Switch Theme:

Mass Effect 3 Discussion thread!  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Longtime Dakkanaut






Sheffield, City of University and Northern-ness

So I just played a game, started normally, except there was only one other guy and I got put straight into it from hitting search, no lobby or anything.

So the game starts, and the other guy sprints off, and when he stops sprinting he sort of glides around in this wierd position with both hands to his right (Thriller came to mind).

This in and of itself wasnt too wierd, but then he got downed, and I was nowhere near him, and he got back up, having done it twice before already, which again isn't too odd, he could have just gotten a medi-gel upgrade.

Then it gets really wierd.
He got downed, and then bled out, and I was doing the round on my own, and didn't have any medi-gel, and got revived. With noone else able to revive me.

in round ten, we both bled out and spent 4 minutes spectating our own corpses, with the triggers supposedly not being activated, and then as soon as the timer hits 0:00, it comes up with "Mission Failed" and "Mission Complete" at the same time, and then the enemies that were left were slowly dying.

I think there may have been an invisible guy in our game.
Kind of freaked out

also my victory pack hasn't arrived yet, but I'm sort of fine with that at the moment, I can wait.

This message was edited 1 time. Last update was at 2012/07/31 21:19:41


   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Commendation Pack:
Crusader III
Power Amplifier III(Consumable)
+3 Cobra Missile Launchers.

THE LAW OF THREEEEEEEEEES!

And now for the "Ahahahaha, you SUCK!" Pack...also known as the Victory Pack:
Consumables of all shapes: +5
Shotgun Amplifier V(Gear Mod, Uncommon)
...
Oh. Thanks Rare Card...Armor Piercing Ammunition IV.
   
Made in gb
Mysterious Techpriest









I was away for the entirety of Operation OVERWATCH

However, I did unlock the Krogan Battlemaster today, and not knowing how to spec him, and frankly not caring because Sean is to much fun I just auto upgraded him. so how does the Krogan play, all I can tell is it has carnage, and health, so that seems good for going against tougher enemies.

Slowly but surely I'm getting characters, Maby by the time the next DLC comes out I mught have all of them, and just be able to unlock them straight away
   
Made in gb
Longtime Dakkanaut






Sheffield, City of University and Northern-ness

Yes.
Victory/Commendation packs came through, got a few consumables, an N7 Slayer, and most importantly for me, because it's the weapon a large number of my classes are based around, N7 Hurricane III

   
Made in us
Savage Minotaur




Chicago

I got the N7 Paladin off the Victory Pack.

The one I least wanted.

I want the N7 Vanguard.

I haven't received the personal commendation pack yet, even though I definitely did do it with two N7 guys who extracted
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The Slayer is, quite bluntly, "meh".

The Paladin is underrated, in my opinion. Built correctly--he is a wrecking ball.
   
Made in us
Savage Minotaur




Chicago

Kanluwen wrote:The Slayer is, quite bluntly, "meh".

The Paladin is underrated, in my opinion. Built correctly--he is a wrecking ball.


How should I build the Paladin for maximum effectiveness? I figured since I have him I mind as well play him at least once.
   
Made in gb
Longtime Dakkanaut






Sheffield, City of University and Northern-ness

Kanluwen wrote:The Slayer is, quite bluntly, "meh".

The Paladin is underrated, in my opinion. Built correctly--he is a wrecking ball.

Yeah, I'd have preferred a Destroyer or Demolisher, but ho hum.

   
Made in gb
Mysterious Techpriest







YES!

I was on late last night and I didn't play at all in the Operation, so I thought I had missed out on a victory pack...

...but I logged in just now and Hello Micheal the N7 slayer!

so, what's a good build for it, I'm thinking of ditching phase disruptor all together, is that a good idea?
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Karon wrote:
Kanluwen wrote:The Slayer is, quite bluntly, "meh".

The Paladin is underrated, in my opinion. Built correctly--he is a wrecking ball.


How should I build the Paladin for maximum effectiveness? I figured since I have him I mind as well play him at least once.

First off:
What do you have in the way of Gear Mods/Weapons?

This will affect what I suggest.
   
Made in us
Savage Minotaur




Chicago

Kanluwen wrote:
Karon wrote:
Kanluwen wrote:The Slayer is, quite bluntly, "meh".

The Paladin is underrated, in my opinion. Built correctly--he is a wrecking ball.


How should I build the Paladin for maximum effectiveness? I figured since I have him I mind as well play him at least once.

First off:
What do you have in the way of Gear Mods/Weapons?

This will affect what I suggest.


http://social.bioware.com/2005472/&v=bw_games&game=masseffect3_pc&pid=179690828&display=multiplayer

My loadout on PC.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Ugh.

Give me awhile to finesse things, and I'll see what I can do.

At its core, the Paladin is essentially an Engineer. You want lightweight weapons and as fast a recharge time as you possibly can get.
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Karon wrote:
Kanluwen wrote:
Karon wrote:
Kanluwen wrote:The Slayer is, quite bluntly, "meh".

The Paladin is underrated, in my opinion. Built correctly--he is a wrecking ball.


How should I build the Paladin for maximum effectiveness? I figured since I have him I mind as well play him at least once.

First off:
What do you have in the way of Gear Mods/Weapons?

This will affect what I suggest.


http://social.bioware.com/2005472/&v=bw_games&game=masseffect3_pc&pid=179690828&display=multiplayer

My loadout on PC.

Whelp, looking over your manifest I would say you need to buy some more Veteran Packs to build up your weapon mods. You have a potential build for a Paladin that can do very well against all enemy types using tech bursts detonated via Energy Drain, but without a Piercing mod for an Assault Rifle or a Pistol, you are going to have a very rough time with Guardians or armored targets.

Personally I would use this spec:
Use Disruptor Ammo with the Avenger (and eventually the Geth Pulse Rifle once you get it to a higher rank) in order to prime targets for Tech Bursts, then use Energy Drain to detonate them. I use that spec on my Salarian Engineer and it is very successful, so there is no reason the Paladin should not also be good with it. Snap Freeze is also nice for targets that get close, and the chill effect on your shield can help mitigate some of the issue with armor, but until you get an Assault Rifle Piercing Mod, you will not be able to kill Guardians without mail slotting them.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Savage Minotaur




Chicago

Aldarionn wrote:
Karon wrote:
Kanluwen wrote:
Karon wrote:
Kanluwen wrote:The Slayer is, quite bluntly, "meh".

The Paladin is underrated, in my opinion. Built correctly--he is a wrecking ball.


How should I build the Paladin for maximum effectiveness? I figured since I have him I mind as well play him at least once.

First off:
What do you have in the way of Gear Mods/Weapons?

This will affect what I suggest.


http://social.bioware.com/2005472/&v=bw_games&game=masseffect3_pc&pid=179690828&display=multiplayer

My loadout on PC.

Whelp, looking over your manifest I would say you need to buy some more Veteran Packs to build up your weapon mods. You have a potential build for a Paladin that can do very well against all enemy types using tech bursts detonated via Energy Drain, but without a Piercing mod for an Assault Rifle or a Pistol, you are going to have a very rough time with Guardians or armored targets.

Personally I would use this spec:
Use Disruptor Ammo with the Avenger (and eventually the Geth Pulse Rifle once you get it to a higher rank) in order to prime targets for Tech Bursts, then use Energy Drain to detonate them. I use that spec on my Salarian Engineer and it is very successful, so there is no reason the Paladin should not also be good with it. Snap Freeze is also nice for targets that get close, and the chill effect on your shield can help mitigate some of the issue with armor, but until you get an Assault Rifle Piercing Mod, you will not be able to kill Guardians without mail slotting them.


Thanks.
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Leviathan announced!
BioWare wrote:Today we are pleased to announce a new Story-Driven Single Player DLC for Mass effect 3 – Leviathan!

Something lurks in the dark corners of space, something powerful enough to kill a Reaper. Shepard must discover the most closely guarded secret in the galaxy before the Reapers silence it forever. Discover more about the origins of the Reapers as you race across the galaxy to find the Leviathan. Unravel the dark history of the Reaper Race before it is too late. Coming later this summer there is no war, only the harvest.

Taking place during the events of Mass Effect 3, players will be thrust into the darkest corners of space where they will hunt a mysterious being rumored to be powerful enough to destroy a Reaper. As they race against time, they will begin to unravel the secret of the Leviathan. Explore uncharted systems and new areas on the Citadel, interact with brand new characters, unlock the AT-12 Raider shotgun and M-55 Argus Assault Rifle and discover more about the mysterious history of the Reapers. Available on PC, Xbox 360 and Playstation 3. Cost is $10 or 800 Microsoft points.


But wait, there's more!
BioWare wrote:But that is not all. Players will soon be able to arm themselves with the Firefight Pack, a new Single Player Weapon Pack available for download August 7. Available on PC, Xbox 360 and Playstation 3. Cost is $2 or 160 Microsoft points. The Firefight Pack will feature two powerful new weapons and five bonus weapons to use in the fight to Take Back Earth!


Per Chris Priestly of BioWare:
The Firefight Pack includes the following weapons:

Indra Sniper Rifle: Fully automatic sniper rifle.

The Indra's low-powered scope leaves it most effective at medium range, but many soldiers believe this limitation is offset by the gun's rapid rate of fire. The Indra is the first military-grade, fully automatic sniper rifle. It has an extremely efficient heat-sink system that allows a surprisingly large number of shots to be fired before the weapon ejects its thermal clip.

Krysae Sniper Rifle: Heavy turian sniper rifle with explosive rounds and an automatic scope for all-range fighting.

This turian antimateriel rifle is modified to kill Reaper enemies. The Krysae's scope uses a rangefinder that adjusts to keep the target in proper proportion to the shooter, which comes in useful when the sniper is forced into close range. Its specialized ammunition is both armor-piercing and explosive. In a desperate move, the turians released its specifications over the extranet so that nearly anyone with a fabricator could manufacture this weapon to help the war effort.

Reegar Carbine: Quarian electrical weapon that's best at close range.

This electrical weapon improves upon the arc pistol's design by generating a sustained current on its target. This weapon is named for the quarian Reegar family, whose marines have served valiantly against the geth.

Harrier Assault Rifle: Full-auto Cerberus rifle with low recoil and heat generation.

These Cerberus-modified Mattock rifles are fully automatic. Cerberus gunsmiths reined in the recoil issues, resulting in a gun that stays on target but delivers slightly less punch per round than a standard Mattock. As such, the weapon is typically utilized by Cerberus's elite troops who train constantly to make every burst count.

Geth SMG: Fully-automatic geth submachine gun. Its rate of fire increases when the trigger is held.

This submachine gun works on the same principles as the Spitfire: it shoots superconducting toroids that break apart on impact, retaining an electrical charge that flash-converts the shrapnel into plasma. Unlike the Spitfire, however, this smaller geth weapon has been modified to take thermal clips. Holding down the trigger speeds up its rate of fire, rapidly depleting the gun’s heat sink in exchange for nearly continuous fire.

Blood Pack Punisher SMG: Submachine gun with a secondary barrel that fires armor-piercing rounds.

The Punisher features a secondary barrel that fires one armor-piercing round per main-barrel burst. It was developed by Blood Pack gunsmiths who found that their vorcha recruits frequently forgot to optimize ammo loads in the heat of combat. This configuration makes the process automatic and highly effective at penetrating armor.

Adas Anti-Synthetic Assault Rifle: Electrical weapon that's effective against shields and synthetic targets.

Named in memory of the quarians killed in the Morning War on the planet Adas, this weapon's electrical attack has been optimized for medium- to long-range firefights. Alliance marines take issue with calling it a "rifle" since, technically, it has no rifling in its barrel. The quarians shrug this off, as quarian weapon terminology rarely translates flawlessly into human languages.


Information available here and here
   
Made in gb
Longtime Dakkanaut






Sheffield, City of University and Northern-ness

And Video available Here! (It's not youtube so I don't know how to embed it)

This message was edited 1 time. Last update was at 2012/08/02 23:15:09


   
Made in gb
Mysterious Techpriest







Cannot wait for leviathan

Looks like I will be doing an insane run on ME3.

however I have a funny feeling that this DLC will be staggered through the campain, like first after Mars, then tuchanka, then finally after Thessia. Or something similar...
   
Made in gb
Longtime Dakkanaut






Sheffield, City of University and Northern-ness

FM Ninja 048 wrote:Cannot wait for leviathan

Looks like I will be doing an insane run on ME3.

however I have a funny feeling that this DLC will be staggered through the campain, like first after Mars, then tuchanka, then finally after Thessia. Or something similar...


I hope that if you start the campaign it's like that, but if you're already a long way through you can do the entire thing.

Although I'm probably gonna do a new character started on ME2 to carry through to ME3 on insanity, so it wouldn't bother me too much.

   
Made in gb
Mysterious Techpriest







Goliath wrote: hope that if you start the campaign it's like that, but if you're already a long way through you can do the entire thing.

Although I'm probably gonna do a new character started on ME2 to carry through to ME3 on insanity, so it wouldn't bother me too much.


Yeah, I'm just doing multiplayr before I start Priority:Cerberus Headquaters, so I'm better of starting again.

I thought Hardcore would be Hard on Mass effect, but importing a ME3 character that's imported from 2 with multipile playthroughs...

now I'm 60 something and it doesn't seem hard...

This message was edited 1 time. Last update was at 2012/08/02 23:37:59


 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

I think what I am most looking forward to is the addition of the Cerberus Harrier to Single Player. I have never played any of the Mass Effect games as a Soldier, but with that gun available I might just do it. I could also see taking it on an Engineer if the cooldown at higher rank is low enough.


Automatically Appended Next Post:
FM Ninja 048 wrote:
Goliath wrote: hope that if you start the campaign it's like that, but if you're already a long way through you can do the entire thing.

Although I'm probably gonna do a new character started on ME2 to carry through to ME3 on insanity, so it wouldn't bother me too much.


Yeah, I'm just doing multiplayr before I start Priority:Cerberus Headquaters, so I'm better of starting again.

I thought Hardcore would be Hard on Mass effect, but importing a ME3 character that's imported from 2 with multipile playthroughs...

now I'm 60 something and it doesn't seem hard...

Nope, insanity in this game is not very insane. I did it on my Infiltrator and while I got hung up in a few annoying places it was not very difficult. I blame Multiplayer for that, honestly. Playing on Gold difficulty really bumped my skill level up, and between the Valiant on early levels and the Black Widow later in the game, I pretty much had a smooth run.

This message was edited 1 time. Last update was at 2012/08/02 23:45:36


"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in ca
Stone Bonkers Fabricator General






Finally some single player DLC!

 
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

Ah, excellent, release day purchase.

"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

I think the Typhoon has become the White Whale to my Captain Ahab.

On the plus side, I now have an Indra V.
   
Made in gb
[DCM]
Coastal Bliss in the Shadow of Sizewell





Suffolk, where the Aliens roam.

Ayes cheers Kan, and also Silver, got few great games in there.

Also cheers to Kan for pointing out the Biotic explosion thing. As someone who even with multiple play throughs on ME1-3, I still haven't played a pure biotic class, that was useful.

Best fun I've had in ages, and now that class is up there with my Krogan Sentinel and Quarian Engineer as faves.

This message was edited 1 time. Last update was at 2012/08/03 20:52:46


"That's not an Ork, its a girl.." - Last words of High General Daran Ul'tharem, battle of Ursha VII.

Two White Horses (Ipswich Town and Denver Broncos Supporter)
 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Dangit, another Particle Rifle upgrade today...
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

I need to do some extra playing tomorrow night and Thursday. I want to get my gear maxed out before the next DLC hits. Also, some more upgrades to my Harrier would be nice. I haven't had one since the Rebellion launch day when I got two Harriers in two consecutive packs.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

The next DLC won't be hitting until September 4th, I think. So you've got a bit of time Ald...
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

Maybe I'll even max out my Ultra Rares before then.

HAHAHAHAHAHAHAHAHAHAHAHA!!!!!!

Sorry, it's impossible to say that with a straight face.

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
Made in us
Ollanius Pius - Savior of the Emperor






Gathering the Informations.

Picked up the "Firefight" pack today.

Holy crackerjacks, the Blood Pack Punisher is awesome. It makes the Hurricane look like garbage.

Tried out the Quarian Assault Rifle.

No way in hell that thing makes it to MP unchanged.

This message was edited 1 time. Last update was at 2012/08/07 14:22:01


 
   
Made in us
Stern Iron Priest with Thrall Bodyguard






San Diego

OK I need more of a description than that!

What do they do?

"Duty is heavier than a mountain, death lighter than a feather."

Proud supporter of Scott the Paladin. Long Live Scott! 
   
 
Forum Index » Video Games
Go to: