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Is 30K a more balanced game in general at this point in time? (In terms of basic rules)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Regular Dakkanaut




Just like the title says.

Also is it more fun?

I'm really getting into my Salamanders army, but I have a feeling I'm going to like the 30K books I've ordered a lot more than what I'm seeing out of 40K in terms of ruleset from what I've been reading for these past several months while I've been painting.
   
Made in us
Battlefortress Driver with Krusha Wheel






It's not hard when practically every fight is marine v marine. Takes the uniqueness and blands it up.

warhammer 40k mmo. If I can drive an ork trukk into the back of a space marine dread and explode in a fireball of epic, I can die happy!

8k points
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Made in us
Fiery Bright Wizard






Idaho

 Orock wrote:
It's not hard when practically every fight is marine v marine. Takes the uniqueness and blands it up.


Yeah, sure, IF you ignore all 3 forms of mechanicum, daemons, the 3 different imperial army factions, the fact that orks, eldar, and 'crons all fit in the fluff, the fact that most all the legions have pretty drastically different play styles and 'typical' army builds, then yes, it boils down to marine v marine. In other news every American is the same (once you factor out 49 of the 50 states).

To OP: Imo 30k is more balanced in the sense that even the 'weakest' faction still has a decent chance of beating the strongest WITHOUT needing to cheese it up. 30k has less 'complete trash' options than 40k (the only one in my mind is rotor cannons, and even then in certain armies it can be decent) with 30k there's limits on cheese (such as no formations, the inability to spam LoWs, the fact that ONLY certain units score, so if you dump all your points into the big stuff it's not likely you will win outside of tabling people, etc.) I could go on, but I think that's the general gist of it.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Regular Dakkanaut




 Brennonjw wrote:
 Orock wrote:
It's not hard when practically every fight is marine v marine. Takes the uniqueness and blands it up.


Yeah, sure, IF you ignore all 3 forms of mechanicum, daemons, the 3 different imperial army factions, the fact that orks, eldar, and 'crons all fit in the fluff, the fact that most all the legions have pretty drastically different play styles and 'typical' army builds, then yes, it boils down to marine v marine. In other news every American is the same (once you factor out 49 of the 50 states).

To OP: Imo 30k is more balanced in the sense that even the 'weakest' faction still has a decent chance of beating the strongest WITHOUT needing to cheese it up. 30k has less 'complete trash' options than 40k (the only one in my mind is rotor cannons, and even then in certain armies it can be decent) with 30k there's limits on cheese (such as no formations, the inability to spam LoWs, the fact that ONLY certain units score, so if you dump all your points into the big stuff it's not likely you will win outside of tabling people, etc.) I could go on, but I think that's the general gist of it.


See this is what I'm talking about...I've been working on my 40K list to hopefully have it reverse well into a 30K list from the start so I can start a Salamanders Legion.

I'm also working on some Chaos stuff, a lot of which I'm going to work up into Alpha Legion compatable probably.

I have read some PDF's of the rules lightly, but the quick gist felt like what you describe, a more straightforward game that has to do with talent as a player more than the illusion of choice for a list.
   
Made in us
Fiery Bright Wizard






Idaho

I won't lie and say that there is no broken or power units(phosphex rapiers are strong, flare shielded spartans and fire raptors to name a few), but you don't NEED to bring them to have a solid chance to win, even if your opponent did.

I'll never be able to repay CA for making GW realize that The Old World was a cash cow, left to die in a field.  
   
Made in us
Regular Dakkanaut




 Brennonjw wrote:
I won't lie and say that there is no broken or power units(phosphex rapiers are strong, flare shielded spartans and fire raptors to name a few), but you don't NEED to bring them to have a solid chance to win, even if your opponent did.


With 40K I get the sense if I just ran against min maxed lists all the time, it wouldn't feel strategic. And ultimately lose interest. I don't have friends who play this currently, but I could put myself out there to start a small 30K club through my local gaming store. Maybe that's the best solution for me at the moment.

I want to be able to enjoy this game while relying in wits more than just fielding the same things everyone else uses.
   
Made in no
Committed Chaos Cult Marine






I'd say the lack of overpowered formations is a great help to the balance beyond anything else.
   
Made in gb
Lethal Lhamean




Birmingham

Herecomesyourman wrote:
Just like the title says.

Also is it more fun?

I'm really getting into my Salamanders army, but I have a feeling I'm going to like the 30K books I've ordered a lot more than what I'm seeing out of 40K in terms of ruleset from what I've been reading for these past several months while I've been painting.

In terms of basic rules, they're the 40K rules with only a few changes.
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Indeed, the rules are the 40k rules with special rules for legions, units, and characters.
What makes 30k appealing is that Marines vs. Marines allows for a smoother game.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Well, fundamentally they're the same game in how the core rules work.

30k's primary advantage is the sane list building rules. Traditional FoC, percentage capped LoW, and variant FoCs plus Rites of War allows for sensible, fluffy, and diverse list building without the nonsense of formations.

Plus, being predominantly marine vs marine helps with balance issues.

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