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Aka "More Dakka/Choppy".
When a Weapon with Sustained Attack rolls a 6 to-hit, it immediately gets another attack roll. Further rolls of 6 to-hit continually chain extra attacks. This ability works even when making Snap Shots. Attacks from a weapon with Sustained Attack *never* benefit from Precision Shots/Strikes.
Weapons w/ Sustained Attack: Assault Cannons, Big Shootas, Bioplasmic Cannon (direct fire mode) Burst Cannons, Dakkaguns, Deathspitters, Disintegrators, Exterminator Autocannons, Harvester Cannons, Heavy Bolters, Heavy Stubbers, Snazzguns (note: Alternate Snazzguns are a separate proposal), Sonic Blasters, Storm Bolters.
Melee weapons could potentially have this too. Blood Talons would be an ideal candidate.
Notably Missing: Punisher Cannons: They fire enough shots already!
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