Switch Theme:

Eldar Revenant Titan on a Skysheild Landing Pad - how would you beat it?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in hk
Warwick Kinrade





Hong Kong

So this cropped up at a recent tournament in Hong Kong which I have been writing up. While I didn't get to play against this list, it is the list that eventually won the tournament and a lot of people were fairly fethed off afterwards about how OP it was, even for a competitive tournament.

Now I'm not asking if it was cheesy, against the spirit of the game, or even legal, as in a tournament anything goes and it was well within the rules. The question I'm asking is this - if you had come across it, how would you have defeated it?

Eldar Revenant Titan on a Skysheild Landing Pad

-The set up was to sit the Titan on top of the Skyshield Landing Pad, giving himself a 4+ invulnerable save on all shots.
-After this, you have a 4+ Holo-field roll (because no where in the description of how the Titan Holo-field works does it us the word 'save', therefore it is in addition to the invulnerable save, as say a FNP roll would be).
-If by some miracle you manage to score a hit (1:4 chance?) you get to roll on AP12 and have to go through 9 hit points, which are subject to the Invincible Behemoth rule, meaning wreck or explode results only do D3 hit points.

You are also auto-losing three units a turn to this one model, and he still has two wraith knights and a seer council zooming round the board grabbing objectives to boot.

All missions are Eternal War, meaning you can't really expose its static nature to win VPs, and the size of the boards + lack of terrain / Titan's elevated position on the pad mean almost everything is in range and a viable target, probably even your stuff in reserves...

Any suggestions?

This message was edited 1 time. Last update was at 2014/11/04 01:39:54


If in doubt, frag it out...
Fight spam with spam, cheese with cheese, and fluff with a razor sharp sense of the appropriate

My Slapdash and Shoddy Tau P&M Blog
Titan's Fall: A WIP Campaign Book
 
   
Made in us
Longtime Dakkanaut




Mostly ignore it. If it is static then it is doing nothing more than controlling 1 objective and dealing some damage. And if you can tarpit it with melee, its almost an autowin.
   
Made in gb
Longtime Dakkanaut





UK

If I was playing:

Tyranids - FMC Spam, Blast Templates can't hurt Flyers and it could easily strip hull points off. EGrubs are autohits so could potentially bypass the Holofields, although not too sure. S8 Vector Strikes are also useful to cause a wound now and again.

Necrons: As many StormTeks are possible, each one carries 4 Haywire Shots. Good rolling would mitigate the Holofields and Skyshield. Flyers also work with TL S7 Tesla.

Dark Eldar: Field my own! Fight fire with fire..

YMDC = nightmare 
   
Made in us
Tunneling Trygon





NJ

Also worth noting that strength D doesn't ignore cover. Take cover underneath the leaves and table the rest of the army. It is only 950 points, after all
   
Made in pr
Longtime Dakkanaut




Minneapolis, MN

Fragile wrote:
Mostly ignore it. If it is static then it is doing nothing more than controlling 1 objective and dealing some damage.

Eh... Revanants have pretty gross firepower, so "just ignore it" might not be that feasible.

This message was edited 1 time. Last update was at 2014/11/04 03:34:31


 
   
Made in us
Auspicious Daemonic Herald





You can try and assault it with a large unit since it will get locked in combat then hope he doesn't roll 6s for stomps

This message was edited 1 time. Last update was at 2014/11/04 03:42:23


 
   
Made in us
Huge Hierodule





land of 10k taxes

Find another player to game with.

was censored by the ministry of truth 
   
Made in us
Longtime Dakkanaut





USA

Would barrage weapons get around the skyshield's 4+? Or is it just a general 'anyone on top of this thing get's this regardless of what's shooting at it' sort of thing?

This message was edited 1 time. Last update was at 2014/11/04 05:41:09


Shadowkeepers (4000 points)
3rd Company (3000 points) 
   
Made in us
Krazed Killa Kan






State of Jefferson

There is no getting past this list. Period. Nothing. No way. Never. Not current meta. Possible exception would be if you could field 2 revnants.
   
Made in us
Auspicious Daemonic Herald





 Frankenberry wrote:
Would barrage weapons get around the skyshield's 4+? Or is it just a general 'anyone on top of this thing get's this regardless of what's shooting at it' sort of thing?


They get a 4++ invul against shooting just for standing on it.
   
Made in ca
Rampaging Carnifex




West Coast, Canada

I'd hide under the skyshield. If my MC's didn't fit, I'd invoke Wobbly Model Syndrome.


   
Made in hk
Warwick Kinrade





Hong Kong

SBG wrote:
I'd hide under the skyshield. If my MC's didn't fit, I'd invoke Wobbly Model Syndrome.

Haha, were you there? This actually happened - first game the model tipped off the and shattered after someone bumped into the table.

Only thing I can think of is a Tau FBSC build? 3 x 3 missilesides with a buffmander for rerolls / tank hunter, teamed with a couple of Burstides on nova charge? Would be about 60 S6 Shots in one turn, maybe 20 hits in total, and a couple of lucky AP rolls......

That said, I'm pretty sure such a Tau list is maybe just as cheesy.

If in doubt, frag it out...
Fight spam with spam, cheese with cheese, and fluff with a razor sharp sense of the appropriate

My Slapdash and Shoddy Tau P&M Blog
Titan's Fall: A WIP Campaign Book
 
   
Made in de
Swift Swooping Hawk






How about casting Fortune on it as well, I feel it isn't protected enough up on that shield

My armies:
Eldar
Necron
Chaos Space Marines
Grey Knights
Imperial Knights
Death Guard
 
   
Made in us
Longtime Dakkanaut



Orlando

I don't think that Tau list would even scratch it. Two D cannon shots(I think pulsars only have one each) and you are losing a team a shot or most of a team, not to mention what the rest of the elder army is doing to you since you are concentrating on the Rev. The bursttides would kill themselves. You need your own superheavies or play at tournies that do not allow LoW.

If you dont short hand your list, Im not reading it.
Example: Assault Intercessors- x5 -Thunder hammer and plasma pistol on sgt.
or Assault Terminators 3xTH/SS, 2xLCs
For the love of God, GW, get rid of reroll mechanics. ALL OF THEM! 
   
Made in gb
Lord of the Fleet






London

Col. Dash wrote:
I don't think that Tau list would even scratch it. Two D cannon shots(I think pulsars only have one each) and you are losing a team a shot or most of a team, not to mention what the rest of the elder army is doing to you since you are concentrating on the Rev. The bursttides would kill themselves. You need your own superheavies or play at tournies that do not allow LoW.


Pulsars have 2 shots each, so even more pain there with 4x 5" Destroyer blasts.
   
Made in us
The Hive Mind





Revanants can't hurt Fliers ever.
Fliers can hurt everything else.
Fliers kill Revanant, drop rest of army on the head of the rest of the Eldar list.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Sslimey Sslyth




So, which flyers would be reliable to kill the Revenant, keeping in mind the 4++ and Holofield rolls, AV12 and 9 HP?
   
Made in us
Tough Tyrant Guard






Seattle

I think before you can consider how you would fight his list you need to have a better idea of what is in the list. Can someone give us the entire list?

2 Wraithknights and a seer council is a little vague.

~seapheonix
 
   
Made in us
The Hive Mind





Necron flyers.
Vendettas.
Flyrants.
Stormraven/Talon

There's more (I'm sure) but I'm lazy.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Shadowy Grot Kommittee Memba






If "have a good laugh and purchase a warmachine starter kit" isn't an option then I'll go with Necron Stormteks. Something would get through.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

Be'Lakor. You win.

The Pulsar's can't target a unit that is invisible, so he is making one of your big units Revenant proof. Probably a large unit of Khorne Dogs, but consider a Brass Scorpion if you really want to be a douche (Which against this guy, you do). A Greater Brass Scorpion would wreck a Revenant in close combat with it's ridiculous amount of attacks that ignore it's saves. Sure that Titian is bad, but in the perfect scenario this guy is rocking a 2++ invul (Daemon, Grimour + Cursed Earth) which is just as bad and even more obnoxious!

Or just throw Be'Lakor at him with invis on himself, i think Invis means that Stomp can't hit him and he is armourbane himself, enough to tie him up for a while as you mop up the rest of the army.

This message was edited 1 time. Last update was at 2014/11/04 17:11:02


 
   
Made in us
Killer Klaivex




Oceanside, CA

Pretty much, anything that can survive to get close (good cover/invul save) and that can survive the stomps is going to give him trouble.

DE Reaver Spam would be wonderful against such a low model count army (12 units of 6 reavers from 2 detachments is under 1700 points).

Daemons of Chaos wreck him.
Be'lakor
Great Unclean One
3 flying nurgle princes (heavy support)
Plague Bearers as troops.
You can squeeze 50 plaguebearers in as well as 12 psychic levels.
The flying princes all show up with Baleswords (4+ poison and instant death).
With 4 FMC all with 2+ cover jink, they can get in it done. Be'lakor can outright kill it (takes a few turns), as the Rev gets 1 whopping attack, hitting on 5+. Be'Lakor gets 5, hitting on 3's, at S7 with armor bane.
The other princes go for the Wraith Knights, hitting on 3+, and any roll of 4+ to wound Instant Death's the Wraith Knight.

Meanwhile, plaguebearers hide in cover for the 3+/2+ cover saves until it's safe to come out.


 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Foolproof Falcon Pilot





Vortex Missile. Oh, you want to camp that pad? Have fun when the vortex re-appears for a few turns under you. 3-9 HP/ hit with no saves also kind.

"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
~10k
~5k corsairs
~3k DKOK 
   
Made in us
Sadistic Inquisitorial Excruciator





The 4++ is vs. shooting only. Anything that can get into melee and tarpit it would be good, possibly approaching under the cover of invisibility.




Automatically Appended Next Post:
Alternative: make sure you're playing at an appropriately high points total.

Bring:
Farsight
Buffmander
7 bodyguards + 18 shield/marker drones

Firebase support cadre: 2x3 HYMP broadsides+6 missile drone

The first unit has 28 twinlinked BS3 S7 tank hunting shots and all the markerlights.
The two 'sides units put out 24 BS5 (with lights) tank hunting S7 shots each

So, you'd expect about 61 hits, or about 35 glances/pens.

If you had 2 markerlights to make the first unit BS4-5 odds would be really good. Otherwise use the Riptide to get the First Blood on the Titan

If this sounds crazy or cheesy, remember your opponent brought a Titan on a landing pad.

This message was edited 1 time. Last update was at 2014/11/04 17:59:00


 
   
Made in us
Tough Tyrant Guard






Seattle

How many points is the game?
What are the other eldar units?

Before any kind of theory hammer can happen we need to know all the factors.

I assume that you would need a TAC list to make it to the top table with the eldar.

~seapheonix
 
   
Made in us
The Hive Mind





From the OP's linked thread:


Ttian+Skyshield, 2 Wraithknights, a unit of Jetbikes, (easily killed), looks like some Rangers and a farseer? I'm not an Eldar player so that might be wrong though...

Yeah, not that difficult a list.

This message was edited 1 time. Last update was at 2014/11/04 19:26:41


My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in us
Killer Klaivex




Oceanside, CA

 ALEXisAWESOME wrote:
Be'Lakor. You win.
Or just throw Be'Lakor at him with invis on himself, i think Invis means that Stomp can't hit him and he is armourbane himself, enough to tie him up for a while as you mop up the rest of the army.


Pulsars can't target flyers at all. Which is why I suggested 4 FMC.
As for the stomp, you just got to hope he doesn't roll a 6 before you kill him. You can stomp on invisible.

Nurgle princes really do tear this list up, Blightsword prince has a ~75% chance to kill a Wraith Knight on the charge.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Dakka Veteran




Necron Air Force - you can't give it(the titan) skyfire unless it happens to have a skyfire nexus objective. Pulsars are great but are all but useless against flyers. Stay out of line of sight turn 1 and wait. Storm tecks will roll too many haywire to make it matter. While my overlords tank with 3++, if they make it into combat they could do it.

A few things about the skysheild, it only provides an invulnerable against shooting attacks. Holo fields go down after they have been injured(i.e. -1 hull point). So once you get through those really not that hard to get through 9 hp.

Also the invuln and holo field do not effect "hits" or the to hit roll at all. They allow the player to save any glancing or penetrating hits. So you only have a 1/4 chance initially of getting a hull point, however once the holo fields are down you increase to 1/2 chance of getting your damage through.

It is not unbeatable by any means but it is super competitive. If I built a list to do it I could kill it turn 2. But if I brought a take all comers list as I would do to a tournament it would be difficult to handle.


Automatically Appended Next Post:
Be'lakor could also probably solo that mother. Invisibility would mean he would absolutely get there

This message was edited 1 time. Last update was at 2014/11/04 19:39:12


 
   
Made in us
Auspicious Daemonic Herald





Epartalis wrote:
Holo fields go down after they have been injured(i.e. -1 hull point).

You're thinking of void shields
   
Made in us
Tough Tyrant Guard






Seattle

Hanks for pointing out the list. I missed that the three times I read through the opening post. Whoops. Okay, so writing down what. I think the list is and them I will theory out what I would do with my three armies. I'm taking a little liberty with my tyranids and using the new drop spores. That has been my play style since fifth with that though, so I feel viable doing so.

The terrible eldar list:
Hq
Farseer--------------------------------100
spirit seer-------------------------------70

Jetbikes (3)-----------------------------51
Rangers (6) ----------------------------72

Wraithknight--------------------------240
Wraithknight--------------------------240

Revenant------------------------------900
Sky shield landing platform--------75

That comes to 1748 points.

General thoughts on the list.
Spoiler:

Man that revenant is scary. So he best ways to deal with a revenant is multiple lucky D weapons, and close combat. The sky shield helps protect against the D weapons, and he huge jump move makes getting it into close combat super difficult. It is possible. Chances are that if you have the tools to deal with the revenant, then you have the tools to deal with the rest of the army.


Imperial knights vs the dar.
Spoiler:

1750 knight list.

Castigator 380 this is the warlord
Paladin. 375
Errant. 370
1125 total

Allies iron hands.
Forge father, bike, conversion beamer: 130
Scouts, camo cloaks. 65
Storm talon w/sky hammer 125
Storm eagle ROC varient multi-melta 305

Normally I like to have a Damocles command vehicle in there for reserve manipulation, but it just doesn't fit at this point limit. Continuing the thought of close combat or D weapons are the best counter for revenants, he knights are pretty well suited to the task. Taking out the support units first though is likely the priority. I want to kill the farseer for slay the warlord and to take out a scoring unit and the psychic buffer. I assume he would be deployed with the rangers. The jetbikes. I expect would be in reserve as a late game objective grabber. The two Wraithknights likely start out on the landing pad, center deployment and redeploy from there to counter enemies.
Mission: the dreaded relic!
That could actually go in the knights favor as it forces the eldar to come to the center of the table. If they plan on waiting until the end they risk the knights picking them up first.
Farseer powers:what would really help make this army crazy? Invisibility. In fishing for that the eldar psyker got: shrouding, invisibility, and hallucination. Ouch.
Well that was what I rolled for the abilities when I thought he had the spirit stones of anathalanenennen. I'm not sure if that would continue to be the strong discipline without more psychic charges.
Spiritseer powers:
Warlord trait:

This message was edited 5 times. Last update was at 2014/11/06 18:21:54


~seapheonix
 
   
 
Forum Index » 40K General Discussion
Go to: