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Difference between CSM Daemon Princes and Chaos Daemons Daemon Princes?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in at
Slashing Veteran Sword Bretheren






I heard the CD Princes are generally better while the CSM Princes have access to the black mace.

Can CD Princes get an ID melee weapon? Or how are they better?

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CSM Daemon Princes are Fearless and have Veterans of the Long War for free, while the CD DP has Daemonic Instability which can hurt you, or revive you.

Daemons have some pretty useful weapons to choose, while CSM have fewer.

One build I've been using when the Black Mace is too expensive is the cheaper and less risky Slaughterers Horns from the Crimson Slaughter for furious charge and rage on a Nurgle Prince.
   
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CD Nurgle princes can get ID by taking a greater gift and exchanging it for the Nurgle magic weapopn, the balesword. Since they're MC's, it's AP - gets changed to AP 2. He's can also get wings, and daemon of Nurgle gives him shrouded, so he's jinking at 2+ cover save.

The slaneesh prince can also exchange for the lash of despair and chose to roll on biomancy. If he gets Iron arm, he now has 2d6 attacks at Str 9 ap 2, and if he has wings, those attacks can also have skyfire if s/he chooses, which is about the only effective skyfire the daemons book has, since the soul grinder is only a 3 shot autocannon.

Tzeentch princes can buy a lesser gift for 10 points and exchange it for the Tzeentch magic weapon, the staff of change, and gain +2 strength for Str 8 AP 2 attacks, which can double out quite a few things but not most of the popular multi-wound stuff these days.

The other reason CD pinces are better is that they can be taken as heavy support if you take the greater daemon of the same god as HQ, as well as the fact that the daemon book doesn't suck like CSM, and your troops are generally cheap and effective, with nurglings being cheap and hard to kill (sans ignores cover blast weapons), horrors providing cheap warp charge and summon fodder and daemonettes providing cheap, fast rending. We don't talk about bloodletters.

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Isnt the Black Mace like stupid OP on a CSM Daemon because Smash makes him AP2 with that weapon even though its AP sucks?

Different weapons dont stack but Smash is a rule, not a weapon.

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 Sir Arun wrote:
I heard the CD Princes are generally better while the CSM Princes have access to the black mace.

Can CD Princes get an ID melee weapon? Or how are they better?


They both have their merits, but I prefer CD DP's because A.) rolling the right combination of greater rewards can turn them into absolute monsters, and B.) they are not required to roll on their respective god's psychic table freeing up another roll on biomancy or telepathy.

Nurgle Princes get the balesword by default if you choose to exchange one of your Greater Rewards for it (remember: you get to choose whether you want to exchange for it and WHICH gift you want to exchange AFTER you roll both the Greater Rewards) for a Poison 4+ ID weapon.

Tzeentch Princes can get a S8 weapon by defaulting to the Staff of Change for their Lesser Reward.

Slaanesh Princes can get Lash of Despair for a 12" 2D6 shooting attack that can be S9 if you roll Iron Arm.

Other bonuses of the Greater Reward table: +1W and IWND, 4+ FNP, Reroll all Invulnerable saves, or Fleshbane and Armorbane on all CC attacks.

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Another difference is that CD princes don't have to waste one psy power on a meh god table. That often matters.

But the mace is really good.

Besides, CSM princes provide a good possibility to summon daemons without perils which is unique for CSM (other than Prophet of the voices artifact that's quite restrictive for the wielder).

Furthermore, CSM have somewhat more reliable tarpits in face of true fearless stuff like spawns, cult troops, squads with lords/apostles and cultists. That's very handy for a beatstick DP as it allows you to pick fights. And a mace DP is probably the best beatstick build for DP.

This message was edited 4 times. Last update was at 2015/03/05 09:20:43


 
   
 
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