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![[Post New]](/s/i/i.gif) 2006/08/15 17:36:02
Subject: RE: Most Insane rules interpretation
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Dakka Veteran
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'Rapid Fire' is a class of weapon, not a mode of fire. A Rapid Fire weapon fires once. Shooting at a target under 12" allows you to shoot twice. You're trying to make it say that he can shoot twice, twice... which isn't backed up by the rules no matter how you twist them
The rules state that they fire twice. No rate of fire is ever actually labelled. If the infantry model does not move then it can fire once at a longer range INSTEAD of firing twice, per the wording in the BBoR EDIT: spelling
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Can you D.I.G. it? |
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![[Post New]](/s/i/i.gif) 2006/08/15 17:38:34
Subject: RE: Most Insane rules interpretation
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Dakka Veteran
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Also for the record we should maybe take this to PM as to not segway the hell out of this thread?
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Can you D.I.G. it? |
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![[Post New]](/s/i/i.gif) 2006/08/15 17:45:19
Subject: RE: Most Insane rules interpretation
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Regular Dakkanaut
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Don't worry Iron, that is exactly the point of this thread. To find something that isn't against the rules, but is absolutely freaking insane.
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![[Post New]](/s/i/i.gif) 2006/08/15 18:09:47
Subject: RE: Most Insane rules interpretation
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[MOD]
Making Stuff
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Rapid fire follows the rapid fire rules allowing a model to fire twice while being armed with a rapid fire weapon. So it can fire the rapid fire weapon twice, each rapid fire shot would then allow the model to fire twice which would then allow those rapid fire shot to fire twice until you get into an insane amount of shots.
That doesn't actually make any sense. Rapid Fire weapons fire once. Targetting a model within 12" allows the firer to shoot twice. Each time the model shoots, the weapon fires its allotted number of shots. So, the model shoots twice, with the weapon firing once each time. There is no loop here. You have a single shot weapon that gets to shoot twice.
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![[Post New]](/s/i/i.gif) 2006/08/15 19:03:26
Subject: RE: Most Insane rules interpretation
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Dakka Veteran
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There is no loop here. You have a single shot weapon that gets to shoot twice
Well the rules don't support this as the rapid fire rules state something completely different. It states that the weapon fires twice within 12" and IF the model stands still it MAY fire ONCE at a longer range INSTEAD of twice. i.e. you are allowed to slow the rate of fire in order to shoot at a longer range but the rules indicate that you pulls the trigger and you get two shots. Again there is NO rate of fire listed for rapid fire. The rules states it fires twice, not once. It is not a single shot weapon as it is never defined as such! ;-)
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Can you D.I.G. it? |
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![[Post New]](/s/i/i.gif) 2006/08/15 19:08:11
Subject: RE: Most Insane rules interpretation
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[MOD]
Making Stuff
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It states that the weapon fires twice within 12"
No it doesn't. It states that the model carrying the weapon can shoot twice. It actually makes no reference to what the weapon does. Again there is NO rate of fire listed for rapid fire.
Exactly. So you simply have a guy holding the weapon who can shoot it twice.
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![[Post New]](/s/i/i.gif) 2006/08/15 19:20:30
Subject: RE: Most Insane rules interpretation
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Dakka Veteran
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Ok, conceded. I get it.
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Can you D.I.G. it? |
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![[Post New]](/s/i/i.gif) 2006/08/16 03:23:26
Subject: RE: Most Insane rules interpretation
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Dakka Veteran
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wait, wait. Does that mean that a marine armed with a bolter and autocannon could fire four times at models within 12"?
Also, does this mean that the Chaos Dreadnought (has a combi-bolter, a rapid fire weapon) gets to shoot its plasma cannon twice?
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Manfred on Dwarfs: "it's like fighting a mountain, except the mountain stabs back."
For Hearth and Home! |
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![[Post New]](/s/i/i.gif) 2006/08/16 04:00:24
Subject: RE: Most Insane rules interpretation
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Dakka Veteran
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wait, wait. Does that mean that a marine armed with a bolter and autocannon could fire four times at models within 12"?
Also, does this mean that the Chaos Dreadnought (has a combi-bolter, a rapid fire weapon) gets to shoot its plasma cannon twice?
Apparently so. Unless the CSM dex says the autocannon replaces the bolter....
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Can you D.I.G. it? |
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![[Post New]](/s/i/i.gif) 2006/08/16 05:01:35
Subject: RE: Most Insane rules interpretation
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Fleshound of Khorne
groningen, the netherlands
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If you add 1 and 2 together you could have an even more ridiculous outcome: 1. Posted By Lowinor 08/15/2006 8:17 AM
Then, you read the Rapid Fire rules, and the way it's written, the ability is granted to the model carrying the gun, and not to firing with the gun itself -- so the marine with the bolter and lascannon can fire his lascannon twice at a target within 12" on the move... 2. Posted By DarkHellion 08/15/2006 4:18 PM
In fact, if you only go by the quick reference chart for shooting (i haven't checked exceedingly heavily in the actual rules text for contradictions, but I do not know of any of the top of my head that do exist) then the number of hits inflicted are determined, THEN you use the strenght and AP of weapons in the squad to determine wounds. It never states that the hits have to coincide with the weapons firing them, thus a 10 man double melta CSM squad can fire 16 bolter rounds and two melta rounds, hit about 17 times, and then use the 2 meltas to declare 17 melta weapon attacks. This could lead to a truly scary obliterator once he is inside 12 inch of his target: 1. Use rapidfire rules to fire twice (you have a twin-linked plasma gun after all). 2. Fire six shots from your sheavy bolter. 3. Use the melta gun or lascannon strength and AP to wound.
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wannabe member of jfrazell's LCCAAP (League of Confusing Counts As Army Players).
"Counts as, its not a term, its a way of life!" |
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![[Post New]](/s/i/i.gif) 2006/08/16 05:52:27
Subject: RE: Most Insane rules interpretation
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Dakka Veteran
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I just threw up a little bit, in my mouth.
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Can you D.I.G. it? |
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![[Post New]](/s/i/i.gif) 2006/08/16 13:51:15
Subject: RE: Most Insane rules interpretation
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Regular Dakkanaut
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18 twin-linked BS 4 Lascannon shots for 210 points. That's a pretty decent deal.
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![[Post New]](/s/i/i.gif) 2006/08/18 17:29:13
Subject: RE: Most Insane rules interpretation
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Bonkers Buggy Driver with Rockets
Da Southern New Hampshire!
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Wow, just... wow.
I laughed the hardest with the commisar executing your enemy's leader
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If at first you don't succeed, you fail. |
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![[Post New]](/s/i/i.gif) 2006/08/19 16:23:59
Subject: RE: Most Insane rules interpretation
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Calm Celestian
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This is my favorate thread ever
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"Suffering is Faith, Faith is Strength.
Generations have suffered with the same devotion that we can offer but once. Still, our Faith leads us through these dark times like a beacon. It will guide us to triumph over these abominations. Either by breaking them upon us like waves against a limitless, golden peak or by thrusting through them like the spear of the Immortal Emperor Himself." - Cannoness Aoife, Order of the desert rose #Yesallwomen
Just finished my second album: http://www.youtube.com/watch?v=ptvBO4vwb-A |
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![[Post New]](/s/i/i.gif) 2006/08/19 23:05:52
Subject: RE: Most Insane rules interpretation
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Regular Dakkanaut
New Mexico
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Pg. 29 of the BGB says: Units using ordnance weapons may not charge into close combat in the assault phase.
It also says: Infantry units that fire heavy weapons in the shooting phase may not charge into close combat in the assault phase (although some rare units may be an exception to this).
And this: Models carrying rapid fire weapons that wish to charge into close combat in the assault phase may not fire in the shooting phase.
So this means that infantry with ordinance weapons can't ever charge. EVER. This means that a character with a bolter and a plasma pistol can't shoot his plasma pistol and still charge because he's carrying a bolter.
LOL
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I think I like it RAW. |
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![[Post New]](/s/i/i.gif) 2006/08/20 00:35:59
Subject: RE: Most Insane rules interpretation
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Fresh-Faced New User
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-A player uses his venerable dreadnaught's speacial rule to "ask" his opponent to reroll his damage result and his opponent graciously declines.
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![[Post New]](/s/i/i.gif) 2006/08/20 05:56:10
Subject: RE: Most Insane rules interpretation
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Automated Rubric Marine of Tzeentch
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Posted By cerulean on 08/20/2006 5:35 AM -A player uses his venerable dreadnaught's speacial rule to "ask" his opponent to reroll his damage result and his opponent graciously declines. That's a good one!
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![[Post New]](/s/i/i.gif) 2006/08/20 08:27:46
Subject: RE: Most Insane rules interpretation
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Fresh-Faced New User
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Runes of Witnessing + Shadow in the warp: You roll three dice, discard the highest and the lowest. The remaining dice is the result...
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![[Post New]](/s/i/i.gif) 2006/08/20 09:13:38
Subject: RE: Most Insane rules interpretation
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Regular Dakkanaut
New Mexico
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lol, unless you use the new FAQ that says the two cancel each other out.
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I think I like it RAW. |
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![[Post New]](/s/i/i.gif) 2006/08/22 11:41:36
Subject: RE: Most Insane rules interpretation
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Regular Dakkanaut
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And I thought it was obnoxious when people shot my big mek through my dreadnought's legs...
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Went digging through my old posts, and guess what? I've been hating on mat ward since before it was cool
http://www.dakkadakka.com/dakkaforum/posts/list/244212.page |
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![[Post New]](/s/i/i.gif) 2006/08/22 17:16:58
Subject: RE: Most Insane rules interpretation
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Dakka Veteran
Pirate Ship Revenge
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You should have given it a loin cloth.
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![[Post New]](/s/i/i.gif) 2006/08/22 18:30:55
Subject: RE: Most Insane rules interpretation
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Regular Dakkanaut
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Loincloth? My carnifex may very well be getting 8 by 5 inch butt-flaps!
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Went digging through my old posts, and guess what? I've been hating on mat ward since before it was cool
http://www.dakkadakka.com/dakkaforum/posts/list/244212.page |
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