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![[Post New]](/s/i/i.gif) 2016/04/07 23:33:45
Subject: New Epic 40k scenery from HoneyBee Works
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Guard Heavy Weapon Crewman
Scotland - United Kingdom
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As many of you know we have started producing the S6 Engineering scenery.However, we also have some of our own designs in the funnel.
Completed first is our prototype Epic 40k (6mm) scale warehouse....measuring just over 9.5cm long, by 6.5cm wide and 5cm tall. it is designed to fit perfectly onto the larger base in our Epic building base set.
Like all our sets this comes flat pack and clips together at the corners (which we have turned in to a corner stone design).
Features large doors at the front (which can be closed, open or blown off completely), as well as windows and a 10mm tall side door.
Above the front is a small sign and on the rear a large billboard.
Made of 3mm acrylic it can be ruined as much as you like by scoring the walls and snapping the plastic.
The plan is to make this part of a set of "Industrial Zone" made up of 4 different buildings for £13
Thoughts? Comments? Suggestions?
Monkey & the HBW team
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This message was edited 6 times. Last update was at 2016/04/08 00:20:10
Our Store: www.honeybeeworks.co.uk
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![[Post New]](/s/i/i.gif) 2016/04/07 23:46:54
Subject: New Epic scenery from HoneyBee Works
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Pestilent Plague Marine with Blight Grenade
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In all honestly it looks very basic.
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![[Post New]](/s/i/i.gif) 2016/04/07 23:58:59
Subject: New Epic scenery from HoneyBee Works
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Grim Dark Angels Interrogator-Chaplain
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I think he means "epic" as in 6mm 40k Epic
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![[Post New]](/s/i/i.gif) 2016/04/08 00:00:41
Subject: New Epic scenery from HoneyBee Works
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Guard Heavy Weapon Crewman
Scotland - United Kingdom
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Indeed...this is for Epic 40k
Modified the subject to be clearer
Automatically Appended Next Post: No Epic 40k players interested in this? or if it isn't of interest how it could be changed/improved?
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This message was edited 1 time. Last update was at 2016/04/08 08:18:49
Our Store: www.honeybeeworks.co.uk
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![[Post New]](/s/i/i.gif) 2016/04/08 08:43:04
Subject: New Epic 40k scenery from HoneyBee Works
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[SWAP SHOP MOD]
Yvan eht nioj
In my Austin Ambassador Y Reg
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It's a nice clean design but I'm not sure it fits in with the 40k aesthetic - it's needs to be more gothic-y. I appreciate that is pretty vague but it looks to me like a 20th Century/modern building rather than a grimdark futuristic one. Hope that helps and I look forward to seeing more from you though, I am particularly interested in the re-released canals set. Any news on if you are offering a webstore for those of us who would rather not use Ebay?
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![[Post New]](/s/i/i.gif) 2016/04/08 10:23:44
Subject: New Epic 40k scenery from HoneyBee Works
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Guard Heavy Weapon Crewman
Scotland - United Kingdom
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Thanks...I agree - it looks like a regular warehouse....hmmm....I will think about what a gothic warehouse would look like and come back to you
Canals: still waiting on the damn green acrylic - arrrgh.
Webshop: unlikely in the near term. I also have a full time job, 2 kids (and a 3rd on the way). Ebay is hateful for their fees but at least I can spend my spare time making stuff (fun) rather than working on a webshop (not fun).
If the amount sold starts to justify it then I may look in to a semi-prebuilt webstore...but at the moment it's early days.
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Our Store: www.honeybeeworks.co.uk
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![[Post New]](/s/i/i.gif) 2016/04/08 11:50:41
Subject: New Epic 40k scenery from HoneyBee Works
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Enginseer with a Wrench
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Glad to see the return of the S6 stuff, and excited to see how you'll expand the range. Seeing more intact buildings that are compatible with the range is great news.
I agree that this looks fairly basic, but that's not necessarily a bad thing, as it (presumably) keeps costs down a bit. In addition, it means that the shapes can be 'jazzed up' a bit with everyday objects like rawlplugs, toothpaste lids and the like for chimneys and storage tanks.
For the planned industrial zone (very Crystal Maze!  ), can I suggest that you include detailed/textured roofs? That's the thing that I always find missing from Epic terrain, and it's frustrating not to have a ready source; particularly since the top is the part that you see most often while gaming.
Flat roofs are useful for gaming (being able to access buildings is less important for Epic; with the figures basically being used to mark 'occupied' buildings) but some tall pitched roofs would also be a fantastic way to suggest a gothic aesthetic, too.
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![[Post New]](/s/i/i.gif) 2016/04/08 12:58:10
Subject: New Epic 40k scenery from HoneyBee Works
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Guard Heavy Weapon Crewman
Scotland - United Kingdom
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Thanks for the feedback re. the roof. I did wonder if people would want access inside or a roof. I played Epic when it originally came out but not for a long time.
I will turn the gothic up to 11 and include an optional roof. will look to make the roof both gothic and capable of taking stands on top.
Simple does help keep cost down, but I want to make stuff the community wants
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Our Store: www.honeybeeworks.co.uk
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![[Post New]](/s/i/i.gif) 2016/04/08 13:21:32
Subject: New Epic 40k scenery from HoneyBee Works
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Enginseer with a Wrench
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*Thumbs up*
If you don't mind me making a related suggestion, you might be able to combine flat with pointed roofs (for a playable gothic flavour) by having the majority of the roof flat with a narrow pointed part in the middle.
e.g. this example, which probably requires a bit of imagination, but you see what I'm getting at.
Clever design of the front wall, with details that rise above the flat part of the roof, will create decorative crenellations.
For that real Gothic twist, can I suggest a set of flying buttresses? These are the thing that really suggests gothic, and if they're a relatively simple shape, they should remain affordable to cut.
This link, which summarises the distinctive bits of gothic architecture, might prove useful, too. At 6mm scale, a lot of this can (and should) be abstracted for playability, cost and ease, but I think clever layering of acrylic would work wonderfully to create much more complex buildings without huge amounts of cutting.
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![[Post New]](/s/i/i.gif) 2016/04/08 15:17:25
Subject: New Epic 40k scenery from HoneyBee Works
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Pestilent Plague Marine with Blight Grenade
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Got it! If this is scenery for Epic I think the door on the side of the building is off scale if that is suppose to be an entrance for a person. I could be wrong though just want to point that out to help out as much as possible!
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![[Post New]](/s/i/i.gif) 2016/04/08 16:41:15
Subject: New Epic 40k scenery from HoneyBee Works
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Guard Heavy Weapon Crewman
Scotland - United Kingdom
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Hi Snoopdeville3, always appreciate the feedback and help.
I think it just appears it as the warehouse doors at the front are large. The side door is actually 11mm tall. If memory serves Epic infantry is 8mm tall....so if we take 8mm to be 6ft, then the door is about 8ft-9ft tall! if anything a little big.
That's why the windows appear so low as well.
The building is 5cm tall...which in Epic scale (again assuming 8mm=6ft) would be 37.5ft (about 3.5 storeys).
So those doors on the front are ~2 storeys tall (I figured warehouse doors are big)...
I'm going to change the design anyway and may make the doors at the front smaller...and the door at the side bigger anyway to stop the optical illusion being as extreme because I agree - with no other reference point for scale it looks as if something is out.
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Our Store: www.honeybeeworks.co.uk
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![[Post New]](/s/i/i.gif) 2016/04/08 16:49:06
Subject: New Epic 40k scenery from HoneyBee Works
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Dakka Veteran
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Epic is 6mm scale, but that shouldn´t be a problem.
Regarding feedback, I agree with a previous poster that I would have preferred something that played up the dark-gothic scifi feel epic has. The terrain piece is fine a little warehouse but I feel it fits better in a historical game then Epic right now.
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![[Post New]](/s/i/i.gif) 2016/04/08 17:22:09
Subject: New Epic 40k scenery from HoneyBee Works
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Wrathful Warlord Titan Commander
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For epic building should ideally be flat, so that stand of troops can sit atop the building and show it's occupied, so it'd loose the pitched roof and add a flat one that sits below the parapet. It would mean you could loose the rafters for a simple flat piece that you could texture.
Simple is fine. At 6-10mm detail can be a waste of time when your viewing a table from 4' over it.
I actually think the height is important. The existing S6 building tiles are great as they are half height on a Titan so provide cover to the leg locations in Adeptus Titanicus (5 or so stories). To be as useful I'd like to see these at that height. If lower is was a building with a bigger footprint to represent sprawling manufactories and storehouses.
£13 for 4 buildings would see me buy 3-4 packs.
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How do you promote your Hobby? - Legoburner "I run some crappy wargaming website " |
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![[Post New]](/s/i/i.gif) 2016/04/08 23:19:17
Subject: New Epic 40k scenery from HoneyBee Works
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Guard Heavy Weapon Crewman
Scotland - United Kingdom
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Hi Ulgarstasta - yes Epic is '6mm' scale but I seem to remember that in true GW fashion the infantry scale creep was to 7mm-8mm. If someone would confirm I'd sure appreciate it.
Notprop - definitely there will be area on the roof for troops stands and I have been working this evening on ramping up the Gothic (and skulls).
The peak of the roof is currently the same height as the S6 modular building as yes I had titans and knights etc in mind.
All good feedback guys - due to other things (and the green acrylic has finally arrived so i can make some canal prototypes) it will probably be end of next week before I can prototype the gothic warehouse.
Monkey
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Our Store: www.honeybeeworks.co.uk
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![[Post New]](/s/i/i.gif) 2016/04/09 10:38:31
Subject: New Epic 40k scenery from HoneyBee Works
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Thunderhawk Pilot Dropping From Orbit
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HoneyBeeWorks wrote:Hi Ulgarstasta - yes Epic is '6mm' scale but I seem to remember that in true GW fashion the infantry scale creep was to 7mm-8mm. If someone would confirm I'd sure appreciate it.
The Epic 40,000 range moved towards 'true scale': the human chaos cultists were 6mm to the top of their heads, with pointy headgear that brought them up to 7mm, whilst the marines were brought up to 7-8mm where before they'd been only 5.5mm
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![[Post New]](/s/i/i.gif) 2016/04/09 19:52:06
Subject: New Epic 40k scenery from HoneyBee Works
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Guard Heavy Weapon Crewman
Scotland - United Kingdom
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Good to know thanks...I will work to human buildings being designed for 6mm humans but with doors tall enough that a 8mm SM wouldn't hit their heads...
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Our Store: www.honeybeeworks.co.uk
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![[Post New]](/s/i/i.gif) 2016/04/13 01:28:05
Subject: New Epic 40k scenery from HoneyBee Works
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[DCM]
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Please restrict your announcements to a single thread in the News and Rumors section.
Just update the title via the first post when there's new...news!
The first thread you started will work out great for this purpose:
http://www.dakkadakka.com/dakkaforum/posts/list/685623.page#8556044
Thanks!
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