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Made in us
Confessor Of Sins




WA, USA

So last night, a Pathfinder campaign that had run for over 3 years finally came to an end. And it was an end of the story, not the group breaking up, so this was a genuine and well-earned 'the end' moment for us. The mage of the group was rather wistful, as am I, retiring characters after such a long period is something like losing an old friend. So I'd like this thread to be a celebration of those characters and arcs who somehow managed to make their way through campaigns and the vagaries of life to reach hall of fame status. What were their adventures? Did you do anything to honor them further?

My character was party's rogue, but played as kind of a Batman character, who was a tinker and whiz with engineering and alchemy as much as he was with a sword and crossbow. Throughout the campaign, I was constantly making new gadgets and working with the DM to concoct house tools for special tools that, while they rarely were direct, I always found great creative uses for. Originally, he was mostly a ranged character, but eventually found himself wading into melee as he picked up more and more defensive feats and talents, mostly due to the fact that his sneak attacks hit so hard that he drew attention. "Tank Rogue" became my title and I rolled with it, picking up duelist skills into the higher levels.

I'd say one of his better accomplishments outside of big epic combats was when he managed to outwit a djinn's wording with his wishes, turning a for sure bad situation into a raged out genie with no way to get back at us. As for his most memorable blunder...that has to be when he was full of holy/divine energy (a trip to the afterlife had made him something of a holy being) and he was trying to convince a tower guard not to raise an alarm. Somehow things got out of hand and the divinely infused rogue fell from the window and broke his legs. Graceful.

And while I am retiring the character from any rpgs for awhile, he may be back, and he has earned himself a place in my 40k collection, as I am planning to assemble and paint an Imperial Knight in his colors. Something of his trophy.

How about the rest of you? Who are your hall of fame heroes?

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in us
Fate-Controlling Farseer





Fort Campbell

I recently retired my longest played character. It wasn't at the end of the campaign, only 3/5ths of the way through it, but his adventuring life was done.

Andrew Darkwell, a young Ulfen farmer from the Sandpoint region who 5 years ago was orphaned when a goblin raid destroyed his his families farmstead while he was out hunting one day.

He left for Magnimar where he met a young sailor named Kiirn. Kiirn introduced him to the commander of a mercenary company, and he spent the next 5 years learning war as a trade. After 5 years, he departed the company, with plans to make his own. He headed back home to Sandpoint, a big annual festival was about to take place there, and he was going to use that to springboard his plan. Hiring a few strong hands and adventurers in town, to include his old friend Kiirn who was now a Bard and had come to visit the festival himself, the village agreed to pay his band to patrol the roads before the festival, to make sure they stay safe for visitors who were travelling to Sandpoint.

From that point on The Rise of the Runelords campaign took place. He led the group of adventurers to avenge the goblin raids of the city, eventually conquering the stronghold at Thistletop. Following that, he convinced the mayor of the city to sign over land right of Thistletop and the Nettlewood to him. He was going to use it as the base for his new mercenary band. Shortly afterwards, Andrew was informed by the local ranger Shalelu that his whole family wasn't killed in the goblin raid those 5 years prior, but that his sister was taken, and sold as a slave to a band of pirates that operated from a base in the Marshfens, off to the south. The two departed (Andrew missed the 2nd book), and succesfully freed his sister, while bringing the pirates down. Shalelu had spent the two months they were together teaching him to become a ranger, and there were the beginnings of a romantic relationship starting as well.

They returned to Sandpoint just in time to meet Andrews old companions, travelling through on their way far to the east. The Lord-Mayor of Magnimar had sent the off to find out what had happened to an outpost of rangers who were responsible for securing Magnimars frontier border. Shalelu instantly said she would be joining them, and Andrew agreed to come as well. What followed was a couple months of fighting ogre hordes, freeing the last surviving members of the Black Arrows, the rangers mentioned, and learning that one was Shalelu's step father, and now the highest ranking member of the organization. It was here that he came into the possession of the bow of the previous leader of the Black Arrows, a powerful weapon that fired arrows that would explode with cold damage.

After some time, Andrew agreed to join the organization and help them rebuild. He would use his base at Thistletop to train new recruits to send out to the more dangerous frontier.

On the groups return to Sandpoint, Andrew hired a force of workers to begin building a new fortress on Thistletop, toppling the old goblin fort that was there, as well as a new Manor in Sandpoint, for his family to live in. Several weeks after their return, a giant raid took place on Sandpoint. Andrew led the cities defenses, and almost single handedly stopped the initial assualt cold by himself. When another attack came from a second direction, he sent the rest of the party off to deal with that, while he and his bow held the giants a the north wall at bay. After finally blunting that assault, he started to head back to join the others, and it was then that a Red Dragon joined the assault. It landed on top of a building that many of the towns people had taken refuge in, and began to set it on fire. Seeing that he had no time to wait for the others, he attacked the dragon alone, trying to draw it away from the citizens who stood no chance against it. A furious fight took place, his cold arrows causing grievous wounds to the dragon, but in the end, Andrew fell. The wounds he caused to the dragon forced it to flee though, and the rest of the party was able to fight off the giant force.

He was raised shortly afterwards. A couple of weeks was spent recouperating, both from the physical and mental trauma of being burned to death. He proposed to Shalelu in this time, but being an elf and he a human she was afraid of such a commitment, at the time. When he was physically ready, the group departed. Several of the townsfolk had been taken captive by the surviving giants of the raid. Shalelu stayed in the town this time, much to Andrews disconcert, but they departed. For some to rescue the prisoners, for Andrew, revenge.

They tracked the giants all the way to the Storval plateau. There they found a fortress that one giant named Mokmorian had built, gathering giant and ogre tribes preparing an army to attack the lands of man with. The group found a secret entrance through caves, penetrated the keep, rescued the prisoners, and defeated Mokmorian, cutting off the head of the army. Shortly afterwards the various tribes departed, most only under his banner because they were afraid of him.

With the return to Sandpoint, Andrew learned that Shalelu was pregnant. Between that, and his new found duties with the Black Arrows, he decided to retire. The wealth he had gained over the last several months ensured that his new family would be set for life. Through some political dealings with various nobles of Sandpoint, he found himself on a seat of the cities council,

In a years time, he had gone from penniless orphaned mercenary, to a famous adventurer, nobleman, and leader of a small army.



Artwork I had done to commemorate the character.

This message was edited 1 time. Last update was at 2015/05/20 12:10:08


Full Frontal Nerdity 
   
Made in de
Joined the Military for Authentic Experience






Nuremberg

Love those artworks you had done, though that one isn't showing up for some reason.

Hmmm. I've had a lot of D'n'D characters over the years.
William Stimmyworth, Planescape Necromancer
Gaius Seneca, Darksun Bard
Scrak, Goblin Prince of Eberron
Thrug the Impressive, Half Orc Barbarian in Ptolus
Kruagh, Harrow Elf Necromancer in Ptolus (okay, so I like Necromancers )
Probably some others I've forgotten, and characters for GURPs, In Nomine, Kult, Mutants and Masterminds... I played too much in University
I'll talk about William, since he was my first one.

William was an orphan Light Boy on the streets of Sigil's Lower Ward. One day, he managed to impress an elderly wizard with his wit, and got offered an apprenticeship. He learned the basics of magic, and showed an affinity for Necromancy, despite his cheerful nature. A magical accident gave him an empathic bond with a ferret, who became his familiar.

Unfortunately, the good times were not to last. William's mentor was killed by debt collectors and he escaped with a scattering of notes and papers stuffed into a scroll case to make a living as well as he could as a "Jobbing Necromancer". A free spirit, he joined the Free League or Indeps, vowing not to take part in Faction politics.

He joined a group of adventurous types investigating a strange magical plague which was afflicting the city. This lead to a long investigation into strange goings on in the Upper and Lower Planes.

William was a fairly peaceful sort, and never killed anyone (or animated any corpses). He used his necromancy to weaken foes and tried to get them to surrender. However, a chance encounter with an Acherai in the course of the investigations lead to him being killed, and reincarnated as a Goblin. His lust for new information was well fed by his planar travels and he began to become more powerful. A trip to the Abyss to retrieve a missing elven mage was a harrowing experience, which ended with William being killed again, by an exploding Balor. This time he was given a new, human, body by Pelor.

The multiple deaths began to take a toll on William, and his visits to the Upper Planes made him feel that the Good Aligned Powers were hypocrites. He began to drift downwards, slowly becoming more cynical and losing his respect for life, since if anyone can be raised with enough hard cash, and the worst that death brings is existence as a petitioner, what is there to worry about?

This came to a head when he realised that his faction had been infiltrated by Anarchists hoping to start a faction war and kill the Lady of Pain. The Anarchists attacked the Lower Ward en masse with Demonic back up, and William tried to negotiate with them. They shot him full of arrows. Furious, he used his magic to call a cloud of noxious vapour, and killed a huge number of the Anarchists. Then he fired an adapted fireball into the crowd, animating those killed as Zombies.

That day, something in William snapped. He began to have difficulty sorting out right from wrong, and his magical powers grew exponentially, leading him to have a shaky grasp on reality. He began to experiment with more dangerous types of necromancy, possessing foes and controlling undead.

This change did not go un-noticed by his friends. William knew that they would put a stop to his activities if they thought he crossed the line. Working together, they resolved the Faction War in a cataclysmic battle, but William withdrew from public life at that point. The chaos of the faction war had convinced him that the rest of the city could not be trusted to rule themselves, and he plotted to enforce order with an obedient unliving army.

Some say he resurfaced years later as the Black Magus of Sigil, and was defeated by brave adventurers. But any who look for him now do not find him.


This message was edited 1 time. Last update was at 2015/05/20 15:01:16


   
Made in us
Fate-Controlling Farseer





Fort Campbell

http://stefanomarinetti.deviantart.com/art/Commission-Andrew-Shalelu-519899553

There you go DaBoss.

Full Frontal Nerdity 
   
Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

In my current Dark Heresy campaign, it was revealed to my players that the sociopathic Netrunner/Psyker I had been playing for over a decade in a Cthulhupunk:2020 game was, in fact, the God-Emperor of Mankind.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
 
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