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Made in us
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Rumors of a new codex next month: http://natfka.blogspot.com/2015/04/release-schedule-for-rest-of-2015.html?m=1


Are Eldar going to go the way of 7th and be balanced with the other books?



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Gosport, UK

We literally have no way of knowing until it's released...
   
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 Dalymiddleboro wrote:
Rumors of a new codex next month: http://natfka.blogspot.com/2015/04/release-schedule-for-rest-of-2015.html?m=1


Are Eldar going to go the way of 7th and be balanced with the other books?


Balanced with the other books as in balanced vs. let's say Blood Angels or balanced vs. let's say Necrons?
   
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LordBlades wrote:
 Dalymiddleboro wrote:
Rumors of a new codex next month: http://natfka.blogspot.com/2015/04/release-schedule-for-rest-of-2015.html?m=1


Are Eldar going to go the way of 7th and be balanced with the other books?


Balanced with the other books as in balanced vs. let's say Blood Angels or balanced vs. let's say Necrons?



I play Dark Eldar, and don't have an issue with either army. If ignores cover gets removed, Dark Eldar could become top tier.



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There are no Eldar in May. Lol.

Eldar are April.
   
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Hamburg

Serpents make the difference at the moment.
It would suffice to take off the shield.

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Washington State

I'm always interested in the "Ban the Wave Serpent shield!" or the likes. There is no question about how effective it really is, but I like to look at the Eldar codex and say "Then what?"

As in, let's say the Eldar lose the Wave Serpent shield. Then what will the Eldar do? The Wave Serpent is really the only viable transport option for them (Falcon too expensive and only 6 models). Banshees, Scorpions, Guardians, Storm Guardians, Swooping Hawks, Falcons, Avatar, Dark Reapers, Rangers, Shining Spears, Vypers, Wraith Blades, Wraith Lord are all sup par choices compared to Autarchs, Farseers/Warlocks on Jetbikes, Fire Dragons in a Wave Serpent, Dire Avengers (both with and without a Wave Serpent), Warp Spiders, Wraithguard, Wraith Knights.

The typical lists of Eldar you see today are Farseers on Jetbikes, an Autarch with Dire Avengers in a Wave Serpent, another Wave Serpent with Fire Dragons, and a third Wave Serpent with more Dire Avengers. Throw in a Wraith Knight, and after that, it's either more Jetbikes, Wriathguard (in another Wave Serpent of course), Warp Spiders, or Fire Prisms. These are the best units of the Eldar, and it's the reason why you see them and none of the others.

I actually had to look at my Eldar codex just to make sure that Rangers and Storm Guardians were still a choice in the codex! Oh, and Phoenix Lords. I can't recall the last time I saw any of those choices in an Eldar list.

So let's say the Wave Serpent not only loses the Serpent Shield, but the current Holofields/Spirit Stones as well. You are now left with a very fragile, expensive, fast skimmer with only one access point out the back. It's the only viable transport for the Eldar, so they will have to take it, but without some positive changes to 75% of the rest of the codex, I believe the Eldar will drop to second, maybe even to a third tier army. It's very sad that one model really makes or breaks an entire army, but that's what the Wave Serpent has become for the Eldar. If GW takes that away, what will be left?

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Hamburg

No. The Serpent is the best transport in the game. It has always been.
I play it since the third edition.
We Eldar players don't need the shield or a holofield.
For real Eldar players, the Serpent has always worked.

Former moderator 40kOnline

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Just look at Necron. Lots of OP stuff was needed; other stuff was buffed.

I suspect similar treatment to Eldar. Also, to encourage sales of other models. ZOMG I must have Fire Prisms now!!!

IMO, the most serious problem with WS is that it's a DT and therefore easily spammable without taking any CAD slots.
   
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I think guessing is pretty pointless, you couldn't have guessed any of the stuff in codex BA or Necrons.
Personally I hope the WaveSerp gets +1 AV all around and the serpent shield is dialed up to S8, just for the lolz.
   
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So Dalymiddleboro.. I'm seriously not trying to come off as a douche here but looking at the subject title, does that mean you're saying that the wave serpent is OP/too good for its price? Just asking because I honestly thought you claimed otherwise.

This message was edited 1 time. Last update was at 2015/04/05 00:34:42


 
   
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 Registered Ork Offender wrote:
I think guessing is pretty pointless, you couldn't have guessed any of the stuff in codex BA or Necrons.
Personally I hope the WaveSerp gets +1 AV all around and the serpent shield is dialed up to S8, just for the lolz.


After the way Decuricrons went I'd be surprised if anything else happened
   
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Hyperspace

Check the Eldar Rumors thread for discussion on Serpents. General consensus is shield nerf.



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Dont get your hopes up. I think they going to make a typographic error again and make shuriken catapults range 120" and assault 20. Just add zeroes at the end of everything and you got an op army.
   
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On moon miranda.

Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.


Automatically Appended Next Post:
Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.

This message was edited 1 time. Last update was at 2015/04/05 01:27:52


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 Filch wrote:
Dont get your hopes up. I think they going to make a typographic error again and make shuriken catapults range 120" and assault 20. Just add zeroes at the end of everything and you got an op army.


This - how it wasn't corrected to the obviously intended 6" range in errata or FAQ is beyond me.

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 NuggzTheNinja wrote:
 Filch wrote:
Dont get your hopes up. I think they going to make a typographic error again and make shuriken catapults range 120" and assault 20. Just add zeroes at the end of everything and you got an op army.


This - how it wasn't corrected to the obviously intended 6" range in errata or FAQ is beyond me.


Because it wasn't intended to be a 6" range or it would've been FAQd just like the AP2 large blast of the hell frost destructor. Pretty simple really...
   
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Rosedale MD

 Filch wrote:
Dont get your hopes up. I think they going to make a typographic error again and make shuriken catapults range 120" and assault 20. Just add zeroes at the end of everything and you got an op army.


Eldar Jetbikes now turbo boost 360"

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From the look for the necron codex they will nerf most of the currently op stuff (like the scarabs got) and then buff up the underused units to insane op levels - so expect banshees with 10 attacks each and the falkon with strength D apocoliptic blast :p oh and the phoenix lords will all cost 20 points each

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You can expect a few changes like serpant shield offensive capacity being nerfed a bit (probably becoming 1 use only) and its cost going up by about 10 points. You can also expect a tweak to the banshee and maybe scorpion mask, wraith knight becoming Lord of War just like Eldrad and of course formation. The most popular one risk to be the Swordwind (being a very fluffy and popular tactic) which will be composed of a squad of banshee, scorpion, fire dragon, dire avengers and one autarch all in wave serpent with twin-linked fire and charge capacity.
   
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Gathering the Informations.

 Toofast wrote:
 NuggzTheNinja wrote:
 Filch wrote:
Dont get your hopes up. I think they going to make a typographic error again and make shuriken catapults range 120" and assault 20. Just add zeroes at the end of everything and you got an op army.


This - how it wasn't corrected to the obviously intended 6" range in errata or FAQ is beyond me.


Because it wasn't intended to be a 6" range or it would've been FAQd just like the AP2 large blast of the hell frost destructor. Pretty simple really...

Oh please.

FAQs/Errata are cagey as all get out. There are several FAQ/Errata which were completely unnecessary. For example in the Wood Elf army book, the one(and only) FAQ/Errata is a line in a spell...which is actually printed exactly as the FAQ/Errata specifies.
   
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 Vaktathi wrote:
Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.


Automatically Appended Next Post:
Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.


This. What's so strange is that the stuff people complained about the most in the old Necron book, MSS and Tesla snap shooting, DID actually get fixed. But what I don't think anyone foresaw is that GW would then turn around and make Necrons virtually unkillable ( without extreme list tailoring), via the Decurion, which dramatically increased the overall power level of the book relative to other 7th edition codexes (and a lot of the remaining 6th edition codexes). Which is a long way of saying that anybody who thinks they know what GW plans to do with new codexes going forward should think again. If, as rumored, Decurion-style detachments will be the new hotness in future codices, then it is very difficult to accurately predict what new formation buffs GW will confer to Eldar and other armies once they get their new codexes. We could get another Necrons or we could get another Dark Eldar/Blood Angels. Nobody really knows at this point.
   
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I doubt WK will become LoW. It's bad business restricting your most expensive kit to 1 per army.
   
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Zippokovich wrote:
From the look for the necron codex they will nerf most of the currently op stuff (like the scarabs got) and then buff up the underused units to insane op levels - so expect banshees with 10 attacks each and the falkon with strength D apocoliptic blast :p oh and the phoenix lords will all cost 20 points each


Because Wraiths really needed the buffs they got.
   
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 Robisagg wrote:
 Filch wrote:
Dont get your hopes up. I think they going to make a typographic error again and make shuriken catapults range 120" and assault 20. Just add zeroes at the end of everything and you got an op army.


Eldar Jetbikes now turbo boost 360"


Wave Serpents' Serpent Shield is now single use and 36" range.

To compensate, Eldar now have an army-wide "Ancient Weapon" Special Rule for all units: "Designed to defeat the Necron millennia ago, these weapons were crafted by the Eldar to keep $&@! dead. Enemies hit with units with this Special Rule do not roll for any type of saving through except for armor, cover, jink, and invulnerable saves. Effects such as Resurrection Protocols and Feel No Pain are not rolled. Any creature with such a special rule providing a saving through other than armor, cover, jink, or invulnerable save instead takes an automatic, extra wound."
   
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sweetbacon wrote:
 Vaktathi wrote:
Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.


Automatically Appended Next Post:
Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.


This. What's so strange is that the stuff people complained about the most in the old Necron book, MSS and Tesla snap shooting, DID actually get fixed. But what I don't think anyone foresaw is that GW would then turn around and make Necrons virtually unkillable ( without extreme list tailoring), via the Decurion, which dramatically increased the overall power level of the book relative to other 7th edition codexes (and a lot of the remaining 6th edition codexes). Which is a long way of saying that anybody who thinks they know what GW plans to do with new codexes going forward should think again. If, as rumored, Decurion-style detachments will be the new hotness in future codices, then it is very difficult to accurately predict what new formation buffs GW will confer to Eldar and other armies once they get their new codexes. We could get another Necrons or we could get another Dark Eldar/Blood Angels. Nobody really knows at this point.



Idk what Dark Eldar players / lists you go against, but I place 1st 2nd or 3rd in every RTT I've gone to this far with the new Dark Eldar codex.



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Fort Worth, TX

Oh, yes, Wave Serpents will be reduced. The question, however, is what will be the new hotness? The Necron codex feels very much like it was designed by a committee, but with none of the members actually in the same room. When you look at it, each unit, entry, and formation seems fine on its own, but combine them all together? That's where it got crazy. Like, the guy who wrote the Ghost Ark entry giving it the ability to only carry up to 10 Warriors/characters was clearly not the same guy who wrote the Warrior entry making them a minimum unit of 10. The guy who improved the toughness of Wraiths is clearly not the same guy who wrote the formation that can give them Reanimation Protocols.

I expect to see a lot of that in a new Eldar codex. Individual entries being good to average, but everything as a whole being quite good when used together, with formations making even the average units good. And, or course, the basic formation will suddenly require Eldar players to buy some models they never bothered with before (like Necron Tomb Blades for the Reclamation Legion).

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Devon, UK

 Dalymiddleboro wrote:
Spoiler:
sweetbacon wrote:
 Vaktathi wrote:
Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.


Automatically Appended Next Post:
Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.


This. What's so strange is that the stuff people complained about the most in the old Necron book, MSS and Tesla snap shooting, DID actually get fixed. But what I don't think anyone foresaw is that GW would then turn around and make Necrons virtually unkillable ( without extreme list tailoring), via the Decurion, which dramatically increased the overall power level of the book relative to other 7th edition codexes (and a lot of the remaining 6th edition codexes). Which is a long way of saying that anybody who thinks they know what GW plans to do with new codexes going forward should think again. If, as rumored, Decurion-style detachments will be the new hotness in future codices, then it is very difficult to accurately predict what new formation buffs GW will confer to Eldar and other armies once they get their new codexes. We could get another Necrons or we could get another Dark Eldar/Blood Angels. Nobody really knows at this point.



Idk what Dark Eldar players / lists you go against, but I place 1st 2nd or 3rd in every RTT I've gone to this far with the new Dark Eldar codex.


Not sure what level of opposition feature in your tourneys, but DE comprised precisely one detachment of all the armies in the top 32 at this year's Adepticon 40K Championship. Compare that to the amount of Necrons or Eldar featured, and I'd suggest your experiences aren't typical.

http://www.adepticon.org/?page_id=9782

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 Azreal13 wrote:
 Dalymiddleboro wrote:
Spoiler:
sweetbacon wrote:
 Vaktathi wrote:
Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.


Automatically Appended Next Post:
Before the Necron codex came out, I'd have said probably yes, there will be a general balancing.

After the Necron codex? With it's inexplicable buffs to units that never needed them, and the formation insanity we've been seeing since then, I wouldn't be surprised at anything that happens.


This. What's so strange is that the stuff people complained about the most in the old Necron book, MSS and Tesla snap shooting, DID actually get fixed. But what I don't think anyone foresaw is that GW would then turn around and make Necrons virtually unkillable ( without extreme list tailoring), via the Decurion, which dramatically increased the overall power level of the book relative to other 7th edition codexes (and a lot of the remaining 6th edition codexes). Which is a long way of saying that anybody who thinks they know what GW plans to do with new codexes going forward should think again. If, as rumored, Decurion-style detachments will be the new hotness in future codices, then it is very difficult to accurately predict what new formation buffs GW will confer to Eldar and other armies once they get their new codexes. We could get another Necrons or we could get another Dark Eldar/Blood Angels. Nobody really knows at this point.



Idk what Dark Eldar players / lists you go against, but I place 1st 2nd or 3rd in every RTT I've gone to this far with the new Dark Eldar codex.


Not sure what level of opposition feature in your tourneys, but DE comprised precisely one detachment of all the armies in the top 32 at this year's Adepticon 40K Championship. Compare that to the amount of Necrons or Eldar featured, and I'd suggest your experiences aren't typical.

http://www.adepticon.org/?page_id=9782




Because the army is BARELY played.

Can't be a winning army of no one brings them.

Glad you're still a fan Azrael.



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Zippokovich wrote:
From the look for the necron codex they will nerf most of the currently op stuff (like the scarabs got) and then buff up the underused units to insane op levels - so expect banshees with 10 attacks each and the falkon with strength D apocoliptic blast :p oh and the phoenix lords will all cost 20 points each


Scarabs were OP previously?

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