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![[Post New]](/s/i/i.gif) 2015/08/22 20:44:50
Subject: Horde armies - visually seperating squads
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Frightnening Fiend of Slaanesh
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Hey folks!
I'm building up an Unending Host Renegade army with 12 seperate Infantry Squads and (as the title suggests) I want to obviously seperate them on the tabletop.
I DON'T want to achieve that by painting every squad different as I think thus destroys the look of the army.
I had the idea of placing some flashy markers to do some kind of a "cut" between two squads.
What do you horde players out there do to make your game easier?
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Daemons of Slaanesh
Dark Mechanicus (counts as Adeptus Mechanicus)
Emperor's Children
Renegades of Vraks
Armoured Krumpany (counts as Leman Russes)
Skaven
*all armies are, and will most likely ever be, unpainted WIP* |
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![[Post New]](/s/i/i.gif) 2015/08/22 20:55:03
Subject: Horde armies - visually seperating squads
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Ghastly Grave Guard
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Just do something similar but different for each squad. A stripe on the helmet of one squad, a chevron on the next, etc etc.
So long as it ties together, yes it's more work but they will be identifiable. In-universe, that's probably exactly how they mark squads to differentiate them.
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![[Post New]](/s/i/i.gif) 2015/08/22 21:08:40
Subject: Re:Horde armies - visually seperating squads
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Hellish Haemonculus
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For my squads, I don't paint the whole squad differently, just one key detail. Squad markings are easy on space marines. For Dark Eldar, hair color or their loincloth/arm bands are another good choice.
Originally, for my Salamnders I did their bases differently. Not huge differences, just slight enough that I could tell them apart at a glance. (F'rex: grass and rocks; one rock each on squad one, two each on squad two, etc.)
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![[Post New]](/s/i/i.gif) 2015/08/22 21:44:53
Subject: Horde armies - visually seperating squads
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Boosting Space Marine Biker
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Personally i'm a fan of different colours for around the outside of base; blue, red, green, brown etc
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![[Post New]](/s/i/i.gif) 2015/08/22 21:45:52
Subject: Horde armies - visually seperating squads
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Dark Angels Librarian with Book of Secrets
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You could put a stripe on a shoulder and divide them striped and non striped or you could put a single stripe on the rim of the base
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~1.5k
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![[Post New]](/s/i/i.gif) 2015/08/22 21:56:20
Subject: Horde armies - visually seperating squads
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Xeno-Hating Inquisitorial Excruciator
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What I do is buy a pack of loom bands, essentially small coloured rubber bands, and stretch them over the model's legs. That way it's not permanent for if I feel like running different loadouts on squads. Helps differentiate between squads and allows me to swap out for vet squads with more weapons and the like.
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![[Post New]](/s/i/i.gif) 2015/08/22 22:03:53
Subject: Horde armies - visually seperating squads
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Tunneling Trygon
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GAdvance wrote:Personally i'm a fan of different colours for around the outside of base; blue, red, green, brown etc
This is the best system I have ever seen on a tournament White Scar army. There was NEVER a question what belonged where and it could be reduced to four lines on the edge of the respective color.
Personally, my Tyranids have a stripe on their white heads. Red or Blue stripe, since all I have is two units of any creature type (except Genestealers but I haven't started to paint them yet). Obviously, more units mean more colors. The small splash of different colors doesn't hurt the overall look of the army one bit.
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![[Post New]](/s/i/i.gif) 2015/08/22 22:09:00
Subject: Horde armies - visually seperating squads
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Imperial Agent Provocateur
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Roman numerals in shoulders/knees/chest/tatoo/scarification do the trick for me. A combination of all of these goes well with the rag-tag look of renegades or even penal legion.
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![[Post New]](/s/i/i.gif) 2015/08/23 02:32:55
Subject: Horde armies - visually seperating squads
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Ultramarine Master with Gauntlets of Macragge
What's left of Cadia
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You could try differing bases (i.e grass and dirt on one, rock on another)
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TheEyeOfNight- I swear, this thread is 70% smack talk, 20% RP organization, and 10% butt jokes
TheEyeOfNight- "Ordo Xenos reports that the Necrons have attained democracy, kamikaze tendencies, and nuclear fission. It's all tits up, sir."
Space Marine flyers are shaped for the greatest possible air resistance so that the air may never defeat the SPACE MARINES!
Sternguard though, those guys are all about kicking ass. They'd chew bubble gum as well, but bubble gum is heretical. Only tau chew gum
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![[Post New]](/s/i/i.gif) 2015/08/23 02:34:44
Subject: Horde armies - visually seperating squads
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Ultramarine Librarian with Freaky Familiar
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Different colored plants on the bases like flowers. Failing that, painting squad marking on their shoulderpad could work.
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Thought for the day: Hope is the first step on the road to disappointment.
30k Ultramarines: 2000 pts
Bolt Action Germans: ~1200 pts
AOS Stormcast: Just starting.
The Empire : ~60-70 models.
1500 pts
: My Salamanders painting blog 16 Infantry and 2 Vehicles done so far! |
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![[Post New]](/s/i/i.gif) 2015/08/23 04:25:28
Subject: Re:Horde armies - visually seperating squads
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Nasty Nob
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Given that you are fielding Guard, why not do some sort of squad markings on the uniform?
That way you have something that both helps you as a player, and makes the models seem more 'real'. Colored base rims is way easier and more obvious, but it's another way to make the models seem more like game pieces. Obviously you can't do big shoulderpads with squad numbers on them, but there should be some way to put squad markings on helmets/badges/whatever. Heck, simple squad numbers on the helmets would work, if a bit boring.
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![[Post New]](/s/i/i.gif) 2015/08/23 07:54:57
Subject: Horde armies - visually seperating squads
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Executing Exarch
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I pull a little trick to keep the squads seperate. I give ~1/5 of my models a little extra detail. Like shovel on their base, the extra grenade bits, the throwing grenade guy, etc. These guys go to the outer edge of the squad on the left. Thus I can tell the difference between the units by the grenade thrower to lasgun only barrier.
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![[Post New]](/s/i/i.gif) 2015/08/23 08:03:27
Subject: Horde armies - visually seperating squads
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Storm Trooper with Maglight
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I use a very classic alphabetic system for my Guardsmen. Cyrillic letters on the right soulder to differentiate every squad. Sergeants have more sophisticated markings like stripes plus the corresponding letter.
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This message was edited 1 time. Last update was at 2015/08/23 08:03:38
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![[Post New]](/s/i/i.gif) 2015/08/23 08:36:36
Subject: Horde armies - visually seperating squads
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Emboldened Warlock
Widnes UK
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ansacs wrote:I pull a little trick to keep the squads seperate. I give ~1/5 of my models a little extra detail. Like shovel on their base, the extra grenade bits, the throwing grenade guy, etc. These guys go to the outer edge of the squad on the left. Thus I can tell the difference between the units by the grenade thrower to lasgun only barrier.
I'm not a fan of people who do it like this to be honest, because while you may know where your squads change your opponent may not.
My personal preference is small squad markings on a piece of armour, maybe a shoulder pad or breastplate. It keeps the army looking cohesive, but is still pretty obvious who belongs to which squad.
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Ulthwe: 7500 points |
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![[Post New]](/s/i/i.gif) 2015/08/23 08:39:48
Subject: Re:Horde armies - visually seperating squads
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Frightnening Fiend of Slaanesh
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Many good suggestions here, thanks for that!
As I want to represent the scum of the Chaos forces, squad markings won't do it for me.
The idea with rubber bands is indeed very interesting, but kinda annoying to do on nearly 200 models, I think.
The best solution (game-wise) would probably different coloured base-edges, but 12 or 13 (with HQ squad) different base colours would just look... awkward, at best.
Doens't make me happy yet, gotta think about that some more time.
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Daemons of Slaanesh
Dark Mechanicus (counts as Adeptus Mechanicus)
Emperor's Children
Renegades of Vraks
Armoured Krumpany (counts as Leman Russes)
Skaven
*all armies are, and will most likely ever be, unpainted WIP* |
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![[Post New]](/s/i/i.gif) 2015/08/23 08:42:57
Subject: Re:Horde armies - visually seperating squads
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Sure Shot Scarecrow Sniper
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I glued washers underneath my bases and made green stuff 'rocks' with a magnet in them. Paint markings on the rocks, or make different colored rocks, and presto.
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![[Post New]](/s/i/i.gif) 2015/08/23 08:44:28
Subject: Horde armies - visually seperating squads
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Ancient Space Wolves Venerable Dreadnought
I... actually don't know. Help?
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Do different base rim colouirs! Say one squad's painted with The Fang, the enxt Averland Sunset, and so on. That's what I'm doing with my Orks.
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![[Post New]](/s/i/i.gif) 2015/08/23 09:49:21
Subject: Re:Horde armies - visually seperating squads
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Boosting Black Templar Biker
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In as far as the bases concerned...
I do all the bases for horde armies identical to each other. Except for one thing. Where the back of the model would be, I paint a thin stripe on the edge of the base. By differing that color between squads/units, I can still easily discern what squad the model belongs to, while still maintaining the overall look of (very nearly) identical bases. You don't need to paint the entire edge of the base, just a small stripe on it where the back would be.
I am sure 95% of my opponents never even noticed until I pointed it out.
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![[Post New]](/s/i/i.gif) 2015/08/23 09:53:06
Subject: Horde armies - visually seperating squads
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Daemonic Dreadnought
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Yeah, do the bases a little different.
They don't have to be dramatically different, just enough so you will know.
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![[Post New]](/s/i/i.gif) 2015/08/23 10:33:55
Subject: Re:Horde armies - visually seperating squads
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Fiery Bright Wizard
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options I've used before:
1)color, things like this squad has red left shoulder pads, this one has blue, etc. still gives unity and visual variety
2)base rim color, read above
4)weapons, in the orks case: sword squad, axe squad, etc.
5)basing style, this one is tricky if not done right, but if you are clever, squad A has a more rusty kind of city scape, squad b is Verdigris, squad c has more browns etc.
hope at least one of these helps.
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I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field. |
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![[Post New]](/s/i/i.gif) 2015/08/23 10:52:42
Subject: Horde armies - visually seperating squads
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Dakka Veteran
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These are really good suggestions since I'm also going to be running 100+ troops that need to be visually seperate but still look the same, thanks for the tips.
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