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![[Post New]](/s/i/i.gif) 2016/03/05 22:09:40
Subject: The Great Warding's effect on Chaos and Genestealers?
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Legendary Master of the Chapter
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If the Necrons were able to ward a section of space from the warp, say a system or sub sector, what would happen to the people or chaotic objects in the region?
Specifically, if a daemon world that had already begun to warp and change were suddenly cut off, would the altered landscape collapse? Revert to normal? Stay daemonic but without warp access?
Do all of the local people lose their souls? If they left the region, would they gain them back, regenerate a soul, or be effectively Tau? If a psyker were in the region and left, would he regain his abilities? If a possessed person or object were caught in the warding, would the daemon snap back into the warp or be trapped and weakened in the material plane? Would said person or object, if freed, become possessed again when removed from the warded space?
Would genestealers still 'work' in the warded region, or would the victims remember what happened and kill their hideous offspring?
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This message was edited 3 times. Last update was at 2016/03/06 21:17:43
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![[Post New]](/s/i/i.gif) 2016/03/05 22:34:45
Subject: The Great Ward's effect on Chaos?
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Regular Dakkanaut
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If the necrons are using null field matrices to cut off the warp, warp entities like daemons are said to flicker in and out of existence, as they cannot maintain a hold in reality. I don't know whether daemon worlds are specifically molded by the warp. If it's the powers of the god simply moving real space around ("remodeling" the planet), then the terrain should stay the same. If the daemon world is actually a reflection of the warp in real space, then I'd imagine it would revert back to normal when cut off.
Null field matrices cut off the warp from real space, so people won't lose their souls, they'll just be stuck in reality. Psykers will be unable to use their powers while inside the null field. Possessed people and objects would immediately be cleansed of daemons as they are forced back into the warp. If the person or object left the null field they could of course be repossessed.
I don't know anything about gene stealers, so no information for you there. I hope the rest helps.
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![[Post New]](/s/i/i.gif) 2016/03/05 22:49:34
Subject: The Great Ward's effect on Chaos?
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Longtime Dakkanaut
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I thought you meant what would happen to CSM if Ward made them a codex.
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![[Post New]](/s/i/i.gif) 2016/03/05 23:38:28
Subject: Re:The Great Ward's effect on Chaos?
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Longtime Dakkanaut
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For a second there, I thought this was going to be a thread relaying news that the "Spiritual Liege" had returned, and was going to write a new Codex for the Chaos Space Marines.
Whew, I'm glad I was wrong. What a relief.
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Proud Purveyor Of The Unconventional In 40k |
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![[Post New]](/s/i/i.gif) 2016/03/05 23:51:27
Subject: Re:The Great Ward's effect on Chaos?
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Pulsating Possessed Chaos Marine
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If the Great Ward had an effect on Chaos Space Marine codex:
A lone khorne bezerker named Jim takes a wrong turn after a night of heavy drinking in the Eye of Terror and winds up in the Imperial Palace. Now he can't find his way out and wanders the halls killing everyone. He hasn't been tempted by a good thought yet. Last Tuesday he wandered into the throne room. He killed all the custodes and spray painted his name on the Emperor's heart.
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![[Post New]](/s/i/i.gif) 2016/03/06 00:35:02
Subject: Re:The Great Ward's effect on Chaos?
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Fixture of Dakka
West Michigan, deep in Whitebread, USA
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oldravenman3025 wrote:
For a second there, I thought this was going to be a thread relaying news that the "Spiritual Liege" had returned, and was going to write a new Codex for the Chaos Space Marines.
Whew, I'm glad I was wrong. What a relief.
Haha, me too!
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"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should." |
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![[Post New]](/s/i/i.gif) 2016/03/06 02:21:21
Subject: Re:The Great Ward's effect on Chaos?
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Daemonic Dreadnought
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AegisGrimm wrote: oldravenman3025 wrote:
For a second there, I thought this was going to be a thread relaying news that the "Spiritual Liege" had returned, and was going to write a new Codex for the Chaos Space Marines.
Whew, I'm glad I was wrong. What a relief.
Haha, me too!
Sadly, rulewise, he may be not the writer we want, but the writer we need... As long as no one lets him so much as put a pinky on the fluff.
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2016/03/06 03:01:44
Subject: The Great Ward's effect on Chaos?
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Legendary Master of the Chapter
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Anrakyr-the-Traveller wrote:If the necrons are using null field matrices to cut off the warp, warp entities like daemons are said to flicker in and out of existence, as they cannot maintain a hold in reality. I don't know whether daemon worlds are specifically molded by the warp. If it's the powers of the god simply moving real space around ("remodeling" the planet), then the terrain should stay the same. If the daemon world is actually a reflection of the warp in real space, then I'd imagine it would revert back to normal when cut off.
Null field matrices cut off the warp from real space, so people won't lose their souls, they'll just be stuck in reality. Psykers will be unable to use their powers while inside the null field. Possessed people and objects would immediately be cleansed of daemons as they are forced back into the warp. If the person or object left the null field they could of course be repossessed.
I don't know anything about gene stealers, so no information for you there. I hope the rest helps.
Is there any mention in the newest Necron codex of the Great Warding or the monoliths on Cadia? I'm much more familiar with the Oldcron fluff, so I don't know how different the null field matrices are from the old pylons.
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![[Post New]](/s/i/i.gif) 2016/03/06 05:15:35
Subject: The Great Warding's effect on Chaos?
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Gore-Soaked Lunatic Witchhunter
Seattle
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ITT:
People thinking Matt Ward still works for GW.
Null-field matrices are mentioned as being common defenses on Tomb Worlds, not to protect them from Daemons but rather to hide them from the Eldar... though, as both are psychic-based foes, what works on one works on the other.
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2016/03/06 05:35:00
Subject: The Great Warding's effect on Chaos?
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Daemonic Dreadnought
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I don't believe that anyone here thinks that.
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2016/03/06 06:05:06
Subject: The Great Warding's effect on Chaos?
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Gore-Soaked Lunatic Witchhunter
Seattle
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There's been like three "Wtf? Ward is writing the CSM Dex?" posts, one commenting that his rules are solid but his fluff sucks, and a bit of a fanfic in the Voice Of Ward (I guess?).
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It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. |
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![[Post New]](/s/i/i.gif) 2016/03/06 06:13:45
Subject: The Great Ward's effect on Chaos?
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Daemonic Dreadnought
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Psienesis wrote:There's been like three "Wtf? Ward is writing the CSM Dex?" posts, one commenting that his rules are solid but his fluff sucks, and a bit of a fanfic in the Voice Of Ward (I guess?).
Let's see...
Gamgee wrote:I thought you meant what would happen to CSM if Ward made them a codex.
oldravenman3025 wrote:
For a second there, I thought this was going to be a thread relaying news that the "Spiritual Liege" had returned, and was going to write a new Codex for the Chaos Space Marines.
Whew, I'm glad I was wrong. What a relief.
bogalubov wrote:If the Great Ward had an effect on Chaos Space Marine codex:
A lone khorne bezerker named Jim takes a wrong turn after a night of heavy drinking in the Eye of Terror and winds up in the Imperial Palace. Now he can't find his way out and wanders the halls killing everyone. He hasn't been tempted by a good thought yet. Last Tuesday he wandered into the throne room. He killed all the custodes and spray painted his name on the Emperor's heart.
AegisGrimm wrote: oldravenman3025 wrote:
For a second there, I thought this was going to be a thread relaying news that the "Spiritual Liege" had returned, and was going to write a new Codex for the Chaos Space Marines.
Whew, I'm glad I was wrong. What a relief.
Haha, me too!
In reply to previous
King Pariah wrote: AegisGrimm wrote: oldravenman3025 wrote:
For a second there, I thought this was going to be a thread relaying news that the "Spiritual Liege" had returned, and was going to write a new Codex for the Chaos Space Marines.
Whew, I'm glad I was wrong. What a relief.
Haha, me too!
Sadly, rulewise, he may be not the writer we want, but the writer we need... As long as no one lets him so much as put a pinky on the fluff.
In reply to two previous posts
Gamgee wrote:I thought you meant what would happen to CSM if Ward made them a codex.
I see nothing that says that anyone thinks Ward still works for GW and ONE post states that the individual thought that the OP was informing of Ward's return to GW to which the individual expresses relief that his or her fears are unfounded.
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Gods? There are no gods. Merely existences, obstacles to overcome.
"And what if I told you the Wolves tried to bring a Legion to heel once before? What if that Legion sent Russ and his dogs running, too ashamed to write down their defeat in Imperial archives?" - ADB |
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![[Post New]](/s/i/i.gif) 2016/03/06 08:38:00
Subject: The Great Warding's effect on Chaos?
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Towering Hierophant Bio-Titan
Mexico
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Genestealers work at a genetic level, so they should be fine.
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![[Post New]](/s/i/i.gif) 2016/03/06 18:00:48
Subject: The Great Warding's effect on Chaos?
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Angered Reaver Arena Champion
Connah's Quay, North Wales
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During Ciaphius Cains multiple adventures with Genestealer cults we've found that Blanks do effect the Broodmind. Hybrids were cut off from their brood telepathy when they came close to Jurgan and the Patriarch got confused when It got near him.
If the Great Warding has a similar effect then it should make Genestealer cults in the area impossible because as you've said, they'd see their hideous offspring and would kill or abandon it.
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![[Post New]](/s/i/i.gif) 2016/03/06 18:11:48
Subject: The Great Warding's effect on Chaos?
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Towering Hierophant Bio-Titan
Mexico
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ALEXisAWESOME wrote:During Ciaphius Cains multiple adventures with Genestealer cults we've found that Blanks do effect the Broodmind. Hybrids were cut off from their brood telepathy when they came close to Jurgan and the Patriarch got confused when It got near him.
If the Great Warding has a similar effect then it should make Genestealer cults in the area impossible because as you've said, they'd see their hideous offspring and would kill or abandon it.
We don't know if the Genestealers depend on psychic powers for that. And as Genestealer cults can start without a Patriarch, I believe the parents are loyal at a genetic level, so the warding shouldn't have an effect.
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![[Post New]](/s/i/i.gif) 2016/03/06 20:53:15
Subject: The Great Warding's effect on Chaos?
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Regular Dakkanaut
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Come to think of it, I do remember some fluff regarding the effects of null field matrices on Tyranids. The matrices are very unsettling to the hive mind, so much so that it will actually avoid planets that have them, such as the tomb world of Solemnace, which was bypassed by hive fleet behemoth despite being directly in its path. Presumably gene stealers would freak out and try and get out of the area if such a device were activated near them.
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![[Post New]](/s/i/i.gif) 2016/03/06 21:11:58
Subject: The Great Warding's effect on Chaos?
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Towering Hierophant Bio-Titan
Mexico
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On the other hand, we know that Behemoth destroyed many tomb worlds, so they aren't 100% effective.
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![[Post New]](/s/i/i.gif) 2016/03/06 21:15:12
Subject: The Great Warding's effect on Chaos?
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Legendary Master of the Chapter
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I thought the genestealers' telepathy and 'hypnosis' were warp-related psychic powers. The genetic element may keep the parents loyal, especially in later generations, but I wonder how strong it would be on someone who was implanted but had not yet had any offspring, especially if the other partner were not physically implanted by a genestealer.
For that matter, I was pretty sure the explanation for genestealer stealth and how a genestealer's claws could penetrate terminator armor was 'warp powers'. If so, the affected genestealers might be much easier to spot and kill. On the other hand, post-Narvhal Tyranids fluff seems to really play down the warp aspect of Tyranid abilities.
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![[Post New]](/s/i/i.gif) 2016/03/06 21:19:30
Subject: The Great Warding's effect on Chaos?
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Towering Hierophant Bio-Titan
Mexico
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BobtheInquisitor wrote:I thought the genestealers' telepathy and 'hypnosis' were warp-related psychic powers. The genetic element may keep the parents loyal, especially in later generations, but I wonder how strong it would be on someone who was implanted but had not yet had any offspring, especially if the other partner were not physically implanted by a genestealer.
For that matter, I was pretty sure the explanation for genestealer stealth and how a genestealer's claws could penetrate terminator armor was 'warp powers'. If so, the affected genestealers might be much easier to spot and kill. On the other hand, post-Narvhal Tyranids fluff seems to really play down the warp aspect of Tyranid abilities.
The genetic element keeps the parents loyal even when there is no Genestealer around. As for the claws, I remember reading that once, but it hasn't reappeared in newer media.
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![[Post New]](/s/i/i.gif) 2016/03/06 22:11:32
Subject: The Great Warding's effect on Chaos?
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Regular Dakkanaut
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Tyran wrote:On the other hand, we know that Behemoth destroyed many tomb worlds, so they aren't 100% effective.
Only very important tomb worlds (such as Solemnace, the home of Trazyn the Infinite and his incredibly valuable museum) contain null field matrices, as they are very complex, delicate machines (even for necron tech). Only a crown/core world with an important overlord would have one, so there isn't any fluff directly confirming that they aren't 100% effective. Of course, there isn't any fluff explicitly disproving your statement either, so you can totally work that into your scenario if you want.
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![[Post New]](/s/i/i.gif) 2016/03/06 22:22:20
Subject: The Great Warding's effect on Chaos and Genestealers?
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Towering Hierophant Bio-Titan
Mexico
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Really? someone above mentioned they were common defenses.
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![[Post New]](/s/i/i.gif) 2016/03/07 00:19:17
Subject: The Great Warding's effect on Chaos and Genestealers?
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Wicked Ghast
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BobtheInquisitor wrote:
Do all of the local people lose their souls? If they left the region, would they gain them back, regenerate a soul, or be effectively Tau?
Do the Tau not have souls? I know they have no psykers but does that mean they are soulless?
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Nothing to see here, move along mortal. |
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![[Post New]](/s/i/i.gif) 2016/03/07 00:20:59
Subject: The Great Warding's effect on Chaos and Genestealers?
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Fixture of Dakka
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Tau do have souls but they just don't show up much in the Warp. If you think of life forms as lightbulbs then humans are middle, Eldar are bright and Tau are dim.
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tremere47-fear leads to anger, anger leads to hate, hate, leads to triple riptide spam |
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