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Made in gb
Enginseer with a Wrench






Happy to discuss beta rules further elsewhere, but I don't want to take this off-topic. Feel free to PM me with any playtest results.

(On the specific BS5+ for orks, note that this is set against the Krew rules, which the ork weapons are being designed around. This sometimes takes the part of additional shots; sometimes +1 or +2 to hit, depending on the weapon. It's explained in more depth through the designer's notes, which I encourage you to read for playtesting.)

This message was edited 3 times. Last update was at 2019/02/11 13:19:50


+Death of a Rubricist+
My miniature painting blog.
 
   
Made in gb
Wing Commander



London

I think you could give Orks the 40k rule where they always hit on a 6+. But prevent them from ever making targeted shots because they just like to blaze away.
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

Realistically, a good sized copse of trees may as well be a building when finding line of sight to and from all but Knights. Just put them with the foliage of all the trees touching to be really dense. Especially with Warlords and Reavers, titans all have weapons mounted too high to thread LoS through the trunks below, it's not like they have guns on their knees.

This obviously requires the use of model trees that are not the ones GW sells, where the foliage does about as much as if they were giant mushrooms.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
Made in us
Novice Knight Errant Pilot




Oakland, CA

 Apologist wrote:
Homebrew stuff, but if you'd like to get your Gargants on the table, I've been working on some rules here:
Engine War: Orks in Adeptus Titanicus.

Thanks for putting those together, Apologist.

...and he also has a very nice comment feature on his blog for discussing them, so we don't get too sidetracked here.

This message was edited 1 time. Last update was at 2019/02/12 07:18:12


 
   
Made in de
Regular Dakkanaut




Some Time has now past since someone mention that GW needs to Release Epic...
   
Made in gb
Lit By the Flames of Prospero





Rampton, UK

 Apologist wrote:
Happy to discuss beta rules further elsewhere, but I don't want to take this off-topic. Feel free to PM me with any playtest results.

(On the specific BS5+ for orks, note that this is set against the Krew rules, which the ork weapons are being designed around. This sometimes takes the part of additional shots; sometimes +1 or +2 to hit, depending on the weapon. It's explained in more depth through the designer's notes, which I encourage you to read for playtesting.)




Good stuff, thanks
   
Made in gb
Regular Dakkanaut




Bit quiet on the Titanicus front and there doesn't appear to be related content in the march White Dwarf...the game has obviously gone bust...

...JOKING!!! SERIOUSLY! JUST KIDDING!!! PEACE DUDES - PEACE!!!

But yeah, it would be nice if the Knights got upgrades. Poor little fellas must be feeling left out!

Casual gamer, casual fun! 
   
Made in gb
Lethal Lhamean




Birmingham

RazorEdge wrote:
Some Time has now past since someone mention that GW needs to Release Epic...

Should have left it that way.
   
Made in us
Outraged Witness





SamusDrake wrote:
But yeah, it would be nice if the Knights got upgrades. Poor little fellas must be feeling left out!



I couldn't disagree more. The Knights are the one part of Adeptus Titanicus I have zero interest in. I play Titanicus for the the TITANS; I couldn't care less about their mini-me minions.
   
Made in us
Grizzled MkII Monster Veteran





Mississippi

 Imateria wrote:
RazorEdge wrote:
Some Time has now past since someone mention that GW needs to Release Epic...

Should have left it that way.


RESET THE CLOCK!!!

Just to throw in some content while we wait, here’s some work I did for various Vehicles (personally, I have zero interest in infantry at this scale).
 Filename Adeptus Titanicus.pdf [Disk] Download
 Description Adeptus Titanicus Vehicle Stats
 File size 76 Kbytes


It never ends well 
   
Made in us
Legendary Dogfighter





In a Desert Exile

 xttz wrote:
Posted on AT FB group:

The last of the two realm of battle boards coming out (for now) gamma and delta. They’re deliberately designed to limit Titan movement in places to make the game as tactical as it should be.

Reaver upgrade sprue. Sold separately due to popular demand ?? *extensive feedback* ??

New buildings. 2 sets, designed to fit existing buildings. First set is just spires. Second set includes base set. Strong likelihood of more terrain.

Legio Fureans transfers. Fureans has Madaxia knights on theirs. On decal sheets - mortis and gryphons were the most popular legios at 28mm scale so went first. Got what they thought was a year of stock and we bought it out in a month. Good work all!

Next expansion! Doom of Moloch. Follows the events of Vengeful Spirit. Narrative scenarios and 4 more Legios. Rules for fielding a knight household - no Titans!

Legios in DoM - Crucius (Warmongers), Fortidus (Dauntless), Vulcanum (Dark Fire/Lords I’d Ruin), Interfector (Murder Lords)

Vulcanum are weird, two Legios on one FW. Weird things with their princeps.

Possibility, no promise, of a large A4 sheet of transfers to cover a number of the more minor Titan Legios. *speculation in Seminar, do not assume will be coming*

7 Knight houses covered including Devine. Will have special rules for each Household. Each Knight world (like Moloch) could have a number of households on it. Allows you to build the household along the lines of the predefined ones or you can pick a couple rules to define your Baron or high Seneshal.

Knight Strategems. And can be played against knights or titans. Plus Strategems!

Knight carapace weapons were meant to be on the plastic sprue but couldn’t fit! Will be coming soon.

Re-release of the Grand Master edition. Huge logistical operation to put together. Won’t be a permanent thing, if you want it get it while it’s there.

Resin weapons, being done by Blake. You get the whole arm so you can magnitise them. Individually available, not in sets as per the Contemptor etc. All weapon options will be available. Quake Cannon and Macro Blaster first up.

CARAPACE GATLING BLASTERS!!! REAVER VULCANS! WARP MISSILES! Missile is removable to track once it’s been fired. 2-3 months time. Designed 5-6 missiles, will likely get new rules for other missile types.

What’s next?

More campaign books. Pick something iconic and go with that as a jump off point. Calth would be a good one, Mars would be a likely choice too. Terra... obviously but will be a build up.

Legio/Household heraldry and special rules. Massive spreadsheet of STUFF!

Continued releases of plastic kits for knights, titans and terrain.

Entire spectrum of titans from Rapier upwards which might get covered. Light battle Titan between hound and reaver, maybe a heavy battle Titan.... Warbringer mentioned. Both plastic and resin potential due to expanded specialist games team.






Designs of knights and titans deliberately future proofed for different panelling; mechanicum, traitor, mutated... all that good stuff.

Themed dice - just beyond the 3 month window to be shown. Not Legio specific but loyalist/traitor

Other accessories. Terminals etc. The terminals out of stock is purely down to selling too well *shakes fist* but will be coming soon.

New weapons.... existing and brand new. Knight stuff too!

Resin weapons <£20 at a guess, not gospel. Not finalised yet.

App for terminals etc - one of Andy’s first thoughts for the game. Ultimately not enough resource on the App Team. Comes down to demand so get emails in to GW if you want it.

New:

Ordo Sinister likely in the book after Moloch. Will likely get expanded out to cover reaver and the like, not just the 25 Warlords they had in Prospero times.

Special Character titans (rather than just princeps and crews) and alternative princeps.

If they did an Imperator it would be about the size of the 40k scale Reaver.... don’t hold your breath.

Audax and Ursus Claws are basically a shoe in. Just need to get final sign off past Tony...

On the Epic discussion. The Titanicus rules as they stand is designed for titans only but doesn’t mean the game can’t evolve in the future to include a broader scope. The intent of the game at the moment is very much to give players the sense of piloting a Titan. There *may* be expansions later on to deal with this.

Definitely some more modular bunkers similar to the Strategems currently available.

Organic terrain - mountains etc and well... ultimately comes down to cost. A mountain is a large chunk of resin you can make out of foam or rocks in the garden. If they do anything it would be themed terrain that you could then integrate into natural structures etc. Demo pods and seminars or a masterclass book to cover these things is a possibility.

More Realm of Battle boards are a possibility. Just need a Phil 2.0 to design them!

Titan Legio specific equipment conversion packs - gryphons motor reactive etc. Likely to come after the generic weapon upgrades. Along side unique panelling and heads etc. Likely going to come alongside the thematic books with the Legios.

Design your own Legio ruleset - definitely a possibility... something like the old Heresy rules for time before your Legion had rules. A Titan Crusade option. Possibly a WD article.

40k scale knights and new stuff being carried across is a very real possibility. Just down to resource, time and priority. Armigers etc.

Cerastus pattern knights - plans to do the other patterns in the future. Not in the next few months but not too far. Possibly plastics.



I. Dont. Buy. This.

There is no reason an imperator would need to be the size of a full scale reaver, that sounds like rubbish to me. An Imperator is just a warlord with a fortress on it, make it the size of a Castellan knight and be done with it.

Salamanders are the best chapter.

 
   
Made in us
Novice Knight Errant Pilot




Oakland, CA

 Norchack wrote:
I couldn't disagree more. The Knights are the one part of Adeptus Titanicus I have zero interest in. I play Titanicus for the the TITANS; I couldn't care less about their mini-me minions.

You should give them a try.

While it's possible your objections are from an aesthetic standpoint, they really add quite a lot of tactical variety to the game.

I was originally on the fence about them, and now I rather like them. Not as much as the Titans, but they'll do.
   
Made in fi
Decrepit Dakkanaut





 Togusa wrote:

I. Dont. Buy. This.

There is no reason an imperator would need to be the size of a full scale reaver, that sounds like rubbish to me. An Imperator is just a warlord with a fortress on it, make it the size of a Castellan knight and be done with it.


More than that. They are said to be 55m long. Scaled that to warlord fluff size and model we get Imperator to be 24cm or tad(1cm) short of warhound titan in 40k which btw towers over castellan knight. Castellan knight isn't that much taller than regular knight which is only bit taller than warlord titan(AT).

“Nothing has a definite nature, so people cannot be purely evil. Even so-called evil people will aspire to follow a moral path when they feel a sense of community.” – Kukai

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Never Forget Isstvan!





The Netherlands

erm...an Imperator is bigger than that:

The Wars of Tusculum Nova - A Vanguard Miniatures fanblog 
   
Made in us
You Sunk My Battleship!





Thank you. I was going to say, Emperor class Titans are absolutely immense and in no fluff, rules, nor art just an 'oversized Warlord'.

"Gaze ye not into the abyss less the abyss' boyfriend get narky" - Nietzsche (slightly paraphrased) 
   
 
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