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Made in us
Dakka Veteran




Did vehicles get fixed in 7ed our they still easy kill pts inless there av14 . I like some good info on this as its holding me back from getting in to 7ed
   
Made in us
Legendary Master of the Chapter






Things did change. Generally for the better.

Check the book at your local LFGS.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Dakka Veteran




I don't have a place to go to check it out its just me and my brother who play
   
Made in us
Legendary Master of the Chapter






Well to keep it simple HP striping is the same as 6th but 1 shoting tanks is harder now. so take what you will of that.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

AV10-12 vehicles are largely just as easy to kill as they were in 6th. It's more difficult to kill them via Explodes results (need an AP1/2 weapon), but they die to HP's (the primary 6E killer) just the same.

Heavy tanks are very tough indeed now. Lighter vehicles, particularly one's that aren't skimmers, are still very fragile.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Daring Dark Eldar Raider Rider




Salt Lake City, Utah

Vehicles gain several boost in this edition: First only a roll of 7 or higher will make a vehicle explode. 2nd vehicles always count as WS1 even stationary making it harder for units such as Wyches with haywire to kill them. 3rd MCs in general will have much more trouble killing a vehicle now since Smash is a single attack at double strength. In general vehicles are much harder to kill in a single shot/attack but stripping them of hull points is still an effective method.
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

zilka86 wrote:
Did vehicles get fixed in 7ed our they still easy kill pts inless there av14 . I like some good info on this as its holding me back from getting in to 7ed


6E and 7E didn't necessarily make vehicles worse. In fact for some, the vehicles got better. 7E is the most vehicle friendly edition i can remember for sure.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in pl
Longtime Dakkanaut




My chimeras die just the same as they die , my vendettas die faster , because there is fewer of them and the 90 degree arc hurts their shoting a lot , technicly my two Russes got more resilient , if it wasn't for the fact that they die from melta in pods or firedragons and lance weapons , and from time to time grav weapons. But at least they no longer get killed by FMC and helldrakes . The WS1 is a big bonus vs new smash too.
   
Made in us
Dakka Veteran




So i still won't be able to use my 5 rhinos i guess all have to brake down and getdrop pods as my style of mech inf marines still sucks


Automatically Appended Next Post:
So i still won't be able to use my 5 rhinos i guess all have to brake down and getdrop pods as my style of mech inf marines still sucks

This message was edited 1 time. Last update was at 2014/06/17 21:48:57


 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 Jancoran wrote:
zilka86 wrote:
Did vehicles get fixed in 7ed our they still easy kill pts inless there av14 . I like some good info on this as its holding me back from getting in to 7ed


6E and 7E didn't necessarily make vehicles worse. In fact for some, the vehicles got better. 7E is the most vehicle friendly edition i can remember for sure.
in 6E vehicles got notably worse, you saw most non-skimmer armies abandon the vast majority of non-heavy armor. You saw lots of Skimmers in 6E with cover save enhancing wargear or AV13 shields but few others. 7E vehicles regained more utility and less chance to insta-die, but light and medium vehicles are still exceedingly easy to HP to death.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

who cares what the tanks took. The math to kill Land Raiders says they are harder to kill in 6E and even harder in 7E.

Dark eldar transports: way better. there are other examples.

Not everyone made out as well. that much is true. But largely, the Vehicle changes to ONE chart made the tanks that WERE alive more capable of actually influencing the battle longer...which caused more enemies to have to KEEP firing instead of being able to move on to other targets.
In any event, this argument mattersd not at all. 7E is now a VERY vehicle friendly system.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Rhinos are 35 point single unit Void Shields that give the unit extra mobility, they were never bad.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Dakka Veteran




Rhinos to me are very bad thing not worth 35 pts
   
Made in us
Legendary Master of the Chapter






zilka86 wrote:
Rhinos to me are very bad thing not worth 35 pts


Ok seems your mind is made up.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in us
Ultramarine Librarian with Freaky Familiar





Southern California, USA

Rhinos arent bad at all. They are fast and they keep your squad alive.

Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far!  
   
Made in il
Warplord Titan Princeps of Tzeentch






If you think 35 point rhino is bad, look at my 80 point devilfish in the eyes.

It's equipped with a BC and 2 gun drones at that price. no fire points of any sort or the likes.
(thats a total of 8 S5AP5 shots for 18" range. not alot.)


Honestly, rhinos are a nice transpont, people just seem to think that if its not giving you easy 75% or more chance to make it to enemy backlines, its worthless.
They neglect the fact its cheap. 2 squads in rhinos is probably cheaper then 3 squads, and they have a better chance to make it across.

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in us
Trustworthy Shas'vre






zilka86 wrote:
Rhinos to me are very bad thing not worth 35 pts


Who else are fielding 35pt Objective Secured units that are generally immune to S4 firepower and as resilient as a Rhino? And they are pretty darn mobile. And they can protect, transport, and shield troops.

How exactly are they bad?

In 7th they got a bit harder to kill. Gained Objective Secured. Protect other Objective Secured Units. Make other Objective Awcured Units more mobile. Are still chap. And can still block LOS and grant cover.

40k is 100% Skill +/- 50% Luck

Zagman's 40k Balance Errata 
   
Made in us
Plummeting Black Templar Thunderhawk Pilot





Equestria/USA

I was going to respond, then I saw the OP's username. It usually leads to "X sucks, Why does anyone use X, I should sell my army"

Black Templars 4000 Deathwatch 6000
 
   
Made in us
Dakka Veteran




35 Pts that don't last past trun 2 is never good . i just say in my gaming experience rhinos aren't very good i have tryed use 2 in my first few games of 7 and they still just to easy to kill
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

Their job is to protect a squad of infantry for a turn or two, and get them where they need to go.

Yes they die easily, but better them than the guys inside.
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

zilka86 wrote:
35 Pts that don't last past trun 2 is never good . i just say in my gaming experience rhinos aren't very good i have tryed use 2 in my first few games of 7 and they still just to easy to kill


In that case my entire army is worthless, as my opponent can easily kill at least 35 points of any unit I can field by turn 2.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Shas'o Commanding the Hunter Kadre




Olympia, WA

zilka86 wrote:
Rhinos to me are very bad thing not worth 35 pts


whuuuuuu... 35 points for mobile Terrain that actually also HAPPENS to transport your units 18 inches up the board in turn 1?

I...fail to see how this is a bad thing.

Hold out bait to entice the enemy. Feign disorder, and then crush him.
-Sun Tzu, the Art of War
http://www.40kunorthodoxy.blogspot.com

7th Ambassadorial Grand Tournament Registration: http://40kambassadors.com/register.php 
   
Made in us
Resolute Ultramarine Honor Guard






Peoria IL

zilka86 wrote:
35 Pts that don't last past trun 2 is never good . i just say in my gaming experience rhinos aren't very good i have tryed use 2 in my first few games of 7 and they still just to easy to kill


No offense, but your experience is limited. Are you playing with cover? Do you ever go to any sort of organized event? Do you use out of the book missions? Right now you're playing a very very limited meta. None of us can say what works in your kitchen table 1v1 matches. But math and rules says rhinos work. Player experience in an actually developed and diverse meta says they can work. If you don't value any of that, then why are you even asking the question?

Are rhinos bullet proof 35 pt transports that will shrug off concentrated fire? No. But they never were and most likely never will be.

This message was edited 1 time. Last update was at 2014/06/21 04:33:36


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Made in us
Daring Dark Eldar Raider Rider




Salt Lake City, Utah

Wait, how are rhinos awful? There cheap, mobile and protect the squad while still having a good number of fire points. Sure it ain't a wave serpent but it only cost 35 versus 140+ the serpent cost.
   
Made in us
Sneaky Lictor





Vehicles are awesome right now, especially Rhinos. For their price and what you can do with them if you position them right, they're almost a must in a SM army in my opinion.

In the works

Warhammer 40k. Enjoy it or go play something else. Life is too short to complain.
 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

 Lobukia wrote:
Are rhinos bullet proof 35 pt transports that will shrug off concentrated fire? No. But they never were and most likely never will be.


Actually they pretty much were in 5th edition.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Daring Dark Eldar Raider Rider




Salt Lake City, Utah

 PrinceRaven wrote:
 Lobukia wrote:
Are rhinos bullet proof 35 pt transports that will shrug off concentrated fire? No. But they never were and most likely never will be.


Actually they pretty much were in 5th edition.

Honestly the vehicle rules in 5th really made no sense, a rhino for example could be blasted over and over by various heavy weapons yet suffer nothing more then some shaking. Hull points is a good system to deal with this though I think some vehicles could do with another hull point or two.
   
Made in pl
Storm Trooper with Maglight




Breslau

I don't know but to me transports of all flavours are great in 7th ed. Main issue with most non-MEQ armies was that once the vehicle popped(which wasn't really hard), more than half of the squad died, basically rendering it useless. Now you're less likely to explode and more likely to get wrecked by HP stripping, which means additional LOS blocker and your infantry unit unscathed.

Rhino got even better as it's still dirt-cheap. Mech veterans are happy too.

2014's GW Apologist of the Year Award winner.

http://media.oglaf.com/comic/ulric.jpg 
   
Made in us
Dakka Veteran





zilka86 is a Troll, Ignore him.


I like to say I have two armies: Necrons, and Imperium.....
 
   
Made in ca
Frightening Flamer of Tzeentch





Ralis wrote:
zilka86 is a Troll, Ignore him.


This.
Also, why would you only ever use 2 Rhinos when you own 5, as you said earlier? If you only play your brother, surely there's no harm in doing a test game with all of them.
   
 
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