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![[Post New]](/s/i/i.gif) 2015/03/15 21:02:21
Subject: When cheese fails
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Stealthy Space Wolves Scout
Louisville, Ky
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Lets get another story thread going, I love hearing your experiences. I have a good one to start you off on
Friday, I was at my local GW with my brother. we had 1500 lists to play and got a game in quick. As we rolled in a game between a local player who is still kinda new (but flush enough with cash that he already has 2-3 armies) and the red shirt working there, who had just given up because there was no reason to keep going (Orks vs Eldar and the elder were running three Apoc formations with fire prisms on the board.)
We snag the table, and next to us another marine player (Dark angels) gets suckered into a game with this elder guy. They agree on points and set up, I gift a drop pod to the DA player to use because I know he is going to need it, he brings a solid army lots of termies, some tacticals and bikes vs all fire prisms in their formations (squadrons)
The very first turn when the pod came down the elder player began squawking about the ridiculousness and cheese of a melta squad in his back field on the first turn. It was a comical moment as my head shot up and watched him lose his mind about it. Losing one tank and then dominating the board every turn after. I think he tied (I left before they finished) but only because he just couldn't handle the 5 bikes.
so Dakka Dakka, Whatchu go?
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1000-6500 SW W/L/D 6/1/3
2014: 12/0/4
2015: 8/5/4
Adeptus_lupus instagram for BR
Ave Imperator |
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![[Post New]](/s/i/i.gif) 2015/03/15 22:16:33
Subject: Re:When cheese fails
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Longtime Dakkanaut
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YMDC = nightmare |
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![[Post New]](/s/i/i.gif) 2015/03/15 22:23:16
Subject: Re:When cheese fails
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Longtime Dakkanaut
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Best part in that story is that the pic is so self-explanatory: there is the line of Kroot, White Scars army in a tray, one guy with a triumphant grin and the other guy looking dejected whilst a redshirt browses the rulebook.
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Mr Vetock, give back my Multi-tracker! |
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![[Post New]](/s/i/i.gif) 2015/03/15 22:24:00
Subject: Re:When cheese fails
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Longtime Dakkanaut
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Kroot doing something useful... truly a momentus day. It makes me so proud...sniff...
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Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote:Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man. |
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![[Post New]](/s/i/i.gif) 2015/03/15 22:47:17
Subject: When cheese fails
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Hallowed Canoness
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I love the fact that the guy who made the image is clearly a WFB player - in 40k, they're called Infiltrators.
Here's a personal cheese fail (YMMV). Time was, you could give a Canoness or Palatine a jump pack and a pair of Inferno Pistols. So it was that one of the most potent anti-deathstar / anti-tank weapons in the game was a unit of deep striking seraphim accompanied by two Palatines - you could effectively get five BS4 and four BS5 meltas on target with hyper-accurate deep striking.
So my cheese-killer unit drops in just behind a chaos titan and... whiffs every shot. I pop Spirit of the Martyr (at the time this would have given me a rerollable 2++ on the whole squad because of more cheese shenanigans) and successfully keep my inferno pistols alive against a massive barrage of shooting from autocannon havocs, basilisks and other heavy weaponry.
Next turn... well, if you're stationary, you can double-tap with a pistol, and there are so many models on the table that this titan has nowhere to move to to even get out of the 3" range my Seraphim are within.
So of course with sixteen meltagun shots, I successfully deal... no damage, and this time, I fail my Faith Check and have to take all the shooting on a standard 2+ and 3+ save. The unit, naturally, is wiped out.
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"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. |
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![[Post New]](/s/i/i.gif) 2015/03/15 22:49:50
Subject: Re:When cheese fails
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Longtime Dakkanaut
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Technically though, he could have deployed from the 12" of the flank - I remember an errata at one point in late fourth where that counted as part of where reserve troops could come from...
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greatest band in the universe: machine supremacy
"Punch your fist in the air and hold your Gameboy aloft like the warrior you are" |
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![[Post New]](/s/i/i.gif) 2015/03/15 22:59:47
Subject: Re:When cheese fails
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Its entirely the white scar player's fault. If he had a single Rhino he could have dealt with the problem. Tank shock a gap for his bikes to scoot through.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/03/15 23:14:20
Subject: When cheese fails
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Auspicious Skink Shaman
Louth, Ireland
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Be 14, country boy, rock up to GW Dublin for a practice game of fantasy for an upcoming 1500pt tournament.
End up against 'that guy who hasn't lost yet' with tzeentch lord on dragon, lord on disk hellcannon, screamers and 3 tzeentch chariots. Generating >15 PD
I have mark of topek and black cube so survive turn 1
Dragon lord of doom perches precisely 14 inches from kroxigor.
My saurus HERO (using the lustria list y'see) with charm of jaguar warrior charges him, with some re-rolls that the helpful skink shamen provided managed to kill the lord.
Dragon whiffs attacks and breaks to be chased off the table by the saurus.
End of my turn 2 he has lost 1200 points.
:-)
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![[Post New]](/s/i/i.gif) 2015/03/16 04:18:04
Subject: Re:When cheese fails
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Regular Dakkanaut
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I have always loved this story, but it seems a bit strange. This is supposed to be at a tournament and don't most tournaments require you to register your army list before you start playing? So the guy with the infiltrators took enough them just on the off chance he would run into this guy, who was notorious for this tactic? Well, I guess scouts are cheap enough.
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![[Post New]](/s/i/i.gif) 2015/03/16 04:21:05
Subject: Re:When cheese fails
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Rumbleguts wrote:
I have always loved this story, but it seems a bit strange. This is supposed to be at a tournament and don't most tournaments require you to register your army list before you start playing? So the guy with the infiltrators took enough them just on the off chance he would run into this guy, who was notorious for this tactic? Well, I guess scouts are cheap enough.
While lists are required to be given, that doesn't mean people read them or that they always put 2 and 2 together.
What could one unit of Kroot possibly do?
It probably wasn't something the Tau guy thought of when he put the Kroot in his list. It was just an idea that happened on the spot when the White Scars player said he wasn't deploying anything. He then realize the White Scars had no outflank and were coming on from normal reserves. Then he put all his guys along the line and said "I win".
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/03/16 04:33:26
Subject: When cheese fails
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Longtime Dakkanaut
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Hes got like, 40ish kroot, which is/was a perfectly normal amount to take because they were half-decent objective campers.
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![[Post New]](/s/i/i.gif) 2015/03/16 07:48:53
Subject: When cheese fails
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Dakka Veteran
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I saw a super tooled up tau farsight boby gaurd including the chip and buffmander unit all meltas shields drones the works drop in and fail to strip any hull points of a imp knight so 14 twin linked fusions with tank hunter and farsights plas gun did nothing then he rolls 2×1 for jet packs and loses over half of them to the rapid battle cannon. It was an ultimate deathstar fail. (That ive seen
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![[Post New]](/s/i/i.gif) 2015/03/16 08:07:47
Subject: When cheese fails
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Battlefortress Driver with Krusha Wheel
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I had 15 bullyboy meganobz and a warboss charge 10 TH/SS termies thinking to wipe them out. After realizing that math was tired and needed a vacation, he proceeded to make 43 of 47 3++ saves, and win combat. I was a bit shocked to say the least.
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warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!
8k points
3k points
3k points
Admech 2.5k points
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![[Post New]](/s/i/i.gif) 2015/03/16 08:21:37
Subject: Re:When cheese fails
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!!Goffik Rocker!!
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I played my footslogging orks against an eldar with 2 farseers with buffed up biker council, 2 wave serpents, min cabalites in a venom and a non-scatter wraithguard drop with ap2 flamers.
Across the 2 turns my boyz got engaged with a council, choppas pulled like 20+ wounds on the council but 3+ rerollable save made every attack bounce off. However, i kept dispelling all the invisibility things with a help of 2 extra dice my wierdboy provided and eventually, boss and nob were inevitably crushing the council down to just 2 farseers by the end of turn 3.
Furthermore, i've deployed my stormboyz and grots the way he couldn't drop his flamers to burn down KMK. And those 2 remaining KMK (he killed one with venom) wiped out deepstriking wraithguard.
What's more is that i had a lonely kannon (s8 ap3) that managed to hit just once across the whole game but this one hit was vs a serpent that chose not to jink. And this very one hit immobilized it right in time when truckboyz arrived from reserves (they failed to get on board turn 2)!
The eldar guy conceeded but he's a nice guy so, we had a good laugh.
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This message was edited 1 time. Last update was at 2015/03/16 08:24:48
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![[Post New]](/s/i/i.gif) 2015/03/16 11:12:28
Subject: Re:When cheese fails
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Longtime Dakkanaut
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Recently had a game with my Farsight Enclaves found me fighting a Wraithguard spam list all in Wave Serpents including the nasty ones with the AP2 Flamers. The Waveserpent gets blown up near my lines but he is in a prime position to do some damage the next turn so I "volunteer" a Sqad of Crisis Sits to charge them. I lose both Gun Drones and a wound to overwatch courtesy of some bad D3 rolls and get into combat with them. Then in a shocker my x3 Crisis Suits beat down 3 Wraithguard and then proceeded to wipe them out in combat the following turn taking 0 losses, and people say Tau cant fight in Close Combat!
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19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
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![[Post New]](/s/i/i.gif) 2015/03/16 16:09:43
Subject: Re:When cheese fails
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Novice Knight Errant Pilot
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Rumbleguts wrote:
I have always loved this story, but it seems a bit strange. This is supposed to be at a tournament and don't most tournaments require you to register your army list before you start playing? So the guy with the infiltrators took enough them just on the off chance he would run into this guy, who was notorious for this tactic? Well, I guess scouts are cheap enough.
You have to understand that the story in that image is complete bs that some gak invented after the fact, because he either saw the picture but didn't know the real story, or just decided that 'tau player faces white scars player at 5th ed tournament, see the fatal flaw of the bike list and breaks the game,' wasn't good enough, and so made up the whole 'Wheels & Shooter' thing.
Deadnight wrote:Technically though, he could have deployed from the 12" of the flank - I remember an errata at one point in late fourth where that counted as part of where reserve troops could come from...
No such thing existed, and even if it had, it wouldn't have mattered anyway. That was a 5th ed game.
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![[Post New]](/s/i/i.gif) 2015/03/16 16:12:22
Subject: When cheese fails
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Orock wrote:I had 15 bullyboy meganobz and a warboss charge 10 TH/ SS termies thinking to wipe them out. After realizing that math was tired and needed a vacation, he proceeded to make 43 of 47 3++ saves, and win combat. I was a bit shocked to say the least.
Isn't that a fight that the Orks lose anyway?
He has 3++, you have no invulns at all, and each wound he causes deletes a Meganob.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2015/03/16 16:44:44
Subject: Re:When cheese fails
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Member of a Lodge? I Can't Say
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![[Post New]](/s/i/i.gif) 2015/03/16 17:00:40
Subject: Re:When cheese fails
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Novice Knight Errant Pilot
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Back in late 2009, IIRC, there was a tournament in Russia where a SM player with no tanks, deep strikers, out flankers, infiltrators, or jump packs ended up facing a Tau player with a good number of kroot in his list.
The SM player held everything in reserve. With nothing on the table, the Tau player infiltrated all of his kroot on the SM player's table edge.
When it came time to try and bring the reserves on, the SM player was faced with the rule that he couldn't move within 1" of enemy models during the movement phase, and thus couldn't make it onto the board, period, and he lacked anything that could go over, around, or through the kroot, so his entire army was stuck off the table.
The 5th edition rules actually had no way of dealing with this kind of situation.
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![[Post New]](/s/i/i.gif) 2015/03/16 17:03:45
Subject: When cheese fails
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Longtime Dakkanaut
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Kavik_Whitescar wrote:Lets get another story thread going, I love hearing your experiences. I have a good one to start you off on
Friday, I was at my local GW with my brother. we had 1500 lists to play and got a game in quick. As we rolled in a game between a local player who is still kinda new (but flush enough with cash that he already has 2-3 armies) and the red shirt working there, who had just given up because there was no reason to keep going (Orks vs Eldar and the elder were running three Apoc formations with fire prisms on the board.)
We snag the table, and next to us another marine player (Dark angels) gets suckered into a game with this elder guy. They agree on points and set up, I gift a drop pod to the DA player to use because I know he is going to need it, he brings a solid army lots of termies, some tacticals and bikes vs all fire prisms in their formations (squadrons)
The very first turn when the pod came down the elder player began squawking about the ridiculousness and cheese of a melta squad in his back field on the first turn. It was a comical moment as my head shot up and watched him lose his mind about it. Losing one tank and then dominating the board every turn after. I think he tied (I left before they finished) but only because he just couldn't handle the 5 bikes.
so Dakka Dakka, Whatchu go?
Here's what I've got: The Sunstorm Formation gives you the equivalent of a single D shot for the cost of five Fire Prisms, which can be disabled individually with great ease. In other words, it's the bad kind of ForgeWorld, the stuff you would use to make an army that basically sucks.
The Drop Pod on the other hand, is the best thing in the whole game for 35 points, you get Objective Secured (or not), AV12 3HP, line of Sight blocker, little to no deviation deep strike AND it doubles as a transport, while ignoring normal Deep Strike rules such as dying violently, scattering normally and having to wait and roll.
Of the two, the Drop Pod is to me - and I think all competitive players - a lot more interesting than a Fire Prism, even in a Sunstorm Formation. If they were playing at 1500 points, he can only have two full sunstorms, the third one is a waste of points and would be better replaced with Skyshields for the other two and some support.
Or, you know, a proper list with a Lynx, a Skyshield and good old Wave Serpent Spam, that wouldn't give a gak if you dropped one Pod full of meltas because that's just not enough for a proper army.
Anyway, this goes to show that Eldar!=Cheese and ForgeWorld/Apocalypse != Good.
Thanks for helping the new player cheese the Apoc Formation fluffbunny, that's amazing bro !
Automatically Appended Next Post:
koooaei wrote:I played my footslogging orks against an eldar with 2 farseers with buffed up biker council, 2 wave serpents, min cabalites in a venom and a non-scatter wraithguard drop with ap2 flamers.
Across the 2 turns my boyz got engaged with a council, choppas pulled like 20+ wounds on the council but 3+ rerollable save made every attack bounce off. However, i kept dispelling all the invisibility things with a help of 2 extra dice my wierdboy provided and eventually, boss and nob were inevitably crushing the council down to just 2 farseers by the end of turn 3.
Furthermore, i've deployed my stormboyz and grots the way he couldn't drop his flamers to burn down KMK. And those 2 remaining KMK (he killed one with venom) wiped out deepstriking wraithguard.
What's more is that i had a lonely kannon (s8 ap3) that managed to hit just once across the whole game but this one hit was vs a serpent that chose not to jink. And this very one hit immobilized it right in time when truckboyz arrived from reserves (they failed to get on board turn 2)!
The eldar guy conceeded but he's a nice guy so, we had a good laugh.
Yes well... he was playing a competitive TAC list and you were playing random gak, which sometimes ends up being a good Nemesis to a good TAC build to compensate for its lack of TAC strength.
Not sure this has anything to do with the terrible Eldar list the OP mentionned, since what you're talking about is not too far from the optimal build at the time ( wg are just not that good though).
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This message was edited 2 times. Last update was at 2015/03/16 17:10:18
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![[Post New]](/s/i/i.gif) 2015/03/16 17:33:57
Subject: When cheese fails
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Mekboy Hammerin' Somethin'
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Grey Templar wrote: Orock wrote:I had 15 bullyboy meganobz and a warboss charge 10 TH/ SS termies thinking to wipe them out. After realizing that math was tired and needed a vacation, he proceeded to make 43 of 47 3++ saves, and win combat. I was a bit shocked to say the least.
Isn't that a fight that the Orks lose anyway?
He has 3++, you have no invulns at all, and each wound he causes deletes a Meganob.
With THAT many MANZ, it's mutual destruction and you can -probably- save the warboss. TH/ SS termies also cost substantially more than your standard mega nob, so it's actually not a wholly terrible trade.
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![[Post New]](/s/i/i.gif) 2015/03/16 18:16:22
Subject: Re:When cheese fails
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Gore-Soaked Lunatic Witchhunter
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Grey Templar wrote:Its entirely the white scar player's fault. If he had a single Rhino he could have dealt with the problem. Tank shock a gap for his bikes to scoot through.
He also clearly didn't bring the Khan or he'd be able to outflank all his Bikes.
As to the question all my cheese-failure stories are actually dice-failure stories since they're things like a summon-spam army whiffing every single summoning power turns one and two so the ball never got rolling and they got tabled.
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![[Post New]](/s/i/i.gif) 2015/03/16 18:39:37
Subject: Re:When cheese fails
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Novice Knight Errant Pilot
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AnomanderRake wrote: Grey Templar wrote:Its entirely the white scar player's fault. If he had a single Rhino he could have dealt with the problem. Tank shock a gap for his bikes to scoot through.
He also clearly didn't bring the Khan or he'd be able to outflank all his Bikes.
I'd have to go searching back through Dakka because this is very much IIRC, but one of the rules of the tournament was 'no SC's.'
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![[Post New]](/s/i/i.gif) 2015/03/17 11:48:10
Subject: When cheese fails
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Shadowy Grot Kommittee Memba
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One of my fondest memories was playing a game in my old hometown and ending up against the only guy in the club who I quickly realized was probably the local TFG as he unpacked his half-assembled unpainted Draigo list (it was the time when that was the power build) and he went into a 10 minute full on tantrum when I Squigged him with Zogwart, my favorite SC of all time.
Then, after scrutinizing the rule for the millionth time he got it in his head that I had to supply him with a squig model or the power didn't work and he wouldn't accept my bomb squig because it "wasn't wysiwyg it's a different unit" and the store owner actually came over and handed me a clampack of WFB squigs on the house to make the guy quit making a scene.
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2015/03/17 13:39:35
Subject: Re:When cheese fails
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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There used to be a comeplt TFG of an Eldar player who'd run the tables at an older location of the LGS...
His army was essentially sprayed Black primer + green/yellow/red used to pick out the guns & Spirit stones or other little details such as the Wraith armour on Warlocks, etc... Every single time he'd play, he'd ask what army you were bringing, and then he'd pull out the Craftworld list that would be the best natural hard-counter to your army.
He'd also pull ALOT! of "counts as" (re: outright proxying) in order to make his lists work... for example, he only had 10 actual Rangers, but if he was going to pull out his fully min/maxed Alatioc Ranger list, he'd "counts as" his Guardians to stand in for Rangers, while the Ranger would then be free to become Pathfinders.
The first time I played him, I told him that I was playing Guard when asked what army I'd brought. So, he then proceeds to tell me he's playing his Eldar as Alatioc Rangers, explains his "counts as" BS to me, and begins deploying.
I ask him what mission we're playing and if Deep Strike is allowed. He says he just wants to play a strait-up annihilation type game, and that I do whatever I want with special rules, "because it wouldn't matter much in the outcome."
When it comes to my turn to deploy, he happily goes into explaining his Disruption chart, (of which he was getting 9 rolls due to the severe min/maxing), at which point I tell him not to bother because I'm fully deployed!
He stands there staring dumbly at my empty deployment zone and demands to know how that can be, at which point I tell him that my Guard army is 100% pure Drop Infantry + Sentinels.
1st turn, he sits around and does nothing. My 2nd turn, I use my pair of Improved Coms to help keep my army in reserve, as I'm notoriously horrible at rolling 4+'s for reserves.
He continues to sit around and do nothing.
My 3rd turn, again thanks to Improved Coms, all but 1 of my units come in, and proceed to wreck all 9 of his min/maxed Ranger/Pathfinder units thanks to Flamers! His Warwalkers lose 2 of 3 to Meltaguns and a couple of Grenade launchers. About the only things left to him are his single surviving Warwalker, a lone Wave Serpent filled with Howling B***** and his Farseer + 3 Warlock council...
He concedes on the spot and begins railing about how Imperial Guard are broken as all hell and that Doctrines should be banned in general!
The next time I had to play him, (as he was the only person not yet paired up with an opponent), he proceeds to pull out his ultimate filthy Ulthwe list, complete with 5 Farseers + 60 man 'Seer Congress', (with all his Rangers & various Aspect Warriors bar the Reapers & Fire Dragons + some random Marines counting as additional Warlocks).
The rest of his army was 5 Reapers, 6 Fire Dragons (no Serpent!), a pair of 5 man Guardian squads with mandatory Starcannon platform, and 3 Warwalkers with 6 Starcannons "counting as" Scatter Lasers...
This game happily coincided with me having just finished painting up my Culexus conversion alongside my converted Inquisitor + retinue...
He'd never before faced a Culexus, as in 3rd & early 4th edition, everyone only ever took the Callidus... I infiltrated my Culexus just outside 12" of his Seer Congress he'd foolishly pushed to the front of his deployment zone. He won the roll off for first turn, and forced me to go first so as to stop my "cheesey tactic" of going second to deny him a turn of shooting vs. my Drop Troopers.
So I moved the Culexus forwards + his Run move and get within about 3" of the giant Congress... Then he opens up with 67 shots on a 'not-yet-Fortuned' unit!
My rather furious opponent's 1st turn, I inform him that because he's so close to the offending Culexus, he has to take an immediate Ld test at Ld7 because his Psykers are all pooping their pants... he fails it, and legs it 12" right off the board!
Best victory EVER!
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![[Post New]](/s/i/i.gif) 2015/03/17 13:56:36
Subject: Re:When cheese fails
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Stealthy Grot Snipa
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Portugal Jones wrote:
Back in late 2009, IIRC, there was a tournament in Russia where a SM player with no tanks, deep strikers, out flankers, infiltrators, or jump packs ended up facing a Tau player with a good number of kroot in his list.
The SM player held everything in reserve. With nothing on the table, the Tau player infiltrated all of his kroot on the SM player's table edge.
When it came time to try and bring the reserves on, the SM player was faced with the rule that he couldn't move within 1" of enemy models during the movement phase, and thus couldn't make it onto the board, period, and he lacked anything that could go over, around, or through the kroot, so his entire army was stuck off the table.
The 5th edition rules actually had no way of dealing with this kind of situation.
It was at the European Team Championships, white shirt is from Team Germany, Krootman is from Team France. Photo was staged, because they both thought it was pretty funny.
The whole BS story is just sad, though, as SM bike lists were not exactly rolling through tournaments at the time (and the ones in the picture are even painted as WS), and it's from what's probably the most competitive tournament in the world, where everyone attending is fully on board with the social contract. Speaking of "cheesy" all-reserves lists, in one out of three deployment types you weren't even allowed to deploy more than three units (1 HQ + 2 Troops) on the table before the game started. It makes sense that this gak gets jerked over on sites like Reddit, but at least on Dakka you'd expect readers to have a basic understanding of 40k.
I'm not sure if this is before or after the FAQ that stated units unable to move onto the table are automatically destroyed (pre- FAQ you had the limbo you described, post- FAQ all Tau players had to nervously roll difficult terrain (which is what old slow and purposeful did) for their Broadsides when they came on).
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"The Emporer is a rouge trader."
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![[Post New]](/s/i/i.gif) 2015/03/17 15:24:50
Subject: Re:When cheese fails
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Longtime Dakkanaut
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Thud wrote:
It was at the European Team Championships, white shirt is from Team Germany, Krootman is from Team France. Photo was staged, because they both thought it was pretty funny.
The whole BS story is just sad, though, as SM bike lists were not exactly rolling through tournaments at the time (and the ones in the picture are even painted as WS), and it's from what's probably the most competitive tournament in the world, where everyone attending is fully on board with the social contract.
The ETC is not, and wasn't at the time, the most competitive tournament in the world.
It has historically had quite a few things to make it less competitive than it could be, starting with the team format, continuing with the diverging meta due to missions, clarifications and restrictions, and then finally the fact that you need to pay about 600 bucks per player just to participate because it's in another country and flights in Europe have always been crazy expensive.
Not only that, but the ETC at most has 25 teams competing, a good deal of which would be worse than other countries' teams B through H, whereas the american GTs have 256 single players, i.e. a lot more competition.
But surely it's competitive, I mean people wouldn't be paying 600 bucks to go there if they didn't care  And from what I've heard from ETC players, it's not all fluff and bunnies, there's still a lot of hate going on between teams.
Just my two cents, but I feel it's good for people to understand what the ETC is in reality: An international team tournament playing modified 40K with arbitrary restrictions and missions which has been far from standard 40K at times.
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This message was edited 1 time. Last update was at 2015/03/17 15:25:29
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![[Post New]](/s/i/i.gif) 2015/03/17 16:53:10
Subject: Re:When cheese fails
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Longtime Dakkanaut
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Just my two cents, but I feel it's good for people to understand what the ETC is in reality: An international team tournament playing modified 40K with arbitrary restrictions and missions which has been far from standard 40K at times.
Only aside for UK and Norders europe comp tournaments everyone else in WFB and W40k was playing by the ETC rules. Or when you say restriction on missions you mean different from some local US meta right.
Not compatitive my ass
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![[Post New]](/s/i/i.gif) 2015/03/17 17:25:57
Subject: Re:When cheese fails
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Longtime Dakkanaut
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Makumba wrote:Just my two cents, but I feel it's good for people to understand what the ETC is in reality: An international team tournament playing modified 40K with arbitrary restrictions and missions which has been far from standard 40K at times.
Only aside for UK and Norders europe comp tournaments everyone else in WFB and W40k was playing by the ETC rules. Or when you say restriction on missions you mean different from some local US meta right.
Not compatitive my ass
I may have read you wrong, but if everyone but the UK and the US plays by ETC rules, that still means that the majority of players do not play by ETC rules, as continental Europe makes up for only 25%-40% of sales by GW's numbers depending on interpretations.
Now if you remove northern Europe, I guess you get a bit less, and then there's all the no-limit that wasn't in ETC format that you're ignoring on purpose, and I think that we can summarize that the ETC format of games may have covered 10% of the global (or one third of all Central European tournaments especially in Poland) competitive scene, with maybe 2%-4% actually happening in true team games with rosters of 8 players just like the ETC, which in my opinion is very different from say 60% of the competitive scene playing non- ETC and perhaps 20% playing at 256 players GTs.
Don't get me wrong, the ETC is an exceptional event, it's just not representative of competitive 40K, because it's competitive [modified] [team] 40K [ w/ strict limitations].
That's for the population actually dealing with ETC.
Then you have pure numbers:
Out of 32 teams at French ETC Qualifications, one is the best ETC team in France.
Out of 1 team at Belgian ETC Qualifications (we don't have them, I've heard they've even refused top players), one is the best ETC team in Belgium.
Out of 25 national teams at the ETC, one is the best ETC team in the world.
It's likely that there aren't even 256 teams behind the whole ETC event.
Out of 256 players at the NOVA Open, one is the best player at the NOVA Open.
+Adepticon
+ LVO
The guy who wins NOVA, Adepticon and LVO has reached a much better spot than the team that wins the ETC, as he has consistently beat crowds of 255 people, all in a single year just like the ETC.
That's what I mean when I say that ETC is less competitive, there is a higher probability to win the ETC than to win the NOVA Open for any single player/team.
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This message was edited 3 times. Last update was at 2015/03/17 17:37:18
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![[Post New]](/s/i/i.gif) 2015/03/17 17:40:42
Subject: Re:When cheese fails
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Stealthy Grot Snipa
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morgoth wrote: Thud wrote: It was at the European Team Championships, white shirt is from Team Germany, Krootman is from Team France. Photo was staged, because they both thought it was pretty funny. The whole BS story is just sad, though, as SM bike lists were not exactly rolling through tournaments at the time (and the ones in the picture are even painted as WS), and it's from what's probably the most competitive tournament in the world, where everyone attending is fully on board with the social contract. The ETC is not, and wasn't at the time, the most competitive tournament in the world. It has historically had quite a few things to make it less competitive than it could be, starting with the team format, continuing with the diverging meta due to missions, clarifications and restrictions, and then finally the fact that you need to pay about 600 bucks per player just to participate because it's in another country and flights in Europe have always been crazy expensive. Not only that, but the ETC at most has 25 teams competing, a good deal of which would be worse than other countries' teams B through H, whereas the american GTs have 256 single players, i.e. a lot more competition. But surely it's competitive, I mean people wouldn't be paying 600 bucks to go there if they didn't care  And from what I've heard from ETC players, it's not all fluff and bunnies, there's still a lot of hate going on between teams. Just my two cents, but I feel it's good for people to understand what the ETC is in reality: An international team tournament playing modified 40K with arbitrary restrictions and missions which has been far from standard 40K at times. When I used the word competitive, I meant what the word actually means. Not "comp is bad/not real 40k and I think X should be allowed/banned and it's not representative of other tournaments, or I like/hate it."
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This message was edited 1 time. Last update was at 2015/03/17 17:42:09
"The Emporer is a rouge trader."
- Charlie Chaplain. |
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