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Made in no
Crazed Cultist of Khorne






I am wondering where would you go after you get the starter box set for AoS. I took the Stormcast army and would like to expand to let's say a 100 wound army. What would you take to have an allcomer list? Maybe keep a small body count and have a fast elite army for the sudden death rule?? Thanks in advance
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Good question.
The Stormcast will get another unit, the Justicators, which are shooty.
I'd wait untill they come out.

Former moderator 40kOnline

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Made in no
Crazed Cultist of Khorne






another question is, can anyone point me to where you can find the warscrolls for the Storm cast models online? I might be going blind but on the GW site I couldn't find them

This message was edited 1 time. Last update was at 2015/07/20 08:06:04


 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 eldrad2000 wrote:
another question is, can anyone point me to where you can find the warscrolls for the Storm cast models online? I might be going blind but on the GW site I couldn't find them

You can find them in the booklet of the starter set and on the AoS app.
The app shows two new units: Judicators and Gryph-Hounds, and moreover two variants of the Lord-Castellant on foot.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

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Made in se
Regular Dakkanaut




So far the best thing would be to wait, unless you really want just duplicates of the same units in your army.

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Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

I think you can never go wrong with a second starter set.
This would give you a nice army to field:

Lord Celestant on Dracoth (7 wounds)
Lord Relictor (5)
2x10 Liberators (40)
6 Prosecturs (12)
6 Retributors (18)

6 Judicators (12)
2 Gryph-Hounds (6)

Total: 100 wounds

This message was edited 2 times. Last update was at 2015/07/20 10:10:34


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Been Around the Block




 eldrad2000 wrote:
I am wondering where would you go after you get the starter box set for AoS. I took the Stormcast army and would like to expand to let's say a 100 wound army. What would you take to have an allcomer list? Maybe keep a small body count and have a fast elite army for the sudden death rule?? Thanks in advance


I think what you need to do is expand on your meat and veg troop, the Liberator, like so:

1 Hammer and Shield - Grants the re-roll 1's on saves for the entire unit RAW
8 Duel Hammer - Grants them re-roll to hit.
1 Prime with Grand Hammer - On the Prime as he gets an extra base attack, so that is 3 Rending 2 Damage hits. *Can't see anything that states the Prime cannot take the Grand Hammer.

ideally, you would get groups of 5, as this gives you more Primes with their extra attack, but the Thunderstrike brotherhood only allows 2 groups of Liberators. Also means you need to buy boxes of Liberators for the duel weapons.

I would still recommend what wuestenfux suggested and getting another starter set, especially if you can split if (so only £30 for double the army!). Thing is, if you want a fast and elite army for sudden death, you're going to want to be able to use almost all your troops in the Thunderstrike Brotherhood. Just need another starter set, along with you trading off the extra Lord Celestant you have for 3 more Retributors:

Lord Celestant on Dracoth (7 wounds)
Lord Relictor (5)
Lord Relictor (5)
11 Liberators using a Retributor as the Prime for its Grand Hammer (22)
11 Liberators using a Retributor as the Prime for its Grand Hammer (22)
5 Retributors (15)
6 Prosecutors (12)
6 Judicators (12)

Total Wounds: 100

Start the game with everything aside from one of the Relictors and the Judicators, ideally in some cover, Then Thunder Strike the rest of the army in, I'd move the relictor that started on the table up and use him for Healing Storms either on the Judicators or on your Lord Celestant 12" behind him and use the other for throwing Lighting Storms into key enemies along with shots from the Judicators and the Prosecutors.

Throw the Liberators at monsters first and everything else 2nd, as they get a bonus if what they are fighting has 5+ wounds. The Retributors will reck face against most things and can be healed up.

Heck, if you can get Sudden Death and its to kill a hero/monster and if you are close enough, 2 lighting storms from the Relictors, 6 Judicator shots, 6 Prosecutor shots as well as the Lord Celestant's Storm Breath will slay most things.



This message was edited 1 time. Last update was at 2015/07/20 10:42:41


 
   
Made in no
Crazed Cultist of Khorne






Thanks for the food for thought guys. I guess going for the 2nd box is the way to go then. Makes sense and more battles for experience will help too
   
Made in gb
Been Around the Block




Is the best way to go ... right now all you can add is £30 for 5 Liberators. Sure, you will get an awesome squad of 5 guys (Grand Hammer Prime, 1 Shield and 3 Duel Wields) but you can get a starter set for £60, split it for £30 and double your army.

If you were going for a power play, you'd want to get your liberators duel wielded up though since you only need a single shield in the unit to get the re-roll 1's.

This message was edited 1 time. Last update was at 2015/07/20 12:38:48


 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

gradyhawks wrote:
 eldrad2000 wrote:
I am wondering where would you go after you get the starter box set for AoS. I took the Stormcast army and would like to expand to let's say a 100 wound army. What would you take to have an allcomer list? Maybe keep a small body count and have a fast elite army for the sudden death rule?? Thanks in advance


I think what you need to do is expand on your meat and veg troop, the Liberator, like so:

1 Hammer and Shield - Grants the re-roll 1's on saves for the entire unit RAW
8 Duel Hammer - Grants them re-roll to hit.
1 Prime with Grand Hammer - On the Prime as he gets an extra base attack, so that is 3 Rending 2 Damage hits. *Can't see anything that states the Prime cannot take the Grand Hammer.

ideally, you would get groups of 5, as this gives you more Primes with their extra attack, but the Thunderstrike brotherhood only allows 2 groups of Liberators. Also means you need to buy boxes of Liberators for the duel weapons.

I would still recommend what wuestenfux suggested and getting another starter set, especially if you can split if (so only £30 for double the army!). Thing is, if you want a fast and elite army for sudden death, you're going to want to be able to use almost all your troops in the Thunderstrike Brotherhood. Just need another starter set, along with you trading off the extra Lord Celestant you have for 3 more Retributors:

Lord Celestant on Dracoth (7 wounds)
Lord Relictor (5)
Lord Relictor (5)
11 Liberators using a Retributor as the Prime for its Grand Hammer (22)
11 Liberators using a Retributor as the Prime for its Grand Hammer (22)
5 Retributors (15)
6 Prosecutors (12)
6 Judicators (12)

Total Wounds: 100

Start the game with everything aside from one of the Relictors and the Judicators, ideally in some cover, Then Thunder Strike the rest of the army in, I'd move the relictor that started on the table up and use him for Healing Storms either on the Judicators or on your Lord Celestant 12" behind him and use the other for throwing Lighting Storms into key enemies along with shots from the Judicators and the Prosecutors.

Throw the Liberators at monsters first and everything else 2nd, as they get a bonus if what they are fighting has 5+ wounds. The Retributors will reck face against most things and can be healed up.

Heck, if you can get Sudden Death and its to kill a hero/monster and if you are close enough, 2 lighting storms from the Relictors, 6 Judicator shots, 6 Prosecutor shots as well as the Lord Celestant's Storm Breath will slay most things.





You have no permission to mix and match base weapon choices for the Liberators. The base weapon choice is on a per unit basis...

"Some UNITS of Liberators are armed with a Warhammer in each hand, while other wield paired Warblades. Other UNITS enter battle armed with a single Warhammer and carry Sigmarite Shields, and others still pair a Sigmarite Shield with a Warblade."

See? Base weapon choice is made as an entire unit. There is no way to have one shield dude in a unit with dual warhammer dudes.

The special weapons don't care what your base weapon is, so adding a Grandhammer is fine.

"In any case, 1 in every 5 models may instead be armed with either a Grandhammer, or a Grandblade."

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Made in gb
Been Around the Block




Ah, I see. That makes slightly more sense... Guess I got some wires crossed where it said you only need one model to have a shield to grant it to the entire unit. Just assumed that meant you could have what you like.

Makes the decision even easier then to step up to 100 wounds, just starter set up!

There anything stopping you having our special weapon on your prime? Or, more over, why would you never not have it on your prime since they get +1 base attacks?

This message was edited 1 time. Last update was at 2015/07/20 13:12:17


 
   
Made in us
Prescient Cryptek of Eternity





East Coast, USA

gradyhawks wrote:
Ah, I see. That makes slightly more sense... Guess I got some wires crossed where it said you only need one model to have a shield to grant it to the entire unit. Just assumed that meant you could have what you like.

Makes the decision even easier then to step up to 100 wounds, just starter set up!

There anything stopping you having our special weapon on your prime? Or, more over, why would you never not have it on your prime since they get +1 base attacks?


I would totally put the special weapon on the Liberator Prime. Getting 3 attacks instead of 2 on your special weapon makes total sense. In fact, I would probably choose to run Liberators in units of 5 for this reason. More Primes wielding special weapons.

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Completed Trades With: ultraatma 
   
Made in us
Killer Klaivex




Oceanside, CA

You currently lack monsters, warmachines, cav, or any real center piece model.

How about a conversion using the lightning wings on horses to make pegasus knights?
Or Demi Gryph knights would look good too.

I'm going the other way, starting with 2 sets of the Goreblade warbands, and adding in daemons and mounted marauders to round it out. Looks really good on the table.

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Fresh-Faced New User




land of flowers

With 1 starter it might be smart to get 2 units of liberators and make them both swords. Then convert the grand hammers onto the the sqaud leaders. (Or hold out for single heavy weapon models)

Ive found the lord dellestant on foot to be strong and fun. the castellant looks like a staple to the army as we dont have casters at all yet but he cant auto cast anti chaos fireball or better than mystic shied, plus his griff hound is anti deepstrike/summoning/flanking if you have a ranged unit near by

would definately expand to get justicators, and prosecutors when they come out. They are the major ranged options at the moment and Prosecutors double as Light cav IMHO.

I traded my Starter khorne for a second set of starter Stormcaste, then bought a lord cellestant on foot. I'm currently waiting for justicars as the range is desperately needed.


V/R
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2000 1000
Selling my skaven for Stormcaste.
Malifaux:Ten Thunders~All day, All the way! 
   
 
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