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![[Post New]](/s/i/i.gif) 2019/05/31 17:38:44
Subject: Necromunda Underhive -Gang tactics download
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Blood Angel Chapter Master with Wings
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A bit torn, while I think generally one cannot say they aren't pretty cool looking models, I think they miss the mark for me because they don't match up with the updated classic arbites design I was really hoping for.
The only big criticism I have not to do with my own expectations is the helmets are SO derivative of primaris that it is actually detrimental to these guys standing out as anything but weird 'almost scouts'...
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![[Post New]](/s/i/i.gif) 2019/05/31 17:42:08
Subject: Necromunda Underhive -Gang tactics download
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Longtime Dakkanaut
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MajorTom11 wrote: I think they miss the mark for me because they don't match up with the updated classic arbites design I was really hoping for.
They're Enforcers, not Arbites.
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![[Post New]](/s/i/i.gif) 2019/05/31 17:46:29
Subject: Necromunda Underhive -Gang tactics download
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Regular Dakkanaut
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These guys are awesome. I was afraid they would screw the pooch, so to speak, on this one, but well done! They contrast nicely against the existing gangs, and blend elements of other kits very cleanly. Can’t wait for August.
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![[Post New]](/s/i/i.gif) 2019/05/31 17:59:25
Subject: Necromunda Underhive -Gang tactics download
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Blood-Drenched Death Company Marine
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Enforcer helmets should hae been very different and what is up with the pose on the sniper rifle one? Really weird.
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![[Post New]](/s/i/i.gif) 2019/05/31 18:06:22
Subject: Necromunda Underhive -Gang tactics download
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Regular Dakkanaut
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sockwithaticket wrote:Enforcer helmets should hae been very different and what is up with the pose on the sniper rifle one? Really weird.
It’s the hip-snipe. It’s a Necromunda thing... you wouldn’t understand.
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![[Post New]](/s/i/i.gif) 2019/05/31 18:11:21
Subject: Necromunda Underhive -Gang tactics download
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Pulsating Possessed Space Marine of Slaanesh
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Where are the riot shields?!
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![[Post New]](/s/i/i.gif) 2019/05/31 18:15:18
Subject: Re:Necromunda Underhive -Gang tactics download
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Stubborn Dark Angels Veteran Sergeant
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The leader looks like his gun might pivot on the handle joint, like the concussive sonic bubble gun thing from minority report.
https://images.app.goo.gl/wANCZQ8HNzmwvuWEA
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This message was edited 1 time. Last update was at 2019/05/31 18:16:01
My hobby instagram account: @the_shroud_of_vigilance
My Shroud of Vigilance Hobby update blog for me detailed updates and lore on the faction:
Blog |
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![[Post New]](/s/i/i.gif) 2019/05/31 18:15:27
Subject: Necromunda Underhive -Gang tactics download
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Grisly Ghost Ark Driver
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These guys will look great as a basis for some Custodes lead Loyal 32.
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![[Post New]](/s/i/i.gif) 2019/05/31 18:32:30
Subject: Necromunda Underhive -Gang tactics download
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[MOD]
Otiose in a Niche
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I'm very happy. I've been painting metal arbites and turning Van Saar into Arbites for the last year or so and can't wait to get my hands on these guys. Really like the more neutral poses, so tires of the Van Saar running pose and other dramatic options. I'm making squads not character models.
Anvil, Mad Robot, Plasticard, Brettonian left overs... Shields take up a lot of sprue real estate and are easy to get elsewhere.
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![[Post New]](/s/i/i.gif) 2019/05/31 18:37:14
Subject: Necromunda Underhive -Gang tactics download
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Blood Angel Chapter Master with Wings
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I'm aware. I was still hoping for a more arbite like appearance... as far as i can tell they just kind of replaced arbites with enforcers in the lore of N17 correct?
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![[Post New]](/s/i/i.gif) 2019/05/31 18:57:27
Subject: Necromunda Underhive -Gang tactics download
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Plastictrees
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Leaders weapon reminds me of the sonic shotguns from Minority Report.
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![[Post New]](/s/i/i.gif) 2019/05/31 18:58:41
Subject: Necromunda Underhive -Gang tactics download
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Regular Dakkanaut
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Hmmmm, whilst I'm not a huge fan of the helmets (much preferring the classic style), we can hope that they may become an alt. head release further down the line.but given the primaris line, it does make kinda sense that the leading house would want to model their own guards on their armour style, to reinforce their authority and closeness to the Imperium.
I would prefer a couple of more feminine body types, but hey that's a minor complaint.
My biggest hope/concern is for a couple of new weapons to really help set this band apart. I had hoped the riot shields might have been included, but if the leader's energy weapon is something we haven't yet seen, the stub guns are heavy magnums, and perhaps a new grenade type... that would be sufficient for me,
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![[Post New]](/s/i/i.gif) 2019/05/31 18:58:46
Subject: Necromunda Underhive -Gang tactics download
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Fixture of Dakka
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The models that someone linked to on the previous page are Adeptus Arbites, with the possible exception of the Forge World dog handler.
The Enforcer models produced for the Fanatic edition of Necromunda look very similar (slightly less ornate and with different pauldron symbols). My suspicion is that’s because they were sculpted to be Arbites for 40k, but weren’t used (like the Farseer and Fire Dragons, the Ash Waste sniper or Nicodemus the wizard for Mordheim). That was explained as a form of Batesian Mimicry, in that the Necromunda Enforcers deliberately aped the look of the Arbites.
In N17, that’s no longer the case. The designers repeatedly stated Enforcers would look distinct from Arbites.
Arbites Enforcers Imperial law. They’re there to make sure House Helmawr pays his tithes and controls psykers, mutants and heretics. Since House Helmawr keeps a stable of psykers for its own use and is neck-deep in the Ghast trade, they will want to have as little to do as possible with the Arbites. They’ll send the Enforcers to crack down on wild Wyrds and other gangs dealing in Ghast partly because it cuts into House Helmawr’s profits and partly because it might draw unwanted attention to the official activities.
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This message was edited 1 time. Last update was at 2019/05/31 19:01:46
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![[Post New]](/s/i/i.gif) 2019/05/31 19:17:06
Subject: Re:Necromunda Underhive -Gang tactics download
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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I'm...I dunno. Will really need to see the bare plastics to make a judgement on these. They seem a bit big? Like, too tall. And yeah the sorta-Primaris look to the helmets doesn't do it for me.
They just feel a bit too clean? Cool miniatures, but not what I imagined at all.
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2019/05/31 19:24:19
Subject: Necromunda Underhive -Gang tactics download
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Trazyn's Museum Curator
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I do think they are cool models...but they are in the wrong game. They don't look like something that belongs in the Imperium, they don't look like corrupt techno-medieval space cops, and they look very generic. Like, the artist just took Gears or those Authority guys from Rage and just tweaked them a little.
They should have based them off Robocop or Dredd, not sci-fi space soldiers.
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This message was edited 1 time. Last update was at 2019/05/31 20:04:36
What I have
~4100
~1660
Westwood lives in death!
Peace through power!
A longbeard when it comes to Necrons and WHFB. Grumble Grumble
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![[Post New]](/s/i/i.gif) 2019/05/31 19:46:17
Subject: Re:Necromunda Underhive -Enforcers pg 213
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Boom! Leman Russ Commander
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Not impressed. They look like Primaris Scouts or Scions, rather than a gritty SWAT team or riot officers. Maybe it's the helmets.
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This message was edited 1 time. Last update was at 2019/05/31 19:46:32
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![[Post New]](/s/i/i.gif) 2019/05/31 20:00:13
Subject: Necromunda Underhive -Enforcers pg 213
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Stoic Grail Knight
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They are cool models, but not grimdark SWAT team, as others have said.
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![[Post New]](/s/i/i.gif) 2019/05/31 20:05:35
Subject: Necromunda Underhive -Enforcers pg 213
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Ancient Ultramarine Venerable Dreadnought
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Based off the other gangs though, the heads should be separate parts right? I'm sure there's some third party manufacturer on the internet that makes not-arbites half helms.
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Iron Warriors 442nd Grand Battalion: 10k points |
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![[Post New]](/s/i/i.gif) 2019/05/31 20:09:51
Subject: Necromunda Underhive -Enforcers pg 213
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[MOD]
Otiose in a Niche
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Coolyo294 wrote:Based off the other gangs though, the heads should be separate parts right? I'm sure there's some third party manufacturer on the internet that makes not-arbites half helms.
For most of the N17 kits head swaps have been a pain. Both Van Saar and Delaque have separate neck pieces (!!) so swaping a head requires a new green stuff neck.
Orlocks IIRC have a normal neck and can take other heads easily.
Haven't picked up any of the others.
So yeah, it's plastic and with filing and green stuff anything is possible, but it may be a bit frustrating.
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![[Post New]](/s/i/i.gif) 2019/05/31 20:23:07
Subject: Necromunda Underhive -Enforcers pg 213
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Ship's Officer
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I do like these enforcers, might get one box. But they did surprise me. I expected them to look more thuggish, crude and corrupt. And less like neo cyberpunk special forces/swat teams. I think if they had a gritter weathered paintjob it could help. I think they will grow on me over time too.
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![[Post New]](/s/i/i.gif) 2019/05/31 20:27:43
Subject: Necromunda Underhive -Enforcers pg 213
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Fresh-Faced New User
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Looking at the hand/arm poses, I guess weapon swapping would be the most "complicated" part for these.
Heads seem to be a bit more flexible to pose, it's just guessing from the image but they don't seem to be in fixed poses with separate necks as the Van Saar or Delaque ones.
Really like them, if I hadn't already 60 Van Saar Guardists, I would definitely consider using these as AM. Using AdMech Heads would probably be enough to give a more classic Arbites Look plus adds a bit of "gothic" flair some people seem to miss :-) (but I like the sci fi look.. with a different paint job and some personalized bitz they’ll perfectly fit 40k aesthetics)
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![[Post New]](/s/i/i.gif) 2019/05/31 20:35:49
Subject: Necromunda Underhive -Gang tactics download
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Boosting Space Marine Biker
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Kid_Kyoto wrote:
Anvil, Mad Robot, Plasticard, Brettonian left overs... Shields take up a lot of sprue real estate and are easy to get elsewhere.
Yeah but that's not the question that was asked was it?
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![[Post New]](/s/i/i.gif) 2019/05/31 20:42:27
Subject: Necromunda Underhive -Enforcers pg 213
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Fixture of Dakka
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I approve but I like the new takes they've done on all things Necromunda, so guess I'm easily pleased
Sticking with my Cawdor though...
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![[Post New]](/s/i/i.gif) 2019/05/31 21:11:44
Subject: Re:Necromunda Underhive -Gang tactics download
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Longtime Dakkanaut
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I would like to know this as well. Automatically Appended Next Post: Hawky wrote: Strg Alt wrote: Hawky wrote:Whole torso and head are Escher. I just covered the naked parts, because my Guard is winter themed. You don't want to run around in the snow with the naked stomach, do you? Also, I don't want to derail this thread with a discussion about my figures. Feel free to contact me in PMs, if you wish to discuss anything. 
Last time I played Skyrim, the norse women ran around in skimpy clothes. Therefore your argument against tank tops does not hold any merit.
You have too many mods installed.
You mean ONLY the important mods.
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This message was edited 1 time. Last update was at 2019/05/31 21:14:50
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![[Post New]](/s/i/i.gif) 2019/05/31 21:59:00
Subject: Necromunda Underhive -Enforcers pg 213
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Preacher of the Emperor
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Man, those are excellent. I haven't played Necromunda since the original, and this release alone is making me thing about picking it up.
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This message was edited 2 times. Last update was at 2019/05/31 21:59:23
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![[Post New]](/s/i/i.gif) 2019/05/31 22:19:00
Subject: Necromunda Underhive -Enforcers pg 213
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Ancient Venerable Black Templar Dreadnought
Where ever the Emperor needs his eyes
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I'm thinking this will be the group to finally get me into Necromunda, fitting as a friend has recently been trying to get a thing running for that.
Hopefully this means we'll be getting some Arbites as a sort of "Guns for Hire." soon.
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![[Post New]](/s/i/i.gif) 2019/05/31 22:30:54
Subject: Necromunda Underhive -Enforcers pg 213
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Aren't these guys supposed to be really well equipped and outfitted?
Makes sense then that they wouldn't look like trash people.
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![[Post New]](/s/i/i.gif) 2019/05/31 22:44:28
Subject: Necromunda Underhive -Gang tactics download
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[MOD]
Making Stuff
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MajorTom11 wrote:
I'm aware. I was still hoping for a more arbite like appearance... as far as i can tell they just kind of replaced arbites with enforcers in the lore of N17 correct?
Pretty much, yes. Original Necromunda had the option to run an Arbite squad. The remake turned them into Enforcers, and had an Enforcer gang that was just repurposed Arbite sculpts done by one of the trainee sculptors, IIRC.
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![[Post New]](/s/i/i.gif) 2019/05/31 22:57:48
Subject: Necromunda Underhive -Enforcers pg 213
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Ship's Officer
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I kinda hope they come with transfers for the skull eagle and kneepads. Having to freehand that on every chestplate would be a pain. And without that symbol the round spot would just look weirdly empty.
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![[Post New]](/s/i/i.gif) 2019/05/31 22:59:04
Subject: Necromunda Underhive -Enforcers pg 213
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Regular Dakkanaut
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I really like them. I will definitely will get a couple boxes.
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