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6’ x 10’ Cities of Death Board WIP (updated with video, custom ventrillion, tanks and monorail)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in au
Speed Drybrushing





Newcastle NSW

I like the look of the new hab, I think it fits in better style wise with the rest of the buildings.

Not a GW apologist  
   
Made in us
Ragin' Ork Dreadnought







I'm so floored by the scale of this build. The old building thst got removed is a stunning piece of architecture, both in terms of if it were a real building and in terms of the project's scale and complexity. I'm a little sad to see it go, but understand your decision. This whole board is an incredible and inspiring build.

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Waaazag da Kan't Stoppable (ORKS) ~6,000 points
Orks-in-Progress, Finished Orks.
Terrain I'm making.
The Darion Sector War Campaign.
Into the Jaws of Hell 40k campaign.
I do commissions. If you are interested send me a PM and we can talk concepts and pricing. 
   
Made in ca
Painlord Titan Princeps of Slaanesh





Hamilton, ON

Cigars are easy. It's just a tiny roll of GS glued in to the mini's gob.

Paint it brown, put a dot of red on the end for the 'cherry' and maybe lightly drybrush that bit with a touch of grey for ash.

Then say "I love it when a plan comes together."

The Fall of Kronstaat IV
Война Народная | Voyna Narodnaya | The People's War - 2,765pts painted (updated 06/05/20)
Волшебная Сказка | Volshebnaya Skazka | A Fairy Tale (updated 29/12/19, ep10 - And All That Could Have Been)
Kabal of The Violet Heart (updated 02/02/2020)

All 'crimes' should be treasured if they bring you pleasure somehow. 
   
Made in gb
Stealthy Grot Snipa






UK

You people are utterly insane, but my god that is in amazing build

Skinflint Games- war gaming in the age of austerity

https://skinflintgames.wordpress.com/

 
   
Made in us
Boosting Black Templar Biker






I know it’s not the most interesting part of this thread but here’s that specialist AM kill team I’m working on



And their WIP rouge trader leader



The crew together

   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

Very killy looking group you got there!

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in us
Boosting Black Templar Biker






Glued together but still needs green stuff

   
Made in gb
Calculating Commissar





The Shire(s)

Ahh, I love checking in on this thread. The city is coming along great! The bridge is a nice addition.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in us
Boosting Black Templar Biker






What bridge? This one?





Like everything else it was built with foam pathways and some of the walls. We had to pull it up last night so we can replace the sidewalk with plasticard next week. 2 steps forward. One back

   
Made in us
Boosting Black Templar Biker






Hey guys,

Need you advice and ideas on how to fix/update the legs for our 3 tables.



I’m really afraid the legs could snap on either of these tables pretty soon because we keep dragging them across the floor so I want to get the thing on rollers. Also, Once we move this to our FLGS the legs are going to need to be able to fold in our come off. The door to the store is only 36”

So what I think I want is 4-5 (2 for each table and 1 more small one for the damn piece in between) cart/rolling tables. That I can just set and secure the table tops to, but also easily remove when we take it to the store

The current tables are

71” x 49”

Middle damn piece
30” wide by 25 3/4” deep

To the floor
30” from plywood
28.5” from 2x4s



I would think it would be best if the new stands sat inside the fame. Those dimensions are a little small, with part of the mDF for the river sticking out past

Table inside 41” wide
Table length 67” inside



(This is a pick without the damn section)


(With the damn/bridge insert) it just sits on wood biscuits that stick out from the main two tables. This needs its own stand/cart too



Please give me your thoughts and any links you have. I would really prefer to buy some stands and not have to completely build new legs myself. I’m guessing the tables each weight between 200-250lb

Thx





Automatically Appended Next Post:
I’m considering 4 plastic utility carts but there still on 36” wide and I’m worried about tipping



These fold up tables look good too but they are really $$$


What I would like are some large metal carts like these but don’t know where to find in phx

This message was edited 1 time. Last update was at 2019/11/11 01:28:56


 
   
Made in gb
Calculating Commissar





The Shire(s)

The plastic trolley looks way to flimsy if you are worried about durability with the thich wood you are currently using.

Also, is wheels not at risk of being knocked/jolted out of alignment during a game, and potentionallly dropping elements/models onto the floor if gaps open up? You could use something with lockable brakes, but that is going to raise the price. You could also just use bricks or something as wheel chocks, but that introduces trip hazards around the table for people to land on it and break stuff.

I wonder if you are better off making the table more amenable to dragging rather than going the wheel route. Perhaps you could reinforce the legs by adding braces connecting each leg near the bottom, and add glide pads to the bottom of each leg to reduce friction when moving? There are adhesive teflon pads and the like you could stick to the foot of each leg. That would still allow movement without making the table to prone to being nudged out of whack.

In terms of getting the table in through the door, removable legs would work- connect everything with nuts and bolts rather than screws and it will be reasonably easy to take apart. With the amount of weight on that board, and the need for it to be durable to cope with regular gaming use, I'd be hesitant to go for an actual folding mechanism.

This message was edited 1 time. Last update was at 2019/11/12 11:17:37


 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in au
Speed Drybrushing





Newcastle NSW

Your probably better off drawing up a table, getting a metal shop to make it for you. might be cheaper than the Amazon ones.

Not a GW apologist  
   
Made in us
Boosting Black Templar Biker






The process of covering almost everything that’s exposed styrofoam continues:

Up now is the bridge we had to partially demo last post. Here’s a before pic of the bottom



And the top face after the towers were removed (you’ll see how bad the thin layer of resin looked over the carved pavers)



and after the original styrofoam floors were removed


And the WIP new peers






And the replacement plasticard pavers




Hope you’re all well.
   
Made in lu
Rampaging Khorne Dreadnought






Really impressive work, keep it up.
   
Made in us
Boosting Black Templar Biker






Thanks!

We are having a white Christmas here in Phoenix with all of the resin dust.



Maybe I ask Santa for a respirator
   
Made in gb
Calculating Commissar





The Shire(s)

I really like the use of Sector Imperialis components between the buttresses on the pier. Very effective!


 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in us
Boosting Black Templar Biker






Now covering up some of the styrofoam walls throughout the city







   
Made in us
Boosting Black Templar Biker






Hey guys,

This wasn’t my intended post but I thought I would go ahead and show you what we’re working on anyhow. I had wanted to show you the Process for our new tables and there storage but kirque wasn’t able to make it over to help finish them.

Anyhow, I figured I’d post them anyhow and get everyone’s input on how to proceed. Just know we still have rolling risers to put on all three tables and they will be the same height as the city board.

So here it is, the beginning layout for the battlefield and siege trenches in front of the city.



The section is actually 3 separate 34” deep by 6’ wide folding tables that all store under the city board.



We’ve divided it up into 3 distinct sections:

1) the siege army trench system. Which includes 3 pill boxes, 3 dugouts for earth shakers and a command post



I’m toying with the idea of having the command post at ground level VS buried like the rest of the section



I think it might also spill into one of the battery dugouts. Might also include a fuel dump there



The mortars/battery areas are the rear section of the trench system. Each one will be it own little half octagon



Note the pill boxes are still very much a work in progress. We couldn’t find any for sale anywhere so we had to do a 3D print. This still needs to get texture added to match the rest of the forgeworld trench system and then have a mold/casts made



2) DEAD ZONE

Section/ table 2 is the dead zone. The area between our city defenses and the siege army trenches. I picture this mostly just blast craters, that blown up rino, a few dead trees and the crashed (I forget the name) Aquila flyer maybe?



We might add like a Hab or some sort of blown up farm thing out there idk

3) ????



Table 3 is still kind of an unknown. I think it’s needed to make the outside section as big as the city but not sure what goes on it or where it goes.

Should it go right in front of the city walls and have more defenses put on it? Forge world has some cool bunkers? Maybe a side entrance?

Should it go behind the trench line and be more blown up buildings? We have a ton left but why would there be stuff out side the city walls?

Should the dead zone just be bigger to expand large scale battles?

Anyhow, let me know why you think guys. Anything I’m missing in the trenches? Anything else we’re not thinking about?

Cheers


   
Made in us
Boosting Black Templar Biker






The concept will actually look a lot like the sector 477 diorama from Imperial Armor master class 1 but I honestly didn’t see this book until later





I do really like it though. Especially the small diorama at the end with just the earth shaker cannon



I think ours will differ slightly by including more trees and a lite snow fall. Like this



   
Made in us
Is 'Eavy Metal Calling?





Affton, MO. USA

How about an underground entrance to the city on the third board. Possibly a rail system that is being used to get supplies into the city. Shield generator near the entrance that the batteries are targeting when the supplies are inbound to try and force a breach.

LOL, Theo your mind is an amazing place, never change.-camkierhi 9/19/13
I cant believe theo is right.. damn. -comradepanda 9/26/13
None of the strange ideas we had about you involved your sexual orientation..........-Monkeytroll 12/10/13

I'd put you on ignore for that comment, if I could...Alpharius 2/11/14 
   
Made in us
Boosting Black Templar Biker






I’m in.

Maybe I’ll use these two sets?



   
Made in us
Bonkers Buggy Driver with Rockets





Houston, TX

I’m continually blown away by the scope and scale of this. The city is crazy enough and now you are adding an equal size board outside the city. Wow.

I like the idea of underground entrances to the city such as tracks, sewers, tunnels, etc. It gives a place for more action to happen, especially for some commando infantry troops to shine in more of a Zone Mortalis setting, where they would be pretty useless in an assault on the walls with all the big guns blowing everything to bits.

Xhorik 87th Drop Troops P&M blog https://www.dakkadakka.com/dakkaforum/posts/list/775655.page

Project log and campaign featuring Orks, Imperial Guard, Marines, Tyranids: http://www.xhorikwar.blogspot.com/
Currently focused on our Horus Heresy campaign with White Scars, Death Guard and Imperial Militia.  
   
Made in gb
Calculating Commissar





The Shire(s)

Wow! That is insanely impressive. It is amazing to se so many OOP FW terrain pieces.


The other thing that would make sense outside the city walls would be a shanty town of those unfortunate enough to not gain entry to the city proper. A large scale war on the planet would undoubtedly create refugees, who would be unlikely to be allowed to enter a city carefully rationing in preparation for a siege.

It doesn't take long for a thriving economy to pop up servicing such communities.

Then make it look like the first victim of the battle for the city- smashed and burnt slums, craters, corpses/skeletons, some items that look like the occupants left in a hurry in surviving shacks.

You could even add an area where it looks like the city defenders were trying to clear the town away from the walls themselves to open up fire lanes, with rockgrinder bulldozers or something, prior to the attack. After all, such a settlement would provide cover to any assaulters.

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in us
Boosting Black Templar Biker






Quick update to show we got some of the trench line cut out and installed today



Also received these in the mail



Never seen them in person before and they’re huge
   
Made in us
Boosting Black Templar Biker






Was going to take the day off but the boy thinks we need to make more progress

   
Made in us
Boosting Black Templar Biker






What’s up everyone,

Kirque came by last night and put in some work on the trench system. We are pretty close to having all the pieces in. Still need to cast the bunkers and finish off one cannon area.



You’ll see in this pic the hexagon area we are adding for an AA gun and the front trench that we are going to have under construction using a hades drilling machine



Back right cannon



Middle cannon. The sand bag section is going to stay at forum level as a command post/look out. There will be ladders up from the trench



Back left trench


   
Made in gb
Calculating Commissar





The Shire(s)

It's coming together great!

I particularly love the Hades, awesome little detail!!

 ChargerIIC wrote:
If algae farm paste with a little bit of your grandfather in it isn't Grimdark I don't know what is.
 
   
Made in us
Boosting Black Templar Biker






Got a couple care packages too

I think we will split this hi to two parts. 1/2 back entrance into city. Other 1/2 forward defense cannon



and I think this will make a pretty cool conversion on a chimera chassis and give us a way to get tanks over the trench line


   
Made in us
Boosting Black Templar Biker






Sorry for the super crappy pictures. We were just playing with layouts tonight and I want to at least post some pictures of the scale of this thing. With the three new boards in front of the city we are at 19’!



Again sorry for the lighting. I’ll take better soon


The trench and deadman’s land


We think the first board in front of the wall is going to have a wide dried out or frozen river bed. The city bank will have more defense bunkers and a second military entrance. The plains bank will have a windmill/hydro-farm we are building from the Forge World Anphelion Base sections we never used


Another view



Obviously just a layout test. Finals will be much less flat

Thanks again for the great ideas. I think we are incorporating a lot of them

   
Made in us
Bonkers Buggy Driver with Rockets





Houston, TX

The scale of this is truly unbelievable. The trench system and river bed look amazing. Good luck getting this ambitious project done someday! I can’t wait to see a game played on here. This 20ft table might finally be big enough to justify transporting a Tauros with a Sky Talon Valkyrie and give some reason to use that model!

Xhorik 87th Drop Troops P&M blog https://www.dakkadakka.com/dakkaforum/posts/list/775655.page

Project log and campaign featuring Orks, Imperial Guard, Marines, Tyranids: http://www.xhorikwar.blogspot.com/
Currently focused on our Horus Heresy campaign with White Scars, Death Guard and Imperial Militia.  
   
 
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