaster + 3 different critters and 3 different retinue members for the court of the archon.
Are 'Scions decked out as enforcers' even a thing anywhere in the background?
Not as of yet, but Scions being given specialized equipment for missions at hand is.
Scions operating as bodyguards for high-ranking officers is.
Seeing as the only mention of the Boneshackle is that it's a prison barge. We don't know who owned it or what was on it.
To the point that you'd do them instead of actually existing enforcers that have been in the fluff for the better part of 30 years?
Scions exist and are a military organization directly tied to the Officio Prefectus(aka: Commissariat).
Arbites exist and are a paramilitary organization directly tied to the enforcement of law.
Naval provosts and such exist, but they're Navy, not Scions - and we had both a Navy and a 'Stormtrooper' killteam already in this season.
We had a Cadian kill-team and a Navy kill-team.
Let's be real here. Shields alone does not equate to Arbites. The Breacher Team was rumored as Arbites as well.
I definitely agree that Kill Team shouldn't be the place to update the Dark Eldar, they need several new kits for all the resin stuff that still exists and could do with with their range expanded by a couple new kits. At least their core troop models still hold up well I suppose.
That said I do hope they do add a couple beasts or something unique onto the upgrade sprue. Not for people to army build for 40k, but to give the kill team a bit more to differentiate them from Corsairs. As a pretty big fan of Dark Eldar, I would be pretty bummed if the upgrade sprue just goes and turns one guy into the obligatory two pistol guy, one the double melee weapon guy, one the guy with the net etc. As someone who only plays Kill Team, I don't want the Dark Eldar to just be a reskinned Corsair team.
That's actually why I'm thinking that it's the Drukhari with the "new kit" for the box. Giving a low-ish model count KT of Trueborn, something that's like a 5 Drukhari squad with some weird hunting beasts
The guy looks like he's got a Shardcarbine which feels appropriate.
Especially if they are package with Arbites, who I am having a hard time seeing how GW will differentiate from Navy Breachers (Carapace, Shotguns, Shields, Robot team members, etc).
Another reason why I've been thinking it's Scions. They're extremely lackluster with their Command Squad options now and a KT sprue would be a good way to add some extra flavor to them. Plus as a 5 model set, there's some extra gubbins that could be added like servo-skulls or the like.
This message was edited 1 time. Last update was at 2023/01/01 15:11:53